DBZ Bardock: "Warrior at Heart"
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- ZeroAnnihilated
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DBZ Bardock: "Warrior at Heart"
DBZ Bardock: "Warrior at Heart"
http://www.youtube.com/watch?v=bmOP4VH94CQ
As the years pass, fighting games... or any game for that matter, will either prove to exhibit potential for advancement and a continuance of skill development as well as entertainment value OR it will find its place left in the past. Some games start out showing themselves to be as great as they ever will be, and that's fine. There's nothing wrong with a game that fulfills its full potential from the start for in many cases, these games are instantly regarded as some of the best games of all time. They are games that anyone can enjoy to the fullest, whether that person be a gamer of the hardcore or casual nature (other cases, the games are completely forgotten). However, when a game holds the potential for mechanical and technical exploration and advancement, then we are talking about a completely new world of enlightenment that only the dedicated can reach.
A lot of you may not know me or what I'm about. So I'll first start off by saying that I'm ZeroAnnihilated, currently regarded as the #1 Tenkaichi 2 player in the world. The videos I provide not only exhibit high quality entertainment, but mind blowing mechanical and technical exploitations that allow the game to be played unlike ever before. There are certain barriers that many fighting games put into place that hinder/limit the player's freedom: Offensively and defensively. Through countless hours of training and research, it has proven possible to break down these barriers and unleash a stronger offense as well as enable additional defensive techniques. If I could translate for those unfamiliar with Tenkaichi 2, think of Budokai 3 instead. Imagine for the moment that you are playing Budokai 3 against your friend. If the opponent were to throw a punch at you (or even a Ki Blast), you can press forward and "Ki" (or "E") to teleport behind him/her through the cost of your Ki. WHAT IF you could instantly teleport behind the opponent without having to wait for the opponent to attack? Would that not uncover a completely new level of game-play? Or think of this next example: Most fighting games have a damage cap/hit counter cap put into place to keep the offense from dealing too much damage per combo unleashed. In the case of Budokai 3, if one were good enough to keep his cancellation in check, he could perform a combo of 500+ hits and the opponent would still have plenty of life left. WHAT IF you found a way to perform a combo of 500+ hits WITHOUT the damage cap?
This is what my videos are about. Tenkaichi 2, unlike you've ever played before. Everything you see is done manually and is completely authentic. THIS video, is my first Bardock performance... and I must say I am quite proud of this one as it is one of my few mistake-free performances. The video exhibits extremely advanced and difficult techniques such as the "MD G2 Recoil" (9 button defensive technique), "G2 Challenging" (10 button defensive technique), "Tango" (15 button defensive technique) and many more. To the untrained eye, Bardock: "Warrior at Heart" will be an entertaining video. To those who know what is really going on, well... I hope you like what I've done here.
http://www.youtube.com/watch?v=bmOP4VH94CQ
As the years pass, fighting games... or any game for that matter, will either prove to exhibit potential for advancement and a continuance of skill development as well as entertainment value OR it will find its place left in the past. Some games start out showing themselves to be as great as they ever will be, and that's fine. There's nothing wrong with a game that fulfills its full potential from the start for in many cases, these games are instantly regarded as some of the best games of all time. They are games that anyone can enjoy to the fullest, whether that person be a gamer of the hardcore or casual nature (other cases, the games are completely forgotten). However, when a game holds the potential for mechanical and technical exploration and advancement, then we are talking about a completely new world of enlightenment that only the dedicated can reach.
A lot of you may not know me or what I'm about. So I'll first start off by saying that I'm ZeroAnnihilated, currently regarded as the #1 Tenkaichi 2 player in the world. The videos I provide not only exhibit high quality entertainment, but mind blowing mechanical and technical exploitations that allow the game to be played unlike ever before. There are certain barriers that many fighting games put into place that hinder/limit the player's freedom: Offensively and defensively. Through countless hours of training and research, it has proven possible to break down these barriers and unleash a stronger offense as well as enable additional defensive techniques. If I could translate for those unfamiliar with Tenkaichi 2, think of Budokai 3 instead. Imagine for the moment that you are playing Budokai 3 against your friend. If the opponent were to throw a punch at you (or even a Ki Blast), you can press forward and "Ki" (or "E") to teleport behind him/her through the cost of your Ki. WHAT IF you could instantly teleport behind the opponent without having to wait for the opponent to attack? Would that not uncover a completely new level of game-play? Or think of this next example: Most fighting games have a damage cap/hit counter cap put into place to keep the offense from dealing too much damage per combo unleashed. In the case of Budokai 3, if one were good enough to keep his cancellation in check, he could perform a combo of 500+ hits and the opponent would still have plenty of life left. WHAT IF you found a way to perform a combo of 500+ hits WITHOUT the damage cap?
This is what my videos are about. Tenkaichi 2, unlike you've ever played before. Everything you see is done manually and is completely authentic. THIS video, is my first Bardock performance... and I must say I am quite proud of this one as it is one of my few mistake-free performances. The video exhibits extremely advanced and difficult techniques such as the "MD G2 Recoil" (9 button defensive technique), "G2 Challenging" (10 button defensive technique), "Tango" (15 button defensive technique) and many more. To the untrained eye, Bardock: "Warrior at Heart" will be an entertaining video. To those who know what is really going on, well... I hope you like what I've done here.
Last edited by ZeroAnnihilated on Sun Feb 02, 2014 3:10 pm, edited 3 times in total.
Be not afraid of greatness. Some are born great, some achieve greatness, and others have greatness thrust upon them.
- VegettoEX
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Re: For the Bardock Fans
Can you please provide some context for what this is?
:: [| Mike "VegettoEX" LaBrie |] ::
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:: [| Kanzenshuu - Co-Founder/Administrator, Podcast Host, News Manager (note: our "job" titles are arbitrary and meaningless) |] ::
:: [| Website: January 1998 |] :: [| Podcast: November 2005 |] :: [| Fusion: April 2012 |] :: [| Wiki: 20XX |] ::
- ZeroAnnihilated
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Re: For the Bardock Fans
VegettoEX wrote:Can you please provide some context for what this is?
Better?
Be not afraid of greatness. Some are born great, some achieve greatness, and others have greatness thrust upon them.
- Flame Dragon
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Re: For the Bardock Fans
I think it's a combo video with advanced techniques for Bardock.VegettoEX wrote:Can you please provide some context for what this is?
- BlazingFiddlesticks
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Re: DBZ Bardock: "Warrior at Heart"
I'm trying to see what's going on in this video- I got a bit pumped when you brought up T2's free teleports, and indeed you are showing the movement options those give you nicely. But beyond that I don't know what I'm looking at, beyond chuckling every time you throw out the "kiai burst on the back" infinite for a few rounds.
JulieYBM wrote:Just like Dragon Ball since Chapter #4.Pannaliciour wrote:Reading all the comments and interviews, my conclusion is: nobody knows what the hell is going on.
son veku wrote:CanadaMetalwario64 wrote:Where is that located?BlazingFiddlesticks wrote:Kingdom Piccolo
- Haji
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Re: DBZ Bardock: "Warrior at Heart"
Good Job Zero, i like the videos, it shows that Tenkaichi 2 can be played competitively.