"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Lord Beerus » Wed Apr 15, 2015 9:54 pm

Just finished training with Freeza. 8)

Lets see if I can find Pan. :)

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SaiyajinGokuWarrior » Wed Apr 15, 2015 10:10 pm

Guys, Something happened to two people had the DLCs...


Their characters got deleted due to a Bug after installing Two DLCs into Xenoverse. (It's on PS3.)

I doubt it won't ever happen to me ever.

Anyone else got that bug just ask or report to everyone and me and i'll explain about it.

For now, i wanna give out a warning to all PS3 Users (Including myself.)

If you ever planning to download this DLCs today, watch your save file. Make sure you downloaded one DLC at a time, then load up xenoverse. Download the Second one and load up Xenoverse. If you got that Dangerous Character Corrupting Bug, you are out of luck.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Gyt Kaliba » Wed Apr 15, 2015 10:16 pm

When you say two DLC's, I assume you mean getting Pack 1 and Pack 2 at the same time rather than already having had Pack 1 and just getting Pack 2 today, right?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbzfan7 » Wed Apr 15, 2015 10:27 pm

BlazingBarrrager wrote:
EA575 wrote:
BlazingBarrrager wrote:Ugh...I really hate how Dimps did Saiyans in this game. I've been trying to find a good build for my female Saiyan for PvP, but at lot of the good stuff is basically done better by Earthlings. :/
Well, the Earthlings need to have something over the Saiyans...
It's not just the Saiyans who got the short end of the stick. Female Majins are in the same boat. Hell right now Earthlings are overpowered because of their high stats and auto ki regen. Seriously look at the rankings.

Male Earthling
Health: 3rd
Basic Attack: 2nd
Strike: 1st
Ki Blast: 4th

Female Earthling:
Health 3rd
Basic Attack: 4th
Strike: 4th
Ki Blast: 1st

Seriously for a class that's meant to be "Jack of All Stats" they have pretty high rankings in their stats. Their health is the 3rd best and the best for a class that isn't a tank, their offensive stats are top notch, and they don't have to worry too much about ki because of the auto regen (and the Z-Soul "Might As Well..." stacks with their regen). On the other hand...

Male Saiyan
Health: 4th
Basic Attack: 1st
Strike Supers: 8th
Ki Blast Supers: 8th

Female Saiyan
Health: 6th
Basic Attack: 8th
Strike Supers: 2nd
Ki Blast Supers: 2nd

Female Majin
Health: 5th
Basic Attack: 5th
Strike Supers: 5th
Ki Blast Supers: 3rd

Saiyans just fall flat in both stats and abilities. I mean come on they're supposed to be glass cannons. Having low health is fine if they have high attack stats, but they don't. Male Saiyans suck with Supers/Ultimates and female Saiyans just suck period. Yeah they have SSJ, but those don't do much favors and are considered suicide in PvP since most of the time your opponent will just fly around in circles until you lose the transformation and enter Guard Break. As for female Majins, aren't the supposed to be tanks like their male counterparts? I mean sure they would have more speed and less health, but come on having the 2nd lowest health in the game? That's just ridiculous. Their stats also prevent them from making great use of their defense boost from max stamina.
Well I have max ki super as a male Saiyan and do tons of damage, but I don't know how vast the difference is between classes. Also Saiyans are really only good for PVP. I've won more than lost in PVP, but I could do better with a human probably. The stats ranks are kinda bullshit...but female Saiyans at least have really high Super moves, but falter real bad in everything else.
Why Dragon Ball Consistency in something such as power levels matter!

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SSJ God Gogeta » Wed Apr 15, 2015 10:29 pm

It sucks that I can't even enjoy the new characters in pvp... Online just isn't fun anymore...
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by EA575 » Wed Apr 15, 2015 10:29 pm

BlazingBarrrager wrote:
Huh, that is interesting. And to think people wanted them to have transformations.
How about the Namekians?

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Lord Beerus » Wed Apr 15, 2015 10:36 pm

Word through the grapevine is that Xenoverse is going have it's first tournament in May.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SSJ God Gogeta » Wed Apr 15, 2015 10:37 pm

Lord Beerus wrote:Word through the grapevine is that Xenoverse is going have it's first tournament in May.
And where did you hear that? :eh:
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Lord Beerus » Wed Apr 15, 2015 10:48 pm

SSJ God Gogeta wrote:
Lord Beerus wrote:Word through the grapevine is that Xenoverse is going have it's first tournament in May.
And where did you hear that? :eh:
Through the grapevine of course. :wink:

But seriously, it just a rumor that's been floating around recently.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by KentalSSJ6 » Wed Apr 15, 2015 10:50 pm

Heres hoping they further improve the online performance and hit detection. Funny though it may be, its not practical for my Gravity Impact to land on someone 50 feet behind me.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Lord Beerus » Wed Apr 15, 2015 11:20 pm


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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SSJ God Gogeta » Wed Apr 15, 2015 11:28 pm

Oh boy!

Spammers! come one, come all!
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbzfan7 » Thu Apr 16, 2015 12:12 am

SSJ God Gogeta wrote:Oh boy!

Spammers! come one, come all!
Do you even spam bro?
Why Dragon Ball Consistency in something such as power levels matter!

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheGmGoken » Thu Apr 16, 2015 12:13 am

SSJ God Gogeta wrote:Oh boy!

Spammers! come one, come all!
To be fair. Xenoverse have a lot of elements in the game that's just begging you to spam it.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SSJ God Gogeta » Thu Apr 16, 2015 12:15 am

TheGmGoken wrote:
SSJ God Gogeta wrote:Oh boy!

Spammers! come one, come all!
To be fair. Xenoverse have a lot of elements in the game that's just begging you to spam it.
Yeah, that's what I hate about it.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Hellspawn28 » Thu Apr 16, 2015 12:35 am

I rather wait two years for a sequel as well. More time put on the game, gives them more time to improve on the game. I don't want the story mode to be a rehash of the first game. I still want the story mode to be more creative in the second game allowing the player to change the timeline based on the players action. You have Vegeta died in the story mode from Kuririn by basing the actions you pick in the story mode. For example you can press A you have Vegeta live or press B you have Kuririn kill him. Also the idea to choice to be good, evil or anti-hero would be cool too.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dualist » Thu Apr 16, 2015 1:27 am

Hellspawn28 wrote:I rather wait two years for a sequel as well. More time put on the game, gives them more time to improve on the game. I don't want the story mode to be a rehash of the first game. I still want the story mode to be more creative in the second game allowing the player to change the timeline based on the players action. You have Vegeta died in the story mode from Kuririn by basing the actions you pick in the story mode. For example you can press A you have Vegeta live or press B you have Kuririn kill him. Also the idea to choice to be good, evil or anti-hero would be cool too.
For all it's flaws the game is still really fun. They've are moving in the right direction, and if they indeed do a sequel, which I'm sure they will, then I can only imagine how giant the leap will be between games. Look how much better Budokai 2 was than 1, and then 3 over two. They will definitely make the necessary improvements. Secondly, it is clear that they are listening to game feedback. They've already fixed some thing that were clearly wrong with some of the attacks along with some general game play issues.

You're idea is good tough, HellSpawn, giving us a chance to make decisions to alter the timeline would be great. I would also like to see them expand on Toki Toki. Make it bigger, allow characters to fly in the city, maybe take advantage of those floating areas that are currently in the background on the game. I just think it can be a more interactive hub. They could really do a lot with it. Bringing in some more of those interactive MMO elements would do wonders for the game IMO.

I haven't done much PVP yet, I'm hoping they eventually fix the timer or at the very least push 3 on 3 battles to 15 minutes. But I love doing quest with people and developing my own fighting styles for my characters. All in all, I say Dimps did a heck of a job and are off to a good start to this Dragon Ball Next Gen era.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by johnboy1 » Thu Apr 16, 2015 3:42 am

That Sergio guy found something interesting: Obviously, you can mod non-playable characters into player's spot in matches, but they have no Supers unless you assign them some, because they were never meant to be playable in the first place. Exceeeept, it seems that Giru has his supers already assigned, without any modding. The developers deliberately gave him combat moves. And yet, if he was going to be made playable, this last DLC pack was the one to do it. I guess it's cut content?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by BlazingBarrrager » Thu Apr 16, 2015 8:55 am

dbzfan7 wrote:Well I have max ki super as a male Saiyan and do tons of damage, but I don't know how vast the difference is between classes. Also Saiyans are really only good for PVP. I've won more than lost in PVP, but I could do better with a human probably. The stats ranks are kinda bullshit...but female Saiyans at least have really high Super moves, but falter real bad in everything else.
It isn't just the female Saiyan stats that are bad. Their abilities are either useless, outclassed, or both. Their "better" regen is outclassed by Earthlings and Namekians respectively while the extra Z-Assists don't help much and actually limit you choices even more. Hell they fall behind female Majins in terms of abilities because the latter at least gets a damage reduction buff with full Stamina.
EA575 wrote:Huh, that is interesting. And to think people wanted them to have transformations.
How about the Namekians?
I'm not sure about Namekians, but they did get slightly nerfed because of the removal of items in Endless battle. Stat wise though...

Namekians
Health: 2nd (High)
Basic Attack: 7th (Low)
Strike Supers: 7th (Low)
Ki Blast Supers: 7th (Low)

Now granted Male Majins are slightly better in terms of stats...

Male Majins
Health: 1st (Highest)
Basic Attack: 6th (Medium)
Strike Supers: 6th (Medium)
Ki Blast Supers: 6th (Medium)

However, I say they're both even due to abilities. Namekians have fast Stamina regen which stacks well with "Might As Well..." In fact, that combination makes it very hard for you to end up in a situation where you run out of Stamina. XD I'm thinking of making one for a Kaio-Ken x20 build because of that regard. Stamina Regen doesn't help increase KoK's duration yes, but it sure as hell improves you getting back your Stamina when you're out. XD

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by CM101Play » Thu Apr 16, 2015 9:05 am

New update a little while ago, Sergio is hinting at something in it: https://twitter.com/SrgioM3/status/588685193466241026

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