"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
DonieZ
Beyond-the-Beyond Newbie
Posts: 385
Joined: Sat Oct 15, 2011 2:35 pm

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by DonieZ » Sat Sep 27, 2014 9:47 am

So what does everyone think about 3vs3? I have to admit I was pretty surprised to see it implemented, especially since I figured it would hurt the 1 player game, but 1v1 at least looks solid. But what about 2+ player battles, does it work? In my opinion so far it looks like a clunky mess. Nothing wrong with a bit of mindless fun, but I hope they're very skill-focused and not just a huge gimmick to cash in on the team fighting crowd. Good to see some special moves which will probably take care of multiple enemies, but I can still see a single player being dominated. Well this is my current opinion as of the beta. Hopefully once people are more familiar with the game we'll get to see something interesting.

CM101Play
Beyond Newbie
Posts: 151
Joined: Fri May 16, 2014 3:11 am

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by CM101Play » Sat Sep 27, 2014 10:05 am

I love it. 1v1 and 2v2 both look great. 3v3 probably isn't great, but it looks good.

The beauty of it? It doesn't have to be skill based.

Want skill to win out? 1v1, maybe 2v2 is for you.

Want a brawl of fun? 3v3!

Hope 2v1, 3v1, 3v2, 3 for all, 4 for all, 5 for all, and 6 for alls are in, but I doubt it.

User avatar
TheDevilsCorpse
Moderator
Posts: 11378
Joined: Sun Jun 20, 2010 4:34 am
Contact:

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Sat Sep 27, 2014 10:18 am

I'm enjoying it so far. Kinda wish you could do any combination, up to 6 characters on the field (with an appropriate handicap applied, as something like 1v5 would be unfair otherwise). Would be kinda fun to reenact things like Goku, Gohan, Trunks, Vegeta and Piccolo vs. Broli, or Gohan, Kuririn, Vegeta, Piccolo and Goku vs. Freeza.
Last edited by TheDevilsCorpse on Sat Sep 27, 2014 10:26 am, edited 1 time in total.
Direct translations of the Korean DB Online timeline and guidebook.
My personal "canon" and BP list. (Coming Soon)

User avatar
Super Saiyajin Luffy
Beyond-the-Beyond Newbie
Posts: 329
Joined: Mon Sep 27, 2010 11:49 am
Location: Gensokyo
Contact:

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Super Saiyajin Luffy » Sat Sep 27, 2014 10:24 am

DonieZ wrote:
Super Saiyajin Luffy wrote:I finished my DB Xenoverse breakdown, more to read there:
DB Xenoverse gameplay mechanics

Going to put it into my signature.
Thx, I was on this Xenoverse footage hype train and I couldn't help but notice some things and analyse them to death (probably my blood as fighting gamer, analytical mind and longtime DragonBall fan). Regarding Super Saiyan transformation, I think 1 bar of your Ki last approx 10 seconds, which means a SSJ transformation with 6 bars of Ki would probably last 1 minute, give and take 10 seconds.
Ultimate moves usually consumes 3 bars each and each of them have a noticeable startup. It seems you can't combo into them, but you can followup into Ultimates, which result them to attempt to block it. I notice, that after a knockback, you can't techroll sideways or upwards. I think it's a nice touch and is somewhat true to the show.
Stepping seems to be important, but I also won't neglect the Jump. I dare to say, that Jump might be a better option in more sitations than stepping because Jump has the Jump Attack option, but again, noone bothered to try out to step and therefore I don't really know its properties.
DonieZ wrote:So what does everyone think about 3vs3? I have to admit I was pretty surprised to see it implemented, especially since I figured it would hurt the 1 player game, but 1v1 at least looks solid. But what about 2+ player battles, does it work? In my opinion so far it looks like a clunky mess. Nothing wrong with a bit of mindless fun, but I hope they're very skill-focused and not just a huge gimmick to cash in on the team fighting crowd. Good to see some special moves which will probably take care of multiple enemies, but I can still see a single player being dominated. Well this is my current opinion as of the beta. Hopefully once people are more familiar with the game we'll get to see something interesting.
I think 3vs3 might have a chance to become its own metagame. Sure it's different from 1vs1, but we only had a chance to use Special and Ultimate moves, which are geared to 1vs1 in a team fight. The only Ultimates, which might be probably finetuned towards teamfights atm is Scatter Kamehame-Ha, the NAPPA FINGER and probably these weird shields special moves(escape move excluded). Hell, there might be even dedicated Xenoverse teamfights teams/clans (ok, it reminds me of shooters somehow xD). Although at this moment, players don't know how to play 3vs3. As bad as DBZ BoZ was as a DBZ game (meaning lack of proper mechanics making 1vs1 interesting), I think though, that BoZ MIGHT be a better teambased game due to its classes like healers ect. Well, probably I'm just overrating the class system of DBZ BoZ :lol:
DragonBall Xenoverse Fighting Mechanics breakdown
The DragonBall Xenoverse pre-release Q&A and general information post
Rukura about Sparking Omega wrote:I'm imagining people from Namco Bandai looking at these big sites talking about the announcement and them going "Wait....what?! Did we do that? Are we doing that? *turns to Spike* Are you people doing that?"
DB Xenoverse is not a DBZ simulator with fighting elements, it's a semi competent fighting/action game with DBZ simulation elements.

User avatar
Big Momma
Born 'n Bred Here
Posts: 5153
Joined: Tue Mar 14, 2006 6:21 pm
Location: The Crossroads

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Big Momma » Sat Sep 27, 2014 10:51 am

If they do have these what-if transformations. GT characters, etc. Then I hope they aren't officially revealed until the game comes out. I'd love for these things to be a surprise.


I kinda hate how, in recent games, it's pretty much revealed what all you can unlock before you even own it.
Rocketman(In response to a post about Pandora's Box) wrote: I sat here for ten damn minutes wondering what the hell God of War had to do with any of this.
Insertclevername wrote:I plan to lose my virginity to Dragon Box 2.
Youtube | Art/Animation Blog

User avatar
Thanos
I'm, pretty, cozy, here...
Posts: 1668
Joined: Thu Jan 04, 2007 2:33 am
Location: South Korea

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Thanos » Sat Sep 27, 2014 11:11 am

One thing that I'm dying to know that maybe someone who's played the beta can address: Can you customize the color of all clothing or just your starting outfit? I'd like to be able to wear Slug's top without it being blatantly obvious that it is, indeed, Slug's top. :shh:
I was Thanos before the MCU existed!

User avatar
TheDevilsCorpse
Moderator
Posts: 11378
Joined: Sun Jun 20, 2010 4:34 am
Contact:

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Sat Sep 27, 2014 11:44 am

I think I remember it being said that the outfits that belong to actual characters couldn't be customized, but the beta was missing features for various things (like changing your character's skin tone or height). I'm not sure we can say for certain what we'll be allowed to do in the full version.
Direct translations of the Korean DB Online timeline and guidebook.
My personal "canon" and BP list. (Coming Soon)

User avatar
Drev
Beyond Newbie
Posts: 248
Joined: Mon Dec 23, 2013 3:25 pm

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Drev » Sat Sep 27, 2014 12:16 pm

Big Momma wrote:If they do have these what-if transformations. GT characters, etc. Then I hope they aren't officially revealed until the game comes out. I'd love for these things to be a surprise.


I kinda hate how, in recent games, it's pretty much revealed what all you can unlock before you even own it.
well, they should kinda tell us BEFORE day1 if they put some gt and/or db characters in it, it would help sell this game even better. It's not like "I want to know all specific gt characters they will put in it before day1" but at least knowing before day1 if they are gonna put them :)

User avatar
sintzu
Banned
Posts: 13583
Joined: Fri Sep 02, 2011 1:41 pm

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by sintzu » Sat Sep 27, 2014 1:53 pm

New video from sergio

https://www.youtube.com/watch?v=LdLrubn ... 7gTf9KkBWA

It looks like Chaozu,Nail,Babidi,Goku gt and Trunks gt are in.

It looks like Cell has more then his perfect form and you can fuse mid battle.

Next video will be about the costumes so that should give us more new characters.
July 9th 2018 will be remembered as the day Broly became canon.

User avatar
Sshadow5001
Advanced Regular
Posts: 1480
Joined: Sat May 26, 2007 11:02 am
Location: UK

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sshadow5001 » Sat Sep 27, 2014 2:25 pm

I know it won't happen but I want time patrol Trunks to punch GT Trunks in his douchey face.
Please check out my Youtube channel GLEclipseGaming
https://www.youtube.com/channel/UC8otmN ... FvDYiaKt9w

Currently Playing
Gundam Breaker 3

User avatar
sintzu
Banned
Posts: 13583
Joined: Fri Sep 02, 2011 1:41 pm

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by sintzu » Sat Sep 27, 2014 2:28 pm

Sshadow5001 wrote:I know it won't happen but I want time patrol Trunks to punch GT Trunks in his douchey face.
You can do it all day in VS if you want.
July 9th 2018 will be remembered as the day Broly became canon.

CM101Play
Beyond Newbie
Posts: 151
Joined: Fri May 16, 2014 3:11 am

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by CM101Play » Sat Sep 27, 2014 2:30 pm

I hope fusing mid battle is in. I could see it being like it was in the Budokai games, but it'd be cool if you had Goku and Vegeta on the same team and fused them instead of just whoever uses fusion being Gogeta/Vegetto and the other still being his usual, unfused self. Maybe it wouldn't work with multiple players, but if you play with the AI it'd be a cool feature. Make the fusions really strong and stuff so they can feasibly take on multiple fighters.

User avatar
Super Saiyajin Luffy
Beyond-the-Beyond Newbie
Posts: 329
Joined: Mon Sep 27, 2010 11:49 am
Location: Gensokyo
Contact:

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Super Saiyajin Luffy » Sat Sep 27, 2014 2:35 pm

CM101Play wrote:I hope fusing mid battle is in. I could see it being like it was in the Budokai games, but it'd be cool if you had Goku and Vegeta on the same team and fused them instead of just whoever uses fusion being Gogeta/Vegetto and the other still being his usual, unfused self. Maybe it wouldn't work with multiple players, but if you play with the AI it'd be a cool feature. Make the fusions really strong and stuff so they can feasibly take on multiple fighters.
I think that mid battle fusions won't be possible, because you can edit the skills of a character and even because of moveset changes and SSJ Ki drain. I have a feeling, that they are going to be separate characters only (also hypothesis is based on the Perfect Cell discussion). Well it's not the end of the world.

Edit: I need to make a masterpost with DB Xenoverse stuff, known mechanics (beside fighting mechanics) and speculation, I'm too damn lazy, though.
DragonBall Xenoverse Fighting Mechanics breakdown
The DragonBall Xenoverse pre-release Q&A and general information post
Rukura about Sparking Omega wrote:I'm imagining people from Namco Bandai looking at these big sites talking about the announcement and them going "Wait....what?! Did we do that? Are we doing that? *turns to Spike* Are you people doing that?"
DB Xenoverse is not a DBZ simulator with fighting elements, it's a semi competent fighting/action game with DBZ simulation elements.

User avatar
Quebaz
Advanced Regular
Posts: 1203
Joined: Tue Jun 26, 2012 8:57 am
Location: Portugal
Contact:

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Quebaz » Sat Sep 27, 2014 2:39 pm

Super Saiyajin Luffy wrote:
Edit: I need to make a masterpost with DB Xenoverse stuff, known mechanics (beside fighting mechanics) and speculation, I'm too damn lazy, though.
Kinda like this http://www.neogaf.com/forum/showthread.php?t=756071? It would be pretty cool if it could be edited into OP as well.
A LUZ INFINITA!
Steam: Quebaz
PSN: BSSJ3
Tumblr

User avatar
omegalucas
Advanced Regular
Posts: 1407
Joined: Sat Oct 16, 2010 6:04 pm
Location: Portugal

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by omegalucas » Sat Sep 27, 2014 2:39 pm

I don't get the whole Cell/Freeza will have separate forms... nobody seems to be considering the hypothesis that DIMPS could simply make their transformations permanent and not Ki-draining. Just like we can't revert from them in the Spike games.
DragonBoxZTheMovies wrote:Kanzenshuu! We annoy voice actors, get composers fired....and occasionally talk about Dragon Ball

User avatar
Sshadow5001
Advanced Regular
Posts: 1480
Joined: Sat May 26, 2007 11:02 am
Location: UK

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sshadow5001 » Sat Sep 27, 2014 2:43 pm

sintzu wrote:
Sshadow5001 wrote:I know it won't happen but I want time patrol Trunks to punch GT Trunks in his douchey face.
You can do it all day in VS if you want.
Oh yeah lol. I guess I was thinking I'd like to see cutscene of Time Patrol Trunks just being pissed at him for being so crap.
http://www.dragonball-multiverse.com/en/page-96.html

Seriously Future Trunks is a hero not only helping fix his own messed up timeline and trying to change history for the better but now trying to save different futures. What the hell do you do GT Trunks? Remember when GT Trunks looked like kinda cool slicing that that guy in the GT intro, why is that the only good thing he ever did in GT.

Ugh spoiled rich kid.
Please check out my Youtube channel GLEclipseGaming
https://www.youtube.com/channel/UC8otmN ... FvDYiaKt9w

Currently Playing
Gundam Breaker 3

User avatar
Tsufuru
Beyond-the-Beyond Newbie
Posts: 497
Joined: Sun Jul 27, 2014 6:16 pm

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Tsufuru » Sat Sep 27, 2014 2:44 pm

sintzu wrote:New video from sergio

https://www.youtube.com/watch?v=LdLrubn ... 7gTf9KkBWA

It looks like Chaozu,Nail,Babidi,Goku gt and Trunks gt are in.

It looks like Cell has more then his perfect form and you can fuse mid battle.

Next video will be about the costumes so that should give us more new characters.
They are using a lot of things from GT and BoG.

It would be a dick move if these are only items for your created char and not having anything to do with the actual chars being in this game at this point.

I mean i still want to play as bills or infact any other original char only cuz i have a created char doesnt mean i only play with him.
I hope they dont think like this.

User avatar
sintzu
Banned
Posts: 13583
Joined: Fri Sep 02, 2011 1:41 pm

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by sintzu » Sat Sep 27, 2014 2:57 pm

Sshadow5001 wrote:What the hell do you do GT Trunks ?
Hide behind Goku&Vegeta when things go to hell.
Tsufuru wrote:
They are using a lot of things from GT and BoG.

It would be a dick move if these are only items for your created char and not having anything to do with the actual chars being in this game at this point.
I think the characters will be in but at the same time i'm not going to say it as 100% fact until it's actually announced by Bandai.
July 9th 2018 will be remembered as the day Broly became canon.

User avatar
EA575
Regular
Posts: 521
Joined: Tue Dec 11, 2012 5:24 pm

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by EA575 » Sat Sep 27, 2014 3:09 pm

sintzu wrote:New video from sergio

https://www.youtube.com/watch?v=LdLrubn ... 7gTf9KkBWA

It looks like Chaozu,Nail,Babidi,Goku gt and Trunks gt are in.

It looks like Cell has more then his perfect form and you can fuse mid battle.

Next video will be about the costumes so that should give us more new characters.
Looks like Talismans will act like Drama Pieces from Burst Limit.
Also looks like Broly and a Syn Shenron/Omega Shenron might be confirmed, too. And Vegeta has his "My Bulma..." quote from BoG.
"Before creation...comes destruction" BoG characters are looking more and more likely now.

User avatar
Hellspawn28
Patreon Supporter
Posts: 15745
Joined: Mon Sep 07, 2009 9:50 pm
Location: Maryland, USA

Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Hellspawn28 » Sat Sep 27, 2014 3:41 pm

If we get GT then I do think SSj4 Broli won't be that far off now. We got LSSj3 Broli in RB to promote Dragon Battlers.
She/Her
PS5 username: Guyver_Spawn_27

Post Reply