"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by CM101Play » Sat Jun 21, 2014 10:33 pm

What does everyone think we see at the Japan Expo?

I can't imagine we'd be told the complete roster, but I'm at least hoping they explain story mode and tell us if we're getting CaC.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Careless Saiyajin » Sat Jun 21, 2014 11:00 pm

CM101Play wrote:What does everyone think we see at the Japan Expo?

I can't imagine we'd be told the complete roster, but I'm at least hoping they explain story mode and tell us if we're getting CaC.
Possibly further representation of the gameplay mechanics and a surprise or 2 about how there is a semi open world or more then 1v1 but actual multiplayer beyond that. Maybe they release a secret or 2 they have under their sleeve like that. Or at the very least more in game videos and screenshots which may or may not reveal a few more characters.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by SingleFringe&Sparks » Sun Jun 22, 2014 1:32 am

hulkty wrote:How are there still people that don't know he's a custom character?
Because of the vagueness still applied to the representation of this character, it hasnt been suggested character creation is featured officially yet. They also market this guy as if he actually is his own character and lean toward the implication rather than them straight out saying you can make your own character as UT did before they shown it.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Zenkai » Sun Jun 22, 2014 1:47 am

dbboxkaifan wrote:
Zenkashuu wrote:More info here (Wii U, PSVITA, PC) : http://www.hardcoregamer.com/2014/06/19 ... rse/90243/
Thanks for this.

I guess that Wii U for them was underpowered as even the exclusive games for the console seem to have reached its full graphical potential, although there's still some believers that think Zelda 2015 is going to make it look any different. Sonic Lost World, Zelda Wind Waker HD, Mario 3D World and Mario Kart 8 are all games which show what the system is graphically capable of and that's proof enough, it's visible that they tried to give the gamers the best visuals possible with what they were working.
I find this to be nonsense:

"On the Wii U, they mentioned that they liked the platform a lot. However, they conceded that for the type of game they want to make, the Wii U just doesn’t meet the criteria."

What do they mean that it doesn't meet the criteria? The Wii U is more powerful than the PS3 and X360, and the game is coming to those systems. Just put the PS3 version on the Wii U and use the gamepad just for off-TV play, and I'd be happy.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by ArchedThunder » Sun Jun 22, 2014 1:54 am

Zenkai wrote:
dbboxkaifan wrote:
Zenkashuu wrote:More info here (Wii U, PSVITA, PC) : http://www.hardcoregamer.com/2014/06/19 ... rse/90243/
Thanks for this.

I guess that Wii U for them was underpowered as even the exclusive games for the console seem to have reached its full graphical potential, although there's still some believers that think Zelda 2015 is going to make it look any different. Sonic Lost World, Zelda Wind Waker HD, Mario 3D World and Mario Kart 8 are all games which show what the system is graphically capable of and that's proof enough, it's visible that they tried to give the gamers the best visuals possible with what they were working.
I find this to be nonsense:

"On the Wii U, they mentioned that they liked the platform a lot. However, they conceded that for the type of game they want to make, the Wii U just doesn’t meet the criteria."

What do they mean that it doesn't meet the criteria? The Wii U is more powerful than the PS3 and X360, and the game is coming to those systems. Just put the PS3 version on the Wii U and use the gamepad just for off-TV play, and I'd be happy.
What they mean is that not many people would buy it on Wii U and they are probably right.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Zenkai » Sun Jun 22, 2014 2:03 am

ArchedThunder wrote: What they mean is that not many people would buy it on Wii U and they are probably right.
The Wii U is doing a lot better in Japan than the PS4, and the XB1 probably won't do well in Japan at all, as the X360 sold rather poorly in that region. I would think that a Wii U version would do well in Japan at least. Isn't Dimps Japanese?

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Hellspawn28 » Sun Jun 22, 2014 2:14 am

These games are mainly market to the people in North America and Europe. The Japanese are the main target audience, but these games do have a overseas mindset. Going by Dragon Ball's track record on Nintendo consoles, I don't think XV will sell well on the Wii U. Budokai 2 sold poorly enough that Budokai 3 never got ported to the Gamecube and the Dragon Ball adventure game on the Wii bombed.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by ArchedThunder » Sun Jun 22, 2014 2:24 am

Zenkai wrote:
ArchedThunder wrote: What they mean is that not many people would buy it on Wii U and they are probably right.
The Wii U is doing a lot better in Japan than the PS4, and the XB1 probably won't do well in Japan at all, as the X360 sold rather poorly in that region. I would think that a Wii U version would do well in Japan at least. Isn't Dimps Japanese?
It probably wouldn't sell well on Wii U in Japan.
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Just like in the west people buy Nintendo consoles for exclusives, not multi-platform titles.

Also the Wii U isn't doing a lot better than the PS4 in Japan, it's doing slightly better and the Wii U just had a big game launch while the PS4 is going to be dry on big releases in Japan for awhile. The console market in Japan is pretty much dead with the exception of a few high profile releases here and there. They are likely expecting the PS3 version to be the only "great" selling version in Japan and the PS4 and Xbone versions to be the best selling in the west and be where they really make their money.
It also might end up being a Metal Gear Solid V Ground Zeroes situation where at launch they sell very similarly in Japan but the PS3 version has better legs. Though it should be said that the Media Create numbers show that cross gen PS4 titles are starting to have better legs than the PS3 versions, but that could just be because the only cross gen titles released in Japan recently are western games.
A Wii U version would cost more than it's worth, they are already shipping on 4 consoles.
Hellspawn28 wrote:These games are mainly market to the people in North America and Europe. The Japanese are the main target audience, but these games do have a overseas mindset. Going by Dragon Ball's track record on Nintendo consoles, I don't think XV will sell well on the Wii U. Budokai 2 sold poorly enough that Budokai 3 never got ported to the Gamecube and the Dragon Ball adventure game on the Wii bombed.
There is also that. The only Dragon Ball games that sell well on Nintendo platforms are handheld titles.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by DBZGTKOSDH » Sun Jun 22, 2014 4:59 am

Saiga wrote:What's the idea with spamming Gohan's hairstyle for "new" characters? First Tarble, than Bandai, now this mysterious youth.
Bandai?
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Saiga » Sun Jun 22, 2014 5:14 am

DBZGTKOSDH wrote:
Saiga wrote:What's the idea with spamming Gohan's hairstyle for "new" characters? First Tarble, than Bandai, now this mysterious youth.
Bandai?
That was the name they put in for UT's custom character when they created one for promotional stuff.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by dbboxkaifan » Sun Jun 22, 2014 9:43 am

Aside from the technical side it's possible that it could've worked on the Wii U but then seeing how the sales generally are for non-Nintendo franchises it's not that profitable, Mario Kart 8 made $1.2m whereas Wonderful 101 (by Platinum Games) while a spectacular game didn't achieve very much with its sales.

It'd have been nice to have it on Wii U for the Off-TV play, Miiverse Dragon Ball community and free online play but hey, ultimately PS4's the ideal choice for Dragon Ball: Xenoverse without a doubt! :)
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Drev » Sun Jun 22, 2014 11:14 am

you can't make a game for 1000 consoles, you have to choose (if your name is not Ubisoft xD). And they choose ps3/ps4 and xbox 360/one, that's it. Someone suggested PC? Hahahaha omg seriously? It would sell even fewer copies than wii u (piracy, remember?)

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by dbboxkaifan » Sun Jun 22, 2014 11:21 am

Drev wrote:you can't make a game for 1000 consoles, you have to choose (if your name is not Ubisoft xD). And they choose ps3/ps4 and xbox 360/one, that's it. Someone suggested PC? Hahahaha omg seriously? It would sell even fewer copies than wii u (piracy, remember?)
Most of the Dragon Ball fanbase but once they'd start building it up it would have a much better community as there's Steam who have their benefits for PC gamers and really with the Steam sales you're going to bring up piracy? Not only that, but the graphics could also be maxxed out to the highest possible making it even more stunningly awesome looking.

Xbox 360 and PS3 have been hacked for ages now and there's plenty of people who play pirated games on them but yet you just think PC is the one? This is what I'd expect from a YouTube user but not here. :|
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Ajay » Sun Jun 22, 2014 11:34 am

Drev wrote: Someone suggested PC? Hahahaha omg seriously? It would sell even fewer copies than wii u (piracy, remember?)
This is a joke, right?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by TheGameTagerZ » Sun Jun 22, 2014 12:20 pm

Drev wrote:you can't make a game for 1000 consoles, you have to choose (if your name is not Ubisoft xD). And they choose ps3/ps4 and xbox 360/one, that's it. Someone suggested PC? Hahahaha omg seriously? It would sell even fewer copies than wii u (piracy, remember?)
The Xbox 360 pretty much has the piracy game on lock. Your point?

If they really wanted to prevent piracy then they would of considered next gen only. Xbox 360's and PS3's have been hacked ages ago. Namco has been experimenting with PC for a while now. Naruto Storm is going to have its second PC game in September.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Drev » Sun Jun 22, 2014 12:47 pm

TheGameTagerZ wrote:
Drev wrote:you can't make a game for 1000 consoles, you have to choose (if your name is not Ubisoft xD). And they choose ps3/ps4 and xbox 360/one, that's it. Someone suggested PC? Hahahaha omg seriously? It would sell even fewer copies than wii u (piracy, remember?)
The Xbox 360 pretty much has the piracy game on lock. Your point?

If they really wanted to prevent piracy then they would of considered next gen only. Xbox 360's and PS3's have been hacked ages ago. Namco has been experimenting with PC for a while now. Naruto Storm is going to have its second PC game in September.
guess why gta 5 on pc didn't come, guess why they have to wait a year to have it. Piracy. Of course, ps3 and 360 could be pirated as well, but they are not "already pirated" like pc, they need specific firmware/models to do that, and also it's not that easy to do, you can brick them if you don't have experience. PC is already ready for pirated games, and that's why games like super street fighter 4 sold so poorely on pc -> lot of copies were downloaded illegally. On console it was a good success, strange uh?

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Ajay » Sun Jun 22, 2014 1:13 pm

Drev wrote:
TheGameTagerZ wrote:
Drev wrote:you can't make a game for 1000 consoles, you have to choose (if your name is not Ubisoft xD). And they choose ps3/ps4 and xbox 360/one, that's it. Someone suggested PC? Hahahaha omg seriously? It would sell even fewer copies than wii u (piracy, remember?)
The Xbox 360 pretty much has the piracy game on lock. Your point?

If they really wanted to prevent piracy then they would of considered next gen only. Xbox 360's and PS3's have been hacked ages ago. Namco has been experimenting with PC for a while now. Naruto Storm is going to have its second PC game in September.
guess why gta 5 on pc didn't come, guess why they have to wait a year to have it. Piracy. Of course, ps3 and 360 could be pirated as well, but they are not "already pirated" like pc, they need specific firmware/models to do that, and also it's not that easy to do, you can brick them if you don't have experience. PC is already ready for pirated games, and that's why games like super street fighter 4 sold so poorely on pc -> lot of copies were downloaded illegally. On console it was a good success, strange uh?
You have absolutely no idea what you're talking about. Literally, you could not be more uninformed.

GTAV was delayed on PC to have it coincide with the next gen releases. You're pulling 'facts' out your ass to defend a totally asinine and incorrect point.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Flame Dragon » Sun Jun 22, 2014 1:14 pm

Drev wrote:
TheGameTagerZ wrote:
Drev wrote:you can't make a game for 1000 consoles, you have to choose (if your name is not Ubisoft xD). And they choose ps3/ps4 and xbox 360/one, that's it. Someone suggested PC? Hahahaha omg seriously? It would sell even fewer copies than wii u (piracy, remember?)
The Xbox 360 pretty much has the piracy game on lock. Your point?

If they really wanted to prevent piracy then they would of considered next gen only. Xbox 360's and PS3's have been hacked ages ago. Namco has been experimenting with PC for a while now. Naruto Storm is going to have its second PC game in September.
guess why gta 5 on pc didn't come, guess why they have to wait a year to have it. Piracy. Of course, ps3 and 360 could be pirated as well, but they are not "already pirated" like pc, they need specific firmware/models to do that, and also it's not that easy to do, you can brick them if you don't have experience. PC is already ready for pirated games, and that's why games like super street fighter 4 sold so poorely on pc -> lot of copies were downloaded illegally. On console it was a good success, strange uh?
Actually, they probably held back GTA V for PC so they could sell more PS3 and 360 copies.
People will probably buy it again for PC for modding purposes, and since it's coming out for PS4 and One too, the PC version will surely have the updated visuals of those versions.

The modding community is extremely strong on PC, even those that bought the PS3/360 versions will flock to buy the PC version just for mods, it's basically double money/sales for Rockstar.

Just smart marketing, piracy is not really that big of a problem.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Hellspawn28 » Sun Jun 22, 2014 1:36 pm

The game would be nice if it came out on steam since we can make awesome mods and maybe make our own AF/Heroes game. Console games tend to sell better over PC games because consoles are easier for the causal buyer and don't have the same level of of computer specs to play PC games at the same level. I remember people were bitching about Battlefield 2142 being PC only since most of the people that wanted to get it couldn't since they didn't have the PC to run it.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Drev » Sun Jun 22, 2014 1:49 pm

Flame Dragon wrote:
Actually, they probably held back GTA V for PC so they could sell more PS3 and 360 copies.
People will probably buy it again for PC for modding purposes, and since it's coming out for PS4 and One too, the PC version will surely have the updated visuals of those versions.

The modding community is extremely strong on PC, even those that bought the PS3/360 versions will flock to buy the PC version just for mods, it's basically double money/sales for Rockstar.

Just smart marketing, piracy is not really that big of a problem.
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