"Dragon Ball XENOVERSE" Official Discussion Thread

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Doctor. » Mon Sep 01, 2014 2:52 pm

Quebaz wrote:https://twitter.com/yoshi_onochin/statu ... 5045381120

And that my friends, is the reason Xenoverse isn't a Budokai title, its team is working with Capcom yet again.
I don't know if that's good or bad.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Quebaz » Mon Sep 01, 2014 2:54 pm

Doctor. wrote:
Quebaz wrote:https://twitter.com/yoshi_onochin/statu ... 5045381120

And that my friends, is the reason Xenoverse isn't a Budokai title, its team is working with Capcom yet again.
I don't know if that's good or bad.
Ultra Street fighter IV Turbo confirmed.

This probably confirms that it's the Saint Seiya: Brave Soldiers team working on XV (like Super Saiyan Prime previously pointed out back when the game was announced) and that we shoudn't be expecting Budokai-cancels or anything of the sort in this.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by goku the krump dancer » Mon Sep 01, 2014 3:04 pm

Were the Saint Seiya games any good?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by EA575 » Mon Sep 01, 2014 3:26 pm

I've heard Brave Soldiers was disappointing.
Dammit, Capcom. Why are you keeping the better Dimps staff to yourselves? :x
I am, however, excited to see what fighting game they're going to make. Will it be announced at TGS, or is that too early?

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Shinnin » Mon Sep 01, 2014 3:48 pm

EA575 wrote:I've heard Brave Soldiers was disappointing.
Dammit, Capcom. Why are you keeping the better Dimps staff to yourselves? :x
I am, however, excited to see what fighting game they're going to make. Will it be announced at TGS, or is that too early?
I don't think Brave Soldiers was all that bad. IMO it was better than the Storm games.

The Capcom X Dimps game may be Street Fighter V though.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by EA575 » Mon Sep 01, 2014 3:50 pm

Shinnin wrote:
EA575 wrote:I've heard Brave Soldiers was disappointing.
Dammit, Capcom. Why are you keeping the better Dimps staff to yourselves? :x
I am, however, excited to see what fighting game they're going to make. Will it be announced at TGS, or is that too early?
I don't think Brave Soldiers was all that bad. IMO it was better than the Storm games.

The Capcom X Dimps game may be Street Fighter V though.
I haven't played Brave Soldiers myself, but that's what I heard from the Saint Seiya fans I've talked with. I haven't heard anything positive about the game :/
Capcom has stated that Street Fighter V won't be coming for a long time: http://www.gamespot.com/articles/no-str ... 0-6412556/ If it was Street Fighter V, then it's too early to announce that they're making a fighting game together again.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by budokaifanatic007 » Mon Sep 01, 2014 3:54 pm

MAYBE its a Capcom X Dimps DBZ game?? i know this sounds so far fetched lol but its just a thought :)
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Quebaz » Mon Sep 01, 2014 4:01 pm

budokaifanatic007 wrote:MAYBE its a Capcom X Dimps DBZ game?? i know this sounds so far fetched lol but its just a thought :)
Don't count on it, at all. It's probably Street Fighter V or a new/different IP.

As for Brave Soldiers, IMO its gameplay is more enjoyable than Storm, altough the barebones Story mode and lack of modes were disapointing. Most fans were expecting a Senki 2 maybe that's why they didn't like the game.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Shinnin » Mon Sep 01, 2014 4:06 pm

Maybe it's because I didn't play it as a Saint Seiya fan, since I knew little to nothing about the series until I bought Sanctuary Battle about 3 months ago. I really enjoyed Brave Soldiers aside from the story mode presentation—pressing X through three arcs of images and text is a HORRIBLE thing.

budokaifanatic007 wrote:MAYBE its a Capcom X Dimps DBZ game?? i know this sounds so far fetched lol but its just a thought :)
Maybe it's Hyper DBZ. I'm hoping it's something brand new though.
Quebaz wrote:
budokaifanatic007 wrote:As for Brave Soldiers, IMO its gameplay is more enjoyable than Storm, altough the barebones Story mode and lack of modes were disapointing. Most fans were expecting a Senki 2 maybe that's why they didn't like the game.
I wonder if Dimps would consider going back to Saint Seiya after Xenoverse and putting the two styles together.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by goku the krump dancer » Mon Sep 01, 2014 4:20 pm

Quebaz wrote:
budokaifanatic007 wrote:MAYBE its a Capcom X Dimps DBZ game?? i know this sounds so far fetched lol but its just a thought :)
Don't count on it, at all. It's probably Street Fighter V or a new/different IP.

As for Brave Soldiers, IMO its gameplay is more enjoyable than Storm, altough the barebones Story mode and lack of modes were disapointing. Most fans were expecting a Senki 2 maybe that's why they didn't like the game.
Well as long as the game play is at the very least better than Ninja Shit Storm, we should be fine. I mean decent gameplay plus extensive character creator, plus new story line should make for a pretty solid DBZ game.

I wonder if this "Senki" is to Saint Seiya fans as Budokai is to some DBZ fans.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Quebaz » Mon Sep 01, 2014 4:24 pm

goku the krump dancer wrote:
Quebaz wrote:
budokaifanatic007 wrote:MAYBE its a Capcom X Dimps DBZ game?? i know this sounds so far fetched lol but its just a thought :)
Don't count on it, at all. It's probably Street Fighter V or a new/different IP.

As for Brave Soldiers, IMO its gameplay is more enjoyable than Storm, altough the barebones Story mode and lack of modes were disapointing. Most fans were expecting a Senki 2 maybe that's why they didn't like the game.
Well as long as the game play is at the very least better than Ninja Shit Storm, we should be fine. I mean decent gameplay plus extensive character creator, plus new story line should make for a pretty solid DBZ game.

I wonder if this "Senki" is to Saint Seiya fans as Budokai is to some DBZ fans.
Senki is the equivalent of Distany Warriors to Saint Seiya, fans were expecting it because that was what was released before Brave Soldiers (there's also the PS2 games that are also made by Dimps and in a more similar style to the Budokai games and they are hold in high regard as well).
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by FlpShimizu » Mon Sep 01, 2014 4:37 pm

Brave Soldiers had decent gameplay. It really wasn't Budokai level in terms of depht but didn't leave a bad taste in my mouth like Senki. The animations were fluid and the characters made for that game (most of them were used again from Senki) had pretty textures and their Ultimate Attacks were gorgeous, but the best aspect of the game for me was that they paid attention to detail, so we can expect good fanservice from them.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by SingleFringe&Sparks » Mon Sep 01, 2014 5:59 pm

TheGameTagerZ wrote:When I spoke to Namco last month at the NYC Press Event I asked them if Xenoverse was a Namco decision or a Dimps decision and they told me Dimps was the one who presented them this idea.

They just fund their projects from what I understand. I also mentioned that Budokai needs to come back and they were on the same boat. I guess it just depends on if Dimps hears voices (which is hard because it usually gets drowned out by Tenkaichi fans)

Lastly, they were very impressed with that Dragon Ball Mugen game reaching over a million views so there's some hope.

If Dimps ever comes to comic con I could probably ask these questions (since I'm under press) but to my knowledge they never been to NY Comic Con before. I only met the CC2 President and Hideo Baba (Tales Guy) goes every year.
Well that energizes me, we need to establish a Budokai community and get a voice to speak for us at Namco Interviews. We cant have them think that there isnt any interest in Budokai just because Treevax doesnt want it. As I see it, they arent getting enough demand to prioritize it. At any opportunity, just throw it out there. Don't let them avoid it.
goku the krump dancer wrote:With the overall concept that Xenoverse offers I can't really see it working all that well 2D.5 style of play like what Dimps' games are known for having. At lest with the actually fighting anyway.
Why not? MK Deception & Armageddon established that you can give a 2D fighter a 3D storymode. Soul calibur established you can have a character creation mode in a 2D fighter.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Quebaz » Mon Sep 01, 2014 7:21 pm

SingleFringe&Sparks wrote:
goku the krump dancer wrote:With the overall concept that Xenoverse offers I can't really see it working all that well 2D.5 style of play like what Dimps' games are known for having. At lest with the actually fighting anyway.
Why not? MK Deception & Armageddon established that you can give a 2D fighter a 3D storymode. Soul calibur established you can have a character creation mode in a 2D fighter.
2d fighters normally don't have 2v2 gameplay. (Unless it's a clusterfuck like Mugen or Street Fighter X Tekken).
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by SingleFringe&Sparks » Mon Sep 01, 2014 8:43 pm

Quebaz wrote:
SingleFringe&Sparks wrote:
goku the krump dancer wrote:With the overall concept that Xenoverse offers I can't really see it working all that well 2D.5 style of play like what Dimps' games are known for having. At lest with the actually fighting anyway.
Why not? MK Deception & Armageddon established that you can give a 2D fighter a 3D storymode. Soul calibur established you can have a character creation mode in a 2D fighter.
2d fighters normally don't have 2v2 gameplay. (Unless it's a clusterfuck like Mugen or Street Fighter X Tekken).
Well that specifically is another thing, but of all features thats the absolute least of the most necessary ones. Xenvoverse could easily work as a 2.5 D game with everything else considered.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by budokaifanatic007 » Tue Sep 02, 2014 12:00 am

I've hea a rumor that the guy who made that post on Twitter doesn't even work for Capcom anymore(is this true ?) So let's hope for the best. On another note I think Treevax doesn't ask questions about Budokai ibecause of his personal dislike of the game. TheGameTagerZ could be our hope to spread the word to BN about Budokai. A new Budokai 4 on PS4 sure sounds good.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by goku the krump dancer » Tue Sep 02, 2014 12:28 am

SingleFringe&Sparks wrote:
Quebaz wrote:
SingleFringe&Sparks wrote: Why not? MK Deception & Armageddon established that you can give a 2D fighter a 3D storymode. Soul calibur established you can have a character creation mode in a 2D fighter.
2d fighters normally don't have 2v2 gameplay. (Unless it's a clusterfuck like Mugen or Street Fighter X Tekken).
Well that specifically is another thing, but of all features thats the absolute least of the most necessary ones. Xenvoverse could easily work as a 2.5 D game with everything else considered.
Quebaz pretty much hit what I was getting at. When I said "overall concept" I was referring to the whole "Create a character so you can go help Goku fight". We're jumping in already established fights as team mates. Now imagine Goku, Created Character, Vegeta and Nappa all on screen at the same time "Budokai"... That's a heck of a lot going on in such a small area.

Konquest worked in Deception and Armageddon because those mode told a brand new story with just one character acting alone. And even then compared to the overall meat if the game, they were just extended mini games.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Haseowolf » Tue Sep 02, 2014 1:32 am

budokaifanatic007 wrote:I've hea a rumor that the guy who made that post on Twitter doesn't even work for Capcom anymore(is this true ?) So let's hope for the best. On another note I think Treevax doesn't ask questions about Budokai ibecause of his personal dislike of the game. TheGameTagerZ could be our hope to spread the word to BN about Budokai. A new Budokai 4 on PS4 sure sounds good.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by TheKingOfKamehamehas » Tue Sep 02, 2014 1:39 am

It is not going to be a new Street Fighter game. They released Ultra Street Fighter 4 way too soon to make a new one and also they said that they won't be making a new Street Fighter game for a long time. Although I don't know about crossovers.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by theoriginalbilis » Tue Sep 02, 2014 11:38 am

TheKingOfKamehamehas wrote:It is not going to be a new Street Fighter game. They released Ultra Street Fighter 4 way too soon to make a new one and also they said that they won't be making a new Street Fighter game for a long time. Although I don't know about crossovers.
Consumers are still buying/playing SFIV even now years after it's initial release. The DLC they release still sells, and plus the last Street Fighter game they released (SFxTekken) didn't meet their expectations. So... probably won't see another SF game for a few more years, at least until the PS4/XBOne get a larger install base.

As for Xenoverse, I don't mind them cherry-picking elements from other games (Budokai, Tenkaichi, DB Online, Saint Seiya, or even Street Fighter IV), just as long as the finished game is solid, and not a complete wreck or monotonous mess.
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