"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Ajay » Wed Feb 25, 2015 8:23 am

Saiga wrote: Hah, totally forgot music sliders are separate from anything else.

For modding would allow for the tracks brought in to sync up with the game's state and play at the appropriate times, right?
Yeah, you'd have to find the corresponding tracks for each fight/cutscene/location and swap them out with your desired tracks.

Will be curious to know how that's handled in their engine. In Street Fighter 4, each track was packed into a .CSB file which was conveniently named with each stage so it was easy to know what to use.

After that, you had to use Goshanes' Street Fighter IV Audio Manager which would allow you unpack the .CSB file so you could access and replace the .WAVs within before packing it back up again.

Considering this is a modified version of that engine, I think it's going to work similarly. Assuming everything is reasonably named, it shouldn't be too hard to do!
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Saiga » Wed Feb 25, 2015 8:39 am

Thanks for the detailed response, I hope that is the case. I'm extremely new to PC gaming (hell, the PC I built hasn't even arrived yet) so the easier it is the better.

If I wanted to mod other forms of audio, like character's voices, would that potentially be as easy? I've already considered trying to replace the characters' in battle quotes like giving some of the original character's voices to a created character or adding new dialogue entirely.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Ajay » Wed Feb 25, 2015 8:48 am

Hrmm, not too sure on that. I imagine it would be fine.

The only potential issue I can think of is to do with the animations. Not sure how closely tied they are to the audio in this game. That can sometimes break things.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Saiga » Wed Feb 25, 2015 8:49 am

AjayLikesGaming wrote:Hrmm, not too sure on that. I imagine it would be fine.

The only potential issue I can think of is to do with the animations. Not sure how closely tied they are to the audio in this game. That can sometimes break things.
Oooh. Okay, I guess that will be a wait-and-see thing.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by GWindborn » Wed Feb 25, 2015 9:20 am

For anyone actually concerned about review scores, MetaCritic's score is pretty solid. http://www.metacritic.com/game/playstat ... -xenoverse

That said- it's a Dragon Ball game. It isn't going to end up perfect across the board.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Super SaiyaJon » Wed Feb 25, 2015 9:29 am

I'm the luckiest man on earth! My school is having a snow day today. We NEVER have snow days! And the day after Xenoverse's release!

So far Xenoverse is shaping up to be amazing! I was hyping myself up so much I was worried I'd be disappointed, but it's living up to expectations.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SaiyajinGokuWarrior » Wed Feb 25, 2015 9:33 am

I have a stupid question.

In the Playstation 3 version, In the Full release, The controls are the same as the Network Test has? Nothing changed in the controls?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by EveBlaze31 » Wed Feb 25, 2015 10:03 am

Super SaiyaJon wrote:I'm the luckiest man on earth! My school is having a snow day today. We NEVER have snow days! And the day after Xenoverse's release!

So far Xenoverse is shaping up to be amazing! I was hyping myself up so much I was worried I'd be disappointed, but it's living up to expectations.
Happened to me yesterday so I got my preorder. I was a very happy man

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Quebaz » Wed Feb 25, 2015 10:33 am

From watching a ton of videos and streams, I can say that my biggest gripe with the game is the fact that the Toki Toki City music isn't the one that was in the Network Test. YOU GUYS DON'T UNDERSTAND, IT'S STILL PLAYING IN MY HEAD.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Thanos » Wed Feb 25, 2015 11:24 am

So I know you're supposed to get Z rank to unlock stuff in PQ's, but I'm totally dominating them and still get C's and shit. What am I supposed to do?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Ajay » Wed Feb 25, 2015 11:38 am

Courtesy of saber_breaker, we have the PC options menu:

Image

-Res
-Frame Cap
-Fullscreen
-Vsync
-RefreshRate
-HDR
-Shadow
-Motion Blur
-Brightness
-DoF
-AA

Not amazing, not terrible either. Actually quite good considering its a Japanese port. Let's hope this thing is optimised well for those with lower end systems. I want to see this on as many PCs as possible.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SaiyanZ » Wed Feb 25, 2015 12:51 pm

SaiyanZ wrote:
SSJ God Gogeta wrote:
SaiyanZ wrote:Do people who pre-ordered the digital copy of the game not get SSJ4 Vegeta and the Saiyan armors?
You get them.
Any idea how? I redeemed the code and I got the game but nothing about the bonuses.
I didn't. Seems like other people are having the same problem according to the GameFAQs boards
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Gyt Kaliba » Wed Feb 25, 2015 12:51 pm

So...I just tracked my order again, and despite it saying it wouldn't get in until tomorrow...it now says it's sitting there at the post office. D-Dare I get my hopes up?! I need to get heading home ASAP!
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by supersaiyan DbZ fan » Wed Feb 25, 2015 1:24 pm

can someone please repost the link to the reddit post of how to get SS4 Vegeta to unlock with pre order edition :P
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by mysticboy » Wed Feb 25, 2015 1:26 pm

Anyone else on the PS3 experiencing massive framerate slowdown when doing 6 player battles on the WMAT stage?

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by EA575 » Wed Feb 25, 2015 1:27 pm

mysticboy wrote:Anyone else on the PS3 experiencing massive framerate slowdown when doing 6 player battles on the WMAT stage?
It's a common issue for PS3 (I don't know about 360), which is what Famitsu was complaining about when playing a 3v3 match

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Careless Saiyajin » Wed Feb 25, 2015 1:29 pm

EA575 wrote:
mysticboy wrote:Anyone else on the PS3 experiencing massive framerate slowdown when doing 6 player battles on the WMAT stage?
It's a common issue for PS3 (I don't know about 360), which is what Famitsu was complaining about when playing a 3v3 match
I'm on a 360 elite and it has been quite smooth actually.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by DarkPrince_92 » Wed Feb 25, 2015 1:36 pm

supersaiyan DbZ fan wrote:can someone please repost the link to the reddit post of how to get SS4 Vegeta to unlock with pre order edition :P
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by mysticboy » Wed Feb 25, 2015 1:36 pm

EA575 wrote:
mysticboy wrote:Anyone else on the PS3 experiencing massive framerate slowdown when doing 6 player battles on the WMAT stage?
It's a common issue for PS3 (I don't know about 360), which is what Famitsu was complaining about when playing a 3v3 match
Oh well then I guess it's chugging along because the stage has so much on screen. Any other stages I've done 3v3 on hasn't had any noticeable framerate dips so far.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SaiyajinGokuWarrior » Wed Feb 25, 2015 1:38 pm

Sir, everyone, Homies...I have a stupid question that is enshrouded in mystery...

in the PS3 Version of Xenoverse, Is the controls are the same as the Network Test?
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