"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by godku23 » Wed Mar 04, 2015 3:39 pm

It's taking me a while to get the 2nd mission with Goku. Any specifics on when it happens.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Kamiccolo9 » Wed Mar 04, 2015 3:41 pm

godku23 wrote:It's taking me a while to get the 2nd mission with Goku. Any specifics on when it happens.
It'll just happen eventually. You can speed up the process by making your PQ team your CaC and two Gokus. Finishing off enemies with the move they gave you also speeds it up, but you can't do that with Afterimage Strike.

Also, you can check your progress by going to Player Data, and pressing L1 (or whatever the equivalent for your console is). This will pull up all the trainers you've talked to, and show how far you've progressed with them. The box the character's head is in will fill up with greenish blue lines as you progress through your training.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by ShadowDude112 » Wed Mar 04, 2015 3:46 pm

Hey, how do Season Passes work? I've never got one before but I got one for this game. Does it download automatically or do I have to go to the marketplace and download it?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Black_Liger » Wed Mar 04, 2015 3:55 pm

Quick Question, if I use the dragon balls to change my look in the game, if I'm in the character edit and find out I don't want to change anymore, or if nothing fits what I want. if I just cancel do I still get the wish?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Naruto6583 » Wed Mar 04, 2015 4:00 pm

ShadowDude112 wrote:Hey, how do Season Passes work? I've never got one before but I got one for this game. Does it download automatically or do I have to go to the marketplace and download it?
Just redeem it at the marketplace and all three dlc packs that are linked to it are free you don't have to buy them
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbzfan7 » Wed Mar 04, 2015 4:18 pm

Gyt Kaliba wrote:Yeah, I'm not dreading the fight with Broly near as much as I am what that first Bardock mission was. Broly's at least just one (and thankfully a large) target.

And people think that the mass of Freeza soldiers coming in the new movie aren't a threat. Clearly they haven't tried to hold a shitload of them off themselves. :P
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Post by Doctor. » Wed Mar 04, 2015 4:23 pm

Can someone explain me why Wakamoto always sounds so freaking bored?

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Haseowolf » Wed Mar 04, 2015 4:28 pm

Doctor. wrote:Can someone explain me why Wakamoto always sounds so freaking bored?
I know he gave a similar "tired" performance in Budokai Tenkaichi 3. Is that how he handles things in Kai as well? I miss his more energetic performances in older games and Z proper.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Super SaiyaJon » Wed Mar 04, 2015 4:29 pm

Wow. I just heard Vegeta's "Don't underestimate the Saiyans." line. Good lord, Chris Sabat sounds so bored in that line. It should be "Don't underestimate the Saiyans. But if you do, I won't care that much."
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Ajay » Wed Mar 04, 2015 4:29 pm

Doctor. wrote:Can someone explain me why Wakamoto always sounds so freaking bored?
I think he's just entirely apathetic towards the character. His performance in Kai felt like he doing an impression of himself rather than actually performing as the character. I imagine since he only does the voice for video games now, that he just doesn't really care anymore.
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Post by Doctor. » Wed Mar 04, 2015 4:30 pm

I think it kinda fits when Cell is talking normally, but the screams are really subpar.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Blade » Wed Mar 04, 2015 4:40 pm

I think he has just lost his edge in general, as he continues year-on-year to turn in sub-par performances. I mean, keeping a character fresh after so many years is surely tough, and Wakamoto is not alone in being an offender on that account in Dragonball - Nakao's Freeza has been stale for years, but unlike Wakamoto, he can at least turn it on again when he has something new or interesting to work with.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Doctor. » Wed Mar 04, 2015 4:59 pm

Blade wrote:I think he has just lost his edge in general, as he continues year-on-year to turn in sub-par performances. I mean, keeping a character fresh after so many years is surely tough, and Wakamoto is not alone in being an offender on that account in Dragonball - Nakao's Freeza has been stale for years, but unlike Wakamoto, he can at least turn it on again when he has something new or interesting to work with.
Well, I thought the same thing with Nosawa's Goku due to Kai and the recent games but then with BoG, I changed my mind completely and saw she still got it. The most recent trailer of FnF proves this too, you only have to listen to the ending scream.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbzfan7 » Wed Mar 04, 2015 5:49 pm

Doctor. wrote:Can someone explain me why Wakamoto always sounds so freaking bored?
I mentioned this earlier when I did a japanese playthrough. It's not just him, most of the Japanese cast sound bored to me. Nako, Furukawa, and Nozawa seem like the only ones who are trying. It's rare for me to say this, but I think the english side put more effort into this. The english dub here really shined more than the Japanese. I almost always side with the Japanese so this is a first in while. I give Mira's voice when he's last seen to the Japanese side, as in english it's weird how his voice didn't change.
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Post by Doctor. » Wed Mar 04, 2015 5:56 pm

Also, Funimation should keep some consistency. They used Makankosappo in the Kai dub but revert back to Special Beam Cannon here.

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Post by Quebaz » Wed Mar 04, 2015 6:01 pm

Doctor. wrote:Also, Funimation should keep some consistency. They used Makankosappo in the Kai dub but revert back to Special Beam Cannon here.
Their game dubs always used their Z dub termonology, It's why there's still stuff like Hercule and TRI-BEAM!!
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by vegetaslegacy15 » Wed Mar 04, 2015 6:15 pm

How do I get the ultimate ending for PQ2?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by supersaiyan DbZ fan » Wed Mar 04, 2015 6:26 pm

Just finished my first master, Vegeta and moved on to hercule, now I don't get a boost when doind the final flash :(
Any way I can get back to vegeta and also to repeat some of those training missions I did with him?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Kamiccolo9 » Wed Mar 04, 2015 6:28 pm

supersaiyan DbZ fan wrote:Just finished my first master, Vegeta and moved on to (the H-word), now I don't get a boost when doind the final flash :(
Any way I can get back to vegeta and also to repeat some of those training missions I did with him?
Yep. Just accept his training again next time you see him.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by DarkPrince_92 » Wed Mar 04, 2015 6:28 pm

vegetaslegacy15 wrote:How do I get the ultimate ending for PQ2?
Is that the Saiyan Training one? KO Piccolo before Gohan and then Goku shows up... and if you can do it in a about 5 minutes.
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