"J-Stars Victory VS+" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by Kamiccolo9 » Fri Apr 11, 2014 9:31 pm

Kamiccolo9 wrote:
KentalSSJ6 wrote:I really, really hope Vegeta and Toguro have a special conversation regarding Toguro whole power percentage thing with his muscles.

Would love to see Vegeta chastise Toguro over it.
Shishio-"The flesh of the weak is food for the strong."
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Shishio-"Here." *Takes a chunk out of Goku's shoulder.*
I'm guessing my line didn't make it into the game? :|
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by theoriginalbilis » Wed Apr 16, 2014 9:35 pm

So... is anyone still playing this game? If so, what do you think?

Overall thoughts?

Does it hold up over long plays?

Is it a decent game for friends to play against one another?
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by VegettoEX » Wed Apr 16, 2014 9:37 pm

Yes yes yes yes yes and yes!

I'll have a lot more to say soon.
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by theoriginalbilis » Wed Apr 16, 2014 9:41 pm

VegettoEX wrote:Yes yes yes yes yes and yes!

I'll have a lot more to say soon.
Looking forward to it, Mike! I hope this game bucks the trend of Spike's DBZ games being too repetitive.
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by VegettoEX » Wed Apr 16, 2014 9:43 pm

Well, it is repetitive... but there's a ton of love in there and everyone plays so differently. Lots to enjoy.
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by Gyt Kaliba » Fri Apr 18, 2014 10:27 am

Well that definitely has me intrigued to hear final thoughts on the game. :mrgreen: Must. Get my own copy. Someday. Arrrgggghhhh.
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by DBZGTKOSDH » Fri Apr 18, 2014 11:16 am

I love the game, but I don't like how they handled Toriko. His moveset makes him look like this is Toriko before learning Food Honor (aka Toriko from the crossover, while he has gotten much stronger since then, and has more techniques), the only thing that makes him from not being that version of him is the number of Kugi Punches he can do. And he doesn't even display his Appetite Devil...
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Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by mikezilla2 » Sun Apr 20, 2014 1:36 pm

any DLC on the JP store ?

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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by AgitoZ » Sun Apr 20, 2014 2:03 pm

DBZGTKOSDH wrote:I love the game, but I don't like how they handled Toriko. His moveset makes him look like this is Toriko before learning Food Honor (aka Toriko from the crossover, while he has gotten much stronger since then, and has more techniques), the only thing that makes him from not being that version of him is the number of Kugi Punches he can do. And he doesn't even display his Appetite Devil...
Yeah, they seemed to pick and choose which incarnation of characters to add to the roster. While people like Luffy and Naruto have their most current designs and powers. Others like Gon or Bobobo lack later powers. I have to assume they went off from wherever the animated adaptations are.
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by SaiyanZ » Fri May 09, 2014 11:44 pm

Kamiccolo9 wrote:
Kamiccolo9 wrote:
KentalSSJ6 wrote:I really, really hope Vegeta and Toguro have a special conversation regarding Toguro whole power percentage thing with his muscles.

Would love to see Vegeta chastise Toguro over it.
Shishio-"The flesh of the weak is food for the strong."
Goku-"Wait, did you say food?!?! Where?!?!"
Shishio-"Here." *Takes a chunk out of Goku's shoulder.*
I'm guessing my line didn't make it into the game? :|
Would've liked for it to be Freeza and Toguro, with the whole 100% thing lol
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by theoriginalbilis » Sat May 10, 2014 12:21 am

Even though I've owned the game for well over a month, I actually got time to sit down and play it.

The game is great if you're any kind of Shonen Jump fan. Every character is fun to play as and everyone plays differently. The story mode is semi-repetitive in each "arc" of the adventure has the exact same structure (Go to this point on the map; fight dudes.), but luckily you don't have to play through the entire story mode to unlock characters.

Haven't tried online yet, but this makes a great party game with a bunch of friends who just want to pick up an easy-to-play (hard-to-master), frenetic, flashy fighting game.

And the lack of anime songs isn't a problem for me; I just load a bunch of mp3s off onto the PS3, and boom: instant anime soundtrack.

So far, nothing's pissed me off, so: 4 stars.
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by xmysticgohanx » Sat May 10, 2014 10:34 am

Is this game good for just a DB fan?
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by AgitoZ » Sat May 10, 2014 11:34 am

xmysticgohanx wrote:Is this game good for just a DB fan?
If it weren't for it being an import I would've said yes. DB gets a lot of love, but it does seem you'll get more out of the game if you like a few more series.
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by theoriginalbilis » Sat May 10, 2014 5:45 pm

The learning curve for the game isn't difficult at all. The controls are simple and easy to pull off. The language barrier doesn't really affect one's enjoyment of the gameplay IMO. Unless you're REALLY invested in what the lines of dialogue are between all these different characters.

But once you learn how to navigate the menus, it's a super straight-forward game.
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by songohan619 » Mon May 12, 2014 2:21 am

Does the game have local multiplater?
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by DarkPrince_92 » Tue May 13, 2014 9:43 pm

songohan619 wrote:Does the game have local multiplater?
Yeah. For the story mode and victory road mode as well.
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by songohan619 » Sat May 24, 2014 7:32 pm

So I got the game yesterday, and I`ve been playing it quite a lot!

Mini-review:

Info:
I ordered the regular PS3 edition of Amazon US. I don`t know any Japanese, so my experience was based on a mix of guessing, and the English translations found here: http://www.saiyanisland.com/tag/j-stars-victory-vs/

Gameplay:
The gameplay is really fun, and easy to learn! It`s not too shallow, but not intimidatingly deep. Anyone can try the game, and have fun. I`m not even close to being a pro, but I do enjoy playing, even if I lose! I played it with my cousin, and we had a blast! A RAGING blast.. ehe.. Anyhow!

Modes:
I didn`t really like the story and victory road modes, because of my limited understanding of Japanese, but I love picking different characters in the VS mode, and fight! Honing my abilities as a fighter is really fun, and the game makes it feel worth your time! I enjoyed putting in my own music as well, and it was very easy to do! And you can still unlock all the characters by just playing VS mode! You get points, which you use in the shop to buy characters!

Presentation:
The game looks wonderful! The graphics make all the characters look great, and the stages look spectacular! The sound effects sound great as well, and all the voice actors do a great job! The music is fitting, and the ability to create your own custom soundtrack is great!

Final Thoughts:
This game is great! The gameplay is fun, and the presentation is great! And even if you don`t like the "Story Mode" and "Victory Road", you can still have fun in the VS mode! I recommend it to everyone who likes any of the series included in the game!

Final Score:
8/10
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by songohan619 » Wed May 28, 2014 3:51 am

One quick question though! When you are getting hit by a combo, is there anything you can do to get away?
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by Hellspawn28 » Wed May 28, 2014 2:37 pm

You can do two players offline right? My best friend and I want to play the game with each other during the summer at home when she comes over.
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Re: J-Stars Victory Vs. (JUMP crossover game) for PS3/Vita

Post by El Diabeetus » Wed May 28, 2014 5:11 pm

You can, there's an option to do it. I'd test it myself to double check, but currently only have 1 controller.

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