"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbzfan7 » Wed Sep 04, 2013 10:07 pm

TheGmGoken wrote:
TheMightyOzaru wrote:
Kamiccolo9 wrote:The fact that games have lopsided fights all the time. You're taking power levels way to seriously. The games don't care how someone matches up to someone else.
Inconsistent power scaling is annoying as all Hell to me. I don't care if it is a story form a video game.
It's not inconsistent...in a video game lol. Especially for a what if which most of this game is apparently. Gohan lost to Videl in RB1.
I can beat SSJ4 Gogeta with Mr. Satan if I want to.
Why Dragon Ball Consistency in something such as power levels matter!

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Wed Sep 04, 2013 10:11 pm

I can beat SSJ4 Gogeta with Mr. Satan if I want to.
He beat me once.....and I'll never live that shame down.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbzfan7 » Wed Sep 04, 2013 10:13 pm

TheGmGoken wrote:
I can beat SSJ4 Gogeta with Mr. Satan if I want to.
He beat me once.....and I'll never live that shame down.
I had some pro player (or I really suck) kick my ass with Mr. Satan and Yajirobe.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Thu Sep 05, 2013 2:46 am

dbzfan7 wrote:I can beat SSJ4 Gogeta with Mr. Satan if I want to.
He is talking about story mode.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Thu Sep 05, 2013 2:58 am

DBZGTKOSDH wrote:
dbzfan7 wrote:I can beat SSJ4 Gogeta with Mr. Satan if I want to.
He is talking about story mode.
Since this game is mostly What If(s) then I can say this. Videl vs Gohan. Videl won. Nuff said.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheMightyOzaru » Thu Sep 05, 2013 9:51 am

And I can't stand "what-ifs" like that. Those are illogical continuity alterations, not what-ifs. A what-if is something like Ssj Bardock vs Freeza(First Form).
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by SparkyPantsMcGee » Thu Sep 05, 2013 10:49 am

dbzfan7 wrote: I had some pro player (or I really suck) kick my ass with Mr. Satan and Yajirobe.
Yajirobe is a beast in BT3. Never underestimate the power of the players without blond hair.
And I can't stand "what-ifs" like that. Those are illogical continuity alterations, not what-ifs. A what-if is something like Ssj Bardock vs Freeza(First Form).
What-if's can be whatever they want. They're what if's . They're not meant to be taken seriously, they aren't meant to follow continuity. It's tongue-in-cheek; fun; and meant to give people something different. If farmer with a shotgun wanted to go Super Saiyan, travel to namek and fight Freeza and friends*, he can because it's a What-if.



*but seriously, Namco-Bandai make that happen!
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Thu Sep 05, 2013 12:30 pm

TheMightyOzaru wrote:And I can't stand "what-ifs" like that. Those are illogical continuity alterations, not what-ifs. A what-if is something like Ssj Bardock vs Freeza(First Form).
They are what ifs. It's not to be serious. It's for fun. A what if can be anything to be honest. Hence why they call what if(s0. What if Videl trained with Piccolo. What if Bardock turned SSJ. What if Vegeta turned SSJ3. All of these are what if(s). Just different versions. You can't change the definition just because you don't like certain ones.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Xeogran » Thu Sep 05, 2013 1:17 pm

Raging Blast 1, BT2 and Budokai 1 (And of course DBZ Gaiden for NES which created Hatchiyack and the whole Zetsumetsu Keikaku awesomeness) were the What-If Kings. All of them had funny, entertaining stories that I really enjoyed.
I hope that BoZ will actually surprise us with more Story Mode than to Freeza saga. That would suck so much if we have seen the story ending a year before the game releases.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheDevilsCorpse » Thu Sep 05, 2013 1:47 pm

I currently don't plan to pick up the game until it's cheap somewhere. That said, I know I've made it clear before that I'm tired of them pretty much rehashing the same old story from the manga/anime every game. From what we've seen, I know they haven't, but I honestly wouldn't have minded if they rewrote the whole story as a major what-if in Battle of Z. Even if they wanted to stick with the main formula, go with something like having the Saiyans coming to Earth for Goku, fighting and deciding they could be useful against Freeza, everyone goes to Namek to fight the tyrant, etc. I'd even be completely open to an entirely new story like Plan to Eradicate the Saiyans did back on the NES. Anything to breathe new life into DBZ game Story Modes.

That's why even though I'm not picking this game up at launch, I'm very curious what their "what if something special happened to the Saiyan" what-if is...
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Thu Sep 05, 2013 1:50 pm

I would love a game based off of the movie timeline. With starting with Dead Zone and ending with Wrath of the Dragon. Sure you're going to have to makes A LOT of changes to make them fit together. But it would be nice. Cooler can easily replace Freeza and make Goku turn SSJ for the first time there.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by JeffJarrett » Thu Sep 05, 2013 7:28 pm

TheGmGoken wrote:I would love a game based off of the movie timeline. With starting with Dead Zone and ending with Wrath of the Dragon. Sure you're going to have to makes A LOT of changes to make them fit together. But it would be nice. Cooler can easily replace Freeza and make Goku turn SSJ for the first time there.
It already exists, in Tenkaichi 3.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Thu Sep 05, 2013 7:31 pm

JeffJarrett wrote:
TheGmGoken wrote:I would love a game based off of the movie timeline. With starting with Dead Zone and ending with Wrath of the Dragon. Sure you're going to have to makes A LOT of changes to make them fit together. But it would be nice. Cooler can easily replace Freeza and make Goku turn SSJ for the first time there.
It already exists, in Tenkaichi 3.
That in no way counts. They changed NOTHING and was just playing the game. I meant the WHOLE game based off of the movie timeline. BT3 was NOT based on the movie timeline/

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheMightyOzaru » Thu Sep 05, 2013 7:38 pm

SparkyPantsMcGee wrote:
dbzfan7 wrote: I had some pro player (or I really suck) kick my ass with Mr. Satan and Yajirobe.
Yajirobe is a beast in BT3. Never underestimate the power of the players without blond hair.
And I can't stand "what-ifs" like that. Those are illogical continuity alterations, not what-ifs. A what-if is something like Ssj Bardock vs Freeza(First Form).
What-if's can be whatever they want. They're what if's . They're not meant to be taken seriously, they aren't meant to follow continuity. It's tongue-in-cheek; fun; and meant to give people something different. If farmer with a shotgun wanted to go Super Saiyan, travel to namek and fight Freeza and friends*, he can because it's a What-if.



*but seriously, Namco-Bandai make that happen!
Stuff like Videl vs Gohan is an inconsistent gag that would never happen. A what-if is something that could happen, hence this would happen IF this guy fought this guy. That's how I've always viewed what-ifs.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Silkman3003 » Thu Sep 05, 2013 8:03 pm

I hope you are aware that match is still considered a what if in the games. No matter how much you might not like that or try to twist it to suit your argument.

Also, do you mind explaining how exactly a gohan vs videl match would never happen, while a SSJ Bardock vs 1st form Frieza fight can?

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Sat Sep 07, 2013 9:34 pm

TheMightyOzaru wrote:Stuff like Videl vs Gohan is an inconsistent gag that would never happen. A what-if is something that could happen, hence this would happen IF this guy fought this guy. That's how I've always viewed what-ifs.
The way I see it, Skill > Power in the Video Games Canon.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheLegendaryGohan » Sat Sep 07, 2013 10:30 pm

So guys, remember me? My point was earlier that this game was just a port of Zenkai Battle Royale just with it looking not so nice. And that is why I complained about graphics. So now that we have seen more gameplay (the Frieza Saga gameplay), I am sticking to my point. We see in this video gameplay exactly like ZBR. Watch a gameplay video of it and then watch BoZ and compare.

They have shields that appear when blocking, they fly like they do in ZBR, they even walk/run on the ground (as opposed to gliding like in previous games) like in ZBR. And they have chain attacks JUST like ZBR and smaller things such as the font of the word "chain x" It's gold and shiny. The HUD is even similar...you can see the character's faces on the side of the screen when someone is hurt or doing an attack. I also noticed they have a lock on system as well.

So now I have evidence to put behind this. The games have similar gameplay so why couldn't we just get a Zenkai port with those astounding visuals and details? Why do we have to settle for a lower quality ZBR? I don't understand it. I'm still excited for the game but I mean come on. A ZBR port would be the same thing, but it would give eye candy as well and I still want that grab mechanic :D (and I do hope each plays differently like in ZBR). I normally wouldn't complain about how it looks and yes I know it's a new team on this thank god but it makes me slightly upset that we see ZBR, we know it exists, we know we could have gotten it, but we instead got this BoZ game for no reason. When I know something better exists out there and there is no reason why we can't have that version, I have a hard time accepting what we have. Does anyone understand what I'm trying to say? I dunno. Carry on. :eh:
Last edited by TheLegendaryGohan on Sun Sep 08, 2013 12:52 am, edited 1 time in total.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by KentalSSJ6 » Sat Sep 07, 2013 11:22 pm

TheLegendaryGohan wrote: So guys, remember me? My point was earlier that this game was just a port of Zenkai Battle Royale just with it looking not so nice. And that is why I complained about graphics. So now that we have seen more gameplay (the Freeza Saga gameplay), I am sticking to my point. We see in this video gameplay exactly like ZBR.

Watch a gameplay video of it and then watch BoZ and compare. They have shields that appear when blocking, they fly like they do in ZBR, they even walk/run on the ground (as opposed to gliding like in previous games) like in ZBR. And they have chain attacks JUST like ZBR and smaller things such as the font of the word "chain x" It's gold and shiny. The HUD is even similar...you can see the character's faces on the side of the screen when someone is hurt or doing an attack. I also noticed they have a lock on system as well.

So now I have evidence to put behind this. The games have similar gameplay so why couldn't we just get a Zenkai port with those astounding visuals and details? Why do we have to settle for a lower quality ZBR? I don't understand it. I'm still excited for the game but I mean come on.

A ZBR port would be the same thing, but it would give eye candy as well and I still want that grab mechanic :D (and I do hope each plays differently like in ZBR). I normally wouldn't complain about how it looks and yes I know it's a new team on this thank god but it makes me slightly upset that we see ZBR, we know it exists, we know we could have gotten it, but we instead got this BoZ game for no reason. When I know something better exists out there and there is no reason why we can't have that version, I have a hard time accepting what we have. Does anyone understand what I'm trying to say? I dunno. Carry on. :eh:
Sorry, that was abit hard to read so I paragraphed your post.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Sun Sep 08, 2013 7:58 am

TheLegendaryGohan wrote:So guys, remember me? My point was earlier that this game was just a port of Zenkai Battle Royale just with it looking not so nice. And that is why I complained about graphics. So now that we have seen more gameplay (the Freeza Saga gameplay), I am sticking to my point. We see in this video gameplay exactly like ZBR. Watch a gameplay video of it and then watch BoZ and compare.

They have shields that appear when blocking, they fly like they do in ZBR, they even walk/run on the ground (as opposed to gliding like in previous games) like in ZBR. And they have chain attacks JUST like ZBR and smaller things such as the font of the word "chain x" It's gold and shiny. The HUD is even similar...you can see the character's faces on the side of the screen when someone is hurt or doing an attack. I also noticed they have a lock on system as well.

So now I have evidence to put behind this. The games have similar gameplay so why couldn't we just get a Zenkai port with those astounding visuals and details? Why do we have to settle for a lower quality ZBR? I don't understand it. I'm still excited for the game but I mean come on. A ZBR port would be the same thing, but it would give eye candy as well and I still want that grab mechanic :D (and I do hope each plays differently like in ZBR). I normally wouldn't complain about how it looks and yes I know it's a new team on this thank god but it makes me slightly upset that we see ZBR, we know it exists, we know we could have gotten it, but we instead got this BoZ game for no reason. When I know something better exists out there and there is no reason why we can't have that version, I have a hard time accepting what we have. Does anyone understand what I'm trying to say? I dunno. Carry on. :eh:
Because ZBR has only 33 characters (27 without transformations). In other words, it lacks content.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheLegendaryGohan » Sun Sep 08, 2013 11:37 am

DBZGTKOSDH wrote:
TheLegendaryGohan wrote:So guys, remember me? My point was earlier that this game was just a port of Zenkai Battle Royale just with it looking not so nice. And that is why I complained about graphics. So now that we have seen more gameplay (the Freeza Saga gameplay), I am sticking to my point. We see in this video gameplay exactly like ZBR. Watch a gameplay video of it and then watch BoZ and compare.

They have shields that appear when blocking, they fly like they do in ZBR, they even walk/run on the ground (as opposed to gliding like in previous games) like in ZBR. And they have chain attacks JUST like ZBR and smaller things such as the font of the word "chain x" It's gold and shiny. The HUD is even similar...you can see the character's faces on the side of the screen when someone is hurt or doing an attack. I also noticed they have a lock on system as well.

So now I have evidence to put behind this. The games have similar gameplay so why couldn't we just get a Zenkai port with those astounding visuals and details? Why do we have to settle for a lower quality ZBR? I don't understand it. I'm still excited for the game but I mean come on. A ZBR port would be the same thing, but it would give eye candy as well and I still want that grab mechanic :D (and I do hope each plays differently like in ZBR). I normally wouldn't complain about how it looks and yes I know it's a new team on this thank god but it makes me slightly upset that we see ZBR, we know it exists, we know we could have gotten it, but we instead got this BoZ game for no reason. When I know something better exists out there and there is no reason why we can't have that version, I have a hard time accepting what we have. Does anyone understand what I'm trying to say? I dunno. Carry on. :eh:
Because ZBR has only 33 characters (27 without transformations). In other words, it lacks content.
Well of course we wouldn't get the game as it is on an arcade system, but an updated version...you know, a game instead of a quick arcade thing. :| It would have more characters and everything just like a real game would. It could have what 50 characters or whatever. Just ZBR on a console. Not this BoZ crap. If it can run on an arcade system I'm pretty sure it can run on a console and a rumor states that it is using a makeup similar to the PS3 (but it's probably just that, a rumor). Plus JStars has the same graphic style and that's running on consoles. Anyway yeah why...?
Last edited by TheLegendaryGohan on Sun Sep 08, 2013 11:53 am, edited 1 time in total.

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