"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Silkman3003 » Sat Jul 06, 2013 9:35 pm

vince90x wrote:If they put a character creation, which they won't, they would have to put custom movesets and create a move just like on the wwe games. They'll never make a perfect DB game :(
No such thing as a perfect game.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Chuquita » Sat Jul 06, 2013 9:37 pm

Goku's hair doesn't make sense in 3D, so it's hard to recreate in general.
Announcerguy had a really good comic that illustrated it from a long while back.

EDIT: Here it is
Image
Source: http://announcerguy.deviantart.com/art/ ... n-29442941

That said, the shading in the BOZ screenshot makes it look like he's got nostrils.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Hellspawn28 » Sat Jul 06, 2013 11:09 pm

I still wonder what if's will we be seeing? So far we see Goku fighting Vegeta, Nappa, Radditz and Saibamen which could be a what if story of Vegeta, Nappa going down to Earth along with Radditz.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sun Jul 07, 2013 2:07 am

Gyt Kaliba wrote:
TheGmGoken wrote:I just hope the game doesn't have create a character
Why not? A good create-a-character mode is something we still really need (at least IMO) in a DBZ game. I can see not wanting another travesty like Ultimate Tenkaichi's mode was, but...
Character creator for DBZ is not needed. It'll be nice icing on cake but it's really not needed. We might get a good roster.
If they put a character creation, which they won't, they would have to put custom movesets and create a move just like on the wwe games. They'll never make a perfect DB game
WWE games character creator is good for a sport game.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Saiga » Sun Jul 07, 2013 2:10 am

None of the content is needed, but a character creator is definitely the feature I'm hoping for most.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by miguelnuva1 » Sun Jul 07, 2013 2:28 am

TheGmGoken wrote:
Gyt Kaliba wrote:
TheGmGoken wrote:I just hope the game doesn't have create a character
Why not? A good create-a-character mode is something we still really need (at least IMO) in a DBZ game. I can see not wanting another travesty like Ultimate Tenkaichi's mode was, but...
Character creator for DBZ is not needed. It'll be nice icing on cake but it's really not needed. We might get a good roster.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Jackal puFF » Sun Jul 07, 2013 2:36 am

Hellspawn28 wrote:I still wonder what if's will we be seeing? So far we see Goku fighting Vegeta, Nappa, Radditz and Saibamen which could be a what if story of Vegeta, Nappa going down to Earth along with Radditz.
Yeah that one could be interesting. Maybe Raditz surrendered after the first fight with Goku and Piccolo.

Even more excited for this game now!

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sun Jul 07, 2013 2:37 am

I'm not. Chaarcter creation is really not needed. Sometimes going backwards is good. Seriously I need a good 5 reasons on why we need creator a character.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Saiga » Sun Jul 07, 2013 2:47 am

Jackal puFF wrote:
Yeah that one could be interesting. Maybe Raditz surrendered after the first fight with Goku and Piccolo.

Even more excited for this game now!
I don't think we're getting any reasons like that, I expect it'll just be like SSW2 where the deviations from the canon story aren't treated as what-ifs but just acting like it's the normal story.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by miguelnuva1 » Sun Jul 07, 2013 2:57 am

TheGmGoken wrote:I'm not. Chaarcter creation is really not needed. Sometimes going backwards is good. Seriously I need a good 5 reasons on why we need creator a character.
1. Possible new story mode.

2. Helps fan fiction writers.

3. Could potentially increase the roster if done right.

4. Adds new characters to the game.

5. Increases replay value.

Most likely we will lose the character creator but that's a couple points against the new game now, no 1 vs 1 no local multiplier and now character creator.

I guess a good character creator would need to go on a Tenkachi 4 or RB 3 anyway.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sun Jul 07, 2013 3:01 am

miguelnuva1 wrote:
TheGmGoken wrote:I'm not. Chaarcter creation is really not needed. Sometimes going backwards is good. Seriously I need a good 5 reasons on why we need creator a character.
1. Possible new story mode.

2. Helps fan fiction writers.

3. Could potentially increase the roster if done right.

4. Adds new characters to the game.

5. Increases replay value.

Most likely we will lose the character creator but that's a couple points against the new game now, no 1 vs 1 no local multiplier and now character creator.

I guess a good character creator would need to go on a Tenkachi 4 or RB 3 anyway.
1. Story mode most likely going to be half ass with Creator of a character. Unless it's online free roam. Something this game could do with Gameplay.

2. They don't give a damn about fan fics. Plus people just mod these days which are faster than creating a character. It's also more replay value.

3. I don't count Character Creations as roster spots.

4. The same as Number 3.

5. See Number 2.

Now give me some more reasons please.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Saiga » Sun Jul 07, 2013 3:10 am

There's no point giving you reasons because you'll make up whatever you have to in order to discount them. I don't see why you could be so adamantly against an optional system that doesn't detract from the game at all.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sun Jul 07, 2013 3:13 am

Saiga wrote:There's no point giving you reasons because you'll make up whatever you have to in order to discount them. I don't see why you could be so adamantly against an optional system that doesn't detract from the game at all.
I won't make up a reason to discount them. IF they're good reasons. For example many other games with Character a creator have perks to go along. Unless they're perks with it. I don't see the need for it.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by supersaiyan DbZ fan » Sun Jul 07, 2013 4:30 am

If this game had a character creator for the main story mode in which it interwines or merges with the original storyline of Dragon Ball,Dragon Ball Z and Dragon Ball GT then it would be fine (just like Dragon Ball online ) I don't want a seperate story for created character (I'm looking at you, ultimate tenkaichi)
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sun Jul 07, 2013 4:39 am

supersaiyan DbZ fan wrote:If this game had a character creator for the main story mode in which it interwines or merges with the original storyline of Dragon Ball,Dragon Ball Z and Dragon Ball GT then it would be fine (just like Dragon Ball online ) I don't want a seperate story for created character (I'm looking at you, ultimate tenkaichi)
That's a great reason. It should be like that but free roam IMO. The gameplay so far would look great as free roam game

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Sun Jul 07, 2013 7:38 am

Today's the last day of Japan Expo so fingers crossed they reveal new information, yesterday apparently they didn't state anything (or it just isn't available online).

Namco Bandai has been posting updates about Saint Seiya: Brave Soldiers (Dev: Dimps), One Piece: Pirate Warriors 2 (Dev: Omega Force) and One Piece: Romance Dawn (Dev: To be announced).

Just what the hell Namco Bandai they know the fanbase wants new details and aren't even posting anything on their Dragon Ball Z - Games Facebook page.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Big Momma » Sun Jul 07, 2013 10:32 am

Saiga wrote:I don't see why you could be so adamantly against an optional system that doesn't detract from the game at all.

A good CaC mode would be awesome, but that development time could be spent bettering other aspects of the game.



(Also, how would that help Fanfic writers? They're known for having great imagination already...I doubt a created character in this game, or any story with it, would bring any new ideas...)
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Kamiccolo9 » Sun Jul 07, 2013 12:05 pm

Big Momma wrote:
Saiga wrote:I don't see why you could be so adamantly against an optional system that doesn't detract from the game at all.

A good CaC mode would be awesome, but that development time could be spent bettering other aspects of the game.



(Also, how would that help Fanfic writers? They're known for having great imagination already...I doubt a created character in this game, or any story with it, would bring any new ideas...)
It's a role-playing thing. Playing as a character you created could help you get more immersed in the game, and possibly help come up with new ideas.

Of course, that's only if it's done right.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by SSJmole » Sun Jul 07, 2013 12:40 pm

TheGmGoken wrote:
miguelnuva1 wrote:
TheGmGoken wrote:I'm not. Chaarcter creation is really not needed. Sometimes going backwards is good. Seriously I need a good 5 reasons on why we need creator a character.
1. Possible new story mode.

2. Helps fan fiction writers.

3. Could potentially increase the roster if done right.

4. Adds new characters to the game.

5. Increases replay value.

Most likely we will lose the character creator but that's a couple points against the new game now, no 1 vs 1 no local multiplier and now character creator.

I guess a good character creator would need to go on a Tenkachi 4 or RB 3 anyway.
1. Story mode most likely going to be half ass with Creator of a character. Unless it's online free roam. Something this game could do with Gameplay.

2. They don't give a damn about fan fics. Plus people just mod these days which are faster than creating a character. It's also more replay value.

3. I don't count Character Creations as roster spots.

4. The same as Number 3.

5. See Number 2.

Now give me some more reasons please.

1 It's still better than the exact same story every time like recent games.

2. Not everyone mods. Mods are more common on pc than consoles. Yes people do mod console games but it's not as high as those that don't.

3. You don't have to. I don't count "trophies" and "achievements" as worthwhile. It'll still be. Games with "Create a" feature have a massive market. E.g WWE games theres 1000s made, too many to list. Racers and karts in Modnation racers , in LBP has 8 Million Community-Created Levels. Spore has loads , sims , Mortal Kombat: Armageddon , Soulcalibur and more! People love having it and adding people they want or were unable to be it.

4 The same as Number 3.

5 Replay Value is increased with extra features. Creating fighters , leaderboards , Online multiplayer ect,... even if you do not enjoy it enough do. It adds to the amount of potential buys. More sales = better sequel.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Dbzmaster28 » Sun Jul 07, 2013 1:50 pm

Cooler, Majin Buu and others confirmed. (Like we didn't know :P ) Along with other important and interesting information!
http://www.youtube.com/watch?v=NJYPo5l9ekY
I guess these were taken at the convention today maybe? Very different from the setup of the last presentation that Treevax recorded.
If Cooler is confirmed, it's safe to assume we will see various other movie villains as well!
Last edited by Dbzmaster28 on Sun Jul 07, 2013 2:02 pm, edited 2 times in total.

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