Dragon Ball Video Game Sales Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Super SaiyaJon
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Re: Video Games sales: Xenoverse 140k Week 4

Post by Super SaiyaJon » Fri Mar 06, 2015 2:07 am

mysticboy wrote:I wish they would've thought like that and put the game on Wii U. The map and sub-menus and such would've been neat on the gamepad.
The problem with that is that the Wii U is a pain to port to. It would have cost more money and time to port it, and the port would likely pale in comparison to the other versions (excluding the Gamepad options, if they implemented them). It is probable that the money made off of a Wii U version wouldn't be worth the dev cost and time.

As much as I'd love a Wii U version, this is the most likely reason why there isn't one.
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Re: Video Games sales: Xenoverse 140k Week 4

Post by Lord Beerus » Fri Mar 06, 2015 12:27 pm

mysticboy wrote:I wish they would've thought like that and put the game on Wii U. The map and sub-menus and such would've been neat on the gamepad.
The thing is, would a Dragon Ball Z fighting game actually sell well on the Wii U?

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Re: Video Games sales: Xenoverse 140k Week 4

Post by mysticboy » Fri Mar 06, 2015 1:39 pm

As far as it selling on the Wii U, I think it would've sold fine if they'd advertize and market the Wii U version as well as they did the other versions.

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Re: Video Games sales: Xenoverse 140k Week 4

Post by Bullza » Fri Mar 06, 2015 10:47 pm

Lord Beerus wrote:
mysticboy wrote:I wish they would've thought like that and put the game on Wii U. The map and sub-menus and such would've been neat on the gamepad.
The thing is, would a Dragon Ball Z fighting game actually sell well on the Wii U?
Not all all. If it's not a Nintendo published game then it's gonna sell like crap. It's why most developers don't even bother making a Wii U version anymore because it's just not worth the time and effort.

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Re: Video Games sales: Xenoverse 140k Week 4

Post by Bullza » Mon Mar 09, 2015 7:02 am

Chart Track UK WEEK ENDING 7 March 2015

Released two weeks ago, ‘Dragon Ball Xenoverse’ (-61%) drops two places to No5

Individually it was #8 on PS4 and #19 on XBONE.

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Re: Video Games sales: Xenoverse 140k Week 4

Post by Sigh-Ya-Jin » Mon Mar 09, 2015 3:27 pm

Got my PS4 last thursday and I've been trying to get a copy of Xenoverse since then in the town I'm in. I called all the electronic stores repeatedly and they are always sold out!! Only for PS4 though. It's cray cray. I don't have the interwebs yet so I have to wait even longer!! I'm going nucking futs.
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Re: Video Games sales: Xenoverse 140k Week 4

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Re: Video Games sales: Xenoverse 140k Week 4

Post by Haseowolf » Wed Mar 11, 2015 3:48 pm

And that doesn't take into account Steam sales. Since there were 20,000 concurrent players on release day, I think we can assume at least 20,000 copies sold on that platform as well.
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Re: Video Games sales: Xenoverse 140k Week 4

Post by Lord Beerus » Wed Mar 11, 2015 4:56 pm

Haseowolf wrote:
And that doesn't take into account Steam sales. Since there were 20,000 concurrent players on release day, I think we can assume at least 20,000 copies sold on that platform as well.
Really good sales all around. Seems like Xenoverse is gonna have a long shelf life. :thumbup:

But given the huge gap between what was sold on PS4/XB1 and PS3/XBOX360, I think it safe to say that Xenoverse may very well be the last Dragon Ball game on last generation consoles.

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Re: Video Games sales: Xenoverse 140k Week 4

Post by Bullza » Wed Mar 11, 2015 5:14 pm

Media Create sales Week 5

PS3 - 5,787 (86,874)

Famitsu has the PS4 version at selling 2,651 copies for the week.

Not bad US sales, that's almost 146,000 copies on consoles in US in just 5 days. With the Japanese sales at 150,000 it puts the games total sales at almost 295,000 just between those two markets.


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Re: Video Games sales: Xenoverse 295k

Post by Psycho50501 » Wed Mar 11, 2015 10:49 pm

This is awesome news its pretty much a give for a sequel in 2017

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Re: Video Games sales: Xenoverse 295k

Post by sintzu » Thu Mar 12, 2015 5:26 am

Psycho50501 wrote:This is awesome news its pretty much a give for a sequel in 2017
The series' structure is already done so all they need to do is add to it which could be done by 2016.

In terms of the story,it looks like they already have at least an idea about it based on how XV ended.
July 9th 2018 will be remembered as the day Broly became canon.

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Re: Video Games sales: Xenoverse 295k

Post by Psycho50501 » Thu Mar 12, 2015 9:30 am

sintzu wrote:
Psycho50501 wrote:This is awesome news its pretty much a give for a sequel in 2017
The series' structure is already done so all they need to do is add to it which could be done by 2016.

In terms of the story,it looks like they already have at least an idea about it based on how XV ended.

Yeah that ending leaves you with a cliff hanger for sure...

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Re: Video Games sales: Xenoverse 295k

Post by BlackCatScott » Thu Mar 12, 2015 9:53 am

I'm no expert on sales but I suppose this is good news as far as our chances of getting a sequel goes?

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Re: Video Games sales: Xenoverse 295k

Post by sintzu » Thu Mar 12, 2015 11:04 am

BlackCatScott wrote:I suppose this is good news as far as our chances of getting a sequel goes?
This confirms we'll get a sequel.
July 9th 2018 will be remembered as the day Broly became canon.

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Re: Video Games sales: Xenoverse 295k

Post by Lord Beerus » Thu Mar 12, 2015 11:45 am

Psycho50501 wrote:
sintzu wrote:
Psycho50501 wrote:This is awesome news its pretty much a give for a sequel in 2017
The series' structure is already done so all they need to do is add to it which could be done by 2016.

In terms of the story,it looks like they already have at least an idea about it based on how XV ended.

Yeah that ending leaves you with a cliff hanger for sure...
I honestly want Dimps to take their time to work out all the kinks and make sure that Xenoverse is great a launch. Especially when Dimps have their hands full with Street Fighter V, which set to be released in 2016. I can honestly wait until 2017 for Xenoverse 2 if mean we'll get a game with much less issues.

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Re: Video Games sales: Xenoverse 295k

Post by ArchedThunder » Thu Mar 12, 2015 1:26 pm

vgchartz is not a reliable source of info, all of their numbers are estimates based on very little info.

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Re: Video Games sales: Xenoverse 295k

Post by Bullza » Thu Mar 12, 2015 2:01 pm

Yeah we know but it's the best we've got until we get anything official.

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Re: Video Games sales: Xenoverse 295k

Post by sintzu » Thu Mar 12, 2015 2:27 pm

Lord Beerus wrote: Especially when Dimps have their hands full with Street Fighter V, which set to be released in 2016.
The team that worked on XV has nothing to do with SFV.
July 9th 2018 will be remembered as the day Broly became canon.

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