DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Saimaroimaru » Mon Sep 05, 2011 6:37 pm

I am really diggin the graphics of this game.

Also about the facebook not showing:

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by cloud1414 » Mon Sep 05, 2011 8:12 pm

Apparently Tony confirmed that you will not be able to make female characters and you can only make 3 characters at a time.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Saimaroimaru » Mon Sep 05, 2011 8:52 pm

cloud1414 wrote:Apparently Tony confirmed that you will not be able to make female characters and you can only make 3 characters at a time.
I hope this is not true, I hoping it was based on how much memory your system had. Basically the sky is the limit.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by goku the krump dancer » Mon Sep 05, 2011 8:56 pm

TheDevilsCorpse wrote:I am disappointed, again. It seems we've dropped back down to being able to use only 2 Supers and 1 Ultimate, instead of Raging Blasts' 4/1.
Perhaps the created character has to level up in some type of way before he can use four (I hope).
It's not too late. One day, it will be.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Raykugen » Mon Sep 05, 2011 10:02 pm

This is just a dbz videogame too limited, like all years, after this game, they will give hopes to us for another game not so limited, but they will dessapoint us again, like all years. They must do every year a dbz game, because they need money, it don't care the game sucks, the money is what matter, if they haven't time in a year to do what we want, it doesn't matter, because they need the money, it will never be an ultimate dbz game without dessapoints. That's the truth.
Last edited by Raykugen on Mon Sep 05, 2011 10:05 pm, edited 1 time in total.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by NECPS » Mon Sep 05, 2011 10:05 pm

DBZGTKOSDH wrote:I don't mind the tails or the quick time events, I want only one thing in Dragon Ball video games. I want to be able to switch the names of characters, techniques and places from the Funimation ones, to the Japanese ones. Not with kanji, with english letters, I just can't stand reading Spirit Bomb, Destructo Disk, Tri-Beam, Tullece, etc. I want Genki Dama, Kienzan, Kikouho, Tullece, etc. But probably this will never happen... :( Well, at least we can switch the voices. :)
Man just play it in spanish..
heheheheh sorry

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Raykugen » Mon Sep 05, 2011 10:07 pm

NECPS wrote:
DBZGTKOSDH wrote:I don't mind the tails or the quick time events, I want only one thing in Dragon Ball video games. I want to be able to switch the names of characters, techniques and places from the Funimation ones, to the Japanese ones. Not with kanji, with english letters, I just can't stand reading Spirit Bomb, Destructo Disk, Tri-Beam, Tullece, etc. I want Genki Dama, Kienzan, Kikouho, Tullece, etc. But probably this will never happen... :( Well, at least we can switch the voices. :)
Man just play it in spanish..
heheheheh sorry
In the spanish version we have a translation of the english funimation version, so it sucks a lot.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Chuquita » Mon Sep 05, 2011 10:10 pm

Saimaroimaru wrote:
cloud1414 wrote:Apparently Tony confirmed that you will not be able to make female characters and you can only make 3 characters at a time.
I hope this is not true, I hoping it was based on how much memory your system had. Basically the sky is the limit.

Also hoping it's not true; it wouldn't be fair to only be able to customize the guys. :(
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by DBZGTKOSDH » Tue Sep 06, 2011 2:35 am

Raykugen wrote:This is just a dbz videogame too limited, like all years, after this game, they will give hopes to us for another game not so limited, but they will dessapoint us again, like all years. They must do every year a dbz game, because they need money, it don't care the game sucks, the money is what matter, if they haven't time in a year to do what we want, it doesn't matter, because they need the money, it will never be an ultimate dbz game without dessapoints. That's the truth.
Agreed. They dissapoint us all the time. In Raging Blast, they through us SSJ3 Broly & Vegeta and everyone were "OMG THIS IS GONNA BE THE BEST GAME EVER!!!" and then we have gameplay problems, lagging online, and the roster is so crap, not even Ultimate Gohan was in it (at least that's what I see in reviews, I haven't play it yet, if ever). Then, in Raging Blast 2 they say us "You will be able to play as characters from DB and DBGT, plus 6 new characters!" and then, not only we didn't got DB and DBGT characers, but the 4 new characters was Coola's and #13's henchmen! Tarble was fun to play, but he is totaly useless, only Hatchiyack was worthing to play. They gave us an old OVA remake, it was OK, but I would prefer something more fresh. The game is fun to play, but I just can't get exited when playing it. At least I have BT3 on Wii, the perfect DBZ game for now. :D
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Saimaroimaru » Tue Sep 06, 2011 2:55 am

DBZGTKOSDH wrote:
Raykugen wrote:This is just a dbz videogame too limited, like all years, after this game, they will give hopes to us for another game not so limited, but they will dessapoint us again, like all years. They must do every year a dbz game, because they need money, it don't care the game sucks, the money is what matter, if they haven't time in a year to do what we want, it doesn't matter, because they need the money, it will never be an ultimate dbz game without dessapoints. That's the truth.
Agreed. They dissapoint us all the time. In Raging Blast, they through us SSJ3 Broly & Vegeta and everyone were "OMG THIS IS GONNA BE THE BEST GAME EVER!!!" and then we have gameplay problems, lagging online, and the roster is so crap, not even Ultimate Gohan was in it (at least that's what I see in reviews, I haven't play it yet, if ever). Then, in Raging Blast 2 they say us "You will be able to play as characters from DB and DBGT, plus 6 new characters!" and then, not only we didn't got DB and DBGT characers, but the 4 new characters was Coola's and #13's henchmen! Tarble was fun to play, but he is totaly useless, only Hatchiyack was worthing to play. They gave us an old OVA remake, it was OK, but I would prefer something more fresh. The game is fun to play, but I just can't get exited when playing it. At least I have BT3 on Wii, the perfect DBZ game for now. :D
The OVA remake was nice considering I never or hardly seen any movements by fans for it to return. The problem is Spike is only given 1 year to develop each game and from what I am hearing the CAC mode is still in dev which is why we are not getting a demo as it causes the dev team to split in half. Fans know not to have high expectations with Spike but still do. Its like a child who is asking for life to give him life lessons the hard way.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by MCDaveG » Tue Sep 06, 2011 3:58 am

Dammit, so the only ultimate game ever released was Sparking Meteor......
I don't care about Cac creator so no woman (albeit that's a pitty) and limited creations..... Yeah, that sucks :D
But I don't care, if the roster won't improve much over prequels and we didn't get Story mode, only HERO mode, based on this Cac crap, the game will be pretty much a worthless sequel.
What I saw on videos, I don't see any difference between the stages and how the fight looks from RB2, only that quick time crap, which is simmilar to that clicking buttons when you change character in RB2.

If you are Japanese, you will get ball with four stars to your airsoft gun.


PS: I smell some crap they are developing to get our money and summon this huge shit on our heads in exchange.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Saimaroimaru » Tue Sep 06, 2011 4:27 am

MCDaveG wrote:Dammit, so the only ultimate game ever released was Sparking Meteor......
I don't care about Cac creator so no woman (albeit that's a pitty) and limited creations..... Yeah, that sucks :D
But I don't care, if the roster won't improve much over prequels and we didn't get Story mode, only HERO mode, based on this Cac crap, the game will be pretty much a worthless sequel.
What I saw on videos, I don't see any difference between the stages and how the fight looks from RB2, only that quick time crap, which is simmilar to that clicking buttons when you change character in RB2.

If you are Japanese, you will get ball with four stars to your airsoft gun.


PS: I smell some crap they are developing to get our money and summon this huge shit on our heads in exchange.
And so you have finally found out one of the fundamentals of the business world. Congrats.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by mysticboy » Tue Sep 06, 2011 4:43 am

*Raises hand*
The stages are fully destructible now.
*puts hand down*

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by InfernalVegito » Tue Sep 06, 2011 5:37 am

mysticboy wrote:*Raises hand*
The stages are fully destructible now.
*puts hand down*
I want to see that first. The only thing they showed was a scripted event after a Beam blast that created a shattered path. That's not fully destructible by all means. Just a scripted event.

And considering that the Ice/Glacier stage looks EXACTLY the same as in RB2 I am suspicious as to how it will be "fully destructible" this time.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by MasterVampire » Tue Sep 06, 2011 6:52 am

I kinda think that after Raging Blast 2 OVA bonus feature that UT will be a bit more lacking apart from a gameplay and roster update.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by DBZGTKOSDH » Tue Sep 06, 2011 7:50 am

I realy wish for an OVA adaptation of Episode of Bardock...
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by mysticboy » Tue Sep 06, 2011 8:32 am

InfernalVegito wrote: I want to see that first. The only thing they showed was a scripted event after a Beam blast that created a shattered path. That's not fully destructible by all means. Just a scripted event.

And considering that the Ice/Glacier stage looks EXACTLY the same as in RB2 I am suspicious as to how it will be "fully destructible" this time.
Well, why would there be only one stage that's fully destructible (scripted event or not)? And just because the glacier stage looks the same means jack shit. Maybe they didn't want to worry about cosmetic changes.
Oh and:
Image
Image
Looks exactly like the RB2 rocky stage.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by LeprikanGT » Tue Sep 06, 2011 9:37 am

Although that stage looks huge and great that crater still looks scripted.

It will never be fully destructible until every single ki blast can cause damage or powering up on the ground or when someone is thrown into the dirt. We should be able to literally level a stage.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by DNA » Tue Sep 06, 2011 10:21 am

LeprikanGT wrote:Although that stage looks huge and great that crater still looks scripted.

It will never be fully destructible until every single ki blast can cause damage or powering up on the ground or when someone is thrown into the dirt. We should be able to literally level a stage.
I'm not sure if the current console generation has enough processing power to actually process all that...

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by LeprikanGT » Tue Sep 06, 2011 11:03 am

Oh did not know that. Idk how processoers and all that works. I was just pointing out that scripted holes and craters and kind of just cutscenes that cut unto gameplay.

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