Sparking NEO Impressions:

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

Moderators: Kanzenshuu Staff, General Help

User avatar
djkalteraphine
Regular
Posts: 746
Joined: Mon Oct 16, 2006 1:42 pm
Location: Modesto, CA
Contact:

Post by djkalteraphine » Fri Nov 24, 2006 5:16 pm

johnny139 wrote:
djkalteraphine wrote:Honestly, while playing through the game, I made a list in my head of 70 other characters that could be in this game. All of them DB-related (except Arale from Slump, but she was in the cross over!) But as my friend said, "They could make a game with every character ever thought up in the series, and you'd still point out the one Dog-man they missed". So I'm only going to be vocal about one on the list. Dr.Whello. Was he not the shit? Every other movie main villain made it! Even lame ones like #13 and Hildegarn. A giant bug man and a flammboyant trucker?! Totally not as good as an over-sized human brain in a giant mech. They could've even done a "What-If?" where he really took Goku's body and invents the cure for several dieases! UGH. Son-kun is truly selfish! Imagine the kind of things that the strongest body and the smartest brain could do together?!
Really? I can think of, maybe, two dozen or so, but 70? Could I see some examples? But anyways, yeah, a playable Dr. Wheelo in the vain or an Oozaru would be great. Movie #13 gets two characters, but #2 doesn't get any? A travesty.
I told myself I wasn't going to make a list, because it'd only get my hopes up. I'm going to have to accept that I am the only person who REALLY wants to play as Nam, Bora and Assistant Black (with Mech as a transformation). Not to mention, Cacao (Tullece's robot minion), The Pirate Robot, and Nail. Oh, do I really want Nail. He rocked so hard. I could go on for days. All the movie minions are awesome, and beating through them would make my day. General Rilldo anyone? I'd says "Yes please!" but they won't listen. He's got three form. Metal, Extra Metal, and Sleek 'n Spicey. Andriod #8 would be sweet, along side Full Metal Jacket (Da Major Metalitron), and Sergeant Major Purple Murasaki. Kami-sama, Kaio-sama, and Manwolf (not a Wolfman, he's a Manwolf, THEY'RE DIFFERENT!!!). Who likes the evil Shenrons? I does. I want all six of the ones they left out. Because I love GT. Little Krillin and his yellow, Monk-tastic clothes? Please and thank you. But I'm going to stop right here. There's a few examples for you to wet your collective whistles with.

User avatar
gohanku
OMG CRAZY REGEN
Posts: 852
Joined: Fri Jan 06, 2006 10:51 pm
Location: Singapore

Post by gohanku » Fri Nov 24, 2006 9:58 pm

I totally agree with you djkalteraphine, would love Nam, Bora (his ki shots could be mini axes and his charge shot the spear of his), Assistant Black (with his Mech), General Rilldo and his three forms, Android #8, Major Metalitron, Ninja Murasaki, all the sherons, kid krillin and who could forgot Lunch! You can change between her two forms anytime!
[quote="SSj Kaboom talking about Future Gohan in BT3"]I feel sorry for Future Gohan.

Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"

Poor guy.[/quote]
Lol'ed.

User avatar
Pedro The Hutt
OMG CRAZY REGEN
Posts: 781
Joined: Sun Dec 26, 2004 5:37 pm
Location: Belgium

Post by Pedro The Hutt » Sat Nov 25, 2006 9:48 pm

How about Lanfan/Ranfan? XD You'd autowin against Kame-sennin.

User avatar
gohanku
OMG CRAZY REGEN
Posts: 852
Joined: Fri Jan 06, 2006 10:51 pm
Location: Singapore

Post by gohanku » Sat Nov 25, 2006 10:26 pm

A strip finishing attack? Can you even put that in a game? Maybe the shirtless and pant less Ranfan can be an alternative costume, might as well put in monster beast Giran.
[quote="SSj Kaboom talking about Future Gohan in BT3"]I feel sorry for Future Gohan.

Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"

Poor guy.[/quote]
Lol'ed.

User avatar
Kaboom
Moderator
Posts: 14472
Joined: Mon Jan 09, 2006 6:07 pm

Post by Kaboom » Sat Nov 25, 2006 11:48 pm

djkalteraphine wrote:General Rilldo anyone? I'd says "Yes please!" but they won't listen. He's got three form. Metal, Extra Metal, and Sleek 'n Spicey.
I will so second this one.

But you forgot Ledgic! LEDGIC! He's got bone-sword-things!

Image<--- DA MAN
[ BlueSky | Bsky: DBS Plots | DeviantArt | Twitter (Depreciated) ]

[PSN/Steam: KaboomKrusader | Switch FC: SW-4304-7361-2824 | ACNH Dream Address: DA-1637-4046-7415 ("SlamZone") ]

User avatar
djkalteraphine
Regular
Posts: 746
Joined: Mon Oct 16, 2006 1:42 pm
Location: Modesto, CA
Contact:

Post by djkalteraphine » Sun Nov 26, 2006 3:32 am

SSj Kaboom wrote:
djkalteraphine wrote:General Rilldo anyone? I'd says "Yes please!" but they won't listen. He's got three form. Metal, Extra Metal, and Sleek 'n Spicey.
I will so second this one.

But you forgot Ledgic! LEDGIC! He's got bone-sword-things!

Image<--- DA MAN
You, good sir, are on the right track!!
Pedro The Hutt wrote:How about Lanfan/Ranfan? XD You'd autowin against Kame-sennin.
gohanku wrote:A strip finishing attack? Can you even put that in a game? Maybe the shirtless and pant less Ranfan can be an alternative costume, might as well put in monster beast Giran.
Now do you folks see how I came up with 70?! Toriyama-sensei and his peers just made too many great characters!!! Sparking! Super Extra NEO better have AT LEAST 200 characters, that's all I'm sayin'. :roll:

User avatar
Taku128
I'm, pretty, cozy, here...
Posts: 1675
Joined: Thu Aug 03, 2006 1:22 am

Post by Taku128 » Sun Nov 26, 2006 4:33 am

djkalteraphine wrote:
SSj Kaboom wrote:
djkalteraphine wrote:General Rilldo anyone? I'd says "Yes please!" but they won't listen. He's got three form. Metal, Extra Metal, and Sleek 'n Spicey.
I will so second this one.

But you forgot Ledgic! LEDGIC! He's got bone-sword-things!

Image<--- DA MAN
You, good sir, are on the right track!!
Pedro The Hutt wrote:How about Lanfan/Ranfan? XD You'd autowin against Kame-sennin.
gohanku wrote:A strip finishing attack? Can you even put that in a game? Maybe the shirtless and pant less Ranfan can be an alternative costume, might as well put in monster beast Giran.
Now do you folks see how I came up with 70?! Toriyama-sensei and his peers just made too many great characters!!! Sparking! Super Extra NEO better have AT LEAST 200 characters, that's all I'm sayin'. :roll:
Too bad atleast 150 of those "Characters" would be transformations.
­

User avatar
Pedro The Hutt
OMG CRAZY REGEN
Posts: 781
Joined: Sun Dec 26, 2004 5:37 pm
Location: Belgium

Post by Pedro The Hutt » Sun Nov 26, 2006 11:40 am

I'm sure you could get to 200 if you included everyone who ever threw a punch in DB, Z & GT. XD + Farmer with shotgun.

Now who wouldn't want to play as Prize Fighter who underestimated chibi Goku when he came looking for Bulma in the city vs. the Man-Wolf who was angry at Jackie Chun for blowing up the moon. o:

User avatar
Eclipse
OMG CRAZY REGEN
Posts: 957
Joined: Sat Aug 27, 2005 9:40 pm
Location: Edmonton, Alberta, Canada

Post by Eclipse » Sun Nov 26, 2006 11:14 pm

I just played this game a while ago, and I'm liking it so far. While there's not much general improvement to the gameplay other than tag team and in-game transformations, it's still pretty cool. My favorite thing to do now is probably attacking characters with charged attacks (Like the angry Kamehameha. =D)

The tag-team mechanics are pretty cool, and while there's not much integration about it that I'd like (I always wanted tag-team style attacks like the stuff in the Marvel vs Capcom games), it's pretty darn awesome. The music is a nice addition, and most of it is interesting (I was getting tired of the few Budokai stuff in the last game). While I'm a bit saddened about the Japanese songs not being in it, this makes up for it :D

Anonymous Friend
I'm, pretty, cozy, here...
Posts: 1564
Joined: Sun Sep 03, 2006 12:10 am
Location: Earth-1218
Contact:

Post by Anonymous Friend » Sun Nov 26, 2006 11:39 pm

Eclipse wrote: The tag-team mechanics are pretty cool, and while there's not much integration about it that I'd like (I always wanted tag-team style attacks like the stuff in the Marvel vs Capcom games), it's pretty darn awesome. The music is a nice addition, and most of it is interesting (I was getting tired of the few Budokai stuff in the last game). While I'm a bit saddened about the Japanese songs not being in it, this makes up for it :D
After playing a few tag team battles, I wished that there was a feature to knock the current partner of of the match and force one of the other partners in. And a way so that I don't need to be partnered up with the other half of my fusion in order to activate it.
Playstation Network ID/Xbox Gamer Tag: AnonymousFriend
Wii FriendCode: 1003 3740 6652 4063

User avatar
Rocketman
Namekian Warrior
Posts: 10799
Joined: Mon Nov 08, 2004 10:17 pm

Post by Rocketman » Mon Nov 27, 2006 10:48 am

I got to play it over the holiday, and I gotta say, this is the greatest DBZ game ever.

I love it.

User avatar
m121akuma
Beyond Newbie
Posts: 159
Joined: Sun Nov 27, 2005 1:09 am

Post by m121akuma » Mon Nov 27, 2006 7:47 pm

Anyone play the Wii version yet? Is it a better experience on the Wii, or should I not wait till I can pick one up and just get it on PS2?

User avatar
mAcChaos
I'm, pretty, cozy, here...
Posts: 1869
Joined: Sat Feb 21, 2004 2:33 pm
Contact:

Post by mAcChaos » Mon Nov 27, 2006 8:04 pm

We have it for Wii, and it's fun doing the actual Kamehameha with the controller.
[i]"I have yet to show you, young warrior, what I'm truly capable of."[/i] - Cell

Anonymous Friend
I'm, pretty, cozy, here...
Posts: 1564
Joined: Sun Sep 03, 2006 12:10 am
Location: Earth-1218
Contact:

Post by Anonymous Friend » Mon Nov 27, 2006 8:58 pm

mAcChaos wrote:We have it for Wii, and it's fun doing the actual Kamehameha with the controller.
Does it get tiresome after a while? Does it become difficult to keep up with the Computer opponents?
Playstation Network ID/Xbox Gamer Tag: AnonymousFriend
Wii FriendCode: 1003 3740 6652 4063

User avatar
Brad Redfield
Regular
Posts: 565
Joined: Fri Nov 25, 2005 10:49 pm
Location: Illinois, USA
Contact:

Post by Brad Redfield » Mon Nov 27, 2006 10:11 pm

mAcChaos wrote:Does it get tiresome after a while? Does it become difficult to keep up with the Computer opponents?
No, the control motions don't get tiring. The Kaio-Ken is kind of hard to pull off at times though. :?

As for computer opponents, not really. But of course, I haven't played the Wii version for all that long (just got done with the Saiya-jin arc.) so I can't say yet.

In general though its pretty good so far. Nothing amazing but its enjoyable.

Anonymous Friend
I'm, pretty, cozy, here...
Posts: 1564
Joined: Sun Sep 03, 2006 12:10 am
Location: Earth-1218
Contact:

Post by Anonymous Friend » Tue Nov 28, 2006 3:02 am

Being able to start off a different levels and lowering and raising your level is awesome but I would have liked the abilties to chose your levels at will. If I'm at a SSJ2 and want to go to SSJ1, I have to lower all the way back to base and them transform into SSJ1 and that's kind of a hassle. And in some modes you have to be partnered up with the other half of the fusion to use it. And you can't defuse. But the plus side is that when you change your form your B2/UB reload time is erased.

Other game's cutscenes are like 5 and ten minutes long (some Metal Gear Solid one are about a half hour). They could have really done something great here. Especially the fights were your characters were destined to lose. You could have the normal transitionlike they have where after the fight you're character is on the ground and you could have the special extra ones if you won the fight, and they showed a cutscene fight of you losing.


P.S. Someone found a faster way to level you your items. In Dragon Tags choose the same character twice and you get double the EXP.
Playstation Network ID/Xbox Gamer Tag: AnonymousFriend
Wii FriendCode: 1003 3740 6652 4063

User avatar
jwimz
Beyond Newbie
Posts: 143
Joined: Tue Jul 25, 2006 10:18 pm
Location: Nebraska
Contact:

Post by jwimz » Wed Nov 29, 2006 2:43 am

Well, I just picked up BT2 today. First impression was "Hey, this is pretty cool!" but after playing a while that feeling wore off. It is an alright DBZ game, a lot better then BT/Sparking! was, but not that much of a leap forward. I liked that you could choose which transformation you could preform with the sayians and it was equally good that you can downgrade, however I still really haven't seen a point to do so. The fighting system has improved from the one button smashing to a two button smashing system. Granted it allows for some actual 'combos' but it was still a bit lacking, in my opinion. The graphics were once again upped, however the auras still suck when compaired to Budokai 3. The sound is alright, the music is decent. Overall, it is a pretty good game, and I am looking forward to unlocking everything, but Final Fantasy XII and Splinter Cell: Double Agent might/will slow that process down.

User avatar
gohanku
OMG CRAZY REGEN
Posts: 852
Joined: Fri Jan 06, 2006 10:51 pm
Location: Singapore

Post by gohanku » Thu Nov 30, 2006 7:55 am

After watching the latest episode of DB, I think Inoshikachyou and Master Shen should be in too, they got Master Roshi, why not Shen? And with their big monster frenzy Inoshikachyou should alos be in it! That pig, deer, beautifly thing. Impression would be be that they use the word Dragon and Ultimate too much and the not balcane characters like Hercule really put me off but the tag-team makes more fun so it makes up for it.
[quote="SSj Kaboom talking about Future Gohan in BT3"]I feel sorry for Future Gohan.

Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"

Poor guy.[/quote]
Lol'ed.

User avatar
Pedro The Hutt
OMG CRAZY REGEN
Posts: 781
Joined: Sun Dec 26, 2004 5:37 pm
Location: Belgium

Post by Pedro The Hutt » Thu Nov 30, 2006 1:28 pm

Master Shen? Who the hell is Master Shen?
*goes to Wikipedia....*
Tsuru-sennin, you mean. (Maybe Master Shen should be put into the swear filter too)

Well, he would be fun, even though we never did see him fight. But it'd be worth it to have him hissy fit at Kame-sennin all the time.
Although it'd be a bother to give him moves beyond the Dodompa. Because we never did see him fight. (As far as I'm aware)

User avatar
gohanku
OMG CRAZY REGEN
Posts: 852
Joined: Fri Jan 06, 2006 10:51 pm
Location: Singapore

Post by gohanku » Thu Nov 30, 2006 10:20 pm

Well, Master Roshi's maxed power mode, didn't really did much did it? They just make some stuff up and pass it off and a lot of characters also got that treatment so it not a big deal.
[quote="SSj Kaboom talking about Future Gohan in BT3"]I feel sorry for Future Gohan.

Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"

Poor guy.[/quote]
Lol'ed.

Post Reply