Niiiiiiiiiice!Dbzmaster28 wrote:Cooler, Majin Buu and others confirmed. (Like we didn't know) Along with other important and interesting information!
http://www.youtube.com/watch?v=NJYPo5l9ekY
I guess these were taken at the convention today maybe? Very different from the setup of the last presentation that Treevax recorded.
"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Normally I've been more in favor of a character creator mode than opposed to one, but I feel like the biggest reason for not wanting one seems to be from people who don't want to go online and play against a bunch of unimaginative goku clones.If this game was like a normal fighter and not a battle royal type deal, I think it would be harmless; let those fans have their fun. But in a game like this, where co-op is online only and multiplayer has a huge emphasis on the gameplay, I feel like the issue would be magnified 10x. If they don't want to fight against one of them, there is no way in hell people are going to want to fight 8 at a time. In this case, you actually would lose a sense of what Dragonball is/who the characters are. Plus, I don't think the customization would get any more advanced than what it was like in UT.
Last edited by SparkyPantsMcGee on Sun Jul 07, 2013 2:57 pm, edited 1 time in total.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Since Coola is in the game is nice to see since he is one of my favorite movie villains. I'm pretty sure Broli will be in it since he has been in more common in DBZ games since 2003 or 2004.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
There are different fighting types? This has taken a step in the right direction.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Hope there's more new info because everyone kind of saw this coming already.Dbzmaster28 wrote:Cooler, Majin Buu and others confirmed. (Like we didn't know) Along with other important and interesting information!
http://www.youtube.com/watch?v=NJYPo5l9ekY
I guess these were taken at the convention today maybe? Very different from the setup of the last presentation that Treevax recorded.
If Cooler is confirmed, it's safe to assume we will see various other movie villains as well!
I'd be displeased if Namco Bandai didn't release a demo of BoZ for 360/PS3 this year, the game deserves a demo unlike UT and would get players starting to know how the game works.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
If Coola's in the game, then that's a perfect opportunity for Sauzer, Neizu, and Doore to make a team. 
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
They can add those robot guards if they have Metal Coola later on in the game.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Or that little yellow robot, the one that was dragging everyone around. He'd be cool.Hellspawn28 wrote:They can add those robot guards if they have Metal Coola later on in the game.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I will accept this, especially if he runs around singing about chopping people up.Kamiccolo9 wrote:Or that little yellow robot, the one that was dragging everyone around. He'd be cool.Hellspawn28 wrote:They can add those robot guards if they have Metal Coola later on in the game.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I just thought of something. One of the four Battle Types... Support Type. Could this possibly mean traditionally non-fighting characters like Dende could be in the game?
Hanging on the sidelines, waiting for characters to retreat to you to be healed could be awesome.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Yes, something like that would really bring out a sense of strategy. You'd have to think a little about just what kind of team you want to form, making the game much more interesting. It all really depends on how it's executed though.Thanos wrote:I just thought of something. One of the four Battle Types... Support Type. Could this possibly mean traditionally non-fighting characters like Dende could be in the game?Hanging on the sidelines, waiting for characters to retreat to you to be healed could be awesome.
Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Couldn't you do like the wrestling and other games and just have a check box [Allow created content : on/off] so that becomes a non-issue?SparkyPantsMcGee wrote:Normally I've been more in favor of a character creator mode than opposed to one, but I feel like the biggest reason for not wanting one seems to be from people who don't want to go online and play against a bunch of unimaginative goku clones.If this game was like a normal fighter and not a battle royal type deal, I think it would be harmless; let those fans have their fun. But in a game like this, where co-op is online only and multiplayer has a huge emphasis on the gameplay, I feel like the issue would be magnified 10x. If they don't want to fight against one of them, there is no way in hell people are going to want to fight 8 at a time. In this case, you actually would lose a sense of what Dragonball is/who the characters are. Plus, I don't think the customization would get any more advanced than what it was like in UT.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
'kay, my very minor worries about them excluding the Cell or Buu Arcs have been put to rest after the "we're not ready to discuss it" the other day and the reveal of characters from said arcs, as well as a movie, today. Now I'm just curious about how many characters from each portion we're going to get, and if they will be able to grab the rights to Birus and maybe Whis after that "we're discussing if we should include other elements from Battle of Gods in the game" statement.
Honestly, I now hope they go nuts in the same vein as their Gundam games, with the 300+ mobile suits, and fully flesh out Z and the Z films.
Honestly, I now hope they go nuts in the same vein as their Gundam games, with the 300+ mobile suits, and fully flesh out Z and the Z films.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
You mean including 300-400 characters? Spike's Tenkaichi 3 was terribly flawed for focusing quantity over quality and if ARTDINK went down that road it'd be even worse than Spike.TheDevilsCorpse wrote:Honestly, I now hope they go nuts in the same vein as their Gundam games, with the 300+ mobile suits, and fully flesh out Z and the Z films.
Namco Bandai isn't that stupid.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I demand Candy Vegetto. Only then will this game be complete.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I would really mark out if this happensKamiccolo9 wrote:I demand Candy Vegetto. Only then will this game be complete.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
The third Sparking game has its flaws and is overrated, but it's still one of the best games the franchise has. Anyway, that was Spike, this isn't. Artdink has gone down that road for other franchises before, and I don't see the problem with doing it again as long as they avoid some of the obvious mistakes Spike made (we don't need 4 Vegetas, 3 Gokus or 2 Trunks, etc.). It won't take that many characters to flesh out Z and the Movies either. Not counting transformations, covering Z, GT and all the movies, specials and Heroes' new content doesn't even get us over 200, and that's including henchmen. Treat all applicable transformations more like alternate costumes with minor stat changes instead of changing their entire fighting style and animations like Spike did and it's hardly an issue.dbboxkaifan wrote:You mean including 300-400 characters? Spike's Tenkaichi 3 was terribly flawed for focusing quantity over quality and if ARTDINK went down that road it'd be even worse than Spike.
Namco Bandai isn't that stupid.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
You adamantly seem to not grasp that for some people more characters can mean quality as well. There is not one definitive objective "quality".dbboxkaifan wrote:You mean including 300-400 characters? Spike's Tenkaichi 3 was terribly flawed for focusing quantity over quality and if ARTDINK went down that road it'd be even worse than Spike.TheDevilsCorpse wrote:Honestly, I now hope they go nuts in the same vein as their Gundam games, with the 300+ mobile suits, and fully flesh out Z and the Z films.
Namco Bandai isn't that stupid.
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Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
If they have managed to find a way for every character to be unique in how they play and for the game to be fun and still have a crap load of characters then, please, throw in as much as you can. If not, I'll survive not playing as Appule, Super Saiyan 3 Broli or Bulma's mom's poolboy from that one time Dr. Briefs was out of town.
With that said, if it doesn't have Super Saiyan Bardock and Ultimate Gohan with the kaioshin costume I will rage lol
With that said, if it doesn't have Super Saiyan Bardock and Ultimate Gohan with the kaioshin costume I will rage lol
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Why do people want Gohan in the Kaioshin outfit?Rukura wrote:If they have managed to find a way for every character to be unique in how they play and for the game to be fun and still have a crap load of characters then, please, throw in as much as you can. If not, I'll survive not playing as Appule, Super Saiyan 3 Broli or Bulma's mom's poolboy from that one time Dr. Briefs was out of town.
With that said, if it doesn't have Super Saiyan Bardock and Ultimate Gohan with the kaioshin costume I will rage lol
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Personally, I've always found it cool. Plus, it was in Super DBZ (with both his swords, no less!TheGmGoken wrote:Why do people want Gohan in the Kaioshin outfit?
"I like it" is also a pretty big factor in the "I want this character in the game" department for everyone, so there's that.
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