"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Captain-Sora » Thu Jun 27, 2013 4:11 am

Wobbuffet wrote:Heck, this is an anime game. I want fanservice over gameplay.
It doesn't matter what type of game it is. A video game is still a video game, and frivolous content and fan service should never take priority over the gameplay. When that happens, we get mediocre titles like the Spike releases from the past few years. What is the point of gushing over a buttload of transformations and characters when you can't even play them properly because the game is barely functional? Especially since we've pretty much gotten past the pizzazz and thrills of having certain characters appear in previous games already, and there isn't that much to be excited over anymore.

If we only had like 30-40 characters, I honestly wouldn't give a damn so long as they used that time to actually make everything else work properly first. I'm fed up with sugarcoated trash. It's time to have something really fun and polished to play, even if it's at the cost of content(which would surely be added in a potential sequel since they would be finished with the game's engine and such already).

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by miguelnuva1 » Thu Jun 27, 2013 5:21 am

I can understand being burnt out on Spike games but Tenkaichi 4 is the most highly requested DBZ game across all DBZ sites and then Budokai 4 is next, seems the majority of fans were content with Tenkachi 3 and just want their favorite characters added.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Thu Jun 27, 2013 5:34 am

miguelnuva1 wrote:I can understand being burnt out on Spike games but Tenkaichi 4 is the most highly requested DBZ game across all DBZ sites and then Budokai 4 is next, seems the majority of fans were content with Tenkachi 3 and just want their favorite characters added.
Namco Bandai already said which game was the next Tenkaichi a couple years ago and I'm not talking about Ultimate Tenkaichi.

Considering ARTDINK has been working on this game for 2-3 years they'll surely deliver the game balanced and without flaws, or at least not as many as there were in Spike DBZ games. Either way, 3 years should be enough time to get everything together and properly produced.

I'm hoping they'll release a demo on XBL/PSN I want to play this so badly!
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by JeffJarrett » Thu Jun 27, 2013 6:15 am

How do you know they've been working on this game for 2-3 years? What's your source?

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Thu Jun 27, 2013 6:29 am

JeffJarrett wrote:How do you know they've been working on this game for 2-3 years? What's your source?
Nostal/Treevax said that they are working on this game since December 2011.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by JeffJarrett » Thu Jun 27, 2013 6:47 am

DBZGTKOSDH wrote:Nostal/Treevax said that they are working on this game since December 2011.
And what's his source?

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Thu Jun 27, 2013 6:49 am

JeffJarrett wrote:
DBZGTKOSDH wrote:Nostal/Treevax said that they are working on this game since December 2011.
And what's his source?
Don't know, but he did say it. He is a moderator on a Bandai-Namco forum, or something like that, I think? He also knows more than we do.
Last edited by DBZGTKOSDH on Thu Jun 27, 2013 6:50 am, edited 1 time in total.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Wobbuffet » Thu Jun 27, 2013 6:50 am

Captain-Sora wrote:TEXT
That's your opinion. To me, the biggest selling point of Injustice - Gods Among Us was the fanservice. All the alternate skins and clash quotes referencing past storylines are wonderful.
If I want fun with Dragon Ball characters on a videogame, I'll just play Tenkaichi 3. I have no reason to buy Battle of Z if I can't make Tapion fight King Cold.
If I want true gameplay experience, I'll just play Street Fighter or Tekken.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by GogetaSSJ2 » Thu Jun 27, 2013 7:08 am

DBZGTKOSDH wrote:
JeffJarrett wrote:How do you know they've been working on this game for 2-3 years? What's your source?
Nostal/Treevax said that they are working on this game since December 2011.
Well....if Artdink has been working on this game for THAT long, then I expect the roster to at the very least include everyone from Saiyan Saga to Buu Saga plus the movies.

Sounds like they've had plenty of damn time to include a respectable roster. If the roster becomes "Ultimate Blast-disappointing" then I'm going to be one seriously T offed customer.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Captain-Sora » Thu Jun 27, 2013 7:15 am

Wobbuffet wrote:To me, the biggest selling point of Injustice - Gods Among Us was the fanservice. All the alternate skins and clash quotes referencing past storylines are wonderful.
Yeah, but guess what? That game actually had a budget and was in the hands of capable video game developers. They had time, money, and prowess to produce a somewhat refined game with strong mechanics and still manage to throw in all that extra stuff in the end. Can you really expect a DBZ game to get the same luxury, even if it at least had time on its side for once?

At this point, it's probably still a "one or the other" situation. If they focus too much on fan service you're not going to have a playable and enjoyable game, in which case fan service will be rendered completely redundant because you'll be spending more time being frustrated with broken mechanics than being excited over "Random Douchebag Number 23" being included.

Namco Bandai already had Spike cater to fans(or attempted to considering they even failed with that) for a good deal of years. It's time for them to cater to people with actual standards for once. We want a game that we can god damn play again, not be clunky, unrefined disasters like Raging Blast and UT. Once they're done with dealing with the mechanics, then you can have your content and giant rosters in the sequels.
Last edited by Captain-Sora on Thu Jun 27, 2013 7:18 am, edited 2 times in total.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by VegettoEX » Thu Jun 27, 2013 7:15 am

GogetaSSJ2 wrote:Well....if Artdink has been working on this game for THAT long, then I expect the roster to at the very least include everyone from Saiyan Saga to Buu Saga plus the movies.

Sounds like they've had plenty of damn time to include a respectable roster. If the roster becomes "Ultimate Blast-disappointing" then I'm going to be one seriously T offed customer.
Quite the opposite from me. If they've been working on it that long, my hopes are that the underlying fighting system is solid, balanced, and tweaked to perfection before they start adding in all the superfluous roster additions.

Anyway, here are all the details from next week's WJ #31. Very minor stuff about the "GENKI Gague" and "Ki Sharing".
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by GogetaSSJ2 » Thu Jun 27, 2013 7:19 am

VegettoEX wrote:
GogetaSSJ2 wrote:Well....if Artdink has been working on this game for THAT long, then I expect the roster to at the very least include everyone from Saiyan Saga to Buu Saga plus the movies.

Sounds like they've had plenty of damn time to include a respectable roster. If the roster becomes "Ultimate Blast-disappointing" then I'm going to be one seriously T offed customer.
Quite the opposite from me. If they've been working on it that long, my hopes are that the underlying fighting system is solid, balanced, and tweaked to perfection before they start adding in all the superfluous roster additions.

Anyway, here are all the details from next week's WJ #31. Very minor stuff about the "GENKI Gague" and "Ki Sharing".
That really should be a given at this point. I'm already expecting it to have great gameplay mechanics; of course the new dev would focus on the gameplay mechanics first. I'm not worried about that at all.

I don't want this ending up like another Burst Limit; great gameplay but lack luster roster. It would be killer if we got both great gameplay and content for once...
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Captain-Sora » Thu Jun 27, 2013 7:32 am

GogetaSSJ2 wrote:It would be killer if we got both great gameplay and content for once...
It's possible so long as they focus on the gameplay first and then save all that jazz for the following installments. That was most likely the plan and thought process behind Burst Limit's production. Too bad it ultimately never got them. Just hope the same doesn't go for Battle of Z and they manage to pump out at least one sequel.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by GogetaSSJ2 » Thu Jun 27, 2013 7:46 am

Captain-Sora wrote:
GogetaSSJ2 wrote:It would be killer if we got both great gameplay and content for once...
It's possible so long as they focus on the gameplay first and then save all that jazz for the following installments. That was most likely the plan and thought process behind Burst Limit's production. Too bad it ultimately never got them. Just hope the same doesn't go for Battle of Z and they manage to pump out at least one sequel.
That's true. I don't want Battle of Z to become the only DBZ game of its kind. I'd be glad to see this new battle royale style to be expanded upon in future installments :thumbup:
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Thu Jun 27, 2013 9:51 am

Wobbuffet wrote:That's your opinion. To me, the biggest selling point of Injustice - Gods Among Us was the fanservice. All the alternate skins and clash quotes referencing past storylines are wonderful.
If I want fun with Dragon Ball characters on a videogame, I'll just play Tenkaichi 3. I have no reason to buy Battle of Z if I can't make Tapion fight King Cold.
If I want true gameplay experience, I'll just play Street Fighter or Tekken.
The gameplay of Tenkaichi 3 is so unfortunately simplistic that all it takes is pretty much to bash every button in order to win a battle.

If all that takes you to like a DBZ game with a lot of characters then check out mugens.
DBZGTKOSDH wrote:Don't know, but he did say it. He is a moderator on a Bandai-Namco forum, or something like that, I think? He also knows more than we do.
He maybe does but the information that he sometimes puts out isn't really accurate, or Namco Bandai changed it at the last second.
GogetaSSJ2 wrote:That's true. I don't want Battle of Z to become the only DBZ game of its kind. I'd be glad to see this new battle royale style to be expanded upon in future installments :thumbup:
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Thu Jun 27, 2013 10:02 am

dbboxkaifan wrote:The gameplay of Tenkaichi 3 is so unfortunately simplistic that all it takes is pretty much to bash every button in order to win a battle.
Doesn't matter, I like it. It's fun, and I don't find it boring. Simple game =/= bad game. Check the original Super Mario Bros.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Hellspawn28 » Thu Jun 27, 2013 10:48 am

VegettoEX wrote: Quite the opposite from me. If they've been working on it that long, my hopes are that the underlying fighting system is solid, balanced, and tweaked to perfection before they start adding in all the superfluous roster additions.
I hope so if they have been working on the game for a year and half. I seen games that have been in the making for years and they end up being total shit like Aliens: Colonial Marines and Too Human.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Insertclevername » Thu Jun 27, 2013 11:12 am

DBZGTKOSDH wrote:
dbboxkaifan wrote:The gameplay of Tenkaichi 3 is so unfortunately simplistic that all it takes is pretty much to bash every button in order to win a battle.
Doesn't matter, I like it. It's fun, and I don't find it boring. Simple game =/= bad game. Check the original Super Mario Bros.
I feel the same but the gameplay of the Sparking games has grown weary on me. I think the Budokai games had a real nice balance of fan service and good gameplay. Not to mention they really had their own flare to them that made them unique.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheMightyOzaru » Thu Jun 27, 2013 11:20 am

Sparking Meteor still has some of the better gameplay out of any DBZ game Iv'e played. The only problem with it is that the characters have a lot of stock attacks. I feel if they took the Sparking Meteor gameplay and threw in the Raging Blast super customization, it would be the best gameplay as of yet.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Thu Jun 27, 2013 11:31 am

VegettoEX wrote:
GogetaSSJ2 wrote:Well....if Artdink has been working on this game for THAT long, then I expect the roster to at the very least include everyone from Saiyan Saga to Buu Saga plus the movies.

Sounds like they've had plenty of damn time to include a respectable roster. If the roster becomes "Ultimate Blast-disappointing" then I'm going to be one seriously T offed customer.
Quite the opposite from me. If they've been working on it that long, my hopes are that the underlying fighting system is solid, balanced, and tweaked to perfection before they start adding in all the superfluous roster additions.

Anyway, here are all the details from next week's WJ #31. Very minor stuff about the "GENKI Gague" and "Ki Sharing".
KI sharing? So it might be possible to donate energy for a Genki Dami. If so this would be my dream game.

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