Was gonna say Jinzoningen could just be a unlock/power up for Humans. I'd be cool with a Cell like option.Quebaz wrote:Good, now add in the Android race from Heroes as well, at least the Cell variant.Super Saiyajin Luffy wrote:Looks like these 5 different races are confirmed
"Dragon Ball XENOVERSE" Official Discussion Thread
- KentalSSJ6
- Born 'n Bred Here
- Posts: 6473
- Joined: Sun Dec 02, 2012 8:03 am
- Location: Chicago, Illinois.
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Deviantart (NSFW) - http://yamato012.deviantart.com/
DBSW Group Page - http://dbsw.deviantart.com/
Still the 1k Sniper - [spoiler]http://orig10.deviantart.net/6a02/f/201 ... 8npe7r.png[/spoiler]
DBSW Group Page - http://dbsw.deviantart.com/
Still the 1k Sniper - [spoiler]http://orig10.deviantart.net/6a02/f/201 ... 8npe7r.png[/spoiler]
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
A great way.Naruto6583 wrote:In a good way or bad way?Shinnin wrote:I take back when I said Xenoverse looked like Brave Soldiers with flight. Now it feels more like a combination of Burst Limit, Brave Soldiers, and Street Fighter IV.
- Naruto6583
- OMG CRAZY REGEN
- Posts: 946
- Joined: Sun Oct 13, 2013 3:08 pm
- Location: King, NC
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
That's good that means we will get some good gameplayShinnin wrote:A great way.Naruto6583 wrote:In a good way or bad way?Shinnin wrote:I take back when I said Xenoverse looked like Brave Soldiers with flight. Now it feels more like a combination of Burst Limit, Brave Soldiers, and Street Fighter IV.
PSN SonGoku325
DeviantArt http://narut6228.deviantart.com/
DeviantArt http://narut6228.deviantart.com/
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
It's a shame we probably won't get SSJ2 or higher. They don't have enough transformations or power-ups to make every race even.
- TheGameTagerZ
- Beyond Newbie
- Posts: 244
- Joined: Thu Apr 11, 2013 4:14 pm
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
I hope DIMPS will change their minds and put Cutscene Ultimates.
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Depends for the attack, something like a Super Kamehameha or a Final Flash are fine the way there are, for more complex attacks however, a super short cutscene is apreciated altough not really needed.Zenkashuu wrote:I hope DIMPS will change their minds and put Cutscene Ultimates.
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
will there be a public demo too?
- SSJ God Gogeta
- I Live Here
- Posts: 3194
- Joined: Wed Jul 16, 2014 6:33 am
- Location: Canada
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Yes that comes later.SSJ6Goku wrote:will there be a public demo too?
"I am neither Goku nor Vegeta! I am the one who will defeat you!!" - Gogeta
I'm that guy who makes the avatars
I'm that guy who makes the avatars
- SingleFringe&Sparks
- I'm, pretty, cozy, here...
- Posts: 1642
- Joined: Mon Dec 09, 2013 10:55 pm
- Location: Mt. Paozu/East District
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
I don't see that. It looks far better than anything Spike has done.InfernalVegito wrote:His face really bothers me as well as his hands. It's as if it's trying to look real but just falls flat and looks neither real nor animated. Like a doughy plastic toy.
At least his hands aren't clipping into Raditz's arms or chest with Goku's crooked oversized mouth hung open as I would imagine this scene in a Spike game. But I'd agree Burst Limit still looks better in terms of models. Xenoverse just has more detail, (that isnt just bad light reflection as RB2 did).
Ultimate Finish cutscenes would be nice if done like the Projectile ultimates in RB or BL where the attack itself is in real time but the cutscene of it obliterating the enemy/planet exploding is shown if it hits the eneny directly, or even better if it activates just if it K.Os them.Quebaz wrote:Depends for the attack, something like a Super Kamehameha or a Final Flash are fine the way there are, for more complex attacks however, a super short cutscene is apreciated altough not really needed.Zenkashuu wrote:I hope DIMPS will change their minds and put Cutscene Ultimates.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
There are a couple of cinematic-like supers like this one: http://youtu.be/JA4j1FTLUk8?t=11m35s
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Wouldn't the Androids/Cyborgs technically be Earthling since they were born/created on Earth?
Dragon Ball Heroes God Mission = Best sets of missions so far
Super Saiyan 4 Gohan FTW!!
Super Saiyan 4 Gohan FTW!!
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Namekian androidsGoldLiger wrote:Wouldn't the Androids/Cyborgs technically be Earthling since they were born/created on Earth?
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
I don't remember a Namekian ever becoming an android. Where did you hear about it?Doctor. wrote:Namekian androidsGoldLiger wrote:Wouldn't the Androids/Cyborgs technically be Earthling since they were born/created on Earth?
Dragon Ball Heroes God Mission = Best sets of missions so far
Super Saiyan 4 Gohan FTW!!
Super Saiyan 4 Gohan FTW!!
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
It could be a possibility, is what I'm saying. There's nothing stopping it, I mean.GoldLiger wrote:I don't remember a Namekian ever becoming an android. Where did you hear about it?Doctor. wrote:Namekian androidsGoldLiger wrote:Wouldn't the Androids/Cyborgs technically be Earthling since they were born/created on Earth?
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Yeah I know but we are talking about a possible way to power up normal Earthlings to Super Saiyans/Super Namek/Original Form Changeling/Majin power levels. Having a quest to turn yourself into an Earthling Android is possibly the only way(unless they do the whole Elder Namek/Elder Supreme Kai unlock ability).
Dragon Ball Heroes God Mission = Best sets of missions so far
Super Saiyan 4 Gohan FTW!!
Super Saiyan 4 Gohan FTW!!
- DarkPrince_92
- I Live Here
- Posts: 3492
- Joined: Sun Jan 02, 2011 2:09 pm
- Location: Glendale, CA
- Contact:
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Those Ki Blast barrage attacks... really suck. They barely hit their mark. Also, been on a marathon of missions glitches with AI showing up and freezing or falling under the map...
Doing versus has been a bitch too, constant freezing, but when it does work you can choose to stay in the room you joined.
Other than that, I'm having a blast. Unlocked Nappa's Ultimate Move "Giant Storm" I guess.
Doing versus has been a bitch too, constant freezing, but when it does work you can choose to stay in the room you joined.
Other than that, I'm having a blast. Unlocked Nappa's Ultimate Move "Giant Storm" I guess.
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Is it laggy? The gameplay videos show a lot of lag, from what I'm seeing.
- VegettoEX
- Kanzenshuu Co-Owner & Administrator
- Posts: 17799
- Joined: Sat Jan 10, 2004 3:10 pm
- Location: New Jersey
- Contact:
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
My 1-on-1 matches have actually been pretty flawless. When you have three other people doing the story matches, if everyone's connection isn't great, it gets a little laggy.Doctor. wrote:Is it laggy? The gameplay videos show a lot of lag, from what I'm seeing.
:: [| Mike "VegettoEX" LaBrie |] ::
:: [| Kanzenshuu - Co-Founder/Administrator, Podcast Host, News Manager (note: our "job" titles are arbitrary and meaningless) |] ::
:: [| Website: January 1998 |] :: [| Podcast: November 2005 |] :: [| Fusion: April 2012 |] :: [| Wiki: 20XX |] ::
:: [| Kanzenshuu - Co-Founder/Administrator, Podcast Host, News Manager (note: our "job" titles are arbitrary and meaningless) |] ::
:: [| Website: January 1998 |] :: [| Podcast: November 2005 |] :: [| Fusion: April 2012 |] :: [| Wiki: 20XX |] ::
- SingleFringe&Sparks
- I'm, pretty, cozy, here...
- Posts: 1642
- Joined: Mon Dec 09, 2013 10:55 pm
- Location: Mt. Paozu/East District
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Only if the combat at least mirrors it on a 3D plain to the basis of mechanics. Somethings of it are still indeed not presented yet if ever.DragonBalllKaiHD wrote:This could potentially be better than Budokai series combined.
Though I have a right to worry about the combat, it looks potentially mashy as a lot of attacks seem to have multiple hits attached to them like the rapid air-kicks.radrappy wrote:A little worried at IGN's description of the combat as "simple."
Last edited by SingleFringe&Sparks on Sat Sep 20, 2014 8:43 pm, edited 1 time in total.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.













