"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by DBZGTKOSDH » Tue Aug 19, 2014 9:41 am

TheDevilsCorpse wrote:Also, I'm sure we'll get Majin customization and probably Namekian too (this is the only one I'd be kinda worried about with some of them looking sooooo odd). Anyway he also sent me an image of the Namekian and Male Majn "hair" customization options from the DBO guides. So these are probably what we'll see for them, and maybe more.

Image
Wait... not all of these were in the game, eh?
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Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Zenkashuu » Tue Aug 19, 2014 9:50 am

Some new info about CaC and gameplay.
soure: http://www.meristation.com/xbox-one/dra ... 90/2001558

I have no idea about the site, if is legit or not. So take it with a grain of salt.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by enjyu123 » Tue Aug 19, 2014 10:22 am

Sorry, but I don't understand what that means, if someone could explain to me if it is bad or good news. For the most part I don't believe this since Dimps clearly wanted to keep the including of GT a secret and over here it says fight from the arrival of raditz to the destruction of buu. :wtf:
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by budokaifanatic007 » Tue Aug 19, 2014 10:33 am

enjyu123 wrote:Sorry, but I don't understand what that means, if someone could explain to me if it is bad or good news. For the most part I don't believe this since Dimps clearly wanted to keep the including of GT a secret and over here it says fight from the arrival of raditz to the destruction of buu. :wtf:
How do you know they wanted to keep GT a secret?? :o
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Jaruka » Tue Aug 19, 2014 10:36 am

Zenkashuu wrote:Some new info about CaC and gameplay.

soure: http://www.meristation.com/xbox-one/dra ... 90/2001558

I have no idea about the site, if is legit or not. So take it with a grain of salt.
The website is legitimate, they're well recognised in Europe.

That being said their criticisms seem to stem from the fact that Dimps hasn't made it as complicated as Street Fighter. I also am not quite sure of their criticism that it feels like 'Ultimate Tenkaichi' because specials are mapped to buttons similar to almost every game we've had whereas if one of us compared it to Ultimate Tenkaichi then we would be talking about the rock, paper, scissors gameplay, the restricted combo system and the two different 'play modes'.

Interesting that they mentioned that, as a Namekian, you can choose to have longer arms but it would make you slower, it seems like the system could be quite deep.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by enjyu123 » Tue Aug 19, 2014 10:37 am

They said in treevax's interview that they can't reveal that at the moment when they were asked if their is GT. Also that character at the back looks like froze from Dragonball Heroes.
"There are many types of monsters that scare me: Monsters who cause troubles without showing themselves, monsters who abduct children, monsters who devour dreams, monsters who suck blood… and then, monsters who tell nothing but lies. Lying monsters are a real nuisance: They are much more cunning than others: They pose as humans even though they have no understanding of the human heart; they eat even though they’ve never experienced hunger; they study even though they have no interest in academics; they seek friendship even though they do not know how to love. If I were to encounter such monsters, I would likely be eaten by them… because in truth, I am that monster."
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by dbgtFO » Tue Aug 19, 2014 10:58 am

Zenkashuu wrote:A new character in the left side, no? May I see things... :D
That guy in the bottom left corner? I would say it looks like a member of Freeza's race(Froze from Heroes perhaps?).

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by omegalucas » Tue Aug 19, 2014 11:02 am

It's probably another created character... I mean we have Player Boo talking to the Original Mistery Guy from the Future... after all that city is a hub world connecting the various players through the internet.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Gyt Kaliba » Tue Aug 19, 2014 11:09 am

I realize that if they don't give us insane options like that, that there's not nearly as much customization that could be done to Namekians as there can be for the other races...but those other looks from DBO have always looked really, really bizarre to me. :lol:

And not to speculate too much, but let's see here...we know for sure we'll be getting Saiyans (probably more or less Humans via this one too), Namekians, and Majins, the three races from DBO. And the way a previous thing was worded made it sound like we'll probably be seeing more races too, right? Heroes at least has Androids (both the 16/17/18/19/20 and Cell varieties), and Freeza's race...is that about all we've had before in terms of playable races, or am I forgetting something?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by enjyu123 » Tue Aug 19, 2014 11:19 am

Hmm and we could have a kakaishin race based on the mystery character we saw that looked like whiss, and this last one is my wishful thinking but if we had Gt we could have a dragon race. :D
"There are many types of monsters that scare me: Monsters who cause troubles without showing themselves, monsters who abduct children, monsters who devour dreams, monsters who suck blood… and then, monsters who tell nothing but lies. Lying monsters are a real nuisance: They are much more cunning than others: They pose as humans even though they have no understanding of the human heart; they eat even though they’ve never experienced hunger; they study even though they have no interest in academics; they seek friendship even though they do not know how to love. If I were to encounter such monsters, I would likely be eaten by them… because in truth, I am that monster."
L (Death Note)

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Big Momma » Tue Aug 19, 2014 11:34 am

omegalucas wrote:It's probably another created character... I mean we Player Boo talking to the Original Mistery Guy from the Future... after all that city is a hub world connecting the various players through the internet.

I noticed that, too...perhaps we'll be able to interact with other players' characters online? In a way that isn't just fighting?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by DonieZ » Tue Aug 19, 2014 12:40 pm

miguelnuva1 wrote:
budokaifanatic007 wrote:I think Xenoverse is gonna be B3 and Bt3 tier.
I hope it's the B3, BT3 killer.
I second that.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Shinnin » Tue Aug 19, 2014 1:54 pm

Zenkashuu wrote:Some new info about CaC and gameplay.

source: http://www.meristation.com/xbox-one/dra ... 90/2001558

I have no idea about the site, if is legit or not. So take it with a grain of salt.

So, in short, they expected Xenoverse to play like Street Fighter IV because Dimps co-developed it and they're upset that it doesn't.

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Post by dbboxkaifan » Tue Aug 19, 2014 2:03 pm

For the theme song it'd be nice if they included the original Heroes' theme song or Online's theme as this feels like part of either series.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Dicrypter » Tue Aug 19, 2014 2:35 pm

The game have some release date all ready?
I saw today in a store the pre order of the game and they have the release date somewhere in 2014

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Post by Ryuman » Tue Aug 19, 2014 3:02 pm

dbboxkaifan wrote:For the theme song it'd be nice if they included the original Heroes' theme song or Online's theme as this feels like part of either series.
I don't see why they'd reuse one of them, but it would be cool if Tanimoto did the theme. Would be nice to see Kageyama do a new song though...

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by dbboxkaifan » Tue Aug 19, 2014 3:15 pm

CLHCL was used in UB and BoZ and CLHCL is a theme song over 20 years plus old so I don't see why they couldn't use Heroes (1st theme song) for it, heck, I'd love if they did!
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Ryuman » Tue Aug 19, 2014 3:50 pm

dbboxkaifan wrote:CLHCL was used in UB and BoZ and CLHCL is a theme song over 20 years plus old so I don't see why they couldn't use Heroes (1st theme song) for it, heck, I'd love if they did!
Yeah, but I don't feel like a former theme famously made for the show really equates to a song made for another video game. I mean, the name of the game is even central to the lyrics.
Sorry to be a party pooper. I just don't see it, is all.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by TheDevilsCorpse » Tue Aug 19, 2014 3:52 pm

The "Dragon Ball Heroes" portions of the lyrics would be really off-putting as the main theme for Xenoverse. That said, I really wouldn't mind if they were in the game as regular BGMs or whatever. If we don't get an original theme though, I would be okay with a remix of the Base of Tenka'ichi opening from DBO (with lyrics this time).
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Post by SingleFringe&Sparks » Tue Aug 19, 2014 4:17 pm

Shinnin wrote:So, in short, they expected Xenoverse to play like Street Fighter IV because Dimps co-developed it and they're upset that it doesn't.
So their objective verdict is that the game sucks because it doesnt copy + paste SF's formula? Yeah, I'm skeptical of this article. A lot of it sounds bias. DBZ has never preformed like SF, there is no reason to compare it to it just because SF holds the monopoly. It isnt the concept behind this game.

". In the demo they put us, the characters had free movement mapping style Tenkaichi , and although there was evasive moves such as dodging bullets, teleport, etc., the game looks even guided that Ultimate Tenkaichi . That is, when we make a special attack, a dialog is displayed with four options and each move is assigned to a button"
They're comparing the action display to Ultimate Tenkaichi's (Defence, Evade, Counter) thing? C'mon.

" What does this mean? A Kame launches with R2 + Triangle, without further complications."
Considering all DBZ games have been set up like that since Budokai 1 I have no clue why they assume that this game would become SF to appeal to their inability to play a fighting game any other way. I dont see why they should make the gameplay play more complicated just to pretend depth exists. :roll: DBZ games need to have a balanced manuver system and smooth fluidity. Not convoluted button imputs to do simple things. That is not depth. Burst limit could have been a competitive game if its ki system was fixed up, but because it doesnt have a semi-circle in its commands, they wont touch it. :problem:
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