"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Blade » Fri Aug 15, 2014 5:13 am

KentalSSJ6 wrote:I wonder if the game will carry RPG elements like Budokai 3. If it does, maybe there will be stat changes depending on the race of your custom character.
For me this is the big thing I'd like to see re-introduced.

In my opinion those elements and how they were handled put Budokai 3 above any of major console release in the past 15 years. Sure, other games may have handled the battle mechanics slightly better, Tenkaichi 3 may have had a larger roster and Super Dragonball Z may be the old school Street Fighter or Tekken gamer's choice, but for individual gamer experience and replay value, Budokai 3 hasn't been bettered since.
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Post by Saiga » Fri Aug 15, 2014 6:09 am

I used to love Budokai 3's story mode, but after replaying it I see that it was massively flawed. The story just straight up didn't make sense and was told very, very poorly. The ability to branch into what ifs was the only good thing about it, and it was pretty awesome to trigger those what ifs by going to different parts of a map (rather than just unlocking different scenarios).

But it is really bad at telling the main story, which isn't something that works well by splitting it into different characters. I think if UT had a levelling system and what ifs, it would've been much better than Budokai 3's system. For my own game ideas, I had though that maybe they should use a Budokai 1 style story mode for the main story, then have a Budokai 3 story mode for each character (or more realistically, a handful of characters) that tells a separate, wholly original story. That, or give the player one single level/experience system regardless of the character they're using and still use the Budokai 3 system for the main story as one whole story mode.
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Post by Big Momma » Fri Aug 15, 2014 3:54 pm

Saiga wrote:I used to love Budokai 3's story mode, but after replaying it I see that it was massively flawed. The story just straight up didn't make sense and was told very, very poorly. The ability to branch into what ifs was the only good thing about it, and it was pretty awesome to trigger those what ifs by going to different parts of a map (rather than just unlocking different scenarios).

But it is really bad at telling the main story, which isn't something that works well by splitting it into different characters. I think if UT had a levelling system and what ifs, it would've been much better than Budokai 3's system. For my own game ideas, I had though that maybe they should use a Budokai 1 style story mode for the main story, then have a Budokai 3 story mode for each character (or more realistically, a handful of characters) that tells a separate, wholly original story. That, or give the player one single level/experience system regardless of the character they're using and still use the Budokai 3 system for the main story as one whole story mode.
Looking back, I think I agree with you on that one. I was actually planning on picking up the HD collection today to re-play B3. Have you tried Infinite World yet? I don't remember anything from it's storyline other than the cutscenes and some mini-games. But did it manage to improve on B3's storymode?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Hellspawn28 » Fri Aug 15, 2014 5:17 pm

Budokai 3 was rush, so the story mode was never fully fresh out. Everyone was going to have a story mode and most of the battles were left out due to lack of time. Zarbon, Dodoria, #19, Janemba, Bebi Vegeta and Super 17 were plan to playable characters going by the voice data. Bebi, Super 17 and Janemba were mention in other characters dialogue. You even had some what if battles like Dabra vs. SSj4 Goku. I always love how you can find items in Budokai 3's story mode and you can level up your character. The second Sparking game/Budokai Tenkachi try to recreate a story mode similar to Budokai 3 and we end up getting a water down version instead. S2/BT2 would have you visit cities and the characters you talk to would be fucking useless. In Budokai 3, at least you would get items.

I hope Xenoverse can be the Budokai 3 that Dimps always wanted to make. IW was a game that was quickly made, so it doesn't count in my opinion. IW had a weak story mode, no World Tournament and remove a few characters from Budokai 3.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Flopro18 » Fri Aug 15, 2014 5:26 pm

I don't understand why people are adamant about excluding GT characters in this game. I would understand if one would say "I Don't Care", not ruining it for those who do want it, but to disallow fans to play as their favorite characters I never understood. I understand GT hate, but I would love to play as SS4 Goku in Xenoverse. Maybe the way this story could go, they would make GT enjoyable for those who dislike it.

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Post by CordonBloo » Fri Aug 15, 2014 5:30 pm

The reason people, myself included, don't want GT involved is because it would upset the integrity of the storyline. This game looks really promising, so it'd be even better if GT and the pre botg movies stayed far away from it.
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Post by miguelnuva1 » Fri Aug 15, 2014 5:38 pm

I would like to see a mode where the difficulty changes based on who your fighting and what power your out.

Example: Fighting Frieza on Namek would be about normal, 50% would be near impossible and then when you go SSJ he becomes easy.

Or if your a SSJ2 against Buu your attacks do little damage and his do a lot but if you go SSJ3 the fight changes giving you the advantage.

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Post by CordonBloo » Fri Aug 15, 2014 5:42 pm

miguelnuva1 wrote:I would like to see a mode where the difficulty changes based on who your fighting and what power your out.

Example: Fighting Freeza on Namek would be about normal, 50% would be near impossible and then when you go SSJ he becomes easy.

Or if your a SSJ2 against Buu your attacks do little damage and his do a lot but if you go SSJ3 the fight changes giving you the advantage.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Rukura » Fri Aug 15, 2014 5:47 pm

CordonBloo wrote:The reason people, myself included, don't want GT involved is because it would upset the integrity of the storyline. This game looks really promising, so it'd be even better if GT and the pre botg movies stayed far away from it.
And I'm gonna go ahead and say that it's a selfish and hypocritical reason.
Selfish because plenty of people want different things that you do, things that don't need to have a negative impact on the things you want. I want to play as Vegeta Baby, for example. Nobody is forcing anyone to do so;
Hypocritical because claiming "integrity of the storyline" for a game where you directly influence said story (such as a Majin helping fight Raditz), therefor not being the story you're rallying for in the first place, doesn't really make much sense. In a series where time travel puts the multiverse theory (the game is called "Xenoverse" after all) into practice, there is no reason why there can't be an alternate timeline where GT happens instead of the Dragon Ball Online story.
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Post by Hellspawn28 » Fri Aug 15, 2014 5:52 pm

DBO pretty much ignores GT given that Piccolo is still alive, Buu never fused with Uub and Dende turn off the Dragon Ball a few years after Kid Buu was killed off. If the story mode plans to use DBO elements then I doubt we will see GT in the game unless they have GT be a alternate timeline.
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Post by TheDevilsCorpse » Fri Aug 15, 2014 5:53 pm

Rukura wrote:And I'm gonna go ahead and say that it's a selfish and hypocritical reason.
Selfish because plenty of people want different things that you do, things that don't need to have a negative impact on the things you want. I want to play as Vegeta Baby, for example. Nobody is forcing anyone to do so;
Hypocritical because claiming "integrity of the storyline" for a game where you directly influence said story (such as a Majin helping fight Raditz), therefor not being the story you're rallying for in the first place, doesn't really make much sense. In a series where time travel puts the multiverse theory (the game is called "Xenoverse" after all) into practice, there is no reason why there can't be an alternate timeline where GT happens instead of the Dragon Ball Online story.
I don't know how he meant it, but to me, they don't need to be excluded because the content itself is subpar and would upset the integrity of the game in that kinda sense or anything.

If they can handled a GIANT DBZ, GT and Movies workload and the game won't suffer? Then do it, but I think most would agree that they need to stay out of the game because the less Dimps tries to shove into Xenoverse, the more polished the overall product can be. I'm someone who loves the idea of a huge roster, but even I admit that the fans trying to clamor for a roster bigger than BT3 right off the bat are a bit delusional. This game is a fresh start, the first in what could potentially be another series if it proves successful. And especially with the new and apparently much more in depth Character Creator, we need to lower our roster expectations.

I honestly feel it would be for the best if they just covered Z thoroughly, from Raditz to Buu, the JSAT and BOG (I'd want Jaco/DB- too, but that's just me). Though since there basically hasn't been a game in years where we haven't had a few of the more popular movie characters added in, we can probably expect Broli and Bardock (might as well add in Chilled to cover EOB, it's one character).
Hellspawn28 wrote:DBO pretty much ignores GT given that Piccolo is still alive, Buu never fused with Uub and Dende turn off the Dragon Ball a few years after Kid Buu was killed off. If the story mode plans to use DBO elements then I doubt we will see GT in the game unless they have GT be a alternate timeline.
This game IS using DBO elements, but as things stand, It's NOT DBO. The fact that the point is to go back in time to the recorded histories means they should be allowed to go to any timeline, GT included, even if it wasn't apart of the timeline the character comes from. Because unlike the DBO developers, they obviously have the rights to pretty much anything they want to use in the Dragon Ball franchise (maybe with a few exceptions).

That said, as I mentioned above, I think they should just focus their efforts on covering less content more thoroughly in order to keep the game as polished as possible.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Rukura » Fri Aug 15, 2014 6:32 pm

TheDevilsCorpse wrote:I don't know how he meant it, but to me, they don't need to be excluded because the content itself is subpar and would upset the integrity of the game in that kinda sense or anything.
That seemed to be the reasoning there, yeah.

I wholeheartedly agree with sacrificing characters and other possible story elements in favor of making the game the best it can be.

Just not for the sake of "*grobble grobble* I don't want GT stuff in the game because I don't like GT". That just sounds a bit selfish to me. (Especially coming off of something like Heroes that uses everything, timelines and logics be damned)
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by DBZAOTA482 » Fri Aug 15, 2014 7:29 pm

Hellspawn28 wrote:DBO pretty much ignores GT given that Piccolo is still alive
Good. I hated how GT just up and kills off Piccolo plus he basically died for nothing.
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DBZGTKOSDH wrote:... Haven't we already gotten these in GT? Goku dies, the DBs go away, and the Namekian DBs most likely won't be used again because of the Evil Dragons.
Goku didn't die in GT. The show sucked him off so much, it was impossible to keep him in the world of the living, so he ascended beyond mortality.
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Post by DBZGTKOSDH » Fri Aug 15, 2014 7:31 pm

DBZAOTA482 wrote:plus he basically died for nothing.
Er, what? He didn't die for nothing, he saved the Earth.
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Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Post by Kamiccolo9 » Fri Aug 15, 2014 7:38 pm

DBZGTKOSDH wrote:
DBZAOTA482 wrote:plus he basically died for nothing.
Er, what? He didn't die for nothing, he saved the Earth.
No he didn't; the Earth still blew up :P

Honestly, I don't see why they just didn't kill the red Shenron or destroy the Black Star Dragon Balls. There! Problem solved.
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Post by DBZGTKOSDH » Fri Aug 15, 2014 7:51 pm

Kamiccolo9 wrote:No he didn't; the Earth still blew up :P

Honestly, I don't see why they just didn't kill the red Shenron or destroy the Black Star Dragon Balls. There! Problem solved.
The problem was that the Dragon Balls were scattered in the universe, so the Earth would keep blowing up immediately after it was restored.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Post by Kamiccolo9 » Fri Aug 15, 2014 8:34 pm

DBZGTKOSDH wrote:
Kamiccolo9 wrote:No he didn't; the Earth still blew up :P

Honestly, I don't see why they just didn't kill the red Shenron or destroy the Black Star Dragon Balls. There! Problem solved.
The problem was that the Dragon Balls were scattered in the universe, so the Earth would keep blowing up immediately after it was restored.
When did it ever say that they would cause the Earth to explode more than once? The Earth was going to blow up at the end of the Baby Arc anyway, there was no stopping that. Piccolo could have gone off-planet with everyone else, they could track down a Dragon Ball really fast (Goku has access to Instant Transmission now via SSJ4), and destroy it. Problem solved.
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Post by DBZGTKOSDH » Fri Aug 15, 2014 9:06 pm

Kamiccolo9 wrote:When did it ever say that they would cause the Earth to explode more than once? The Earth was going to blow up at the end of the Baby Arc anyway, there was no stopping that. Piccolo could have gone off-planet with everyone else, they could track down a Dragon Ball really fast (Goku has access to Instant Transmission now via SSJ4), and destroy it. Problem solved.
Hmm... watching the Piccolo's death again, it implies that the Earth wouldn't be destroyed again, since he says that it's better to eradicate the DBs rather than sealing them (like they were sealed in the beginning I assume). So yeah, they should have just killed Shenlong instead... They would have to spend another year hunting them though, since Shunkan Ido wouldn't work. The DBs don't have ki for Goku to follow.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Post by Kamiccolo9 » Fri Aug 15, 2014 9:25 pm

DBZGTKOSDH wrote:
Kamiccolo9 wrote:When did it ever say that they would cause the Earth to explode more than once? The Earth was going to blow up at the end of the Baby Arc anyway, there was no stopping that. Piccolo could have gone off-planet with everyone else, they could track down a Dragon Ball really fast (Goku has access to Instant Transmission now via SSJ4), and destroy it. Problem solved.
Hmm... watching the Piccolo's death again, it implies that the Earth wouldn't be destroyed again, since he says that it's better to eradicate the DBs rather than sealing them (like they were sealed in the beginning I assume). So yeah, they should have just killed Shenlong instead... They would have to spend another year hunting them though, since Shunkan Ido wouldn't work. The DBs don't have ki for Goku to follow.
The Dragon Balls don't, but the beings on those planets do. He was able to find New Namek once the right direction was found for him by Kaio in the Cell Arc, so I don't see why he couldn't use the Dragon Radar to narrow down where to look, so he could find something in that direction to lock on to.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Flopro18 » Fri Aug 15, 2014 9:30 pm

I get the reasoning behind the content vs quality issue, I was just addressing those who selfishly wanted to take characters away because they don't like them, who in turn ruin it for everyone else, instead of opting just not to play as them. I don't want that ideology to touch this game or any future title. I want GT if it's possible... Not above what if characters though.

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