"Dragon Ball XENOVERSE 2" Official Discussion Thread

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Wed Oct 25, 2017 9:09 pm

Because I heard it'd be about that Hero Colosseu or something. Not only that, neither Bardock, Trunks nor Dabura stuff would include Beerus, Whis, Champa and Vados. As there's an image of them. The gods have nothing to do with those three.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Wed Oct 25, 2017 9:16 pm

Grimlock wrote:Because I heard it'd be about that Hero Colosseu or something.
The only thing hinting at the new story being about the Hero Colosseum is that the small blurb saying that more story is coming is in the bottom section with the announcement of the new mode.
Not only that, neither Bardock, Trunks nor Dabura stuff would include Beerus, Whis, Champa and Vados. As there's an image of them. The gods have nothing to do with those three.
I don't see the logic here. Because those three do not have any obvious connection to Beerus and Co. (Even though that's false. Bardock was helping Mira and Towa fuck with time, a matter which involved Beerus. And both versions of Trunks have met and helped Beerus. Time Patrol Trunks even trained with him), that means the story won't have anything to do with those characters? Why would anything revolving around any of those character bar Beerus and Co from appearing?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by sintzu » Thu Oct 26, 2017 5:29 am

IF we're going to get more important characters then hopefully it's Baby. He's the only main arc villain missing now. 4 characters are a lot more than I thought we'd get so I'll be very surprised if we get anyone else (hopefully we will).
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by dualist » Thu Oct 26, 2017 12:24 pm

I've been playing quite a bit of Desinty 2 lately and I just really need to drive this point home. XV is going to HAVE to improve the story and take it online to make that next leap. This game can toe the line between single and multiplayer for the next release.

Here are a few suggestions that I think would make XV3 great:

1. As I mentioned before, improve the story and make it online with 1 - 4 player missions. The lore in DBO was amazing and XV's story is cookie cutter in comparison. Since they're finally bringing in Dabura, they need to go the DBH route and have time patrollers and time breakers. Time Patrollers are still lead by the SKOT, while Time breaker can be lead by Towa and Dabura.

2. Continue to expand conton city and have separate starting points for Breakers and Patrollers. Make mentors exclusive to the side you choose. I never thought it made sense for evil characters to mentor Patrollers. I think it would also add another element to the game to make certain attacks exclusive based on the side you choose.

3. Add clans and more online events. I think the Frieza invasion was a great idea, just poorly executed. The prizes aren't that great and who do you have an online event that you technically can't even play with other players. Also, add other invasions. Like Babidi coming to infect patrollers with the majin mark, or Cell coming to take gather life force from characters, Baby to infect, or even Gero to capture patrollers to turn into androids, I can go on.

4. Add more characters! Now listen, I know people don't necessarily like a whole bunch of characters that all play the same. But for me personally, I don't like having a bunch of characters for me to play as, but for more having enemies just to fight against. I'm more of a PvE type of player and I like having plenty of enemies to fight. Yes some of the characters may be a little redundant, but that's ok. This game is more of an Action RPG than a fighter. Allow FighterZ to focus on the fighting genre for dragonball. I'm not saying we don't need good fighting mechanics, but the focus needs to be more on the story and playing with others.

I brought up Destiny 2 because it's the first FPS MMO of its kind and its not as extensive as a traditional MMO. XV3 can follow suit and make a great MMO fighter and support it for a couple years before either doing a sequel or a huge expansion. My point is, XV needs to embrace its roots. I thought SV2 was a great step in the right direction and with XV3, I really hope they take it o the next level and make the game that I know they can make. They have all the opportunity in the world.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ShadowBardock89 » Thu Oct 26, 2017 1:26 pm

dualist wrote:I've been playing quite a bit of Desinty 2 lately and I just really need to drive this point home. XV is going to HAVE to improve the story and take it online to make that next leap. This game can toe the line between single and multiplayer for the next release.

Here are a few suggestions that I think would make XV3 great:

1. As I mentioned before, improve the story and make it online with 1 - 4 player missions. The lore in DBO was amazing and XV's story is cookie cutter in comparison. Since they're finally bringing in Dabura, they need to go the DBH route and have time patrollers and time breakers. Time Patrollers are still lead by the SKOT, while Time breaker can be lead by Towa and Dabura.

2. Continue to expand conton city and have separate starting points for Breakers and Patrollers. Make mentors exclusive to the side you choose. I never thought it made sense for evil characters to mentor Patrollers. I think it would also add another element to the game to make certain attacks exclusive based on the side you choose.

3. Add clans and more online events. I think the Frieza invasion was a great idea, just poorly executed. The prizes aren't that great and who do you have an online event that you technically can't even play with other players. Also, add other invasions. Like Babidi coming to infect patrollers with the majin mark, or Cell coming to take gather life force from characters, Baby to infect, or even Gero to capture patrollers to turn into androids, I can go on.

4. Add more characters! Now listen, I know people don't necessarily like a whole bunch of characters that all play the same. But for me personally, I don't like having a bunch of characters for me to play as, but for more having enemies just to fight against. I'm more of a PvE type of player and I like having plenty of enemies to fight. Yes some of the characters may be a little redundant, but that's ok. This game is more of an Action RPG than a fighter. Allow FighterZ to focus on the fighting genre for dragonball. I'm not saying we don't need good fighting mechanics, but the focus needs to be more on the story and playing with others.

I brought up Destiny 2 because it's the first FPS MMO of its kind and its not as extensive as a traditional MMO. XV3 can follow suit and make a great MMO fighter and support it for a couple years before either doing a sequel or a huge expansion. My point is, XV needs to embrace its roots. I thought SV2 was a great step in the right direction and with XV3, I really hope they take it o the next level and make the game that I know they can make. They have all the opportunity in the world.
I like your idea and to add a feature to the mentor system is the ability to recruit not just Dragon Ball canon characters to either side, but the ability recruit NPCs or even players to bolster the ranks would be awesome. Say, you can recruit Bojack and his Galaxy Soldiers to your side and the reward can not give access to the the Galaxy Soldiers to accompany you in PQs, clothing to wear, and has them become mentors to learn from, but it may boost morale and convince more NPCs to become Time Patrollers or Time Breakers. It also allows Galaxy Soldiers to lead NPCs to be used in PvP/PvE Event where the Time Patrollers and Time Breakers clash against each other. Depending how the event ends (who won the most fights or completed the most PQs) can depend if said faction switches sides and makes the difficulty of PQs increase.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by dualist » Thu Oct 26, 2017 1:51 pm

ShadowBardock89 wrote:
dualist wrote:I've been playing quite a bit of Desinty 2 lately and I just really need to drive this point home. XV is going to HAVE to improve the story and take it online to make that next leap. This game can toe the line between single and multiplayer for the next release.

Here are a few suggestions that I think would make XV3 great:

1. As I mentioned before, improve the story and make it online with 1 - 4 player missions. The lore in DBO was amazing and XV's story is cookie cutter in comparison. Since they're finally bringing in Dabura, they need to go the DBH route and have time patrollers and time breakers. Time Patrollers are still lead by the SKOT, while Time breaker can be lead by Towa and Dabura.

2. Continue to expand conton city and have separate starting points for Breakers and Patrollers. Make mentors exclusive to the side you choose. I never thought it made sense for evil characters to mentor Patrollers. I think it would also add another element to the game to make certain attacks exclusive based on the side you choose.

3. Add clans and more online events. I think the Frieza invasion was a great idea, just poorly executed. The prizes aren't that great and who do you have an online event that you technically can't even play with other players. Also, add other invasions. Like Babidi coming to infect patrollers with the majin mark, or Cell coming to take gather life force from characters, Baby to infect, or even Gero to capture patrollers to turn into androids, I can go on.

4. Add more characters! Now listen, I know people don't necessarily like a whole bunch of characters that all play the same. But for me personally, I don't like having a bunch of characters for me to play as, but for more having enemies just to fight against. I'm more of a PvE type of player and I like having plenty of enemies to fight. Yes some of the characters may be a little redundant, but that's ok. This game is more of an Action RPG than a fighter. Allow FighterZ to focus on the fighting genre for dragonball. I'm not saying we don't need good fighting mechanics, but the focus needs to be more on the story and playing with others.

I brought up Destiny 2 because it's the first FPS MMO of its kind and its not as extensive as a traditional MMO. XV3 can follow suit and make a great MMO fighter and support it for a couple years before either doing a sequel or a huge expansion. My point is, XV needs to embrace its roots. I thought SV2 was a great step in the right direction and with XV3, I really hope they take it o the next level and make the game that I know they can make. They have all the opportunity in the world.
I like your idea and to add a feature to the mentor system is the ability to recruit not just Dragon Ball canon characters to either side, but the ability recruit NPCs or even players to bolster the ranks would be awesome. Say, you can recruit Bojack and his Galaxy Soldiers to your side and the reward can not give access to the the Galaxy Soldiers to accompany you in PQs, clothing to wear, and has them become mentors to learn from, but it may boost morale and convince more NPCs to become Time Patrollers or Time Breakers. It also allows Galaxy Soldiers to lead NPCs to be used in PvP/PvE Event where the Time Patrollers and Time Breakers clash against each other. Depending how the event ends (who won the most fights or completed the most PQs) can depend if said faction switches sides and makes the difficulty of PQs increase.
Love this idea! It adds so many layers and things to do to the game. I'm not even a PvP player, but an event like this could be used for that as well. Bottom line is that Bandai needs to get much more creative with its next installment. I enjoyed XV2, but understood the complaints about it as well.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Hellspawn28 » Thu Oct 26, 2017 4:28 pm

I won't mind if they give Baby Vegeta and Garlic Jr for the last two DLC characters. At least we will finally get all of the major movie character playable.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by YonedgeHP » Fri Oct 27, 2017 1:07 am

New trailer of XENOVERSE 2 Deluxe Edition: https://www.youtube.com/watch?v=t0ePQRCae4g. Nothing new it seems.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TobyS » Sat Oct 28, 2017 4:10 am

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zelvin » Sat Oct 28, 2017 2:20 pm

In all honesty, at this stage I'd rather them just put effort into making XV3 the best experience we've seen yet and stop wasting our time with such pitiful updates, meager additions and pointless re-releases of XV2. Characters like Dabura and Mystic Buu should've been in from the get-go. Along with the likes of Android #13 and others. Frankly we've already seen how much potential they wasted with this one. Gameplay wise it's an improvement on the 1st game, but not by all that much and with still so many skills and Ultimates being pretty useless.

Pretty much already went into it with my XV3 wishlist thread, but there is so much potential on where this can all go, especially story wise, that seeing things being this mediocre is just disheartening.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by AnimeNation101 » Sat Oct 28, 2017 7:58 pm

Zelvin wrote:In all honesty, at this stage I'd rather them just put effort into making XV3 the best experience we've seen yet and stop wasting our time with such pitiful updates, meager additions and pointless re-releases of XV2. Characters like Dabura and Mystic Buu should've been in from the get-go. Along with the likes of Android #13 and others. Frankly we've already seen how much potential they wasted with this one. Gameplay wise it's an improvement on the 1st game, but not by all that much and with still so many skills and Ultimates being pretty useless.

Pretty much already went into it with my XV3 wishlist thread, but there is so much potential on where this can all go, especially story wise, that seeing things being this mediocre is just disheartening.
Well technically they are being productive with XV3 considering how everything in these updates and DLC go into XV3.

The way i see it, its basically making characters, outfits, and new modes for XV3 and putting some of them into an XV2 update or pack.

They are still being productive although I do hope a separate team is working on the XV3 story right now. Just take the bulk of the elements and characters from Dragon Ball heroes and Super Dragon Ball Heroes and I'm all good.

Add Demon God Towa, Super Mira, Mechikabura, Dark Masked King, SSJ4 Time Breaker Broly, Hybrid Demigra, Demon God Putine, and Demon God Gravy for the new villain characters

Add Jiren, Toppo, Dyspo, Ribrianne, Maji Kayo, Possible U3 Megazord, Ganos, Damon, Gamisaras, Kale, Caulifla, Kafla, Soneru, Pilina, Obuni, Master Roshi, Bergamo, Lavenda, Basil, and Ultra Instinct Goku as the T.o.P characters.

If Damon and Gamisaras fight the same with the same attacks then they should be like the saibaman. They are one character and depending on the preset chosen, the name is either Damon or Gamisaras. If they fuse, just add the fusion.

If Soneru and Pilina fuse, just add that character only

That’s 28 characters at most. That’s a fair number for a game that has about 2 years to develop as opposed to XV2’s one year of development
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zelvin » Sat Oct 28, 2017 9:04 pm

AnimeNation101 wrote: Well technically they are being productive with XV3 considering how everything in these updates and DLC go into XV3.
The way i see it, its basically making characters, outfits, and new modes for XV3 and putting some of them into an XV2 update or pack.
They are still being productive although I do hope a separate team is working on the XV3 story right now. Just take the bulk of the elements and characters from Dragon Ball heroes and Super Dragon Ball Heroes and I'm all good.
Add Demon God Towa, Super Mira, Mechikabura, Dark Masked King, SSJ4 Time Breaker Broly, Hybrid Demigra, Demon God Putine, and Demon God Gravy for the new villain characters
Add Jiren, Toppo, Dyspo, Ribrianne, Maji Kayo, Possible U3 Megazord, Ganos, Damon, Gamisaras, Kale, Caulifla, Kafla, Soneru, Pilina, Obuni, Master Roshi, Bergamo, Lavenda, Basil, and Ultra Instinct Goku as the T.o.P characters.
If Damon and Gamisaras fight the same with the same attacks then they should be like the saibaman. They are one character and depending on the preset chosen, the name is either Damon or Gamisaras. If they fuse, just add the fusion.
If Soneru and Pilina fuse, just add that character only
That’s 28 characters at most. That’s a fair number for a game that has about 2 years to develop as opposed to XV2’s one year of development
That is an incredibly poor idea. Just tacking in the roster of the Tournament of Power would be an insane undertaking. Not to mention just copy/pasting from their Heroes line would be incredibly lazy. Nvm the fact they said they wanted to keep the Hero line separate from their Xenoverse line. Now, I could see getting other U6 fighters and we're more likely to see the main fighters of the ToP in XV3, like Toppo and Jiren, but certainly not most of each team.

Nvm that it doesn't do anything for the actual story campaign. We don't need another retread of events with just the addition of the next arc or having that tacked on as DLC. Real honest effort is required and we've yet to see it.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by AnimeNation101 » Sun Oct 29, 2017 12:14 am

Zelvin wrote:
AnimeNation101 wrote: Well technically they are being productive with XV3 considering how everything in these updates and DLC go into XV3.
The way i see it, its basically making characters, outfits, and new modes for XV3 and putting some of them into an XV2 update or pack.
They are still being productive although I do hope a separate team is working on the XV3 story right now. Just take the bulk of the elements and characters from Dragon Ball heroes and Super Dragon Ball Heroes and I'm all good.
Add Demon God Towa, Super Mira, Mechikabura, Dark Masked King, SSJ4 Time Breaker Broly, Hybrid Demigra, Demon God Putine, and Demon God Gravy for the new villain characters
Add Jiren, Toppo, Dyspo, Ribrianne, Maji Kayo, Possible U3 Megazord, Ganos, Damon, Gamisaras, Kale, Caulifla, Kafla, Soneru, Pilina, Obuni, Master Roshi, Bergamo, Lavenda, Basil, and Ultra Instinct Goku as the T.o.P characters.
If Damon and Gamisaras fight the same with the same attacks then they should be like the saibaman. They are one character and depending on the preset chosen, the name is either Damon or Gamisaras. If they fuse, just add the fusion.
If Soneru and Pilina fuse, just add that character only
That’s 28 characters at most. That’s a fair number for a game that has about 2 years to develop as opposed to XV2’s one year of development
That is an incredibly poor idea. Just tacking in the roster of the Tournament of Power would be an insane undertaking. Not to mention just copy/pasting from their Heroes line would be incredibly lazy. Nvm the fact they said they wanted to keep the Hero line separate from their Xenoverse line. Now, I could see getting other U6 fighters and we're more likely to see the main fighters of the ToP in XV3, like Toppo and Jiren, but certainly not most of each team.

Nvm that it doesn't do anything for the actual story campaign. We don't need another retread of events with just the addition of the next arc or having that tacked on as DLC. Real honest effort is required and we've yet to see it.
We have all then characters we need for XV3 accept for the characters from the latest Super arc. No one else is that wanted or important. And when did they says that they wanted to keep the Heroes line and XV line separate? And it wouldn’t be lazy. Most people want a time breakers vs Time patrollers story with some of the characters like the demons and other time breakers from Heroes. Plus both are owned by Dimps. They would be able to make a great story from using stuff from Heroes. Not to mention that the bulk of XV already came from Dragon Ball Online so according to your logic, XV1 was already lazy. Also, my T.o.P list was no where near most of the characters from each team. I listed the important characters worthy enough to be in a game for each team. Having a representative character for each team would actually make the game feel like it fully implemented the T.o.P ARC as opposed to only getting 2 characters for one team like just Toppo and Jiren. No one wants just that. THAT would be lazy.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Verse » Sun Oct 29, 2017 9:55 pm

I hadn't played this since earlier this year. Well I am officially redownloading this now. Got an itch I can't un-scratch.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by nato25 » Mon Oct 30, 2017 6:16 am

AnimeNation101 wrote:
Zelvin wrote:
AnimeNation101 wrote: Well technically they are being productive with XV3 considering how everything in these updates and DLC go into XV3.
The way i see it, its basically making characters, outfits, and new modes for XV3 and putting some of them into an XV2 update or pack.
They are still being productive although I do hope a separate team is working on the XV3 story right now. Just take the bulk of the elements and characters from Dragon Ball heroes and Super Dragon Ball Heroes and I'm all good.
Add Demon God Towa, Super Mira, Mechikabura, Dark Masked King, SSJ4 Time Breaker Broly, Hybrid Demigra, Demon God Putine, and Demon God Gravy for the new villain characters
Add Jiren, Toppo, Dyspo, Ribrianne, Maji Kayo, Possible U3 Megazord, Ganos, Damon, Gamisaras, Kale, Caulifla, Kafla, Soneru, Pilina, Obuni, Master Roshi, Bergamo, Lavenda, Basil, and Ultra Instinct Goku as the T.o.P characters.
If Damon and Gamisaras fight the same with the same attacks then they should be like the saibaman. They are one character and depending on the preset chosen, the name is either Damon or Gamisaras. If they fuse, just add the fusion.
If Soneru and Pilina fuse, just add that character only
That’s 28 characters at most. That’s a fair number for a game that has about 2 years to develop as opposed to XV2’s one year of development
That is an incredibly poor idea. Just tacking in the roster of the Tournament of Power would be an insane undertaking. Not to mention just copy/pasting from their Heroes line would be incredibly lazy. Nvm the fact they said they wanted to keep the Hero line separate from their Xenoverse line. Now, I could see getting other U6 fighters and we're more likely to see the main fighters of the ToP in XV3, like Toppo and Jiren, but certainly not most of each team.

Nvm that it doesn't do anything for the actual story campaign. We don't need another retread of events with just the addition of the next arc or having that tacked on as DLC. Real honest effort is required and we've yet to see it.
We have all then characters we need for XV3 accept for the characters from the latest Super arc. No one else is that wanted or important. And when did they says that they wanted to keep the Heroes line and XV line separate? And it wouldn’t be lazy. Most people want a time breakers vs Time patrollers story with some of the characters like the demons and other time breakers from Heroes. Plus both are owned by Dimps. They would be able to make a great story from using stuff from Heroes. Not to mention that the bulk of XV already came from Dragon Ball Online so according to your logic, XV1 was already lazy. Also, my T.o.P list was no where near most of the characters from each team. I listed the important characters worthy enough to be in a game for each team. Having a representative character for each team would actually make the game feel like it fully implemented the T.o.P ARC as opposed to only getting 2 characters for one team like just Toppo and Jiren. No one wants just that. THAT would be lazy.
Id like to see the missing frieza forms, cell 2nd form and buutenks. Just to complete the z roster really and add some much needed freshness to pq enemies.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by AnimeNation101 » Mon Oct 30, 2017 6:39 am

nato25 wrote:
AnimeNation101 wrote:
Zelvin wrote:
That is an incredibly poor idea. Just tacking in the roster of the Tournament of Power would be an insane undertaking. Not to mention just copy/pasting from their Heroes line would be incredibly lazy. Nvm the fact they said they wanted to keep the Hero line separate from their Xenoverse line. Now, I could see getting other U6 fighters and we're more likely to see the main fighters of the ToP in XV3, like Toppo and Jiren, but certainly not most of each team.

Nvm that it doesn't do anything for the actual story campaign. We don't need another retread of events with just the addition of the next arc or having that tacked on as DLC. Real honest effort is required and we've yet to see it.
We have all then characters we need for XV3 accept for the characters from the latest Super arc. No one else is that wanted or important. And when did they says that they wanted to keep the Heroes line and XV line separate? And it wouldn’t be lazy. Most people want a time breakers vs Time patrollers story with some of the characters like the demons and other time breakers from Heroes. Plus both are owned by Dimps. They would be able to make a great story from using stuff from Heroes. Not to mention that the bulk of XV already came from Dragon Ball Online so according to your logic, XV1 was already lazy. Also, my T.o.P list was no where near most of the characters from each team. I listed the important characters worthy enough to be in a game for each team. Having a representative character for each team would actually make the game feel like it fully implemented the T.o.P ARC as opposed to only getting 2 characters for one team like just Toppo and Jiren. No one wants just that. THAT would be lazy.
Id like to see the missing frieza forms, cell 2nd form and buutenks. Just to complete the z roster really and add some much needed freshness to pq enemies.
To tell you the truth i dont think we’ll ever get those characters in a dragon ball video game ever. IF XV3 doesn’t have them and FighterZ doesn’t have them I’d only expect the final form of those characters. MAYBE Buuhan will continue to show up but the rest probably not
I called it that Gogeta, Bardock, and something Broly related would be in the movie before it was even announced that it was a Broly movie. 8)

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by nato25 » Mon Oct 30, 2017 7:59 am

AnimeNation101 wrote:
nato25 wrote:
AnimeNation101 wrote: We have all then characters we need for XV3 accept for the characters from the latest Super arc. No one else is that wanted or important. And when did they says that they wanted to keep the Heroes line and XV line separate? And it wouldn’t be lazy. Most people want a time breakers vs Time patrollers story with some of the characters like the demons and other time breakers from Heroes. Plus both are owned by Dimps. They would be able to make a great story from using stuff from Heroes. Not to mention that the bulk of XV already came from Dragon Ball Online so according to your logic, XV1 was already lazy. Also, my T.o.P list was no where near most of the characters from each team. I listed the important characters worthy enough to be in a game for each team. Having a representative character for each team would actually make the game feel like it fully implemented the T.o.P ARC as opposed to only getting 2 characters for one team like just Toppo and Jiren. No one wants just that. THAT would be lazy.
Id like to see the missing frieza forms, cell 2nd form and buutenks. Just to complete the z roster really and add some much needed freshness to pq enemies.
To tell you the truth i dont think we’ll ever get those characters in a dragon ball video game ever. IF XV3 doesn’t have them and FighterZ doesn’t have them I’d only expect the final form of those characters. MAYBE Buuhan will continue to show up but the rest probably not
Id tend to agree with this but the fact that we got imperfect Cell and now Buuhan added in to XV2 gives me hope. It annoys me because skipping those types of characters really makes them take shortcuts on the story and I hate them having that excuse.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zelvin » Mon Oct 30, 2017 4:02 pm

I simply find that the ToP is not going to be part of the initial game for XV3. It's going to be like an Expansion or a huge DLC pack, especially if it's going to consist of more than 4 characters. I don't mind having more characters, but Gameplay, Story and the Character Creation needs a serious overhaul. I know they can add more characters and they should from the previous games. Hell, look at Gundam Versus. It has 94 playable machines, and I don't doubt more will be added as DLC.
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I just don't see characters not all that important to the plot of ToP to actually make it in. After all, Magetta and Botamo were skipped over for entirely the same reason.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Mon Oct 30, 2017 4:11 pm

I wouldn't be surprised if XV3 did use the TOP cast mainly, but not just the TOP. Like, if the plot is just building on SKOTs idea of a Multiverse Time Tournament, ending on the TOP stage.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by The S » Tue Oct 31, 2017 10:37 pm

So does anyone actually expect new characters in tonight's stream? I think it might just be 13 and Tapion (plus Nappa/Ginyu for FighterZ)
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