"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Mon Apr 13, 2015 6:04 am

It will be released tomorrow.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Saiga » Mon Apr 13, 2015 6:08 am

I find it bollocks that Steam isn't getting the update patch until the DLC itself drops. I want the level cap increase and improved RNG/spawn points noooooooooow!
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by ArcaneSuperSaiyan » Mon Apr 13, 2015 6:08 am

TheDevilsCorpse wrote:It will be released tomorrow.
Really? Sweet! Guess I started giving a hoot just in time.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Btown Saiyan » Mon Apr 13, 2015 7:35 am

Sshadow5001 wrote:
Btown Saiyan wrote:so can anyone help me out. I just bought the season pass. After I put my code in, I seen I had the GT Quest's and the 3 Characters unlocked, so am I to assume that I have to farm for the rest of the stuff that DLC Pack 1 comes with?
Well...you can buy pretty much all the dlc clothing and techniques in the shops for a crazy expensive price but yeah you gotta farm a little.

From my experience though, the drops in those 3 DLC missions are quite frequent so do em a few times first and maybe buy the missing pieces after.
Thanks for that info. I was hoping that wasnt gonna be the case. Gotta love paying for DLC and then having to farm to get the content lol

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Vegitofaxx » Mon Apr 13, 2015 9:18 am

Could someone tell me how many points i need to put in to have stamina and ki be equal?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by KentalSSJ6 » Mon Apr 13, 2015 9:24 am

25 points gives you a new segment. Your start with 4 chunks in Ki and stamina so 25 points gives you 5 and 50 points will give you 6 and so on and so forth.

EDIT - Know that even if you have equal points in Ki and stamina, this can be offset by your clothes and Z soul you have equipped so plan accordingly.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Lance Freeman » Mon Apr 13, 2015 10:28 am

Hellspawn28 wrote:Any chance a possible Greatest Hits and Platinum Hits release will have all of the DLC put on the disc later down the line?
That's something that not a lot of developers do any more, because they know eventually the customer will cave and buy all (sometimes) 80 dollars worth of DLC. It's happening a bit now, but really only with those last-gen remasters.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Rukura » Mon Apr 13, 2015 11:41 am

Lance Freeman wrote:
Hellspawn28 wrote:Any chance a possible Greatest Hits and Platinum Hits release will have all of the DLC put on the disc later down the line?
That's something that not a lot of developers do any more, because they know eventually the customer will cave and buy all (sometimes) 80 dollars worth of DLC. It's happening a bit now, but really only with those last-gen remasters.
Considering how Bandai's been doing that with the Naruto and One Piece games, it wouldn't be that surprising. Though, the digital bundle (Game + Season Pass) available on PSN should also drop in price eventually.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Cold Skin » Mon Apr 13, 2015 12:33 pm

I must say that the Z-Soul that allows you to harmlessly go through any blast is quite handy! No damage, no destabilization, no limitations, the energy wave just goes right through you as if it didn't even exist!
Total invincibility to raging blasts, that makes it all feel more comfy during battles! 8)

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by BlazingBarrrager » Mon Apr 13, 2015 12:40 pm

Cold Skin wrote:I must say that the Z-Soul that allows you to harmlessly go through any blast is quite handy! No damage, no destabilization, no limitations, the energy wave just goes right through you as if it didn't even exist!
Total invincibility to raging blasts, that makes it all feel more comfy during battles! 8)
You're talking about Tien's Z-Soul that makes Kamehamehas useless...unless the new DLC got a Z-Soul that does that as well but with all attacks.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Cold Skin » Mon Apr 13, 2015 12:44 pm

^ Yes, that's right, that's it! It's my new Z-Soul, it makes life easier during battles when you simply don't care what Gohan or Goku will uselessly throw at you!

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by BlazingBarrrager » Mon Apr 13, 2015 12:47 pm

Cold Skin wrote:^ Yes, that's right, that's it! It's my new Z-Soul, it makes life easier during battles when you simply don't care what Gohan or Goku will uselessly throw at you!
Well it certainly helps with PQs that much I'll agree with.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Zelvin » Mon Apr 13, 2015 1:52 pm

Not so much help in Pvp with anyone using the Gravity Impact + Special Beam Cannon combo.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Hellspawn28 » Mon Apr 13, 2015 5:22 pm

Well Left 4 Dead on the Xbox put all of the DLC on the disc after it became a Platinum Hits release. Even Bandai put all of the Japanese extras on the Greatest Hits release of Budokai 3 when it became a greatest hit title in 2005.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Tyro » Mon Apr 13, 2015 5:57 pm

Hellspawn28 wrote:Well Left 4 Dead on the Xbox put all of the DLC on the disc after it became a Platinum Hits release. Even Bandai put all of the Japanese extras on the Greatest Hits release of Budokai 3 when it became a greatest hit title in 2005.
I'm not the biggest gamer in the world, but I thought it was common place to have "DLC included" rehashing of games? When Valkyria Chronicles was released in HD on the PC it contained all of its DLC packs, and when Naruto: Ultimate Ninja Storm 3 got its Full Burst edition all the previous DLC was included on the newer copy. Granted these specific games aren't exactly examples of Greatest Hits releases getting the new content, but still.

Anyway, I finally beat story mode. Wow, what a game. Looking back, I wish the game had more animation. And what was up with Demigra's...demon?...form? Not what I expected, but I really enjoy the games artistic style so I wasn't that bothered, it just seemed like a weird direction to go with no hype for seeing his full power. If/when we get XenoVerse 2, I think there's a lot they can do with the game story-wise. It got a touch repetitive to go to Trunks, watch the cutscene, do the mission, watch the cutscene, explore the city or do PQs, and then repeat. Maybe a larger world next time, or more interactions with interesting COMs?

The Time Patroller Suit perfectly matches my build, though it's ugly as sin. Can't wait for a patch that lets you keep your stats on any piece of clothing. There's tons of interesting things to wear, but why would I wear something that hurts my build? Either way, I still have to do all the after game stuff. Anyone wanna be friends on PS3?

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SSJ God Gogeta » Mon Apr 13, 2015 5:58 pm

Does anyone know the specific requirement to unlock Death Meteor? Do you just beat Freeza or do you need to do the whole Krillin and Vegeta bullshit.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by KentalSSJ6 » Mon Apr 13, 2015 6:07 pm

SSJ God Gogeta wrote:Does anyone know the specific requirement to unlock Death Meteor? Do you just beat Freeza or do you need to do the whole Krillin and Vegeta bullshit.
UT finishes usually improve the drop rates for moves from what I've seen.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Zelvin » Mon Apr 13, 2015 6:07 pm

SSJ God Gogeta wrote:Does anyone know the specific requirement to unlock Death Meteor? Do you just beat Freeza or do you need to do the whole Krillin and Vegeta bullshit.
It's RNG. Even if you do everything right, it's still an RNG drop. Meaning you need to farm the skill, just like so many others.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by BlazingBarrrager » Mon Apr 13, 2015 6:08 pm

Zelvin wrote:
SSJ God Gogeta wrote:Does anyone know the specific requirement to unlock Death Meteor? Do you just beat Freeza or do you need to do the whole Krillin and Vegeta bullshit.
It's RNG. Even if you do everything right, it's still an RNG drop. Meaning you need to farm the skill, just like so many others.
So you might want to get started on praying to the RNG Gods. XD

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SSJ God Gogeta » Mon Apr 13, 2015 6:13 pm

Zelvin wrote:
SSJ God Gogeta wrote:Does anyone know the specific requirement to unlock Death Meteor? Do you just beat Freeza or do you need to do the whole Krillin and Vegeta bullshit.
It's RNG. Even if you do everything right, it's still an RNG drop. Meaning you need to farm the skill, just like so many others.
I usually just beat the person and earn their skill, easy peasy. But this skill I'm having a hard time getting... And it's the last ultimate I need.
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