"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbboxkaifan » Sun Nov 16, 2014 5:05 pm

One have to consider it won't, so it's important to pre-order the game if you want this character.
Seeing how this is in the hands of Dimps we won't have to worry about a Unity crapfest, besides, pre-ordering also gets you the Steelbook Blu-ray case (for the 360 that's DVD-sized), well, if you're in Europe (or import it) that is.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SSJ6Goku » Sun Nov 16, 2014 6:25 pm

there's new gameplay from the game! local looks so much better than online. no annoying yellow circle and better graphics. if they put in the transformation cutscene in local it will be perfect!
http://www.youtube.com/watch?v=ZrVMeQvQYcA

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Lord Beerus » Sun Nov 16, 2014 9:28 pm

SSJ6Goku wrote:there's new gameplay from the game! local looks so much better than online. no annoying yellow circle and better graphics. if they put in the transformation cutscene in local it will be perfect!
http://www.youtube.com/watch?v=ZrVMeQvQYcA
I can already see people complaining about the camera angle for online battles. If anything, it doesn't look as bad as it did in the Raging Blast series. Yikes. That was just atrocious, bordering on unplayable at times. And those camera angle issue cropped up originally in the Tenkaichi series, so obviously Spike just got lazy as the years went by and didn't bother fixing it properly. :problem:

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by MCDaveG » Mon Nov 17, 2014 12:09 am

I WANT KAGEYAMA ON THE OPENING SONG!!! UAAAAAARG, SHONEN SPIRIT 1, 2, 3!! :clap:
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by sangofe » Mon Nov 17, 2014 8:50 am

Why would I want to pre-order, though? I'd much rather pick it up at a lower price later... Also, whath does "Unity crapfest" mean?

dbboxkaifan wrote:
One have to consider it won't, so it's important to pre-order the game if you want this character.
Seeing how this is in the hands of Dimps we won't have to worry about a Unity crapfest, besides, pre-ordering also gets you the Steelbook Blu-ray case (for the 360 that's DVD-sized), well, if you're in Europe (or import it) that is.
SSJ6Goku wrote:there's new gameplay from the game! local looks so much better than online. no annoying yellow circle and better graphics. if they put in the transformation cutscene in local it will be perfect!
http://www.youtube.com/watch?v=ZrVMeQvQYcA
Better graphis? Didn't the ps4 version always look like this?

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by MCDaveG » Mon Nov 17, 2014 8:56 am

I don't know, that blast going trough him and K.O.ing the player - the whole thing looked really bad...
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by GoldLiger » Mon Nov 17, 2014 9:10 am

Since I can't post it here I will ask: Did you guys see the new news about Movie 15?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Drev » Mon Nov 17, 2014 11:06 am

Yeah i saw...freezer revived wtf...

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbgtFO » Mon Nov 17, 2014 11:59 am

Meh, it's disappointing. I really thought the guy to be revived would be that silhouette guy yet to appear in this game, but that was too much to hope for.
On that note has silhouette guy's role still not been clarified?

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Mon Nov 17, 2014 12:04 pm

No, the latest interview said that it wasn't time to reveal his role. Though it's much easier to guess now that he apparently has zero chance at being from the new movie, since it's about Freeza.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by KentalSSJ6 » Mon Nov 17, 2014 4:40 pm

If Xenoverse does good I can see DBZ 2015 becoming a DLC add-on.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by NECPS » Mon Nov 17, 2014 4:40 pm

Local 1on1 has the best gameplay. Can dimps trash everything else and just keep that to 1on1 CPU/online ? kkkkkk

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Dbzk1999 » Mon Nov 17, 2014 4:41 pm

sangofe wrote:Why would I want to pre-order, though? I'd much rather pick it up at a lower price later... Also, whath does "Unity crapfest" mean?

dbboxkaifan wrote:
One have to consider it won't, so it's important to pre-order the game if you want this character.
Seeing how this is in the hands of Dimps we won't have to worry about a Unity crapfest, besides, pre-ordering also gets you the Steelbook Blu-ray case (for the 360 that's DVD-sized), well, if you're in Europe (or import it) that is.
SSJ6Goku wrote:there's new gameplay from the game! local looks so much better than online. no annoying yellow circle and better graphics. if they put in the transformation cutscene in local it will be perfect!
http://www.youtube.com/watch?v=ZrVMeQvQYcA
Better graphis? Didn't the ps4 version always look like this?
Assassins Creed Unity lets just say, wasn't the best when it came to performance when it came out last week

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Quebaz » Mon Nov 17, 2014 4:47 pm

NECPS wrote:Local 1on1 has the best gameplay. Can dimps trash everything else and just keep that to 1on1 CPU/online ? kkkkkk
I agree that I'm prefering Local camera than that of VS CPU/Online, however It's still wierd they're only showing local gameplay on Tournament's stage.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbgtFO » Mon Nov 17, 2014 4:56 pm

TheDevilsCorpse wrote:No, the latest interview said that it wasn't time to reveal his role. Though it's much easier to guess now that he apparently has zero chance at being from the new movie, since it's about Freeza.
Ok. I haven't read that interview, so I didn't get this tidbit until now.
Maybe we'll first find about his role in january or something. The game is getting released in february IIRC.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbboxkaifan » Mon Nov 17, 2014 6:16 pm

sangofe wrote:Why would I want to pre-order, though? I'd much rather pick it up at a lower price later... Also, whath does "Unity crapfest" mean?
Image

But even Sonic Boom is still worse than Unity when it comes to bugs and glitches.
sangofe wrote:Better graphis? Didn't the ps4 version always look like this?
Maybe during the cons but the Network Test was exclusive to PS3.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Daimo-Rukiri » Tue Nov 18, 2014 3:20 am

sangofe wrote: Also, whath does "Unity crapfest" mean?
Basically missing the heads and only showing parts of the skeleton frame, I haven't had these issues since getting triple GTX 980s... You just see these on older cards, but even the 780 ti is having these issues and that is kind of embarrassing...
Watch Dogs on PC also had these problems but they were fixed within a day or 2, heck think they were fixed in just a few hours.

With Xenoverse using a modified Street Fighter 4 engine you'd think we would be seeing some killer combos? I'd love this to be a competitive game online, but... I think I have my hopes set to high because of that tiny little fact...

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Super Sayian Prime » Tue Nov 18, 2014 1:27 pm

Who said this is running on the Street Fighter IV engine?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by DarkPrince_92 » Tue Nov 18, 2014 3:31 pm

Can't wait to see the endless combo possibilities.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Quebaz » Tue Nov 18, 2014 4:32 pm

Super Saiyan Prime wrote:Who said this is running on the Street Fighter IV engine?
It most likely isn't. If I had to guess this is mostly Brave Soldiers engine reworked.
DarkPrince_92 wrote:Can't wait to see the endless combo possibilities.

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Loving how combos are done in this, you still land massive beat-downs while still maintaining that Ping-Pong system, the super attacks being used mid-combo instead of the usual finisher are nice too.
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