"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I wonder if it would work towards a Genki Dama or would it be like how it was used in Movie 8?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

It's just sharing ki with one of your teamates so he won't have to power up to gather some.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
That's not true. If you fight a competent player, there's almost no chance you can win by just mindlessely spamming buttons. The gameplay might encourage such behavior but against a skilled player that's not helpful.dbboxkaifan wrote:The gameplay of Tenkaichi 3 is so unfortunately simplistic that all it takes is pretty much to bash every button in order to win a battle.
BT3 off meds | The final fight
Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!
The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony
Vegetto kicking you into orbit theme
Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!
The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony
Vegetto kicking you into orbit theme
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Damn. There goes my Genki Dami dream.JeffJarrett wrote:
It's just sharing ki with one of your teamates so he won't have to power up to gather some.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Tony wrote this on Facebook page:
I feel like what he said is true. Dragon Ball has some of the worst fans on the Internet. If you read the comments, most of them enjoy the samething then anything that is new and won't give it a chance. Red Letter Media is right when it comes to people enjoying eating the same thing over and over again.Oh god, I can't believe this comment I just read on DBZ Battle of gods. It's too much, I need to share the best of it:
"recycling ultimate tenkaichi's system is NEW? There's a damn good reason the trailer didnt show the health bar,combo meter like the ULT FAILURE trailer didnt do as well,they really just want to uck us over to get cheap easy money from people who love DBZ and are desperate,instead,why dont they just make RAGING BLAS 3?! OR BURST LIMIT 2?! MAYBE A BUDOKAI 4,OR TENKAICHI 3?!! FUCK BANDAI!"
My answer: Are you reading yourself? You say we recycle Tenkaichi system...But you request a 3rd raging blast or a fourth Budokai ?!? Come on...
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Tenkaichi was new when it came, a people liked it.
Because Spike reinvanted the DBZ fighting games, with a few references to old Butoden games.
Because Spike reinvanted the DBZ fighting games, with a few references to old Butoden games.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
The gamplay style was not that new since Super Sonic Warriors and Legends had similar gameplay before the first Sparking game. It also annoys me that fans just want tons of characters then having solid gamplay going by the comments. I feel like Namco Bandai should listen to the smart and honest fans then the stupid nitpicky fanboys who will bitch about everything when it comes to constructive criticism.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
But since BT3, the number of playable character has been reduced rather than increasing.
Yet, the gameplay was better when there was tons of characters like in BT2 and BT3.
Yet, the gameplay was better when there was tons of characters like in BT2 and BT3.
Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I used to be one to buy a game just for the what-if characters...
Bought Budokai 2 for Tiencha.
Bought Raging Blast for SSj3 Vegeta... and yes, for LSSj3 Broly as well.
...then Dragonball for Kinect came out with SSj1 Bardock (The What-if I've wanted more than ANY other)...and I just couldn't bring myself to buy such a horrible, HORRIBLE thing called describe as a video game. No joke... E.T. the Video Game IS better...
Bought Budokai 2 for Tiencha.
Bought Raging Blast for SSj3 Vegeta... and yes, for LSSj3 Broly as well.
...then Dragonball for Kinect came out with SSj1 Bardock (The What-if I've wanted more than ANY other)...and I just couldn't bring myself to buy such a horrible, HORRIBLE thing called describe as a video game. No joke... E.T. the Video Game IS better...
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I remember I was going to post on the Dragon Ball games page on FB if we will see any new fantasy characters like SSj3 Trunks or Bebi Janemba, but it looks like they took down their comment selection on their wall.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
BT3 was built up from two previous installments, though. Obviously, it'd be more refined by then. But do you not remember how sluggish and clunky the first installment actually was? Not to mention the horrible bugs like the infamous save glitch where, if the player saved too often, they could potentially lose their save data. It took Spike more than one release to get things in order.JeffJarrett wrote:But since BT3, the number of playable character has been reduced rather than increasing.
Yet, the gameplay was better when there was tons of characters like in BT2 and BT3.
Then, when they made the leap to the ps3 and RB came around, they had to start fresh with a new engine, models, levels and so forth. They were basically in the same position they were in when developing the first Tenkaichi. Of course they wouldn't have as many characters as BT3 did right away, but you could blatantly see they were heading forward with the same thought process of content and characters taking priority over gameplay. In fact, it was even more glaring than the original Tenkaichi because the game was even more horrendously clunky and unpolished. And what's worse, when they moved on to RB2, it was barely any more refined than the last game. All they really fixed was the camera issues, yet the stiff controls and unbalanced, clunky gameplay was still present.
This is why people are asking for more care to be put into the gameplay this time. We're sick and tired of mediocre titles where all the focus is put on aspects that should come last. The Raging Blast series is solid evidence as to why putting more thought into how many characters and features they can cram in is the wrong line of thinking. Somehow, Spike had managed to beat the odds the first time with their original Tenkaichi line(how they managed to fix and update the gameplay so much and still manage to add in many more characters and a lengthy story mode to BT2 alone is a miracle), but with consoles and video games becoming more and more sophisticated, such an approach has been proven to be a bust this time around, and most likely it'll be even more problematic once we head into the next generation of consoles.
Last edited by Captain-Sora on Thu Jun 27, 2013 3:56 pm, edited 1 time in total.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Totally agreeWobbuffet wrote:That's your opinion. To me, the biggest selling point of Injustice - Gods Among Us was the fanservice. All the alternate skins and clash quotes referencing past storylines are wonderful.Captain-Sora wrote:TEXT
If I want fun with Dragon Ball characters on a videogame, I'll just play Tenkaichi 3. I have no reason to buy Battle of Z if I can't make Tapion fight King Cold.
If I want true gameplay experience, I'll just play Street Fighter or Tekken.
I don't understand the obsession with convert the Dragon Ball games in another clone of Street Fighter
The gameplay need to be completely different of traditional fighting games, more speed, more forcefulness, more frenetic
The manga/anime haven´t deep combat technics, only powerful punchs, kicks and energy waves
I believe we had Ultimate Tenkaichi due to gameplay´s requests
Why I must be obligate with play with the same characters over and over ? It´s very boring the same fights that we saw in the manga/anime/movies/etc. Please, new battles never must be something bad
The Budokai saga (the two Shin Budokai included) has very repetitive & spam system, the only good things are the new characters like the fusion between Ten Shin Han and Yamcha
Sincerely, never we will be see a Dragon Ball game as example of how to make a good fighting game
BTW is stupid if this game, with 16 fighters on screen, includes less of 100 characters
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I don't think you quite get the issue. No one's asking for them to make some traditional fighter in the same vein as Street Fighter. What we want is for them to polish and make the game playable. We welcome any unique style they can utilize, but we want it to actually be functional. What we want is for it to be fun and not buggy, clunky, and rushed because they spent most of their time just shoving in as much content as possible. Understand?gokugambitoptimus wrote:Totally agree
I don't understand the obsession with convert the Dragon Ball games in another clone of Street Fighter
The gameplay need to be completely different of traditional fighting games, more speed, more forcefulness, more frenetic
The manga/anime haven´t deep combat technics, only powerful punchs, kicks and energy waves
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Honestly, the 4 vs 4 has been a long time coming and should have been implemented from the start. Well, at least more than 2 people on screen at the same time.
My favourite art style (and animation) outside Toriyama who worked on Dragon Ball: Katsuyoshi Nakatsuru, Masaki Satō, Minoru Maeda, Takeo Ide, Hisashi Eguchi, Katsumi Aoshima, Tomekichi Takeuchi, Masahiro Shimanuki, Kazuya Hisada
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
SS Bardock isn't a what-if character.hulkty wrote:Dragonball for Kinect came out with SSj1 Bardock (The What-if I've wanted more than ANY other)
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.
Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.
Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
...by that logic, he should be in every single game that Base Bardock gets in from now on...DBZGTKOSDH wrote:SS Bardock isn't a what-if character.hulkty wrote:Dragonball for Kinect came out with SSj1 Bardock (The What-if I've wanted more than ANY other)
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
By what logic? SSJ Bardock exists in the series, ergo, he is not a what-if character.hulkty wrote:...by that logic, he should be in every single game that Base Bardock gets in from now on...DBZGTKOSDH wrote:SS Bardock isn't a what-if character.hulkty wrote:Dragonball for Kinect came out with SSj1 Bardock (The What-if I've wanted more than ANY other)
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Exactly. Episode of Bardock, feelings about how good it is or not, is an official animated production, rather than something that a game threw at us from nowhere - so I'd say it counts as at least a little more official, IMO anyway.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Yes he is. SSJ Bardock is non-canon.DBZGTKOSDH wrote:SS Bardock isn't a what-if character.hulkty wrote:Dragonball for Kinect came out with SSj1 Bardock (The What-if I've wanted more than ANY other)
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