You can. Your guard meter takes damage when attacked during a ult animation. If they can do enough damage they can cancel the ult.SingleFringe&Sparks wrote:Anyone notice that you still take damage if you're attacked during the cutscene of charging the Spirit Bomb? You just don't flinch... I wonder if you could cancel your oppenent's ultimate, that would be cool.
"Dragon Ball XENOVERSE" Official Discussion Thread
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Nice that's a really cool addition.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
So apparently this game's story spans 10 hours, if you win every fight the first time. And of course multiplayer is "infinite". That's promising I'd say.
http://www.saiyanisland.com/2014/11/dra ... ltiplayer/
http://www.saiyanisland.com/2014/11/dra ... ltiplayer/
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Really?!?DarkPrince_92 wrote:So apparently this game's story spans 10 hours, if you win every fight the first time. And of course multiplayer is "infinite". That's promising I'd say.
http://www.saiyanisland.com/2014/11/dra ... ltiplayer/
That's promising, definitely getting a bang for my buck.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
It would be cool to have branching storylines/endings. For example say you fail to stop Raditz, he may be around when Nappa and Vegeta arrive. If you fail to stop Freeza, Piccolo dies earlier on, etc. Would be cool to see if failures effect future missions.DarkPrince_92 wrote:So apparently this game's story spans 10 hours, if you win every fight the first time. And of course multiplayer is "infinite". That's promising I'd say.
http://www.saiyanisland.com/2014/11/dra ... ltiplayer/
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
10 Hours is good, dissapointed about no movie/GT/specials involvement though. Gotta save something for the sequel I guess lol.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
I get the feeling GT will be unlocked after beating the main "Z" portion of the game. There's too many characters to just write off GT. If it were just SSJ4 Gogeta and Super Yi Xing Long like in Ultimate Tenkaichi then they could but that's not the case. Excluding SSJ4 Vegeta we have what, 6-8 GT characters confirmed?nato25 wrote:10 Hours is good, dissapointed about no movie/GT/specials involvement though. Gotta save something for the sequel I guess lol.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Nah, I doubt it.
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
As of now only him and Goku in ssj4 are confirmed.KentalSSJ6 wrote:Excluding SSJ4 Vegeta we have what, 6-8 GT characters confirmed?
July 9th 2018 will be remembered as the day Broly became canon.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
10 hours sounds really good.DarkPrince_92 wrote:So apparently this game's story spans 10 hours, if you win every fight the first time. And of course multiplayer is "infinite". That's promising I'd say.
http://www.saiyanisland.com/2014/11/dra ... ltiplayer/
I'm trying to remember how long story mode usually takes for me to finish in Dragon Ball games. I remember Budokai 1 taking about three hours for me to beat the first time, Budokai 2 took about two hours and half of that time was spent trying to beat Kid Buu (Holy shit, he was difficult first time round), Budokai 3 took me roughly five hours, Tenkaichi 1 took about fours hours, Tenkaichi 2 took about seven hours (The first time I played the story mode, I felt as if it was never going to end. It just went on and on and on.), Tenakichi 3 took about four hours, Burst Limit took three hours to blitz through, Raging Blast 1 took about six hours, Raging Blast 2 had no story but for the sake of comparison Galaxy Mode took about twenty hours to finish (Whoever came up with that mode should rot.) Ultimate Tenkaichi took about four hours and Battle Of Z took about five hours.
And the multiplayer being "infinite" greatly entices me.
Xenoverse is really shaping up to being the best Dragon Ball games in many years.
Spoiler:
- ssjjanemba
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
if this game gets good reviews, ill defentily buy. but if it ends up getting usual dbz game reviews, then ill wait a few years until it drops in price and buy it
Hi
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
You're going to miss out on a lot if you relay on critics.ssjjanemba wrote:if this game gets good reviews, ill defentily buy. but if it ends up getting usual dbz game reviews, then ill wait a few years until it drops in price and buy it
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Agreedsintzu wrote:You're going to miss out on a lot if you relay on critics.ssjjanemba wrote:if this game gets good reviews, ill defentily buy. but if it ends up getting usual dbz game reviews, then ill wait a few years until it drops in price and buy it
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
I can't say I'm impressed with them thinking about not including non-flying dragon ball characters (oh and Piccolo Daimao could fly anyway) but making Mr. Satan without a jetpack work.
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Last edited by GogesusSSG on Wed Nov 12, 2014 8:08 pm, edited 1 time in total.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
So no DB characters, ki clashes are determined by which cost more, our network test characters wont be portable, and no cross platform multiplayer.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Pretty much, i'm not to broken up on not having any DB characters (Taopaipai being the only DB character I would really want to play as).KentalSSJ6 wrote:So no DB characters, ki clashes are determined by which cost more, our network test characters wont be portable, and no cross platform multiplayer.
I just want the rest of the Z characters announced, Gogeta, Janemba, Turles, God Goku etc.
And with no specials/movie missions in Xenoverse I just wonder how they're going to implement them into the game.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
The critics aren't going to be harsh with this game as it's essentially what everyone has always wanted and the Beta showed what it's capable of, hopefully the Retail version fixed the little issues it had.sintzu wrote:You're going to miss out on a lot if you relay on critics.ssjjanemba wrote:if this game gets good reviews, ill defentily buy. but if it ends up getting usual dbz game reviews, then ill wait a few years until it drops in price and buy it
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray
- Kai 2.0 on Blu-ray
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Also, Kenji Yamamoto will not be the composer for this game.
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Site's been updated with characters, starting with Goku (Base & SS3) and Future Trunks (Time Patrol).
http://dbx.bngames.net/character/
http://dbx.bngames.net/character/
Shit. I'm not surprised, but it still sucks.EA575 wrote:Also, Kenji Yamamoto will not be the composer for this game.
Last edited by Shinnin on Thu Nov 13, 2014 3:51 am, edited 1 time in total.
Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th
Wow this will be the first game in years to not feature Broly but how can the specials not be in when Bardock is?
I really hope the sequel isn't just the additional characters because where could they go from here story wise?








