goku the krump dancer wrote:The similarities between Battle of Z and Tenkaichi 1 are uncanny.
Bland gameplay, playable giants and no in game transformations.
You know what? F**k it, I'm not spending a dime on this piece of trash.
Was I the only one who loved Tenkaichi 1 back in the day and played it for hours and and hours on end?
Besides, despite the quality of BT1, it started a path towards great games like BT2 and 3. Here's hoping BoZ does the same.
Rocketman(In response to a post about Pandora's Box) wrote:
I sat here for ten damn minutes wondering what the hell God of War had to do with any of this.
Insertclevername wrote:I plan to lose my virginity to Dragon Box 2.
goku the krump dancer wrote:The similarities between Battle of Z and Tenkaichi 1 are uncanny.
Bland gameplay, playable giants and no in game transformations.
You know what? F**k it, I'm not spending a dime on this piece of trash.
SAY WHAT?! We'll be able to play as giant boss characters in boz????
i have no idea how that will work out but still, i asked that question on this topic abput 2 months ago... no reply.
please give me info of this playable boss/giants in boz, if it is true or not. thanks anyway
Someone hit me up when Krillin, Tien, Yamcha, Chiaotzu , Goten, Buu, and Gohan become relevant again
When i first seen Tenkaichi 1 on the internet,(probably this site ) i was fascinated with the idea of a over the shoulder, 3-d battle simulator, DBZ game. It was like Spike got the idea from those moments on Budokai 3 when the camera would get stuck behind the character and made a game based from that, or it came from Virtual On. Each game got better until RB1. I like RB2 though. Sparking Meteor is still number one.
goku the krump dancer wrote:The similarities between Battle of Z and Tenkaichi 1 are uncanny.
Bland gameplay, playable giants and no in game transformations.
You know what? F**k it, I'm not spending a dime on this piece of trash.
SAY WHAT?! We'll be able to play as giant boss characters in boz????
i have no idea how that will work out but still, i asked that question on this topic abput 2 months ago... no reply.
please give me info of this playable boss/giants in boz, if it is true or not. thanks anyway
The giants are not playable.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.
Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.
That's not confirmed. They are in the character selection list. It's not quiet clear on how it will work. But if I had to make my own guess, I'd say if you were to play as a Boss character, you would only get that one character rather than a team...again; not clear on the details.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?
dbboxkaifan wrote:The game is all-around having 4v4 battles so the Giants' Battles might not be included in this game unless they make it an exception for it.
In case it isn't then it'll be another reason for people to complain on YouTube oh wait-- Google screwed it up.
dbboxkaifan wrote:The game is all-around having 4v4 battles so the Giants' Battles might not be included in this game unless they make it an exception for it.
In case it isn't then it'll be another reason for people to complain on YouTube oh wait-- Google screwed it up.
Give it a week.
I give it 2 days at max. People already complain that they're using Kai voices.
TheGmGoken wrote:
I give it 2 days at max. People already complain that they're using Kai voices.
Damn those Kai actors who don't half ass their performances like they used to...what assholes.
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.
TheGmGoken wrote:
I give it 2 days at max. People already complain that they're using Kai voices.
Damn those Kai actors who don't half ass their performances like they used to...what assholes.
Actually in terms of video games. The video Games had better voice acting than the series. For example Gohan's old voice actor was great and sounded awesome in video games compared to that chain smoker that voice him in the series.
Question bout the game: Are they using Whis Zenkai Battle royal moveset or is Whis getting a generic moveset(Full power energy wave ect)
TheGmGoken wrote:The video Games had better voice acting than the series. For example Gohan's old voice actor was great and sounded awesome in video games compared to that chain smoker that voice him in the series.
Umm, actually, when I heard young Gohan's English voice in Budokai 2 for the first time, I burst out laughing. His raspy voice just didn't fit a little kid.
I didn't have many problems with the rest of the cast, though. I just thought that Piccolo's voice was too deep and that Reacoom sounded... well, weird. Hell, even Freeza's feminine voice didn't sound too bad, although I prefer Chris Ayres and Ryusei Nakao by far.
Not gonna argue about the actors giving better performance in video games than in the TV series, though.
Shnuki wrote:Hell, even Freeza's feminine voice didn't sound too bad
MUST RESIST URGE TO STRANGLE
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.
He looks feminine, so that's why I didn't find this as bad as in Gohan's case
If it will somehow help you resist that urge to strangle me, than I'll just say that I do find her acting atrocious in the non-redubbed DBZ TV-series portion of the story and in Burst Limit. The rest is... well, acceptable. Not great, but not so bad, too.
Shnuki wrote:He looks feminine, so that's why I didn't find this as bad as in Gohan's case
If it will somehow help you resist that urge to strangle me, than I'll just say that I do find her acting atrocious in the non-redubbed DBZ TV-series portion of the story and in Burst Limit. The rest is... well, acceptable. Not great, but not so bad, too.
URGE TO KILL FADING FADING FADING...RISING...FADING...MINOR.
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.
KentalSSJ6 wrote:I have a gif for you dbzfan about a page or two back. Watch it, laugh, and clam down.
Yeah that perfectly describes my reaction to this game.
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.
TheGmGoken wrote:The video Games had better voice acting than the series. For example Gohan's old voice actor was great and sounded awesome in video games compared to that chain smoker that voice him in the series.
Umm, actually, when I heard young Gohan's English voice in Budokai 2 for the first time, I burst out laughing. His raspy voice just didn't fit a little kid.
I didn't have many problems with the rest of the cast, though. I just thought that Piccolo's voice was too deep and that Reacoom sounded... well, weird. Hell, even Freeza's feminine voice didn't sound too bad, although I prefer Chris Ayres and Ryusei Nakao by far.
Not gonna argue about the actors giving better performance in video games than in the TV series, though.
Kid Gohan wasn't in Budokai 2. Only Teen(Cell Games) and Teen/Adult(Boo Arc). I was referring to Budokai 3 for Gohan's voice.
I don't consider Gohan from the Cell Games to be a teen, though. He's 9 (or 10, everything's messed up with this Room of Spirit and Time), so he's still a kid to me. And besides, he doesn't sound any different in Budokai 3.
Shnuki wrote:I don't consider Gohan from the Cell Games to be a teen, though. He's 9 (or 10, everything's messed up with this Room of Spirit and Time), so he's still a kid to me. And besides, he doesn't sound any different in Budokai 3.
I know that he's not a "Teen". That is what he is labeled in the Game so I made I say "Teen" Gohan when talking about the Games but Kid Gohan in in universe topics. Also he does sound different in Budokai 3. He's sound more child-like and smarter