"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Naruto6583 » Wed Feb 04, 2015 3:49 pm

I'd like to know if it's from the tv series or not. If it's different from what we've seen in clips on the internet.[/quote]
Didn't they already state that it would be a score from scratch? You know dimps never uses music from the show only spike and by proxy artdink (which I think they just used recycled kikuchi ost from the raging blast series)
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by EA575 » Wed Feb 04, 2015 4:24 pm

The music is really nice in this game. I love it :D

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Naruto6583 » Wed Feb 04, 2015 4:27 pm

EA575 wrote:The music is really nice in this game. I love it :D
I can't wait to see who composed it
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Haseowolf » Wed Feb 04, 2015 4:37 pm

I'd be interested if there is a feature to save replays without the HUD. The combo videos Bandai Namco posted before were just a pleasure to watch and it would be nice to make them ourselves.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Cold Skin » Wed Feb 04, 2015 4:47 pm

After watching story events at various points in the game (Saiyans and Namek), I can say I'm more excited than ever by this unprecedented story mode.
Cutscenes are REAL cutscenes and not copy-paste or stiff dialogues: double-attacks, teleportations, group attacks, etc...
The way it's shown in cutscenes could have been featured in the anime itself in new episodes, we finally have REAL cutscenes back, and showing events that we don't know ahead of time with surprising twists and new stylish moments for our well-known characters, with fights and animations that could have been part of an episode among others.

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Really excited, I think the 100$ PlayStation Store pre-order is saying my name and gently whispering me to click on the Pre-order button.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Lord Beerus » Wed Feb 04, 2015 5:55 pm

Cold Skin wrote:After watching story events at various points in the game (Saiyans and Namek), I can say I'm more excited than ever by this unprecedented story mode.
Cutscenes are REAL cutscenes and not copy-paste or stiff dialogues: double-attacks, teleportations, group attacks, etc...
The way it's shown in cutscenes could have been featured in the anime itself in new episodes, we finally have REAL cutscenes back, and showing events that we don't know ahead of time with surprising twists and new stylish moments for our well-known characters, with fights and animations that could have been part of an episode among others.

Examples:
Really excited, I think the 100$ PlayStation Store pre-order is saying my name and gently whispering me to click on the Pre-order button.
Yeah. It's been a while since we've seen good in-game cutscenes in a Dragon Ball game. Dimps always seem to good at this.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by DarkPrince_92 » Wed Feb 04, 2015 6:17 pm

Naruto6583 wrote:
EA575 wrote:The music is really nice in this game. I love it :D
I can't wait to see who composed it
I don't know Dimps managed that without Yamamoto, but man does the music fit so well. I'm loving it. :clap:
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Naruto6583 » Wed Feb 04, 2015 6:18 pm

DarkPrince_92 wrote:
Naruto6583 wrote:
EA575 wrote:The music is really nice in this game. I love it :D
I can't wait to see who composed it
I don't know Dimps managed that without Yamamoto, but man does the music fit so well. I'm loving it. :clap:
Yep and some of its actually orchestra
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sigh-Ya-Jin » Wed Feb 04, 2015 6:27 pm

Been watching a live stream of nekomajinZ and if I must say so myself, the kinks in this game for the most part has been worked out. The chase and vanish moves seem easier and more fluid now, the landing isn't as sketchy when you die or just get knocked down, and the music is great so far...Impressed Indeed I am . Planet Namek is robust and beautiful.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SSJ God Gogeta » Wed Feb 04, 2015 6:32 pm

Seems like people already found out how to unlock Broly.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Naruto6583 » Wed Feb 04, 2015 6:35 pm

SSJ God Gogeta wrote:Seems like people already found out how to unlock Broly.
How's that by doing certain requirements?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SSJ God Gogeta » Wed Feb 04, 2015 6:41 pm

Naruto6583 wrote:
SSJ God Gogeta wrote:Seems like people already found out how to unlock Broly.
How's that by doing certain requirements?
Collect 5 shards across the game to unlock his saga. You beat him, you unlock him.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Naruto6583 » Wed Feb 04, 2015 6:43 pm

Collect 5 shards across the game to unlock his saga. You beat him, you unlock him.[/quote]
5 shards?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sigh-Ya-Jin » Wed Feb 04, 2015 6:46 pm

Naruto6583 wrote:Collect 5 shards across the game to unlock his saga. You beat him, you unlock him.
5 shards?[/quote]

You meet certain requirements within parallel or story mode quest to collect the shards.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Naruto6583 » Wed Feb 04, 2015 6:49 pm

Oh okay gotcha I wonder why the CAC can't talk outside of battle?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SSJ God Gogeta » Wed Feb 04, 2015 6:52 pm

Naruto6583 wrote:Oh okay gotcha I wonder why the CAC can't talk outside of battle?
He's the strong silent type.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sigh-Ya-Jin » Wed Feb 04, 2015 6:53 pm

SSJ God Gogeta wrote:
Naruto6583 wrote:Oh okay gotcha I wonder why the CAC can't talk outside of battle?
He's the strong silent type.

Lmao!
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Naruto6583 » Wed Feb 04, 2015 6:54 pm

:lol: That's true but its kinda sad you can't have an actual conversation with the z fighters but oh well still an awesome game
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Shinnin » Wed Feb 04, 2015 6:59 pm

Naruto6583 wrote:Oh okay gotcha I wonder why the CAC can't talk outside of battle?
Because the Z Fighters are peasants and our warrior refuses to interact with them more than he/she has to.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SSJ God Gogeta » Wed Feb 04, 2015 6:59 pm

Dark Satan is fucking OP. :shock:
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