"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Lance Freeman » Mon Aug 11, 2014 3:43 pm

I'm torn on this one. On one hand, I'd like the yearly Dragon Ball fighting games to be good again, but on the other, failure means BN might be willing to let CyberConnect2 take a shot at it.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by kidtrunksssj » Mon Aug 11, 2014 6:21 pm

Lance Freeman wrote:I'm torn on this one. On one hand, I'd like the yearly Dragon Ball fighting games to be good again, but on the other, failure means BN might be willing to let CyberConnect2 take a shot at it.
For me Cyber Connect 2, not listen to people hearings, they add people on who they like.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by DarkPrince_92 » Mon Aug 11, 2014 7:09 pm

CC2 has a history of leaving things as is and adding random new things. I don't know who here is following the Storm series development, but the recent screenshots with Team Hebi (when they were still Hebi), have the EXACT same moveset since Storm 2. I kinda hate that they ignore old things and make them take up space and think it's fine as long as there's some new stuff in there.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Big Momma » Tue Aug 12, 2014 12:36 am

nato25 wrote:Hey guys, I've been lurking on this board for ages now and finally got my registration complete, looking forward to joining the Xenoverse discussion. To me this is looking like the best Dragon Ball Z game in years. I live in Australia and write for a gaming website (Capsule Computers) and will be heading down to EB Games expo this year for the first time. If Xenoverse is indeed playable (which does look likely but I'm still skeptical as it hasn't been playable anywhere else and EB expo is a lot more low key than say E3 or TGS) I will be giving a full impressions preview piece and will let you know my experience.

That would be awesome. Welcome to the forums! :thumbup:
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Flame Dragon » Tue Aug 12, 2014 6:27 am

Lance Freeman wrote:I'm torn on this one. On one hand, I'd like the yearly Dragon Ball fighting games to be good again, but on the other, failure means BN might be willing to let CyberConnect2 take a shot at it.
Screw that, i want a competitive, EVO level DBZ fightning game.
CC2 would just make it dumbed down to every level, with 1 button combos etc.

I don't really give a crap about Story Mode, i know CC2 would make a kickass story mode, but once you finish the Story, the game is pointless if the gameplay is crappy.
Just take a look at the Ninja Storm games. After a few months, nobody cares about them and just waits for the new one.
Instead successfully competitive games last decades, like Street Fighter II which is still played and analyzed to this day. Or just look at Injustice if you want something more recent.

Plus it would be kickass to finally see DBZ characters in tournaments. :thumbup:

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Zenkashuu » Tue Aug 12, 2014 6:48 am

Flame Dragon wrote:
My man! So much this. :D

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by goku the krump dancer » Tue Aug 12, 2014 6:06 pm

Just reskin Injustice with DBZ characters and that's our game right there for the most part. Just rework the "wager clash" system to more of a beam clash type of deal and find a way to put the "punching clash" or "Burst Mode" as they called it in Budokai 1 in there as well and we're all set.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by budokaifanatic007 » Tue Aug 12, 2014 9:16 pm

THIS
Bring Back Budokai:https://www.change.org/en-CA/petitions/ ... it-2#intro
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by nato25 » Wed Aug 13, 2014 12:44 am

Sorry guys I'm gonna have to dissagree. The reason why I love anime fighting games (besides the characters) is their simplicity over the hardcore fighters. I dont have to sit there for hours learning combos, difficult to pull off special attacks and frame counts. For me Raging Blast 2 had the perfect level of difficulty to master and competitive play, I'd be very happy if this game followed suit. I was pretty good at Raging Blast 2. I wouldnt be able to beat the super competitive top of the leaderboard guys, but my win rate would probably sit around 70%.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Gyt Kaliba » Wed Aug 13, 2014 1:34 am

I'd kind of have to agree with nato25 to a degree - I don't really want a DBZ game that's as "in depth" or "competitive" as Street Fighter. That's part of why I don't enjoy Super DBZ as much as a lot do. I'll admit it right up front - I'm not THAT good a fighter. Something like Tekken, sure, I can mostly operate in that capacity, but Street Fighter is far beyond me...it's all I can really do to do E. Honda's thousand-slap-maneuver. I don't think I've ever even pulled off a Hadoken in Alpha 3 (the only SF game I have) for god's sake. So...yeah. I'd want my ideal DBZ game to at least be a little simpler in comparison than that.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Flopro18 » Wed Aug 13, 2014 3:20 am

I'm expecting a B3 and BT3 mix in this game, to possibly please both hardcore fighting fans, like myself, and casuals, also like myself. The only thing I really AM worried about, is story mode. I enjoy what they are doing with the hero traveling back in time and all, but I wonder to what extent can he change things. Could this character make a Vegeta hero scenario? Maybe a SS3 Vegeta or Trunks possible? I'm hopeful.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by omegalucas » Wed Aug 13, 2014 4:04 am

From the Dragon Ball Z - Games Facebook page:
Today, we're excited to announce that for the first time EVER in a Dragon Ball game, *Dragon Ball Xenoverse* will allow you to create your own custom character!
Players will have a wide variety of customization options including physical features from the Earthling, Majin, and Namekian races to name a few. Check out the new screenshots to see some customization in action!
We will have more exciting info to share about *Dragon Ball Xenoverse* in the coming weeks so stay tuned!
Holy crap they're getting the costumes right! Piccolo even has a round collar in his gi.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by DragonBoxZTheMovies » Wed Aug 13, 2014 4:20 am

To add to that:
http://bandainamcous.tumblr.com/post/94 ... hat-dragon
Once you create your characters, you’ll be summon by Trunks to complete a series of challenges to begin your path in this Dragon Ball adventure starting in the hub area, Toki Toki City.
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It's nice to see some of the concepts from DB Online live on in some capacity. The created characters look like they actually have, well, character this time around.

This game looks amazing. Between this and the new movie, 2015 is gonna be a great year, DB-wise.
Last edited by DragonBoxZTheMovies on Wed Aug 13, 2014 4:24 am, edited 2 times in total.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Xeogran » Wed Aug 13, 2014 4:21 am

So it finally happened.

DIMPS just doesn't disappoint. First Heroes and now this, a game with DB Online cameos/references and custom character mechanics (Female Buu looks identical).
Last edited by Xeogran on Wed Aug 13, 2014 4:27 am, edited 1 time in total.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Rosstifer25 » Wed Aug 13, 2014 4:25 am

Just noticed that they're saying it's the first time ever that there has been a character creator. Do you think they're purposefully ignoring Ultimate Tenkaichi/Blast and admitting it as a write off or do you think they just forgot? :lol:

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Xeogran » Wed Aug 13, 2014 4:26 am

To be honest, Ultimate Tenkaichi's was more of a Saiyan Customizer than Character Creator.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by TheDevilsCorpse » Wed Aug 13, 2014 4:41 am

Once you create your characters, you’ll be summon by Trunks to complete a series of challenges to begin your path in this Dragon Ball adventure starting in the hub area, Toki Toki City.
This seemed to have been glanced over thus far. The mysterious clock location has a name now too, so I guess that's kinda cool...but the name could have been better. lol

But yes, it's nice to see some accurate costumes, returning characters and more revived DBO elements. Hopefully this games is amazing in terms of story and content, and at least isn't bad in terms of gameplay.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Zenkashuu » Wed Aug 13, 2014 4:47 am

Oh man, the feels!!

All that DBO stuff...damn I can't wait. :D

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by nato25 » Wed Aug 13, 2014 4:49 am

YEESSSSSSSSSSSS!!!!!!!!!! THIS IS AMAZING!!! The similarities between this and Dragon Ball Online becoming apparent to anyone else now ? We have time patrol trunks and now custom character creation with humans, majins and namekians. Good to see that content is getting some use outside of Korea lol

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by CordonBloo » Wed Aug 13, 2014 4:52 am

I am so excited! I knew the future warrior looked too generic, this is the best possible result. :D
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