"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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gotenx
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by gotenx » Sat Jun 14, 2014 4:00 pm

Can't believe Dimps is finally back. This will probably be the first DBZ game I've bought since Infinite Worlds. Glad to see Namco Bandai finally got their heads on straight and decided to put out a real game again. Too bad its not on the Wii U though. Guess I'm stuck with the PS3 version.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by dbboxkaifan » Sat Jun 14, 2014 4:06 pm

I'm really liking everything about Burst Limit Tw--- *cough* Xenoverse but the target aim feature, I really hope that it is optional and not always on because for a 1v1 battle it's unnecessary to have it visible.
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by budokaifanatic007 » Sat Jun 14, 2014 4:28 pm

dbboxkaifan wrote:I'm really liking everything about Burst Limit Tw--- *cough* Xenoverse but the target aim feature, I really hope that it is optional and not always on because for a 1v1 battle it's unnecessary to have it visible.
Lol If only this were a TRUE BL2 but I'm not complaining cause DBX looks awesome but I'm still disappointed.
Bring Back Budokai:https://www.change.org/en-CA/petitions/ ... it-2#intro
Tyestor wrote:How many dicks do I have to suck to get Dimps to make another 3D Budokai-esque game again? My patience is seriously starting to wear thin with these new DB games.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by SingleFringe&Sparks » Sat Jun 14, 2014 4:36 pm

AjayLikesGaming wrote: shitty slow mo.
Speaking of that, I actually cant tell how fast the game naturally is, the video plays were inconsistant. The Clip with Goku with Cell was really fast but his fight with Freeza seemed slower. Not to mention the direction of Cel-shading differs.
B wrote:It's so weird, and interesting, to see Super Saiyan 3 Goku running.
I thought the sonic-like arial flips looked a bit weird for him to do but, meh.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by dbboxkaifan » Sat Jun 14, 2014 6:45 pm

budokaifanatic007 wrote:Lol If only this were a TRUE BL2 but I'm not complaining cause DBX looks awesome but I'm still disappointed.
I'm not excited but I really want to play this game badly enough although it'll be on PS4 which I don't yet have one, and won't purchase for 360/PS3 because the game will probably be at its best on the current-gen consoles it'll be released for (PS4, XO).

Dimps' being the dev team which I trust with the gamin' stuff, I just hope that Bandai Namco won't try to go the cheap route and reuse the god damn same tracks they've been doing since 2012 (BHD, BoZ)! It's a brand spanking new game so give it brand new music, Bandai!

It'd be sweet if they'd include original tunes from the series like Dragon Ball: Origins had it but I won't expect that much from the international release of Xenoverse.
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Rukura » Sat Jun 14, 2014 7:27 pm

It seems we might actually, for once, be getting a game that recreates the feeling of the show without making it too shallow. I want the Kikuchi score in this.
Full checklist of all Xenoverse clothing pieces, accessories and Z-Souls (Many thanks to jrdemr for the Z-Souls sheet): https://www.dropbox.com/s/u8vxc8m0fehev ... .xlsx?dl=0

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by NitroEX » Sat Jun 14, 2014 7:47 pm

I'de personally like to see them return to the type of music in the older games like Final Bout and Ultimate Battle 22. Those games had really great memorable and varied tracks that still stick in my mind to this day. None of the newer games since the Budokai series have had any memorable tracks in comparison.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by TheAldella » Sat Jun 14, 2014 8:06 pm

NitroEX wrote:I'de personally like to see them return to the type of music in the older games like Final Bout and Ultimate Battle 22. Those games had really great memorable and varied tracks that still stick in my mind to this day. None of the newer games since the Budokai series have had any memorable tracks in comparison.
All the Yamamoto games seem to stick in my mind for at least a few months after getting into them.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by kidtrunksssj » Sat Jun 14, 2014 9:03 pm

Nice, Loving This New Title.
Last edited by kidtrunksssj on Sun Jun 15, 2014 12:47 am, edited 1 time in total.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by IGhostUlt » Sat Jun 14, 2014 9:21 pm

kidtrunksssj wrote:In This Video
http://www.youtube.com/watch?v=RRepcvPJ9sU

You can see a spaceship where goku, and vegeta are fighting in the bottom left, i think the red hair person is apart of the main story line.
You're really getting annoying showing us old news with your youtube channel, no matter how many times you have been warned about it.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by UltWarrior1 » Sat Jun 14, 2014 9:23 pm

E3 2014 Interview with Masayuki Hirano

https://www.youtube.com/watch?v=FpQgK0T3Ios

Lookin Cool.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Shinnin » Sat Jun 14, 2014 9:50 pm

If the game covers movies/OVAs, I'm hoping Tarble and Future Gohan show up.
kidtrunksssj wrote:In This Video
http://www.youtube.com/watch?v=RRepcvPJ9sU

You can see a spaceship where goku, and vegeta are fighting in the bottom left, i think the red hair person is apart of the main story line.
Stop trying to use the forums to advertise your channel. Not only is it annoying, it doesn't work.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by dariend777 » Sat Jun 14, 2014 10:13 pm

U guys think this game will have giant battles where u can actually play as the giant like in bt3? I think it could work.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Drev » Sat Jun 14, 2014 10:21 pm

Rukura wrote:
Luso Saiyan wrote:
Drev wrote:because 4 player support :wink:
That's why I specified 1v1 fights.
The reticle and hud don't disturb me that much, but I'm seriously hoping this isn't a 4 player game this time. I just want this to be a 1v1 fighting game that works.

If Bandai wants to release another 4 player game to consoles, they can port Zenkai Battle Royal (which has been proven to work, at arcades) and leave this one alone.
why can't it be a 1v1 that works also as 2v2, if u want to play 2v2 as well...
NitroEX wrote:I'de personally like to see them return to the type of music in the older games like Final Bout and Ultimate Battle 22. Those games had really great memorable and varied tracks that still stick in my mind to this day. None of the newer games since the Budokai series have had any memorable tracks in comparison.
THIS ONE was the only good one of those games:

https://www.youtube.com/watch?v=c9VWgJTK1pE

Hikari no will power. I also hope that original japanese music will be included in the japanese version of this game as well (like raging blast 2, boz etc)

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by CM101Play » Sat Jun 14, 2014 10:31 pm

UltWarrior1 wrote:E3 2014 Interview with Masayuki Hirano

https://www.youtube.com/watch?v=FpQgK0T3Ios

Lookin Cool.
Cliffs from anyone who can translate?

Edit: Nevermind, I'm dumb.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by SingleFringe&Sparks » Sat Jun 14, 2014 11:40 pm

That interview makes me tense. I'm really not liking the idea of the guy with the red hair being implied to be his own character. I'm going to be very disappointed if the storymode centers all around him and not Character Creation. If he is the story-instigator it only confuses me more why they couldn't just use Trunks or Time Patrol Trunks.
Last edited by SingleFringe&Sparks on Sun Jun 15, 2014 3:32 am, edited 1 time in total.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by TheGmGoken » Sat Jun 14, 2014 11:50 pm

I honestly think he will. But you can customize him and Xeno is his template name and you can change it. This is just an example of a combination you can do.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by SingleFringe&Sparks » Sun Jun 15, 2014 12:06 am

TheGmGoken wrote:I honestly think he will. But you can customize him and Xeno is his template name and you can change it. This is just an example of a combination you can do.
Someone needs to beg for character creation. That would solve all my worries regarding that. This guy just looks too generic to be a protagonist. Especially From Dimps.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by kidtrunksssj » Sun Jun 15, 2014 12:45 am

New Interview With Producer Masayuki Hirano of Dragonball Xenoverse.
https://www.youtube.com/watch?v=BYlglPi3XOM
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by budokaifanatic007 » Sun Jun 15, 2014 12:51 am

kidtrunksssj wrote:New Interview With Producer Masayuki Hirano of Dragonball Xenoverse.
https://www.youtube.com/watch?v=BYlglPi3XOM
It was already posted......as usual.
Bring Back Budokai:https://www.change.org/en-CA/petitions/ ... it-2#intro
Tyestor wrote:How many dicks do I have to suck to get Dimps to make another 3D Budokai-esque game again? My patience is seriously starting to wear thin with these new DB games.

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