One thing I've noticed is that the cut scenes vary, depending on what it is you're seeing. Let's take the Saiyan Saga for example. When Vegeta and Nappa arrive, the fight with the Z-Warriors and the Saibaimen is rather piss poor. It's basically using the in-game models and in-game fighting animation, as well as idle animation. So sometimes a character will be standing in a fighting position, but also doing that weird ass wobbling around game designers tend to make characters do.
But when we get to Goku fighting Vegeta, they use the in-game models but also have them do things they normally can't do in the game.
Anyone else notice how Kaio-sama's voice is hideously off? o_O;; He sounds a lot more sluggish, more elderly-like.
We all know the cut scenes could have been done better. Is it too much to ask for something very similar to Budokai 1's? :\
And for a game that boasts about how GT's a good part of the game as well as Z, they sure only seemed to include one track. And it's the same one as the last game, the recap music.
Heck, correct me if I'm wrong, but isn't the NA release gonna contain the Japanese music in the Japanese VA option?
Nope. Only applies to the voices. Not the music.