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Dragon Box vs Original Broadcast - The Audio
- VegettoEX
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Re: Dragon Box vs Original Broadcast - The Audio
:: [| Mike "VegettoEX" LaBrie |] ::
:: [| Kanzenshuu - Co-Founder/Administrator, Podcast Host, News Manager (note: our "job" titles are arbitrary and meaningless) |] ::
:: [| Website: January 1998 |] :: [| Podcast: November 2005 |] :: [| Fusion: April 2012 |] :: [| Wiki: 20XX |] ::
:: [| Kanzenshuu - Co-Founder/Administrator, Podcast Host, News Manager (note: our "job" titles are arbitrary and meaningless) |] ::
:: [| Website: January 1998 |] :: [| Podcast: November 2005 |] :: [| Fusion: April 2012 |] :: [| Wiki: 20XX |] ::
- Kojiro Sasaki
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Re: Dragon Box vs Original Broadcast - The Audio
Now, after some time has passed, I realized how wrong my attitude in this discussion was. I didn't explain myself properly and my posts were poorly written. I accused others but I wasn't any better. I apologize to all people who had read that. This is my final statement about the entire 5.1 mix idea:
After ~2 years here, I fully understand that people who cannot explain themselves properly or cannot control their emotions are not welcomed here. I'm applying this rule to myself.Voice-only masters for the Japanese track do not exist anymore, therefore one of the ways of making 5.1 mix of the Japanese track is placing the mono mix at the center channel (in some particular situations, when we have only the voice or only the sfx playing, we can cut it out, properly process it and place it on the different channel or channels. It makes the entire editing process way more complicated but it's still theoretically possible). I don't have the SFX-only masters, so the only thing I could try to demonstrate was how the Kikuchi score would sound in 5.1 mix. I don't have multitrack masters for Kikuchi score, so the only way for me to make 5.1 mix was making an upmix of the stereo masters. It's better than using low quality mono track from ME tape, but still worse than using multitrack masters. What I actually did with BGM was 4.1 mix (quadraphonic + LFE).
I didn't have access to the proper software nor to the 5.1 speakers at the time, but while being inspired by someone's post, I wanted to do a quick mix. I did it a little bit blindly and I wasn't sure how it will finally sound on 5.1 speakers. I accepted skipping many things that should be done like dynamic range compression or adaptive volume regulation (?)(I have no clue how to say it in English) mostly because what I wanted to expose by this sample was the true quality of the Kikuchi score while being synchronised with the show. While doing it, I encountered many problems. One of them was different playing speed of the Dragon Box: The Movies audio and BGM taken from CD. It was probably caused by multiple plays/recordings on analog reel-to-reel tape players when the audio track was originally produced. My software didn't allow me to measure and correct the differences, so I did it on my own. I determined the beginning and the end of the BGM track in both audio sources, I checked the difference in playing time and I counted of how much % the playing speed needs to be corrected. The method was lame and it gave a poor outcome.
The origins of this idea actually came from an idea to tell Chris Sabat that they could use BGM CDs, instead of the music-only track from the ME tape delivered by Toei, for their 5.1 mix of the English voice track. Still - it would require much of work to re-do the entire music-only track with the use of different masters, while editing the music to match the original music-only track, therefore it would require much time and money and therefore it would be impossible and completely pointless from a business point of view.
ME tape vs BGM CD
For some of the BGM recording sessions, only mono masters are in TAVAC's possession. It makes the entire 5.1 idea to be even more pointless. Still - we could gain some fidelity.
Going by the idea with BGM, they could do the same thing with SFX (as they did for Kai). They could use the first generation masters taken from Fizz Sound Creation and make brand new 5.1 sfx-only track which would not only be multichannel, instead of mono, but it would also present way better fidelity in terms of sound quality (frequency response, dynamic range, lesser linear, amplitude, harmonic, intermodulation, phase and any other kinds of distortions, less background noise and lesser wow and flutter). Editing and processing untouched sound effects would give way better effect than using already edited mono mix. To preserve the originality of the show, they would need to match the new mix with the original sfx track, same as with BGM (proper effect in proper place, proper processing at proper time etc.). (the idea is the same or even more crazy as other ideas described above)
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genjosanzo8
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Re: Dragon Box vs Original Broadcast - The Audio
any news of the funimation and kei17 project for audio broadcast or it will never exist?
thanks a lot to have make me discovering these wonderfull audio
thanks a lot to have make me discovering these wonderfull audio
