I liked it because you could look for hidden interactions with characters depending on who you choose, and even activate special conversations when you lose a fight. Like Vegeta's Final explosion on Fat Buu, or in the time chamber trying to fight Buu before he absorbs Freeza or Cell is hard as hell. Thats what the RTS elements came in,Quebaz wrote:Gonna be the odd one here and say that I loved Budokai 2's story mode. Specially those special interactions the characters had (the ones where the character models appeared, the other ones are pretty lame). I actually wish it made a return, just at least make more sense (I mean, you can't play with Teen Gohan? BUT HE'S ONE OF THE MAIN HEROES!).
A lot of the storymode was made unpredictable and fun because of the secrets to find. The best pannel might be the Android saga with 18 and Vegeta/Krillin. They get the best dialogue.
The only problem I had was some oddities, like why you find Freeza on Earth before Namek and fight the ginyu force on a Dragonball stage.. what...? or Meeting Vegeta on Namek instead of On Earth. He should have been placed with Nappa and Raditz stage... and my least favourite stage was the last one where Kid Buu was isolated in one spot and the stage is filled with Saibamen and Cell Jrs.









