As much as this game blows, I don't see why you would actually want a DBZ game to flop.vince90x wrote:I still hope this game flops
"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Vegeta: "Funny... I seem to recall Kakarot being fed the same information right before he transformed; the distinct look on your faces when he went Super Saiyan didn't exactly inspire confidence. One does not predict or calculate power like ours."
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
That won't help anyone.vince90x wrote:I still hope this game flops
Granted, it might happen. But, at this point, Namco's more likely to stop making Dragon Ball games instead of trying to have better ones made.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Am I the only one who felt like Sean was trying too hard for that "I'LL SHOW YOU THE POWER OF A SUPER SAIYAN GOD" line?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
He was. The entire English commercial was trying way too damn hard
. It's like they know this game is gonna flop.
Vegeta: "Funny... I seem to recall Kakarot being fed the same information right before he transformed; the distinct look on your faces when he went Super Saiyan didn't exactly inspire confidence. One does not predict or calculate power like ours."
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I thought it was ok. For all we know it was a line from a game cutscene that they just inserted into the trailer. He sounds like hes using a voice pitch between SSJ2 and SSJ3 and I honestly think it sounds fine.
I get the feeling this will be the last DBZ game for a while. I dont want it to flop but we all know it will.
I get the feeling this will be the last DBZ game for a while. I dont want it to flop but we all know it will.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I want a multiplayer demo in January, that would be dope.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Wait, they are trying?! Because it doesn't seem so.Rukura wrote:Namco's more likely to stop making Dragon Ball games instead of trying to have better ones made.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.
Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
"Namco's more likely to stop making Dragon Ball games" - What they are doingDBZGTKOSDH wrote:Wait, they are trying?! Because it doesn't seem so.Rukura wrote:Namco's more likely to stop making Dragon Ball games instead of trying to have better ones made.
"instead of trying to have better ones made" - what they aren't, and should be doing
Your point is the one I was making. Although, I'm still hoping it'll be fun.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
People already dislike the game enough as it is, a demo would completely show how flawed the gameplay is which would lead to extremely poor sales.Rostir wrote:I want a multiplayer demo in January, that would be dope.
That is unless they manage to get the gameplay to actually work properly and be fun to play.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
You guys think NB's contract ending in 2015 mean that they are handing it to a new publisher?? Because we all know this game wont really sell well.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Rukura wrote:"Namco's more likely to stop making Dragon Ball games" - What they are doingDBZGTKOSDH wrote:Wait, they are trying?! Because it doesn't seem so.Rukura wrote:Namco's more likely to stop making Dragon Ball games instead of trying to have better ones made.
"instead of trying to have better ones made" - what they aren't, and should be doing
Your point is the one I was making. Although, I'm still hoping it'll be fun.
All that money they invested in a new developer; all those resources and time poured into building something from the ground up. Yea, that's Namco-Bandai not trying right there. Guys give me a break. Even if you don't like the game, it's not like they aren't trying. This is the first game in YEARS that is actually getting effort put into it.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
So far, the only new thing we got in this game is the 4 vs 4, and a new kind of giant bosses. Gameplay doesn't seem to be much different from Spike's games, and they keep taking away content (we don't have many characters & costumes, we don't have local multiplayer, we can't have less than 8 fighters in a fight, we can't transform).SparkyPantsMcGee wrote:All that money they invested in a new developer; all those resources and time poured into building something from the ground up. Yea, that's Namco-Bandai not trying right there. Guys give me a break. Even if you don't like the game, it's not like they aren't trying. This is the first game in YEARS that is actually getting effort put into it.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.
Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Let's be real here. We will never really know how much of the last two years were actually spent in development, nor how much money Namco Bandai has spent on this as a whole. For all we know, they could've spent the first year deciding/looking for a developer that would be willing to even give it a shot a good team for a new take on the franchise. Does this game scream out "high production value" so far into development? The character models are/look awkward and just don't look good. Couldn't Namco Bandai allow ArtDink the use of other character models that they own, like it seems to be the case for Heroes and Zenkai Battle Royal? Couldn't they invest time and money into getting Dimps to make a great all new fighting game? Sure, Namco Bandai is trying...but not all that hard, from what their actions have shown. After all, we're getting a watered down knock-off version of the Zenkai Battle Royal we've been asking for, gameplay-wise. (Not to mention all that could be done with the Heroes material.)SparkyPantsMcGee wrote:All that money they invested in a new developer; all those resources and time poured into building something from the ground up. Yea, that's Namco-Bandai not trying right there. Guys give me a break. Even if you don't like the game, it's not like they aren't trying. This is the first game in YEARS that is actually getting effort put into it.
For a moment, let's consider that Battle of Z ends up being the fun game I'm hoping it is. Honestly, what chance does it have to do good in sales when the vocal majority has already given up on it MONTHS before its release?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
It's not that I don't like the game, it looks like it's gonna be fun for me, but if they were seriously trying hard, the fanbase wouldn't be disappointed for 5 years in a row.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.
Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
If the contract does expire in 2015, then after this game, I guess we could just expect a half assed sequel and that'll be the end of DBZ games for a while if not ever.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
thats depressing.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
I'm curious. How hard is it to make a Port from Arcade to Ps3 or 360
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
It depends on the architecture of the board the arcade machine uses. If you're thinking about Zenkai Battle Royale, it was built with modified PS3 architecture so porting it there wouldn't be much of a problem.TheGmGoken wrote:I'm curious. How hard is it to make a Port from Arcade to Ps3 or 360
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
Hmm. Then why could't they make a port? Super DBZ did it. If they as only going to make a rip of it that not even good they could easily port it.Haseowolf wrote:It depends on the architecture of the board the arcade machine uses. If you're thinking about Zenkai Battle Royale, it was built with modified PS3 architecture so porting it there wouldn't be much of a problem.TheGmGoken wrote:I'm curious. How hard is it to make a Port from Arcade to Ps3 or 360
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th
So on one hand, you want them to show more effort and try harder, but on the other hand you also would rather them recycle someone's character model instead of building their own specifically for this game. I'm so confused. I don't really care if you think the character models are bad or not; and yes the series has seen better, but they're building models and levels(which look larger than anything we've seen before) from the ground up specifically for this game. That to me doesn't look like they aren't trying hard. That to me looks like they are serious about starting new.Rukura wrote: Couldn't Namco Bandai allow ArtDink the use of other character models that they own, like it seems to be the case for Heroes and Zenkai Battle Royal? Sure, Namco Bandai is trying...but not all that hard, from what their actions have shown.
With what we've seen so far, and from what we've seen them try to do I have no doubt that they have spent a full two years on this. They might have not had a big enough budget; and it looks like this is one of their bigger games to date, but there is no way they did all this in one years time.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?







