DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

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Saimaroimaru
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Saimaroimaru » Sun Oct 02, 2011 8:30 pm

Hellspawn28 wrote:Budokai 3 had 40 something characters and it was a great game. I really wish people stop crying about not having 100+ characters, it seems like most fans don't like any DBZ game that does not play the Sparking series or have a huge section of characters since 2006 or 2007. Fighting games with a huge section of fighting are always end up being broken or unbalanced, like Mortal Kombat: Armageddon for example. I personally never been a big fan of the 3rd Sparking game, it seems like the games have been hit or miss since then to me. I hope this game will be a improvement over them.

Also on the character section screen, I saw more blocks after the create a character section. Maybe DLC character blocks?
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by MCDaveG » Sun Oct 02, 2011 9:11 pm

LeprikanGT wrote:How often are you people watching the intro to the game for THAT to be the thing that makes you not buy it?
Well, this game have so much cons for me already, that Rock The Dragon theme is cherry on top of the cake.
Also, I'm one of the people who grew up on chala head chala, so I don't see why I must have US opening in Europe.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by InfernalVegito » Sun Oct 02, 2011 9:38 pm

Where is it said that this will be the European theme for the opening? The guys said in the video description that it is just "his prediction"...
Nothing official.
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Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Hellspawn28 » Sun Oct 02, 2011 9:44 pm

I personally won't mind if they add Rock the Dragon in the intro. It would be a nice nostalgia throw back to the American fanbase. Besides you can just skip it by pressing the start button.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by InfernalVegito » Sun Oct 02, 2011 10:15 pm

Or just adding the correct music that corresponds to the countries or regions it was used as the opening for the series. It's not like we don't want to hear an American intro but why not just give the respective regions their respective opening so that you don't have to skip anything since you might want to watch the intro.
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by LeprikanGT » Sun Oct 02, 2011 10:31 pm

Are we not addressing how frickin amazing that video is? THE NEW animated scenes were gorgeous And the cutscenes with the semi mini game with Zarbon look great too.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by InfernalVegito » Sun Oct 02, 2011 11:21 pm

Yeah it looked good except for the repetitive QTEs.
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Haseowolf » Sun Oct 02, 2011 11:29 pm

It's been said before, but people still aren't getting it. That video is in no way showing that "Rock the Dragon" will be used for the North American release of the game. It's just a guy who threw the audio on the video, much the same how the "Cha La Head Cha La" video is done.

I've gotta say I'm even more psyched for this game. Awesome traditionally animated cutscenes, mini-games in story mode, nicely done in-game engine cutscenes, fun-looking battle system, kanzenban-style texturing, sweet looking stages, I could go on.

C'mon, sweet October 25th...
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Saimaroimaru » Mon Oct 03, 2011 12:37 am

InfernalVegito wrote:Yeah it looked good except for the repetitive QTEs.
You are welcome to play Raging Spam 1 and 2.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by ShinMassa » Mon Oct 03, 2011 1:26 am

Saimaroimaru wrote:
InfernalVegito wrote:Yeah it looked good except for the repetitive QTEs.
You are welcome to play Raging Spam 1 and 2.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by samuraix123 » Mon Oct 03, 2011 1:27 am

I don't believe I have heard anyone touch on this little subject yet. Lets hope they fix the fact that when you play online, And you start winning. people rage quit! and you don't get the win and they don't get the loss. Pretty freaking sad when people do that. they better fix that or I refuse to play the multi-player until then.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Thanos » Mon Oct 03, 2011 2:08 am

I really don't think the videos with the number of pages for characters is indicative of the final roster count. There are other videos without those pages at all... obviously the builds they release are just test builds, so I really wouldn't treat at that as final until an official roster count is announced. Just sayin'.

I find it hard to believe that this game would have a smaller roster than Raging Blast 2, though developers of Dragon Ball games are notorious for making risible decisions. I really hope they aren't pretending the limited Character Creation system compensates for a lack of characters... :?
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by samuraix123 » Mon Oct 03, 2011 2:18 am

I don't mind if this game has less characters, I'm already sold on this game :D I just hope they make the world tournaments in the game fun. Because I love to play them. But they just don't feel right in a way. And what I'm trying to say is, have the characters walk out and on to the stage, have the announcer talk while I'm fighting! graffiti at the end and all the works. also I hope we can hunt for the dragonballs. I don't want to complete a fight and then hey i got a dragonball. I wanna search for them. :D
The Dragonboxes are like a middle aged woman who still looks good through simply taking good care of her skin and body with maybe a tiny bit of makeup while the Orange Bricks are like a middle aged woman who get's 50 tons of botox, makeup and plastic surgery in order to look younger and as a result looks even worse. ~ ringworm128
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by DragonBoxZTheMovies » Mon Oct 03, 2011 2:41 am

Wow, they're using every selling point possible for this game. I'm loving the mini-games and of course the new animation, but at the end of the day it all comes down to the fighting engine which I'm still skeptical about. :?

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by MCDaveG » Mon Oct 03, 2011 8:10 am

well, I give this game a chance. I hope there will be bigger GT roster or at least GT costumes for Z cast :)
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by LeprikanGT » Mon Oct 03, 2011 10:11 am

Do you think Ginyu will ACTUALLY have Body change this time around or get screwed again with "random Namek character" without supers/ultimates?

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by DBZGTKOSDH » Mon Oct 03, 2011 10:36 am

LeprikanGT wrote:Do you think Ginyu will ACTUALLY have Body change this time around or get screwed again with "random Namek character" without supers/ultimates?
When did he had Namek body?
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by InfernalVegito » Mon Oct 03, 2011 10:53 am

Saimaroimaru wrote:
InfernalVegito wrote:Yeah it looked good except for the repetitive QTEs.
You are welcome to play Raging Spam 1 and 2.
I've played both the RB games to death. I never play these games online, though.
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by BobZ » Mon Oct 03, 2011 11:56 am

I really wish a new official video would come out soon, these off-screen clips are such a pain to watch... Although I really like the direction this game is going. Infinite World-like mini games, with Tenkaichi 2 and Budokai 3-esque story mode, plus awesome reanimated cut-scenes - what more can a Dragon Ball fanboy ask for? Character Creator. :D Can't wait to get my hands on this game!!

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by DBZGTKOSDH » Mon Oct 03, 2011 12:10 pm

BobZ wrote:I really like the direction this game is going. Infinite World-like mini games, with Tenkaichi 2 and Budokai 3-esque story mode, plus awesome reanimated cut-scenes - what more can a Dragon Ball fanboy ask for? Character Creator. :D Can't wait to get my hands on this game!!
All those are true, but cutting down the rooster so much and limiting the Character Creator is very dissappointing, it kills part of the exitement... :(
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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