If Xenoverse 2 happens... (About Custom Characters)
Re: If Xenoverse 2 happens... (About Custom Characters)
I like the idea of a initial 10% Bonus in stats if you save transfer.
As it is, the Customization is just about perfect. I would definitely like choosing my aura color, and the option of changing the colors of beam attacks, and having the option of changing fighting style to sword use, and to select the type of sword.
As it is, the Customization is just about perfect. I would definitely like choosing my aura color, and the option of changing the colors of beam attacks, and having the option of changing fighting style to sword use, and to select the type of sword.
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Re: If Xenoverse 2 happens... (About Custom Characters)
Other than a lack of parts on some, the basics of the initial customization is pretty good right now for most races. I think Freeza's Clan needs to be overhauled completely though. It's fine by me if they want to treat some of their armors as clothing, but their natural body deserves customization options too. Because right now, if you take all the clothes off a Freeza Clansmen, they all end up with the same armor, same black jumpsuit/skin and purple speedos. It makes it impossible to treat them like any of the actual members of the race we see in the series.
Like, if you want to do the whole Freeza thing and give them a battle jacket and an armorless version, you run into two problems:
1. When you put clothing like the battle jackets on, the jumpsuit goes on under what counts as their "nude" armor's appearance in game.
2. Then you have battle jacket like the one Raditz wears, with no jumpsuit on the arms, the character's arms are the color of their face. If you take off the armor though, their arms become black...
Like, if you want to do the whole Freeza thing and give them a battle jacket and an armorless version, you run into two problems:
1. When you put clothing like the battle jackets on, the jumpsuit goes on under what counts as their "nude" armor's appearance in game.
2. Then you have battle jacket like the one Raditz wears, with no jumpsuit on the arms, the character's arms are the color of their face. If you take off the armor though, their arms become black...
Re: If Xenoverse 2 happens... (About Custom Characters)
What would you say for connecting GT storyline in possible sequel? I'm not sure if original DB story would fit as long as we have our characters transfer from XV to XV2. I mean - one kick and the whole Red Ribbon Army is dead. Or they can just create a whole new story which would be nice anyway.
Re: If Xenoverse 2 happens... (About Custom Characters)
Ehhh... I think if Xenoverse 2 happens, they're going almost exclusively original with the story. I think they're saving things from Heroes like Time Breaker Bardock for that eventuality.
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Re: If Xenoverse 2 happens... (About Custom Characters)
I wonder how a sequel would work without rehashing the first game? It would be lame and boring if it was like "Oh no the timeline has been changed again. We have to fix it again". I think there should be more room for freedom and creativity in the story mode. I think you should have a choice to be either good, anti-hero or evil. You can be given the choice to either A: Kill Vegeta or B: Let him go like normally. It can be like Knights of the Old Republic where your choices that change the story.
For creating characters, there should be more races to choose from. For example, you can choose to create:
Saiyans
Humans
Nameks
Majin
Freeza's race
Androids
Kais
Animals
Demons
For creating characters, there should be more races to choose from. For example, you can choose to create:
Saiyans
Humans
Nameks
Majin
Freeza's race
Androids
Kais
Animals
Demons
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Re: If Xenoverse 2 happens... (About Custom Characters)
Or like infamousHellspawn28 wrote:I wonder how a sequel would work without rehashing the first game? It would be lame and boring if it was like "Oh no the timeline has been changed again. We have to fix it again". I think there should be more room for freedom and creativity in the story mode. I think you should have a choice to be either good, anti-hero or evil. You can be given the choice to either A: Kill Vegeta or B: Let him go like normally. It can be like Knights of the Old Republic where your choices that change the story.
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Re: If Xenoverse 2 happens... (About Custom Characters)
I think changing the timeline on any way you want could make the next game awesome. You can have timeline be as dark and evil as you want it to be or have it end with everyone living a happy life.
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Re: If Xenoverse 2 happens... (About Custom Characters)
I would like to have Time Breaker Bardock's, Gine's ahd Chilled's, King Vegeta's, Kid Vegeta's (with bangs included) outfits. That would be awesome as hell.
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Re: If Xenoverse 2 happens... (About Custom Characters)
I cant ask for much more regarding custom characters aside from things such as pointed ears in case we wanted to make someone like Tapion.
Of course for Saiyans the hair actually needs to change when SSJ. Giving them SSJ4 or SSJG would be nice as well. Namekians could get a giant form or some super form akin to the one in the DBO intro. Freeza's race would of course get Cooler's Super Form (Which would be the most challenging thing to do since the devs would have to make sure none of the parts clip if your wearing stuff from a combination of outfits) and Majins could get a Pure/Kid form.
The transformation system itself would need a overhaul as well. Perhaps have each race's forms have their own unique drawback.
Saiyans - SSJ forms don't drain Ki but Supers and Ultimates are no longer free. Overusage of Ki moves will still drain your bar and you revert to base if spend (sorta like Budokai 3 where you reverted if hit with low enough ki) and left in the similar guardless state you do now.
Namekians - Giant form increases you attack range and maybe damage but you receive extra damage depending on where your hit (head, chest, legs, etc) or you function just like a Oozaru boss where you enter a weakened state if your stamina bar is worn down enough
Freeza race - The super form lasts for the duration of the battle but vanishing and ki moves cost double what they normally do.
Majin could get health regen based on how much stamina they have (referencing Kid Buu's durability) but blocking costs double and vanishing costs double.
Of course for Saiyans the hair actually needs to change when SSJ. Giving them SSJ4 or SSJG would be nice as well. Namekians could get a giant form or some super form akin to the one in the DBO intro. Freeza's race would of course get Cooler's Super Form (Which would be the most challenging thing to do since the devs would have to make sure none of the parts clip if your wearing stuff from a combination of outfits) and Majins could get a Pure/Kid form.
The transformation system itself would need a overhaul as well. Perhaps have each race's forms have their own unique drawback.
Saiyans - SSJ forms don't drain Ki but Supers and Ultimates are no longer free. Overusage of Ki moves will still drain your bar and you revert to base if spend (sorta like Budokai 3 where you reverted if hit with low enough ki) and left in the similar guardless state you do now.
Namekians - Giant form increases you attack range and maybe damage but you receive extra damage depending on where your hit (head, chest, legs, etc) or you function just like a Oozaru boss where you enter a weakened state if your stamina bar is worn down enough
Freeza race - The super form lasts for the duration of the battle but vanishing and ki moves cost double what they normally do.
Majin could get health regen based on how much stamina they have (referencing Kid Buu's durability) but blocking costs double and vanishing costs double.
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Re: If Xenoverse 2 happens... (About Custom Characters)
I was pretty disappointed that Freeza's race doesn't have any of its transformations (and the lack of a proper name, seriously come up with one already or is Freeza so awesome everyone just calls themselves his race to be cooler?). I also think Androids should be either a separate race or a powered up form that humans can attain. Not sure what to give the Namekian's besides Fusion but I'm not sure how that would work as a game mechanic.
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Re: If Xenoverse 2 happens... (About Custom Characters)
It's normal this way in Japan. You can do this in Gundam series games or Dissidia Final Fantasy...Lord Beerus wrote:Honestly, I don't want that to happen because for people who don't buy or play Xenoverse 1 will be at a huge disadvantage when playing against character who have already reached the max level of stats for their custom character. It kind off, is in a way, a dick move because it punishes the player for skipping the first game in preference of playing the sequel. I've never really been a fan of the whole, "transfer all of you stats and data for the first game to the second" schtick because then it would make the thrill and satisfaction of levelling up and learning new techniques non-existent.
It's pretty much a rewarding thing, you've bought the first game and you spent a lot of time with it, so in the sequel, you don't have to spent that time again and you can import your favorite build up character.
Mass Effect did this as well, tough not with stats, but you can have the stories trough the games connected in a way and it can influence the final ending.
It's normal that people play first game and later buy a sequel with succesful series, which unfortunately isn't the case with Dragon Ball games...
Only series of DB games that I've got releases from is the Budokai, where I have first one (JP ver. titled Dragon Ball Z), B3, Infinite World and Shin Budokai 2 on PSP.
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Re: If Xenoverse 2 happens... (About Custom Characters)
I've heard somewhere about SSJ3 and SSJ4 being added with DLC for your custom, tough I have no idea how can that look likeKentalSSJ6 wrote: Of course for Saiyans the hair actually needs to change when SSJ. Giving them SSJ4 or SSJG would be nice as well.
and can's say that it is rumor or some false news.
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Re: If Xenoverse 2 happens... (About Custom Characters)
Yeah it would be cool if you can chose to work with Time Patrol or join forces with Towa. I think having you change history on the actions that you chose can make the story done can make the timeline go into different directions.Naruto6583 wrote:Or like infamousHellspawn28 wrote:I wonder how a sequel would work without rehashing the first game? It would be lame and boring if it was like "Oh no the timeline has been changed again. We have to fix it again". I think there should be more room for freedom and creativity in the story mode. I think you should have a choice to be either good, anti-hero or evil. You can be given the choice to either A: Kill Vegeta or B: Let him go like normally. It can be like Knights of the Old Republic where your choices that change the story.
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Re: If Xenoverse 2 happens... (About Custom Characters)
Nickolaidas wrote:I don't want a Xenoverse sequel. This game's story is made in a way that all of the battles and characters can be added little by little with DLC. Since the game's story is basically 'missions' here and there, it can work just fine. 'Coolers Invasion', 'Slug's Attack' and things like that. 2-3 missions, 5-6 characters ... that would be awesome and Xenoverse would stay relevant for a long time and be it's own thing.
Kinda like DB Heroes.
I agree with this, I think the game should just continue to have add ons as well, maybe even later in the year they can come out with one huge DLC bundle with new story missions and PQs etc. If any feedback I wish we can change the color on the outfits we unlock based off of the Original Characters it just puts me off when I mix GT Gokus clothes with Vegitos to increase certain stats. I find myself always wanting to wear the original outfits for the CaC. Since this game is already pretty much a mmo; another official game just doesn't seem necessary. However they decide to do it I'm definatly on board
Re: If Xenoverse 2 happens... (About Custom Characters)
But what about improved gameplay mechanics? You can't patch those in. I'd say let pack 3 be the last Xenoverse pack, then make Xenoverse 2 in 2017.MutenRoshii619 wrote:Nickolaidas wrote:I don't want a Xenoverse sequel. This game's story is made in a way that all of the battles and characters can be added little by little with DLC. Since the game's story is basically 'missions' here and there, it can work just fine. 'Coolers Invasion', 'Slug's Attack' and things like that. 2-3 missions, 5-6 characters ... that would be awesome and Xenoverse would stay relevant for a long time and be it's own thing.
Kinda like DB Heroes.
I agree with this, I think the game should just continue to have add ons as well, maybe even later in the year they can come out with one huge DLC bundle with new story missions and PQs etc. If any feedback I wish we can change the color on the outfits we unlock based off of the Original Characters it just puts me off when I mix GT Gokus clothes with Vegitos to increase certain stats. I find myself always wanting to wear the original outfits for the CaC. Since this game is already pretty much a mmo; another official game just doesn't seem necessary. However they decide to do it I'm definatly on board
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Re: If Xenoverse 2 happens... (About Custom Characters)
But They have to make a game every year right? We would just end up with a filler game for 2016 then.Quebaz wrote:But what about improved gameplay mechanics? You can't patch those in. I'd say let pack 3 be the last Xenoverse pack, then make Xenoverse 2 in 2017.MutenRoshii619 wrote:Nickolaidas wrote:I don't want a Xenoverse sequel. This game's story is made in a way that all of the battles and characters can be added little by little with DLC. Since the game's story is basically 'missions' here and there, it can work just fine. 'Coolers Invasion', 'Slug's Attack' and things like that. 2-3 missions, 5-6 characters ... that would be awesome and Xenoverse would stay relevant for a long time and be it's own thing.
Kinda like DB Heroes.
I agree with this, I think the game should just continue to have add ons as well, maybe even later in the year they can come out with one huge DLC bundle with new story missions and PQs etc. If any feedback I wish we can change the color on the outfits we unlock based off of the Original Characters it just puts me off when I mix GT Gokus clothes with Vegitos to increase certain stats. I find myself always wanting to wear the original outfits for the CaC. Since this game is already pretty much a mmo; another official game just doesn't seem necessary. However they decide to do it I'm definatly on board
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Re: If Xenoverse 2 happens... (About Custom Characters)
I would pretty much like having your old character be your mentor, and then learning your old moves from that. As a way of getting those moves early. And finally hear your character speak.
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Re: If Xenoverse 2 happens... (About Custom Characters)
Yea being able to transfer your skills & stats would be great. Many ps2 games had this feature and helped w/ the feel of the continuity.
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Re: If Xenoverse 2 happens... (About Custom Characters)
Should we be able to transfer our char data from XV1 to XV2? Yes. Should it retain all skills/levels and everything? No. Because some things may be removed in the sequel and the entire combat engine and leveling system may get a complete overhaul. Any loss of Level/Stats can be made into part of the story itself. That a temporal event occurred while the PC was in transit through time during his/her Patrol missions and this flux caused the PC's power to diminish.
This means we don't have to start from Lv1 all over again, but also means we're not starting at end-game level and can just breeze through the whole thing. I also feel that we need a new leveling system that isn't as grindy as shit. What we have is annoying beyond reason and they need to remove or fix the RNG system. Because nobody likes it. All it's done is infuriate the fanbase and players. RNG does not create replayibility. It just creates more Angry Videogame Nerds.
Also, for replayibility, disable the function that allows all your Created Characters to just do everything your main did. In that I mean; Have them go through the Story Mode separately. So it feels like they're accomplishing the same goals and being recognized by Tika (Time Kaioshin) and Trunks as a separate individual in a separate story. I did not like making my extra characters and just having them bamf into town and go straight to end-game content. I certainly want them having access to all the skills/gear I've amassed.
I just want them to go through the Story Mode on their own to unlock access to higher grade PQ's. Sure it'd mean you can't just jump into "Great Ape Festival" for speed leveling. But if the leveling system is fixed so you don't have to grind for every inch you get, then it won't be an issue.
And of course we need more options and models in Char Creation. There just simply isn't enough variety, variation or control to really make the characters how we want. The current system is certainly leagues above what Ultimate Tenkaichi had, but I've still seen more customization options in PS2 wrestling games. I would think with 4th Gen systems (PS1-PS4) that we would have the degree of customization we've long since deserved.
This means we don't have to start from Lv1 all over again, but also means we're not starting at end-game level and can just breeze through the whole thing. I also feel that we need a new leveling system that isn't as grindy as shit. What we have is annoying beyond reason and they need to remove or fix the RNG system. Because nobody likes it. All it's done is infuriate the fanbase and players. RNG does not create replayibility. It just creates more Angry Videogame Nerds.
Also, for replayibility, disable the function that allows all your Created Characters to just do everything your main did. In that I mean; Have them go through the Story Mode separately. So it feels like they're accomplishing the same goals and being recognized by Tika (Time Kaioshin) and Trunks as a separate individual in a separate story. I did not like making my extra characters and just having them bamf into town and go straight to end-game content. I certainly want them having access to all the skills/gear I've amassed.
I just want them to go through the Story Mode on their own to unlock access to higher grade PQ's. Sure it'd mean you can't just jump into "Great Ape Festival" for speed leveling. But if the leveling system is fixed so you don't have to grind for every inch you get, then it won't be an issue.
And of course we need more options and models in Char Creation. There just simply isn't enough variety, variation or control to really make the characters how we want. The current system is certainly leagues above what Ultimate Tenkaichi had, but I've still seen more customization options in PS2 wrestling games. I would think with 4th Gen systems (PS1-PS4) that we would have the degree of customization we've long since deserved.
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Re: If Xenoverse 2 happens... (About Custom Characters)
The original DB story can work for XV. The time breakers could go back in time by giving the whole RR Army, Akkuman, Piccolo Daiamo and 23rd Piccolo a dark power up by using Demigra' Dark Magic. They could even have Android 8000 from the future be sent to the past to kill Goku, #8 and your OC for a story line.Mnich wrote:What would you say for connecting GT storyline in possible sequel? I'm not sure if original DB story would fit as long as we have our characters transfer from XV to XV2. I mean - one kick and the whole Red Ribbon Army is dead. Or they can just create a whole new story which would be nice anyway.
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