"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Hellspawn28 » Sat Jul 13, 2013 3:36 pm

JeffJarrett wrote:
Hellspawn28 wrote:Why you else you think movies like Grown Ups 2 is doing better then Pacific Rim at the box office this weekend :roll: .
Why should people going to see an imitation of Transformers and Godzilla rather than a funny film that renders them happy?
Pacific Rim is something new and fresh. The movie is a nice love letter to giant robot franchises like Mazinger Z, Gigantor and Gaiking. Grown Ups 2 is just typical comedy trash that gets put out for no good reason. I used Pacific Rim as a example because it's a movie that is new and is getting good reviews while the other general movie goers are seeing Grown Ups 2 which is getting rip apart from critics (2%). People choose to see shit then try something new.

I think the same will happen with this game. If this game gets good reviews then I think most of the fans will be bitching about the game not having 100+ characters or the gameplay was not the same as RB2. People are going to go back and ask for Raging Blast 3 again.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Jaruka » Sat Jul 13, 2013 4:34 pm

Hellspawn28 wrote:Back then, fans were happy the games that we got.
No they weren't. All I remember is people complaining again and again.

No GT was a huge one for a long time.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by miguelnuva1 » Sat Jul 13, 2013 5:32 pm

Hellspawn28 wrote:
JeffJarrett wrote:
Hellspawn28 wrote:Why you else you think movies like Grown Ups 2 is doing better then Pacific Rim at the box office this weekend :roll: .
Why should people going to see an imitation of Transformers and Godzilla rather than a funny film that renders them happy?
Pacific Rim is something new and fresh. The movie is a nice love letter to giant robot franchises like Mazinger Z, Gigantor and Gaiking. Grown Ups 2 is just typical comedy trash that gets put out for no good reason. I used Pacific Rim as a example because it's a movie that is new and is getting good reviews while the other general movie goers are seeing Grown Ups 2 which is getting rip apart from critics (2%). People choose to see shit then try something new.

I think the same will happen with this game. If this game gets good reviews then I think most of the fans will be bitching about the game not having 100+ characters or the gameplay was not the same as RB2. People are going to go back and ask for Raging Blast 3 again.
Most of this post all comes down to opinion. It is not a fact that Grown ups 2 is shit just like it is not a fact that it will out sell Pacific Rim. Human nature is too trust something familiar versus something new and while Pacific RIm is a new movie you already mentioned several things that could attract someone as familiar to them.

As for the argument on the Sparking games, Tenkaichi was simply it had it's glitches but it was still a fun game and some of the fun was knowing every year someone's fav character got in. Dragonball is such a huge fan base that I am positive that someone used everyone in Tenkachi and between team battle and my two brothers we went through almost all the characters Tenkaichi 3 had and had fun with the.

Some may say Ten 3 was trash or it was shit but it was fine to me and I'd buy a Ten 4 that was Ten 3 with 20 new characters more stages, in HD and a character creator right now and then a Ten 5 later.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Big Momma » Sat Jul 13, 2013 6:13 pm

I just want to point out that Grown Ups 2 is, in fact, not funny or worth the time. Much like its predecessor. Full of cliche' jokes (I've been hearing "Chocolate Wasted" since I was a kid) that the characters in the movies themselves laugh at (With fake "Ooooo!'s and cackles) to make them seem funnier. Nearly every joke, insult, or comeback in that film can be seen coming a mile away. This has been proven with science. Meanwhile, Pacific Rim is one of the reasons we may never get an Evangelion film to be successful in the states.
InfernalVegito wrote: And you believe this is a justification for stagnation? Lowering your standards to be happy with just what you get is what enables them to keep making games with the lowest possible effort.
And yes "decent" hits the nail right on the head, which means there is room for extensive improvement.
Being content with less characters isn't lowering your standards. As "more characters" doesn't equal a better game for most people. If they took the time to work on actual gameplay and execution, as opposed to adding more characters...some would consider that a "better game".
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Sat Jul 13, 2013 7:13 pm

JeffJarrett wrote:Why should people going to see an imitation of Transformers and Godzilla rather than a funny film that renders them happy?
Oh god you did not just say that. Adam Sandler films for a long time have been total turds, the worst offender so far is Jack & Jill not only is it retarded but also racist and filled with advertisements everywhere.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by GogetaSSJ2 » Sat Jul 13, 2013 7:28 pm

Zeymah wrote: 4) 2014 release date (although its not confirmed yet, I have seen many sites with that date)
That's just outright wrong, the release has been already confirmed for Winter 2013.
And I would like to see a source to THAT thank you very much.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by JeffJarrett » Sat Jul 13, 2013 7:32 pm

Winter 2013 is from a European website for the game, and March 31, 2014 is from amazone.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Saiga » Sat Jul 13, 2013 7:35 pm

Thanos wrote:I'm pretty sure if the Sparking! games had small rosters, people would still be complaining that we've never gotten a Dragon Ball game with enough characters.
I think a lot of fans are already saying that. :wink:
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by GogetaSSJ2 » Sat Jul 13, 2013 7:43 pm

JeffJarrett wrote:Winter 2013 is from a European website for the game, and March 31, 2014 is from amazone.
Oh, well that doesn't really apply to me since I live in the US :/
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Sat Jul 13, 2013 7:59 pm

JeffJarrett wrote:Winter 2013 is from a European website for the game, and March 31, 2014 is from amazone.
From a European site that belongs to Namco Bandai. www.team-up.eu server is in US, though.

Strange... They changed from "COMING THIS WINTER" to "COMING SOON". Even if it's not coming out this year no biggie because Sonic Lost World and GTA V are the two games I'm looking most forward to play anyway.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by InfernalVegito » Sat Jul 13, 2013 8:20 pm

Big Momma wrote:Being content with less characters isn't lowering your standards. As "more characters" doesn't equal a better game for most people. If they took the time to work on actual gameplay and execution, as opposed to adding more characters...some would consider that a "better game".
Well, that's the point. They should be able to pull off both of these things. It's not 2002 anymore.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Captain-Sora » Sat Jul 13, 2013 8:36 pm

InfernalVegito wrote:
Big Momma wrote:Being content with less characters isn't lowering your standards. As "more characters" doesn't equal a better game for most people. If they took the time to work on actual gameplay and execution, as opposed to adding more characters...some would consider that a "better game".
Well, that's the point. They should be able to pull off both of these things. It's not 2002 anymore.
No, that's not the point at all. And no, they can't pull off both of those things unless they have even more time than what they were given already.

For a mere liscensed game based off of an anime, it's either putting all their efforts into making a functional game, or neglecting gameplay for the sake of content. With an entirely new game made from scratch, you cannot have both unless the game had a much higher budget, a big name developer, and a hell of a lot more time than even what this game was given.

The alternative is to wait for sequels, where they can just build off what was already produced for the original installment. In which case, a lot more time can be spent on adding more content, characters, and a few new gameplay features to spice up the fun.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by InfernalVegito » Sat Jul 13, 2013 9:07 pm

But this is not the first game they make, even if the developers are different. It's not as if they are unbeknownst to good ideas from games before. But no, Namco pulls the strings in the background and always forcibly changes the concept with each new game without improving things progressively until all points in a game reach a satisfactory level. They go 2 steps further and then 3 steps back. That's what I criticize. That should not happen if they cared, or had the means. How long do they think they can tacitly go this route? This avaricious mindset is their own fault. They need to invest more money to make better games, unless they are content with their games' sales, a situation in which no one could do anything about it anyway.

But I believe the initial point was that of repetitive characters, which make new games, no matter how different they are, boring anyway considering the entire last decade. At least for me and everyone who shares this sentiment.
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Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Captain-Sora » Sat Jul 13, 2013 9:13 pm

InfernalVegito wrote:But this is not the first game they make, even if the developers are different.
It's irrelevant how many Dragon Ball games there were beforehand. Battle of Z is still being made from scratch, utilizing no resources from any prior release. Therefore, the issue of having both polished gameplay and a buttload of content for the very first title remains.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Sat Jul 13, 2013 9:15 pm

Captain-Sora wrote:It's irrelevant how many Dragon Ball games there were beforehand. Battle of Z is still being made from scratch, utilizing no resources from any prior release. Therefore, the issue of having both polished gameplay and a buttload of content for the very first title remains.
It is relevant. They should try to give us more than before, both in content & gameplay. They do seem to manage to give us a new gameplay experience, but it lacks content with DB & GT out.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by InfernalVegito » Sat Jul 13, 2013 9:18 pm

Captain-Sora wrote:
InfernalVegito wrote:But this is not the first game they make, even if the developers are different.
It's irrelevant how many Dragon Ball games there were beforehand. Battle of Z is still being made from scratch, utilizing no resources from any prior release. Therefore, the issue of having both polished gameplay and a buttload of content for the very first title remains.
You slyly ignored the next sentence. Starting from scratch does not mean or equal that one has to start from the same scratch old developers started from 12 years ago.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Saiga » Sat Jul 13, 2013 9:19 pm

It's simply unrealistic to expect their first Dragon Ball game to have more content and better gameplay than any previous game, it's downright unfair to heap such expectations upon them. While it would certainly be ideal for such a thing to happen, it was never going to.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by InfernalVegito » Sat Jul 13, 2013 9:20 pm

That's why I don't hold any grudges against the developers. I blame Namco or at least the ones who are responsible for these constellations, no one else.
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Saiga » Sat Jul 13, 2013 9:26 pm

InfernalVegito wrote:That's why I don't hold any grudges against the developers. I blame Namco or at least the ones who are responsible for these constellations, no one else.
Well, I've got my fingers crossed that Namco have got ARTDINK developing this so that Spike also have two years for a game, that will be released next year.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Captain-Sora » Sat Jul 13, 2013 9:26 pm

InfernalVegito wrote:You slyly ignored the next sentence. Starting from scratch does not mean or equal that one has to start from the same scratch old developers started from 12 years ago.
I assume you don't know what the phrase "start from scratch" actually means.

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