"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Hellspawn28 » Sun Mar 30, 2014 6:14 pm

People should avoid scalping at all cost. I also see no point on paying $6 or $7 on DLC that is on the disc.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Rukura » Sun Mar 30, 2014 6:41 pm

At this point, people should just hold off on it until Namco releases the game with both characters for cheaper than the actual game is right now. Sure, you won't get the Naruto costume in that bundle, but that's up to everyone to decide if they really want it.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Taichi » Mon Mar 31, 2014 10:19 am

Codarik wrote:I haven't played this game in a few weeks, heard the DLC characters are now up in PS Store, just bought Super Vegito cause I heard how great he is, tried a few missions with him, long story short I still suck at this game.

Ha! Yeah... parts of this game are great, parts no so much. However, since I haven't weighed in yet, this game has made me like DBZ fighting games again. I played the crap out of the Budokai series, but since then things have been just "meh" for me. Guess it's the inclusion of God Goku.

But like you I also purchased Vegetto as he's my all time favorite character. But since I had points burning a hole in my pocket, I got SS Bardock as well, and finally downloaded my Sage Goku. I had been having some real trouble with a couple of levels, basically because of using characters I don't particularly like using. The cool thing is, downloading those 3 allow you to use them on almost any mission. Needless to say I upgraded them as far as I could at this point... added in Majin Vegeta and my team became a fortress. I managed to get past levels with S and SS ranks, and unlocked a bunch of characters I had been having trouble getting. For the levels I can't use Majin Vegeta I just throw in an extra support and things seem to still work out.


All in all, I really like this game, not the best, not the worst.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by budokaifanatic007 » Tue Apr 01, 2014 11:29 pm

You think were gonna get an announcement of a game for 2015 since they have to make a game every year?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Dbzfan94 » Fri Apr 04, 2014 10:31 pm

I find it funny that people paid hundreds of dollars for the Vegito and/or SSJ Bardock code, and now they're 2.99 on the marketplace

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Kokos » Sun Apr 06, 2014 6:19 am

budokaifanatic007 wrote:You think were gonna get an announcement of a game for 2015 since they have to make a game every year?
I'm afraid my guess is as good as yours and anyone else's. It's hard to say, we have almost nothing to go on and randomly guessing is all that can be done. I guess we could try to read the financial reports or sales and form theories or conclusions out of them, but that's best taken with a grain of salt. Analyzing a business is not as easy as some people on the internet would like you to believe.

I guess what can be done, is wait and see what Japan Expo brings, coming in about three months. Dragon Ball games have been consistently presented there since 2011. 2011 had Dragon Ball: Ultimate Blast's first gameplay footage, 2012 had the unexpected reveal of Budokai HD Collection, 2013 had Battle of Z's first gameplay footage. 2014 will have...?
http://www.japan-expo.com/

I think Sparking HD Collection or specifically Sparking Meteor HD with some extras would fit rather well with that pattern. Also seems like a convenient thing to develop. Then again, there's not much clarity on the matter. I've heard people say many things without citing their source, such as license issues with Atari and the opposite, Tenkaichi HD actually being possible. That's not to mention the possibility of that information being outdated, if it was even true to begin with.
I do know that it has been stated by Bandai Namco on Facebook that they're not interesting in a new Sparking game, I've read it myself, but I can't find the source. That's the bad thing about Facebook: poor archives.
Of course, nothing is stopping the people behind the games from deviating from the pattern.

One could say that we're in a transitional period in gaming, where we have to move from the current generation to the new one and there are solid arguments for making both current-gen and next-gen games, maybe even cross-gen. Which makes guessing even harder, maybe only barely possible.
If there's nothing at Japan Expo, I'll just forget about possible new games altogether. Not necessarily because I don't believe in it, it's more that it'd be pointless to wait for a new game, because there are too many variables. It'll be announced when the people behind the games feel like it, when they think it's the right moment.
It won't be too problematic for me, there's plenty for me to do and learn in real-life.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Flame Dragon » Tue Apr 08, 2014 10:01 am

If Namco wants money, they just need to release Budokai Tenkaichi 3 HD with Online Support for a cheap price (max 40$) on PS3 and 360. They already gave BT3 online support on the Wii so it can be easily done with the PSN and Live.

It would be quickly developed with barely any effort at all and it would sell like hotcakes.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Taichi » Tue Apr 08, 2014 4:16 pm

I'd love to see BT3.

EDIT: sorry found the right thread to post this question.
Last edited by Taichi on Tue Apr 08, 2014 10:06 pm, edited 1 time in total.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Tue Apr 08, 2014 4:28 pm

Rukura wrote:At this point, people should just hold off on it until Namco releases the game with both characters for cheaper than the actual game is right now. Sure, you won't get the Naruto costume in that bundle, but that's up to everyone to decide if they really want it.
Dragon Ball Z: Battle of Gods - Game of the Year Edition :P

The way to get it cheap is waiting a year or more and then purchase the "DLC".
Flame Dragon wrote:If Namco wants money, they just need to release Budokai Tenkaichi 3 HD with Online Support for a cheap price (max 40$) on PS3 and 360. They already gave BT3 online support on the Wii so it can be easily done with the PSN and Live.

It would be quickly developed with barely any effort at all and it would sell like hotcakes.
Yeah the way to get customers attention is to go backwards rather than do something new by a quality developer (Dimps, NetherRealm Studios, Naughty Dog, HAL Laboratory, Rare, Double Helix Games, etc).

Namco Bandai probably doesn't realise it but more and more people are losing interest on Dragon Ball games in the western so if they don't bring out something new and fresh they might as well just let the Dragon Ball franchise die.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by JeffJarrett » Tue Apr 08, 2014 9:18 pm

Battle of Gods, Dragon Ball Minus, Majin Buu arc of Dragon Ball Kai, DBH's success, Dragon Ball Full Color, etc. They won't stop releasing DBZ games with this new attention the series is getting.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Wed Apr 09, 2014 4:13 am

JeffJarrett wrote:Battle of Gods, Dragon Ball Minus, Majin Buu arc of Dragon Ball Kai, DBH's success, Dragon Ball Full Color, etc. They won't stop releasing DBZ games with this new attention the series is getting.
None of that matters at all because what are we talking about here? Dragon Ball console games.

The last generation to have superb console DB games was the sixth and before that but the seventh? All the way downhill.

Namco Bandai doesn't know what to do with Dragon Ball for consoles so Shueisha or whoever's in charge in Japan should cut off Namco Bandai from letting them publish more games under one of their brands (Dragon Ball).

P.S.: Why would you bring all that up when you obviously know this is concerning console games? :|
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by JeffJarrett » Wed Apr 09, 2014 4:26 am

dbboxkaifan wrote:None of that matters at all because what are we talking about here? Dragon Ball console games.
dbboxkaifan wrote:Why would you bring all that up when you obviously know this is concerning console games? :|
Even if the consoles games suck, the series has enough exposure for them to keep producing games for it. If DB didn't receive any new content since 2010, yes they might have considered stopping producing video games based on it. But Namco Bandai won't stop produce games for a series that still sells, even if it's not their games that sell.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Wed Apr 09, 2014 4:42 pm

The sales for Dragon Ball console games have been bad and in contrast to this Namco Bandai has rebooted the series with Battle of Z but even then it's not the game that has made it shine.

If only they decided to hire a high quality developer for a DB fighting game would definitely change for the better but they won't. Cheapskates is what they are. :?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Flame Dragon » Thu Apr 10, 2014 4:59 am

They just need to make a GOOD fightning game. Something as deep as Mortal Kombat and Injustice. In fact, give it to Netherrealm Studios and i bet a wonderful game would come out.
If a great DBZ game with a lot of content and a balanced metagame would come out, the word would spread and it would sell greatly.

Also if it happened, the tournament scene would welcome the game very well, ensuring the game to be played and replayed for a few years (or more, look at Street Fighter!)
I know i would love to see a DBZ game at EVO or something, watching competitive matches on YouTube is always tons of fun.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by xmysticgohanx » Thu Apr 10, 2014 7:39 pm

Flame Dragon wrote:They just need to make a GOOD fightning game. Something as deep as Mortal Kombat and Injustice. In fact, give it to Netherrealm Studios and i bet a wonderful game would come out.
If a great DBZ game with a lot of content and a balanced metagame would come out, the word would spread and it would sell greatly.

Also if it happened, the tournament scene would welcome the game very well, ensuring the game to be played and replayed for a few years (or more, look at Street Fighter!)
I know i would love to see a DBZ game at EVO or something, watching competitive matches on YouTube is always tons of fun.
Is there a reason Budokai 3 isn't played?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Flame Dragon » Thu Apr 10, 2014 7:57 pm

xmysticgohanx wrote:
Flame Dragon wrote:They just need to make a GOOD fightning game. Something as deep as Mortal Kombat and Injustice. In fact, give it to Netherrealm Studios and i bet a wonderful game would come out.
If a great DBZ game with a lot of content and a balanced metagame would come out, the word would spread and it would sell greatly.

Also if it happened, the tournament scene would welcome the game very well, ensuring the game to be played and replayed for a few years (or more, look at Street Fighter!)
I know i would love to see a DBZ game at EVO or something, watching competitive matches on YouTube is always tons of fun.
Is there a reason Budokai 3 isn't played?
I don't remember the specifics, but i believe it's because the game is very old and so at the time it had a really small playerbase. Also games without online are less popular most of the times.
You can still find some old videos of the competitive scene tho.
http://youtu.be/EUIctIDWPkw

The game is pretty fun and rewarding, however if memory serves right there were some characters much more powerful than the rest of cast, with better cancels and even some infinites. This and the fact anime games are always understimated on the competitive scene for their bad history probably were the reasons the game didn't catch on as much as it could.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Super Sayian Prime » Mon Apr 28, 2014 11:02 am

As part of Sony's Golden Week sale you can get BoZ for $10 on Vita or $15 on PS3: http://blog.us.playstation.com/2014/04/ ... #sf2739777
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Mon Apr 28, 2014 2:31 pm

Super Saiyan Prime wrote:As part of Sony's Golden Week sale you can get BoZ for $10 on Vita or $15 on PS3: http://blog.us.playstation.com/2014/04/ ... #sf2739777
I just saw this and while the game for the US PS gamers is extremely affordable now I'm wondering if Namco Bandai's a bit desperate for the sales of Dragon Ball Z: Battle of Z to increase.

PlayStation Plus and the "free" games as well as these awesome discounts makes it worthwhile paying for it, if the consumer makes use of everything that the service has to offer.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by sangofe » Thu May 08, 2014 4:37 pm

dbboxkaifan wrote:
Super Saiyan Prime wrote:As part of Sony's Golden Week sale you can get BoZ for $10 on Vita or $15 on PS3: http://blog.us.playstation.com/2014/04/ ... #sf2739777
I just saw this and while the game for the US PS gamers is extremely affordable now I'm wondering if Namco Bandai's a bit desperate for the sales of Dragon Ball Z: Battle of Z to increase.

PlayStation Plus and the "free" games as well as these awesome discounts makes it worthwhile paying for it, if the consumer makes use of everything that the service has to offer.
This is the digital version only, right?

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Super Sayian Prime » Thu May 08, 2014 11:05 pm

Bandai Namco's fiscal report has gone live and reveals Battle of Z's shipment data:

Image
http://www.bandainamco.co.jp/files/E8A3 ... EFBC89.pdf

Do note that this number is shipped to retailers and not sold through to customers. Most publishers include sales through digital channels in these figures.

For comparison:
Dragon Ball Z: Ultimate Tenkaichi - 700k
Dragon Ball Z: Raging Blast 2 - 580k
Dragon Ball Z: Raging Blast - 700k
Dragon Ball Z: Burst Limit - 730k (Europe/Asia only)

I'd say that's a decent result given that this is an end of generation game that wasn't launched in the holiday season.
sangofe wrote:This is the digital version only, right?
Yes, but the sale has already ended.
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