3 New Dragon Ball Games and Hope for Improvement

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

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Ráditz
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Re: 3 New Dragon Ball Games and Hope for Improvement

Post by Ráditz » Wed Jul 25, 2012 11:04 am

Personally I'd love to see them make a game with a mix of Super Sonic Warriors and Budokai elements.

Take the budokai ground gameplay and throw in the air combat of Super Sonic Warriors and it would be pretty awesome imo.

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Saiga
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Re: 3 New Dragon Ball Games and Hope for Improvement

Post by Saiga » Wed Jul 25, 2012 11:29 pm

Ráditz wrote:Personally I'd love to see them make a game with a mix of Super Sonic Warriors and Budokai elements.

Take the budokai ground gameplay and throw in the air combat of Super Sonic Warriors and it would be pretty awesome imo.
You mean like Burst Limit...?
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Ráditz
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Re: 3 New Dragon Ball Games and Hope for Improvement

Post by Ráditz » Thu Jul 26, 2012 3:08 am

Saiga wrote: You mean like Burst Limit...?
Sonic Warriors had much faster and better air combat then Burst Limit, especially in the movement department. If they could incorporate that into a burst limit/budokai style game that would be good.

Basically what I'm saying is have the land based combat of Burst Limit/budokai but have the ability to take to the air like Sonic warriors and use it's air style combat. In burst limit when in the sky it just didn't feel as good when fighting on the ground imo, in SSW you had more "freedom" in regards to directional based movement and it felt faster paced.

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