"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Quebaz » Sun Dec 21, 2014 9:03 am

Drev wrote:
Naruto6583 wrote: that was for the spike games this is a dimps game. I think in one interview they stated the ost would be made from scratch and it would be the same worldwide
battle of z is not from spike :wink:
Doesn't mean anything when it was already confirmed that this game won't have Kikuchi. Just hope the game will allow playing with your XBM music (like every other PS3 DBZ game after Burst Limit did).
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by MCDaveG » Sun Dec 21, 2014 10:15 am

Naruto6583 wrote:that was for the spike games this is a dimps game. I think in one interview they stated the ost would be made from scratch and it would be the same worldwide
Yeah, like the last time, when someone asked Bandai: ''And will we get the TV BGM?'' ''You will have the same music in Japan, USA and Europe'' ''Cool''.
Turns out that it meant only the opening theme, as Japan got the same soundtrack as well + the Kikuchi BGM to it.

Won't be surprised if we will all get the same soundtrack BUT in Japan, they will have Kikuchi as a Bonus.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by shadd21 » Sun Dec 21, 2014 12:17 pm

So i just found out that all CaC race in the game can use the Kaioken technique, i though Kaioken would've been exclusive to the Earthlings class to difference them from the Saiyans, unless animal type earthlings can be CaC(which is unlikely as we would have heard something of it at this point) i don't see why Dimps went though the trouble of including Earthings as custom characters in this game since their basically saiyans without the ability to go SSJ.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by CM101Play » Sun Dec 21, 2014 12:37 pm

Kaioken being exclusive to Humans when it was a Saiyan we saw using it wouldn't really make much sense. Everyone can use it in XV because, well, it is a technique anyone can learn.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheGmGoken » Sun Dec 21, 2014 2:09 pm

shadd21 wrote:So i just found out that all CaC race in the game can use the Kaioken technique, i though Kaioken would've been exclusive to the Earthlings class to difference them from the Saiyans, unless animal type earthlings can be CaC(which is unlikely as we would have heard something of it at this point) i don't see why Dimps went though the trouble of including Earthings as custom characters in this game since their basically saiyans without the ability to go SSJ.
Everyone in DBO can learn Kaioken. Except Funimation since they can't pronounce it right.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Naruto6583 » Sun Dec 21, 2014 2:28 pm

TheGmGoken wrote:
shadd21 wrote:So i just found out that all CaC race in the game can use the Kaioken technique, i though Kaioken would've been exclusive to the Earthlings class to difference them from the Saiyans, unless animal type earthlings can be CaC(which is unlikely as we would have heard something of it at this point) i don't see why Dimps went though the trouble of including Earthings as custom characters in this game since their basically saiyans without the ability to go SSJ.
Everyone in DBO can learn Kaioken. Except Funimation since they can't pronounce it right.
well at least they do now
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by shadd21 » Sun Dec 21, 2014 3:21 pm

TheGmGoken wrote:
shadd21 wrote:So i just found out that all CaC race in the game can use the Kaioken technique, i though Kaioken would've been exclusive to the Earthlings class to difference them from the Saiyans, unless animal type earthlings can be CaC(which is unlikely as we would have heard something of it at this point) i don't see why Dimps went though the trouble of including Earthings as custom characters in this game since their basically saiyans without the ability to go SSJ.
Everyone in DBO can learn Kaioken. Except Funimation since they can't pronounce it right.
I know but earthlings(well non half-saiyan earthlings i mean) weren't a playable race in DBO while in Xenoverse they are, which makes me wonder what make earthling class in Xenoverse unique.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by nato25 » Sun Dec 21, 2014 5:57 pm

All the races have some unique traits such as better ki management or more health.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dualist » Sun Dec 21, 2014 5:58 pm

shadd21 wrote:
TheGmGoken wrote:
shadd21 wrote:So i just found out that all CaC race in the game can use the Kaioken technique, i though Kaioken would've been exclusive to the Earthlings class to difference them from the Saiyans, unless animal type earthlings can be CaC(which is unlikely as we would have heard something of it at this point) i don't see why Dimps went though the trouble of including Earthings as custom characters in this game since their basically saiyans without the ability to go SSJ.
Everyone in DBO can learn Kaioken. Except Funimation since they can't pronounce it right.
I know but earthlings(well non half-saiyan earthlings i mean) weren't a playable race in DBO while in Xenoverse they are, which makes me wonder what make earthling class in Xenoverse unique.
I agree, I'm also wondering if they will have some sort of unique transformation that balances things out. Maybe an unlock potential boost or something like that, but since every race is getting a transformation, then I would hope they would get something unique specifically for their race.

On another note, I absolutely hate the fact that Namekians are getting the stupid giant form again. Although its fun to fight giant bosses, I don't like playing as giant characters.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Sun Dec 21, 2014 6:03 pm

dualist wrote:I agree, I'm also wondering if they will have some sort of unique transformation that balances things out. Maybe an unlock potential boost or something like that, but since every race is getting a transformation, then I would hope they would get something unique specifically for their race.

On another note, I absolutely hate the fact that Namekians are getting the stupid giant form again. Although its fun to fight giant bosses, I don't like playing as giant characters.
What says all the races are getting transformations? Nothing I've seen indicates that at all. Those few picture's with the "giant" Namekian just look like the character was created with a large, Nappa-style body type.

I mean, if Freeza's forms are all individual characters slots, including his final form and 100% power form, I really doubt they'll give the Freeza Clan avatars a transformation. Would feel like a slap in the face.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dualist » Sun Dec 21, 2014 6:31 pm

TheDevilsCorpse wrote:
dualist wrote:I agree, I'm also wondering if they will have some sort of unique transformation that balances things out. Maybe an unlock potential boost or something like that, but since every race is getting a transformation, then I would hope they would get something unique specifically for their race.

On another note, I absolutely hate the fact that Namekians are getting the stupid giant form again. Although its fun to fight giant bosses, I don't like playing as giant characters.
What says all the races are getting transformations? Nothing I've seen indicates that at all. Those few picture's with the "giant" Namekian just look like the character was created with a large, Nappa-style body type.

I mean, if Freeza's forms are all individual characters slots, including his final form and 100% power form, I really doubt they'll give the Freeza Clan avatars a transformation. Would feel like a slap in the face.
That's true, that was an assumption on my end that other races would be getting their own transformations. It wouldn't be a deal break for me, but it would kinda suck if Saiyans are the only characters on the game that can transform, but that very well could be the case. Maybe they feel Kaioken and other boosts will be sufficient, and technically, Saiyans are the strongest race in the show.

But this is a game, and I can't imagine that they wouldn't think of better balancing and not give the other races something equivocal to SSJ. Guess we'll have to wait and see.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by MCDaveG » Sun Dec 21, 2014 9:23 pm

It will be maybe like in SW Knights Of The Old Republic, you can create your own Revan, but canonically, there is one male design for him.
Same with Jedi Knight: Jedi Academy - You can create Jaden Korr male or female, choose the race you like, but canonically, Jaden Korr is human male with set up features.
So I think in this game, you can create what you want, but canonically in-game, you should be or it's preffered that you will be a Male ''Saiyan/hybrid-whatever''. At least the weird official avatar hints that.
Tough you can create what you want for yourself, or rather, your out of the story online play.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by ArchedThunder » Sun Dec 21, 2014 9:34 pm

Wasn't there supposed to be a new trailer at Jump Festa? Or will that get uploaded to the internet at a later date?

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Sun Dec 21, 2014 9:37 pm

There was supposed to be one, if I remember correctly. Though with Jump Festa happening right at V-Jump's release, they may have just decided to hold off on uploading the trailer for the time being. The English Bandai Namco sites usually update with V-Jump's information the first weekday after the magazine's Japanese release as of late. So we may expect the trailer to be posted up tomorrow, as Jump Festa will be over as well? Ties together pretty nicely.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by ArchedThunder » Sun Dec 21, 2014 9:42 pm

TheDevilsCorpse wrote:There was supposed to be one, if I remember correctly. Though with Jump Festa happening right at V-Jump's release, they may have just decided to hold off on uploading the trailer for the time being. The English Bandai Namco sites usually update with V-Jump's information the first weekday after the magazine's Japanese release as of late. So we may expect the trailer to be posted up tomorrow, as Jump Festa will be over as well? Ties together pretty nicely.
Alright, thanks!

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by nato25 » Mon Dec 22, 2014 12:04 am

And not as exciting but new screenshots!

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Ajay » Mon Dec 22, 2014 12:08 am

Who...who is that voicing Freeza?! Linda Young!?
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Post by goku the krump dancer » Mon Dec 22, 2014 12:10 am

DragonBoxZTheMovies wrote:New trailer!
https://www.youtube.com/watch?v=hVd-cb6m4hM
Was just about to post it! This looks FUCKING SICK!!

The story mode is easily going to be the best part of the game.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Gyt Kaliba » Mon Dec 22, 2014 12:11 am

AjayLikesGaming wrote:Who...who is that voicing Freeza?! Linda Young!?
I've only heard one line from him so far - 'Who...are you?' - and that was most definitely not Linda Young. Still sounds like Chris Ayres to me, so I don't think you have to worry. :thumbup:

That said though, who the heck was that for Cell?! It didn't sound like either Dameon Clarke nor Travis Willingham...huh. Also sounds like Stephanie Young for Mira and J. Micahel Tatum for Towa.

...Okay, yeah, that's definitely not a Cell actor that we've had before.
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