"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by VegettoEX » Mon Sep 30, 2013 9:47 am

Xyex wrote:And I can't see how DLC has fundamentally good intentions. The primary intention of DLC is to allow for developers/publishers to release an unfinished game and then charge you extra for the rest of the content. They can guise it as 'bonus' or 'special' content all they like, but that doesn't make it so. "Otherwise finished" is an oxymoron. The game is either finished or not. There is no inbetween. An incomplete game is incomplete, a complete game does not need DLC because there is nothing left to add.
Five years of weekly Rock Band DLC.

End of discussion? I mean, it's not like you can argue that Harmonix should have waited another five years on top of their development of the three mainline Rock Band games to secure the licensing and production work for every single one of those thousands upon thousands of songs, nevermind the additional, external, independent, community work that went into the Rock Band Network stuff adding more hundreds (thousands?) of songs.

Maybe that's just an outlier? Sure. Of course it is. But there are plenty of other examples that prove the opposite. I'm certainly not arguing for this random lockup of Super Vegetto behind a paywall, but I don't think you're being realistic at all with your views on DLC, which I hate to flat-out say and so bluntly say, just don't appear to be up-to-date and educated in the least.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Mon Sep 30, 2013 9:49 am

Rukura wrote:I'm guessing Boo w/Gotenks isn't a thing in this game either. http://www.youtube.com/watch?feature=pl ... v6Bp8#t=58
Not necessarily. The Freeza team doesn't have Full Power Freeza, yet he is in the game.
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Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Rukura » Mon Sep 30, 2013 10:17 am

DBZGTKOSDH wrote:
Rukura wrote:I'm guessing Boo w/Gotenks isn't a thing in this game either. http://www.youtube.com/watch?feature=pl ... v6Bp8#t=58
Not necessarily. The Freeza team doesn't have Full Power Freeza, yet he is in the game.
True. But, if you were to pimp a Boo team, wouldn't you do so with all the evil forms, including the one that wasn't included in the last two games? (UT and Kinect) While with Freeza and Cell you can still make a full team with all of their forms, even if you leave out the Full Power state of his last form.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by KentalSSJ6 » Mon Sep 30, 2013 10:53 am

As far as I'm concerned I'm not gonna bother with this game. If it sells enough to warrant a sequel and we see how they would handle it, then maybe but based off all the information we have on this game, id rather stick with Ultimate Tenkaichi.

Regarding DLC in general, I'm not against it, provided its done right. Like I said before, Dragon's Dogma Dark Arisen was a great example. Expanded the story, massive new location, lots of new enemies and a slew of new equipment. Other example like the Elder Scrolls expansions and Borderlands expansions are what I consider to be DLC.

I really dont care for DLC that only gives me a new costume or two, unless of course its a costume for the whole roster but if someone wants 5 bucks for a sword, gun, or suit of armor then ill pass. Capcom has the worst rep for DLC (and rightfully so) with examples of Street Fighter X Tekken where the DLC characters were disk locked or making the "True Ending" of Asura's Wrath a DLC purchase. Couldent just give us a true ending by beating the game on hard or something?

So anyway, ill pass on Battle of Z. Hopefully if they make a sequel they will ditch the whole 8 fighters at once system or completely revamp the combat.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Nexic_Breaker_D » Mon Sep 30, 2013 7:25 pm

Gokus spirit bomb destroys the stage leaving a massive hole :D


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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheMightyOzaru » Mon Sep 30, 2013 8:43 pm

Buuhan looks.... off in this game.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Rukura » Mon Sep 30, 2013 8:54 pm

TheMightyOzaru wrote:Buuhan looks.... off in this game.
Yes. But because you said that, I went and got another look at all four of them. Now I can't not see Pure Boo's huge package in that screenshot. His stance doesn't help. Thanks.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Cold Skin » Tue Oct 01, 2013 5:02 am

DLC is a great thing, but like any great thing, it can be used in "evil" ways.

But it's always existed, and it should be mandatory to keep adding things to your game once released. There's always ways to expand on things and make them better, so they should (transform Final Fantasy VII Advent Children into Final Fantasy VII Advent Children Complete for example, although in this case it is a re-released movie, but it shows what something can become once you've re-worked the points that the audience didn't like).

It has always existed, but before it was either "buy the whole game again full price and maybe another platform altogether or you won't have the extra parts of the story", or "you don't live in Japan? You don't get the extra content that maximizes the experience".
For the first case, see the Resident Evil series: you had to buy the new version to get it all, and for those who had Resident Evil 4 on Gamecube, you were screwed unless buying a PS2 and the same game full price again to have the new story content. If DLCs had existed back then...
For the second case, see the Kingdom Hearts series: until a few weeks ago, you wanted the Final Mixes with all the extra content maximizing the story and adventure? You just had to have the Japanese version cause no one else would get it. If DLCs had existed back then...

Back then, I would have gladly paid just a bunch of euros to get hours of additionnal content both story-wise and gameplay-wise. But you had to buy the whole game again or simply would not have access to it at all just because you were in the wrong country.
Now with DLCs, we can choose what extra work we are interested in and ready to pay for at a minimal price and just leave what's uninteresting. I'm pretty fond of that.

I don't agree with the pre-order DLCs thing because it was clearly already developped and could have been implemented on the disc data, so it is really something that's been "taken out" of the game to get extra money from us.
But for any element that was not ready at the time of the release and is extra post-release work by the developers that we're free to buy if we want to, I'm all for it. Expending on a work should be mandatory, cause a work is NEVER finished until you had feedback from reviews/customers and know what they liked and didn't like and what was possibly missing. Just like when you write an essay or anything: you can re-read your own writing as many times as you want, you'll never be able to get it 100% right until someone who was completely external to the process from the start has told you what felt good or not. You just need an external eye to have the whole view of how to improve on your work, and that's true for games too.

Plus, it happens to everyone that after you did something, you think "damn, I should have done that instead, that would have been even better" or "damn, I should have added that". And with DLCs, you can actually use those afterthoughts to correct/add what you want and make it even better, so why waste that opportunity?

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Tue Oct 01, 2013 5:23 am

TheMightyOzaru wrote:Buuhan looks.... off in this game.
You mean Super Buu? He looks fine and people should be primarily concerned with the gameplay not graphics.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Saiga » Tue Oct 01, 2013 7:33 am

Okay, so we've got the latest updated roster here, and Beers, Whis, Super Vegetto and Super Saiyan Bardock were confirmed in the trailer. The recent screenshots have confirmed Super Saiyan 2 Goku, Super Saiyan 3 Goku, Imperfect, Semi Perfect, Perfect and Super Perfect Cell, Fat Boo, Pure Boo, Evil Boo and Gohan-Boo, and Goten and Ultimate Gohan have been confirmed previously.

There's 31 blue spaces left, 2 green spaces, and 3 red spaces. Assuming Bardock and Vegetto are the green spaces, then there's 17 regular characters/forms to be announced and 3 giants. Has anyone else been confirmed that I've missed, and what are everyone else's predictions for the remaining slots?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Xeogran » Tue Oct 01, 2013 8:35 am

Saiga wrote:Okay, so we've got the latest updated roster here, and Beers, Whis, Super Vegetto and Super Saiyan Bardock were confirmed in the trailer. The recent screenshots have confirmed Super Saiyan 2 Goku, Super Saiyan 3 Goku, Imperfect, Semi Perfect, Perfect and Super Perfect Cell, Fat Boo, Pure Boo, Evil Boo and Gohan-Boo, and Goten and Ultimate Gohan have been confirmed previously.

There's 31 blue spaces left, 2 green spaces, and 3 red spaces. Assuming Bardock and Vegetto are the green spaces, then there's 17 regular characters/forms to be announced and 3 giants. Has anyone else been confirmed that I've missed, and what are everyone else's predictions for the remaining slots?
Hirudegarn is one of the giants. I may take a guess that Fat Janemba too.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheDevilsCorpse » Tue Oct 01, 2013 10:48 am

Saiga wrote:There's 31 blue spaces left, 2 green spaces, and 3 red spaces. Assuming Bardock and Vegetto are the green spaces, then there's 17 regular characters/forms to be announced and 3 giants. Has anyone else been confirmed that I've missed, and what are everyone else's predictions for the remaining slots?
Every confirmed character, except Coola (was only seen as art on a slide at a convention), is in the list down below. Kinda hard to make guesses at who will be included though. They might fill out some of the transformations, like giving the kids their Super Saiyan forms or adding in Gotenks' lower stage. Or they might not give a shit and include other unrelated characters, like Janenba, Gogeta, etc. Giants are just as hard to predict. Will they include someone like Giant Slug if his normal form isn't playable? How about the Giant Coola? Dr. Uiro? Fat Janenba?

Who knows what they are going to do with everything they've botched up so far.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by JeffJarrett » Tue Oct 01, 2013 5:56 pm

TheDevilsCorpse wrote:Every confirmed character, except Coola (was only seen as art on a slide at a convention), is in the list down below. Kinda hard to make guesses at who will be included though. They might fill out some of the transformations, like giving the kids their Super Saiyan forms or adding in Gotenks' lower stage. Or they might not give a shit and include other unrelated characters, like Janenba, Gogeta, etc. Giants are just as hard to predict. Will they include someone like Giant Slug if his normal form isn't playable? How about the Giant Coola? Dr. Uiro? Fat Janenba?

Who knows what they are going to do with everything they've botched up so far.
Super Vegeta was confirmed as well. With him confirmed and Cooler hinted, there is only 6 playable characters and 2 giant characters not revealed yet.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Tue Oct 01, 2013 7:03 pm

The game graphically looks really good but honestly there's no true incentive to pre-order the game, it's not as if it's on a shortage or anything, it'll just price drop like the rest of the others.

Super Vegito as a DLC isn't too bad considering that I've seen far worse (25 lives DLC for SLW).

BoZ's gameplay on the very first trailer released it really looked fast paced and awesome but then it took a turn for the worst, sadly.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Tue Oct 01, 2013 7:06 pm

JeffJarrett wrote:Super Vegeta was confirmed as well.
Really? When?
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Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Saiga » Tue Oct 01, 2013 7:12 pm

So only 8 regular characters left, then? My guess would be both of Coola's forms, Super Saiyan kids, base/Super Saiyan Gotenks, base Broli and Gotenks-Boo (I don't think Gotenks-Boo won't be in the game just because he wasn't in that team).
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheDevilsCorpse » Tue Oct 01, 2013 7:13 pm

JeffJarrett wrote:Super Vegeta was confirmed as well. With him confirmed and Cooler hinted, there is only 6 playable characters and 2 giant characters not revealed yet.
Super Vegeta wasn't confirmed anywhere. I can pretty much promise you that if he were, he'd have been in the last update with Super Saiyan grade 3 Trunks.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by JeffJarrett » Tue Oct 01, 2013 7:14 pm

TheDevilsCorpse wrote:
JeffJarrett wrote:Super Vegeta was confirmed as well. With him confirmed and Cooler hinted, there is only 6 playable characters and 2 giant characters not revealed yet.
Super Vegeta wasn't confirmed anywhere. I can pretty much promise you that if he were, he'd have been in the last update with Super Saiyan grade 3 Trunks.
Really?!

Image

He's also in other images. Flying on the left:

Image
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheDevilsCorpse » Tue Oct 01, 2013 7:17 pm

Yeah, not seeing it. My point still stands. It just looks like the game's regular ol' abnormally buff SS Vegeta to me. Even has the FInal Flash on his profile:

Image
Last edited by TheDevilsCorpse on Tue Oct 01, 2013 7:22 pm, edited 1 time in total.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by JeffJarrett » Tue Oct 01, 2013 7:21 pm

So there is no regular Super Saiyan Vegeta in this game?!
He's either buff (Super Vegeta) or Majin...

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