"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

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cesarcoronel07
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by cesarcoronel07 » Mon Nov 18, 2013 8:17 pm

New interview http://www.youtube.com/watch?v=SaJJ1YlqD6w nothing new and there's no english subs

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Post by Li'l Lemmy » Mon Nov 18, 2013 10:41 pm

I'm sorry, but just to poke my head in and ask. Was there a specific date given for the demo release, or just "December"?


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Post by dbboxkaifan » Mon Nov 18, 2013 11:19 pm

Li'l Lemmy wrote:I'm sorry, but just to poke my head in and ask. Was there a specific date given for the demo release, or just "December"?


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They really weren't very specific, just December.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Gonstead » Tue Nov 19, 2013 7:26 am

DNA wrote:They've got to find a way to make it exciting. I would recommend actually making a god damned fucking effort and like Budokai 1 use the in-game models to tell the story. Having your models static whilst flapping their mouths just makes it look like a kid playing with action figures. It's fucking ridiculous.
This is pretty much what I've been saying that DBZ games need to bring back. Budokai 1, for all intents and purposes, was so fun to me because it actually felt like the show and you were in control of it all.

Cutscenes that use in-game models that actually move around, title-cards, fitting music etc
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Xeogran » Tue Nov 19, 2013 11:25 am

Gonstead wrote:
DNA wrote: Cutscenes that use in-game models that actually move around, title-cards, fitting music etc
Add in the mini-games like holding Raditz's back, training in the capsule etc.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Blu-ray_Mistress » Tue Nov 19, 2013 5:41 pm

I pre-ordered this game last month for the PS3.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by supersaiyan DbZ fan » Wed Nov 20, 2013 10:09 am

i'v got 13 dbz games and i am tired of the exact same story (minus rb2 and super dbz) all the ps2 dbz games and almost all 360 ones. its fuc**** boring as hell now. so I'm looking forward to boz

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by supersaiyan DbZ fan » Wed Nov 20, 2013 10:12 am

shortest dbz game imo dbz burst limit (only 1 measly fucking hour) 30 bucks gone to the dogs
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by supersaiyan DbZ fan » Wed Nov 20, 2013 10:13 am

music better be good
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by supersaiyan DbZ fan » Wed Nov 20, 2013 10:14 am

whats the point of 4v4 you only gonna control 1 guy and you cannot even transform
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Post by supersaiyan DbZ fan » Wed Nov 20, 2013 10:15 am

wish they had the budget to make it 2 discs
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by VegettoEX » Wed Nov 20, 2013 10:15 am

Please stop posting such short posts all in a row. You can write as much as you'd like in one post. Furthermore, please recognize this is not an all-purpose general conversation forum or thread, off-topic posts will continue to be deleted, and all contributions should be previewed and written properly.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by supersaiyan DbZ fan » Wed Nov 20, 2013 10:16 am

highest review for this game imo is 5
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by SSJ6Goku » Wed Nov 20, 2013 11:24 am

supersaiyan DbZ fan wrote:highest review for this game imo is 5
I've been back and fourth on the game on if I will like it or not in my head but the game might be a surprise if online turns out to be any fun. 8 players fighting at once is gonna be crazy and good if done right

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Big Momma » Wed Nov 20, 2013 12:05 pm

supersaiyan DbZ fan wrote:shortest dbz game imo dbz burst limit (only 1 measly fucking hour) 30 bucks gone to the dogs
Burst Limit's story is a lot longer than one hour.
supersaiyan DbZ fan wrote:whats the point of 4v4 you only gonna control 1 guy and you cannot even transform
It's mostly intended for multiplayer co-op, I'm guessing.
supersaiyan DbZ fan wrote:wish they had the budget to make it 2 discs
What kind of a fighting game is 2 discs long?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheMightyOzaru » Wed Nov 20, 2013 12:09 pm

I played Burst Limit for weeks sooooooooo....
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Wed Nov 20, 2013 12:17 pm

supersaiyan DbZ fan wrote:shortest dbz game imo dbz burst limit (only 1 measly fucking hour) 30 bucks gone to the dogs
In general the story mode of DBZ games isn't very long.
supersaiyan DbZ fan wrote:wish they had the budget to make it 2 discs
Why? There's no reason to make this game a two discs.

Budokai HD Collection split to two discs would've been nice for the collectors.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by cesarcoronel07 » Wed Nov 20, 2013 9:52 pm

Any new updates or news regarding Dragon Ball Z Battle of Z?

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheDevilsCorpse » Wed Nov 20, 2013 10:16 pm

cesarcoronel07 wrote:Any new updates or news regarding Dragon Ball Z Battle of Z?
Well, with the confirmation of SS Trunks and Goten on the poster in this image, there is only one roster slot that isn't officially claimed yet. Probably still SS Gotenks though...

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Thanos » Thu Nov 21, 2013 11:35 am

Hmm, there seems to be an unwritten rule in this game of only having one base form per character (aside from Gohan... which I think is ironic, because base Cell-era Gohan is a pretty pointless character and never fights).

Also, three oozarus? Oozaru Bardock has to be the most head-scratching inclusion in the game. It seems like they're really trying to streamline and keep the roster as tight as possible, yet there he is... Oozaru fuckin' Bardock. :?
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