"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Wed Jul 17, 2013 4:27 pm

With so much stuff on the screen they were maybe close to the limits of the current-gen consoles, so all in account we're probably getting a superb online game (wouldn't be much fun offline, imo).

The only way to confirm more or less everything would be through a public demo on 360/PS3 but that doesn't seem to be happening.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by SparkyPantsMcGee » Wed Jul 17, 2013 5:44 pm

Saiyan Prince Vegeta wrote:It looks like it's just talking about the four different types of characters. Goku being the fighting type, Vegeta ki, Gohan support, and Ten interference. Well that's the idea I got off of the scan, I could be miles off. :P I dunno if there's anything new though.
That sounds like a good enough guess to me. :lol:
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Xeogran » Thu Jul 18, 2013 4:38 am

Namco Bandai EU Employee bashes Vita on one of their YouTube Trailers:
https://www.youtube.com/watch?v=imYM1Ay6R8M

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Will this be related to future of DBZ Games on that platform, atleast in Europe?

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Ryuman » Thu Jul 18, 2013 5:07 am

This company gets more professional every time I see it.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Sin » Thu Jul 18, 2013 7:58 am

Man, whoever is in charge of the Social Media marketing really needs to rethink their approach, what with the whole Facebook 100k fans episode and just the attitude seen in a lot of their replies, if they were a member on these forums they'd probably be on their last warning by now. :P

Anyway I've not posted how I feel about the game so yeah, I think it's shaping up nicely and I like that they're shaking it up a little with the different 'classes'. I'm just really hoping the online play is a balanced and fair experience.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Jaruka » Thu Jul 18, 2013 10:35 am

Worst thing about that reply is that the West are getting it on PSV, it's just download-only, silly Namco :lol:
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Hellspawn28 » Thu Jul 18, 2013 12:23 pm

I feel bad for the Vita since I played one and it's pretty cool. The original PSP had a good amount of games on it and I blame the Vita for not having enough games for it. Anyways, the new scans look nice. I wish they would give us a release date soon. I might get it for Christmas since I have been tight on money lately. GTA5 will keep me busy until 2014.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by mysticboy » Thu Jul 18, 2013 12:26 pm

Nightstar1994 wrote:Namco Bandai EU Employee bashes Vita on one of their YouTube Trailers:
https://www.youtube.com/watch?v=imYM1Ay6R8M

*snip*

Will this be related to future of DBZ Games on that platform, atleast in Europe?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by redon » Thu Jul 18, 2013 12:37 pm

V-Jump scans.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by omegalucas » Thu Jul 18, 2013 1:19 pm

redon wrote:V-Jump scans.

ImageImage
Who-ooh! Alternate costumes! Just look at that Vegeta :P
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Thu Jul 18, 2013 3:30 pm

Nightstar1994 wrote:Namco Bandai EU Employee bashes Vita on one of their YouTube Trailers:
https://www.youtube.com/watch?v=imYM1Ay6R8M

Image

Will this be related to future of DBZ Games on that platform, atleast in Europe?
:lol: :lol: :lol:

Even Namco takes a hit at PS Vita.

Let's face it, PS Vita's just a portable console which will end up being PS4's second controller screen (hm.. Wii U GamePad anyone?) because as for a real portable gaming console that's Nintendo 3DS.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Xeogran » Thu Jul 18, 2013 4:48 pm

dbboxkaifan wrote: Let's face it, PS Vita's just a portable console which will end up being PS4's second controller screen (hm.. Wii U GamePad anyone?) because as for a real portable gaming console that's Nintendo 3DS.
Even though i SADLY agree with you as the hardware potential is great, don't start the console war on here. It's better for me to stop that war before it reaches it's final form. It's just Sony's fault for not advertising it enough and having bad price for a whole year+high memory card prices.

But yes, Namco Bandai trolling is hilarious.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by SSJmole » Thu Jul 18, 2013 5:46 pm

redon wrote:V-Jump scans.

ImageImage
That first picture. Low bow goku! Punching nappa below the belt is not cool!

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Rostir » Thu Jul 18, 2013 7:56 pm

redon wrote:V-Jump scans.

ImageImage
:yawn:

I want to see more. The waiting game continues.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by JeffJarrett » Fri Jul 19, 2013 7:35 am

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Fri Jul 19, 2013 9:37 am

^ How about...
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Sin » Fri Jul 19, 2013 2:19 pm

Sorry to say but some of those textures are plain awful, the lines on Piccolo and Oozaru Gohan's fingers look stretched :/
Other than my graphical gripes with the game I'm still fairly looking forward to playing it, I'm just trying to avoid comparing it to Legends, that game was great.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Ajay » Fri Jul 19, 2013 2:20 pm

Sin wrote:Sorry to say but some of those textures are plain awful, the lines on Piccolo and Oozaru Gohan's fingers look stretched :/
Other than my graphical gripes with the game I'm still fairly looking forward to playing it, I'm just trying to avoid comparing it to Legends, that game was great.
Well it is a console game at the end of the console generation so there's only so much they can do visually.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Insertclevername » Fri Jul 19, 2013 2:24 pm

AjayLikesGaming wrote:
Sin wrote:Sorry to say but some of those textures are plain awful, the lines on Piccolo and Oozaru Gohan's fingers look stretched :/
Other than my graphical gripes with the game I'm still fairly looking forward to playing it, I'm just trying to avoid comparing it to Legends, that game was great.
Well it is a console game at the end of the console generation so there's only so much they can do visually.
Wouldn't that mean the visuals should look a lot better? I'm pretty sure Burst Limit and Raging Blast 1 had better looking models than this.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by mysticboy » Fri Jul 19, 2013 3:28 pm

Insertclevername wrote:
AjayLikesGaming wrote:
Sin wrote:Sorry to say but some of those textures are plain awful, the lines on Piccolo and Oozaru Gohan's fingers look stretched :/
Other than my graphical gripes with the game I'm still fairly looking forward to playing it, I'm just trying to avoid comparing it to Legends, that game was great.
Well it is a console game at the end of the console generation so there's only so much they can do visually.
Wouldn't that mean the visuals should look a lot better? I'm pretty sure Burst Limit and Raging Blast 1 had better looking models than this.
Neither one of those games allowed 8 character models to be fighting on screen at once during gameplay.

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