DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by JulieYBM » Mon Jul 04, 2011 10:19 am

Eddie wrote:
JulieYBM wrote:Argh, Final Bout. Make that four games Dragon Ball GT has been in. :P
Actually... All three Sparking games, Final Bout, Infinite World, Budokai 3, and Shin Budokai: Another Road all featured GT stuff. (The Shin Budokai game didn't cover any story stuff, just Super Saiyan 4) This is just counting fighting games, too. There was also GT: Transformation.
Ack, I didn't think they were in the first Sparking game, too.

Well, that's still less than the first series. :P
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Eddie » Mon Jul 04, 2011 10:25 am

Yeah. It does suck when GT gets featured with no DB (exclusive) characters playable, though. I'm still waiting for a game with playable Shen. I'd also like a fighting game to feature Adjutant Black and the pirate robot.

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by goldsaint13 » Mon Jul 04, 2011 11:08 am

Leviathus wrote: Hmm so you can choose what your character is going to do when a super attack is fired at him? That's pretty interesting methinks.
Kingdom Heartless wrote: Interesting... the only game I remember having that option was Final Bout... I always found it neat.
It reminds me more about the Butoden series (the 3 Super Butoden and Shin Butoden)...
You could do the same but you had to know the buttons yourself, here there's a quick reference of screen...
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by InfernalVegito » Mon Jul 04, 2011 12:37 pm

Rostir wrote:Why do people want fake transformations?
If one is open-minded enough one could have fun with characters as such (me included).
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Eddie » Mon Jul 04, 2011 12:51 pm

Being open minded has absolutely nothing to do with that particular issue for plenty of people. Some people just don't want made up stuff more than they want a full roster from the original series. For example, I like Yamhan. I'd rather see Nikki, Ginger, and Sancho make the roster for the next game. I wouldn't mind Yamhan, but a full movie 1 roster is more appealing to me.

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by InfernalVegito » Mon Jul 04, 2011 1:11 pm

That also does not mean that while someone might want new what-ifs that they automatically do not want the original characters. If it was for me I would include every character the fans wish (of course logical and reasonable ones) and if then someone complained about the inclusion of what-ifs although all the original characters are in then it would be close-minded because everyone's wishes would have been granted.

If you are just against what-ifs because you don't like them it does not mean that someone else could not like them. And that's the point I wanted to clarify because most people I met are just this shallow.
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Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by JulieYBM » Mon Jul 04, 2011 1:28 pm

Wait...'fake transformations'...? Dragon Ball--as the franchise--did not suddenly lose it's right to continue to grow and expand in the nineties. Super Saiyan 3 Broli, Vegeta, Trunks, and Super Saiyan Bardock are all just as much a piece of Dragon Ball as anything that came out in the eighties and nineties, they simply came about later. It's like a fan from as far back as chapter #21 (6 May 1985) returning to the series for chapter #318 (8 April 1991) and calling Super Saiyan a 'fake transformation'.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Rostir » Mon Jul 04, 2011 2:37 pm

JulieYBM wrote:Wait...'fake transformations'...? Dragon Ball--as the franchise--did not suddenly lose it's right to continue to grow and expand in the nineties. Super Saiyan 3 Broli, Vegeta, Trunks, and Super Saiyan Bardock are all just as much a piece of Dragon Ball as anything that came out in the eighties and nineties, they simply came about later. It's like a fan from as far back as chapter #21 (6 May 1985) returning to the series for chapter #318 (8 April 1991) and calling Super Saiyan a 'fake transformation'.
?

I don't understand what you're saying, I've read this paragraph a few times. Dragon Ball is over as a series, these transformations are fake. I mean, I'm not really completely against fake transformations, but seeing Super Saiyan 3 Broly in a character roster in a Video Game is very absurd. It's something I would only expect to see in something like a fan made game or a M.U.G.E.N. title.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by VegettoEX » Mon Jul 04, 2011 2:41 pm

Your definition of "fake" seems to mean "this was not present in the original manga (or extending into DBGT)".

For others, "fake" means "this is a piece of fan art that was never sanctioned by any official license holder".

Things like SSJ3 Broli/Vegeta/Trunks and SSJ Bardock are not "fake" in the sense that they were created by the official license holders for official merchandise. What Jacob's likely getting at is that, for some, it's silly to just leave this cut-off point of November 1997 and never introduce anything new ever again into the franchise if it wasn't introduced before then -- some fresh blood (even if it's just derivative transformations) can help extend the franchise in new ways.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Rostir » Mon Jul 04, 2011 2:46 pm

VegettoEX wrote:Your definition of "fake" seems to mean "this was not present in the original manga (or extending into DBGT)".

For others, "fake" means "this is a piece of fan art that was never sanctioned by any official license holder".

Things like SSJ3 Broli/Vegeta/Trunks and SSJ Bardock are not "fake" in the sense that they were created by the official license holders for official merchandise. What Jacob's likely getting at is that, for some, it's silly to just leave this cut-off point of November 1997 and never introduce anything new ever again into the franchise if it wasn't introduced before then -- some fresh blood (even if it's just derivative transformations) can help extend the franchise in new ways.
I'll apologize right now for not understanding what he meant originally, thanks.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Eddie » Mon Jul 04, 2011 2:50 pm

I don't think that there is anything wrong with the game exclusive forms being added, I was just trying to add that some fans want all of the main series stuff before we get stuff that has no background. I'm actually hoping for Super Saiyan Bardock to show up in this game. He has an interesting story. Super Saiyan 3 Broly, on the other hand, had no story. He was pure fanservice, and he came out of left field. I'm open to his inclusion in future games, but I would prefer characters that have interacted with the main cast and have yet to be playable. There's Abo, Cado, Aka, and a whole bunch of henchmen. Hell, I'd get a kick out of playing as Kid Vegeta.

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by JulieYBM » Mon Jul 04, 2011 3:02 pm

VegettoEX wrote:Your definition of "fake" seems to mean "this was not present in the original manga (or extending into DBGT)".

For others, "fake" means "this is a piece of fan art that was never sanctioned by any official license holder".

Things like SSJ3 Broli/Vegeta/Trunks and SSJ Bardock are not "fake" in the sense that they were created by the official license holders for official merchandise. What Jacob's likely getting at is that, for some, it's silly to just leave this cut-off point of November 1997 and never introduce anything new ever again into the franchise if it wasn't introduced before then -- some fresh blood (even if it's just derivative transformations) can help extend the franchise in new ways.
Not to harp, but it's probably best I interject to say that such is exactly what I meant.

It's almost an inevitability that new material will be made and join the pantheon of spin-offs. Whether it was made fifteen years ago, today, or fifteen years from now, new Dragon Ball is as much a piece of Dragon Ball as Lucifer, Dr. Uirou, Coola, and Hatchihyakku. New fans will view Tarble and these new transformations in the same light they view the new characters introduced across the eighties and nineties.

Ah, crud. That sort of turned into harping...
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by InfernalVegito » Mon Jul 04, 2011 3:04 pm

I entirely agree with you. If the developers can't add everything in one game and always split it into sequels and sequels then it just is like that. No one can change it (unfortunately).
And I also want ALL the original characters first even from Dragon Ball. That's why I loved and still love BT3 the most because they gave the weaker characters a chance to be included. But nonetheless I like new what-ifs even if they have no true background story, such as SSJ3 Broly. He looks cool and they gave him cool attacks and that's what keeps me interested in the game in the end. The fun factor.

I really would like to see a group of fans with the same amount of money that Spike gets and then develop a game simultaneously with Spike and then judge which game would appeal to the fans the most.
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Hellspawn28 » Mon Jul 04, 2011 9:33 pm

Do you think this game could sell better then the past two games. I hope Bandai Namco will give us better marketing this time but it still feels like no one outside the fan base cares for this game. The comments on Gamespot are pretty much like "Enough DBZ games already! They have stop after BT3", "Not again" and "Yet another same old DBZ game in the past 10 years".
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Rostir » Mon Jul 04, 2011 9:52 pm

So what will happen with the stages, costumes, modes, and characters?
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by SRB2Unleashed » Mon Jul 04, 2011 10:02 pm

Okay I may or may not be contributing to this conversation but if they did add False SSJ, Bio-Broly, Bigger stages, Cutscenes Beyond Budokai 1 quality, Online Tag, 4 or more players and what not...would it boost the sales in general?
GT isn't bad, just sucks ass in comparison to the other 2 animes.

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Animefreak1325 » Mon Jul 04, 2011 10:27 pm

SRB2Unleashed wrote:Okay I may or may not be contributing to this conversation but if they did add False SSJ, Bio-Broly, Bigger stages, Cutscenes Beyond Budokai 1 quality, Online Tag, 4 or more players and what not...would it boost the sales in general?
I think it could, but not all people are looking for more characters and stages, bigger stages, etc. People usually focus on the gameplay more. But, if the gameplay was good on top of all of those things, then it would probably sell atleast a decent amount copies.

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by batistabus » Mon Jul 04, 2011 11:12 pm

SRB2Unleashed wrote:Okay I may or may not be contributing to this conversation but if they did add False SSJ, Bio-Broly, Bigger stages, Cutscenes Beyond Budokai 1 quality, Online Tag, 4 or more players and what not...would it boost the sales in general?
False SSJ and Bio-Broly? Absolutely not.
Bigger stages? They would have to be SIGNIFICANTLY bigger to even attract any more attention.
For the cut-scenes to matter, they would have to be new 2D animation.
Tag-team style gameplay? This is the most likely.

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Rostir » Mon Jul 04, 2011 11:21 pm

Is there really an excuse as to why the stages aren't ever twice as big?
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Attitudefan » Mon Jul 04, 2011 11:25 pm

Rostir wrote:Is there really an excuse as to why the stages aren't ever twice as big?
Maybe budget? Maybe the systems cannot handle it?
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