So, Quality control at Toei is not a thing?

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Re: So, Quality control at Toei is not a thing?

Post by Tatakae!!Ramenman » Fri Mar 27, 2015 10:06 am

It's just much less detailed compared to previous movies. If your a big Dragon Ball fan and have seen the movies many many times, the quality really stands out. Try comparing the new animation to "Yo! the return of son goku and friends".
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Re: So, Quality control at Toei is not a thing?

Post by JulieYBM » Fri Mar 27, 2015 10:12 am

Detailed key animation drawings does not good animation make. Good animation is in the timing. Good filmmaking is in the layouts, very little of which the trailers has shown to be good.
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Re: So, Quality control at Toei is not a thing?

Post by rereboy » Fri Mar 27, 2015 10:15 am

Obviously, people talk about "animation" as a broader term to include everything visual. No need to nitpick the terms.

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Re: So, Quality control at Toei is not a thing?

Post by JulieYBM » Fri Mar 27, 2015 10:26 am

rereboy wrote:Obviously, people talk about "animation" as a broader term to include everything visual. No need to nitpick the terms.
No need to use the English language a pinch more accurately and thus actually contribute something of value to the discussion?
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Re: So, Quality control at Toei is not a thing?

Post by rereboy » Fri Mar 27, 2015 10:32 am

JulieYBM wrote:
rereboy wrote:Obviously, people talk about "animation" as a broader term to include everything visual. No need to nitpick the terms.
No need to use the English language a pinch more accurately and thus actually contribute something of value to the discussion?
Not really since most people are aware of the difference but just refer to animation for simplicity's sake. But whatever, I was just pointing it out.

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Re: So, Quality control at Toei is not a thing?

Post by shinmaru » Sat Mar 28, 2015 10:11 am

sintzu wrote:
ss4songoku wrote:Where is all this negativity regarding the quality of the animation coming from ?
People around here for some reason will stop the trailer or episode every second and pick out things that no one can notice unless they do the same which is something I doubt 99% of people watching will even think of doing.
You don't need to pause to notice.
Not negative, just criticism from my part. It's a fact that animation isn't as good as hand-drawn animation from the 90s. The colors are too bright. Animation does not always move fluently, and bucket painted animation without many details. People at Disney figured that out too that 2D is done best with pencil and paper.

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Re: So, Quality control at Toei is not a thing?

Post by JulieYBM » Sat Mar 28, 2015 11:03 am

'People from Disney' gave up on hand drawn animation and whenever they do dabble back in it only ever repeat themselves artistically without improving their draftsmanship or filmmaking skills. Besides, most Japanese animation is still hand drawn with pencil and paper. I can't think of a single web gen animator who has worked on modern Dragon Ball. Even so, drawing using a stylus and pad onto a computer does not look too shabby when the person drawing can actually, y'know, draw. Ryoo-Chimo was one of the first web generation animators to join the industry professionally after industry professionals took notice of the gif animations he was animating and uploading to the internet. He now typically animates using Flash. This fight scene shows off superb draftsmanship and layout. There's no background, but because of how the action is framed the characters always look as if they are drawn three dimensionally.

Here's another scene Chimo animated using Flash.

Then you have guys like Yamashita Shingo who have pushed Flash even further.

In other words, just because digital age Dragon Ball has a lot of shitty directing and animators involved it doesn't mean digital animation wouldn't look good. It just means folks need to watch cartoons other than Dragon Ball. :wink:
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Re: So, Quality control at Toei is not a thing?

Post by Basaku » Sun Mar 29, 2015 2:07 pm

sintzu wrote:
FortuneSSJ wrote:Toei doesn't love Dragon Ball.Toei loves the money they earn with Dragon Ball.
This is how every company is.
The difference is that other companies will alocate more resources to their biggest brands to retain quality and expand even more. Toei treats everything the same way. Dragon Bal and Sailor Moon get as thin budgets as Toei's biggest flops

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Re: So, Quality control at Toei is not a thing?

Post by Attitudefan » Sun Mar 29, 2015 3:27 pm

rereboy wrote:Its not like the animation has very noticeable flaws or anything... Its the people who are negative... :|
Until you watch an anime film like Red Line or Cowboy Bebop.
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Re: So, Quality control at Toei is not a thing?

Post by DBZAOTA482 » Sun Mar 29, 2015 4:01 pm

Attitudefan wrote:
rereboy wrote:Its not like the animation has very noticeable flaws or anything... Its the people who are negative... :|
Until you watch an anime film like Red Line or Cowboy Bebop.
Cowboy Bebop is an anime film?! :?:
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Re: So, Quality control at Toei is not a thing?

Post by Lord Beerus » Sun Mar 29, 2015 5:25 pm

DBZAOTA482 wrote:
Attitudefan wrote:
rereboy wrote:Its not like the animation has very noticeable flaws or anything... Its the people who are negative... :|
Until you watch an anime film like Red Line or Cowboy Bebop.
Cowboy Bebop is an anime film?! :?:
I think he's referring to Cowboy Bebop: The Movie, which was release in 2001. And yes, the animation was stunning in that movie.

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Re: So, Quality control at Toei is not a thing?

Post by Attitudefan » Sun Mar 29, 2015 6:17 pm

Lord Beerus wrote:
DBZAOTA482 wrote:
Attitudefan wrote: Until you watch an anime film like Red Line or Cowboy Bebop.
Cowboy Bebop is an anime film?! :?:
I think he's referring to Cowboy Bebop: The Movie, which was release in 2001. And yes, the animation was stunning in that movie.
Yes I am, and the animation is stunning. Glad they retained doing cel animation over digital despite the year, 2001, when it was released.

The series is beautiful, but the movie's visuals are even better.
My favourite art style (and animation) outside Toriyama who worked on Dragon Ball: Katsuyoshi Nakatsuru, Masaki Satō, Minoru Maeda, Takeo Ide, Hisashi Eguchi, Katsumi Aoshima, Tomekichi Takeuchi, Masahiro Shimanuki, Kazuya Hisada

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Re: So, Quality control at Toei is not a thing?

Post by coola » Mon Apr 27, 2015 3:08 pm

I must apologise for what i said about Toei, i don't know much about sales, but it seems that Precure is really one of their most popular franchises nowadays, because they really bring their A game with it, so far every single Princess Precure episode is really well animated, that part even had some DBZ vibe to it :) http://sakuga.yshi.org/post/show/15286/ ... cess_precu
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Re: So, Quality control at Toei is not a thing?

Post by JulieYBM » Mon Apr 27, 2015 3:22 pm

coola wrote:I must apologise for what i said about Toei, i don't know much about sales, but it seems that Precure is really one of their most popular franchises nowadays, because they really bring their A game with it, so far every single Princess Precure episode is really well animated, that part even had some DBZ vibe to it :) http://sakuga.yshi.org/post/show/15286/ ... cess_precu
Those cuts were key animated by Itaoka Nishiki, who is an employee of Studio Live. Studio Live worked on the first three Dragon Ball series. Itaoka is from this generation, but his work is definitely high-quality. He seems to make PreCure his life's ambition as he is always drawing luscious illustrations and uploading them to his Twitter account. According to the Studio Live website his goal is to be able to do 150 cuts (half an episode) in six weeks. I believe he also wants to do a solo PreCure episode some day. For the time being he seems to be the franchise's main animator, doing most of the big battle scenes and BANK animation.
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Re: So, Quality control at Toei is not a thing?

Post by Chuquita » Mon Apr 27, 2015 3:25 pm

Because of how poorly HaCha did, Toei decided to bring back one of their guys from the original Futari Wa (which itself is more dragonball-esque in battle) to help with Go!Pri; it's really paying off. :3
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Re: So, Quality control at Toei is not a thing?

Post by JulieYBM » Mon Apr 27, 2015 3:32 pm

Chuquita wrote:Because of how poorly HaCha did, Toei decided to bring back one of their guys from the original Futari Wa (which itself is more dragonball-esque in battle) to help with Go!Pri; it's really paying off. :3
Who are you talking about? I can't recall anyone from Futari wa PreCure returning. Toei Animation did bring in a new series director, though, Tanaka Yuuta. Tanaka directed some fan favorite episodes of previous series.
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Re: So, Quality control at Toei is not a thing?

Post by coola » Mon Apr 27, 2015 3:52 pm

JulieYBM wrote:
coola wrote:I must apologise for what i said about Toei, i don't know much about sales, but it seems that Precure is really one of their most popular franchises nowadays, because they really bring their A game with it, so far every single Princess Precure episode is really well animated, that part even had some DBZ vibe to it :) http://sakuga.yshi.org/post/show/15286/ ... cess_precu
Those cuts were key animated by Itaoka Nishiki, who is an employee of Studio Live. Studio Live worked on the first three Dragon Ball series. Itaoka is from this generation, but his work is definitely high-quality. He seems to make PreCure his life's ambition as he is always drawing luscious illustrations and uploading them to his Twitter account. According to the Studio Live website his goal is to be able to do 150 cuts (half an episode) in six weeks. I believe he also wants to do a solo PreCure episode some day. For the time being he seems to be the franchise's main animator, doing most of the big battle scenes and BANK animation.
Out of curiosity, what is BANK animation?
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Re: So, Quality control at Toei is not a thing?

Post by Chuquita » Mon Apr 27, 2015 4:00 pm

JulieYBM wrote:
Chuquita wrote:Because of how poorly HaCha did, Toei decided to bring back one of their guys from the original Futari Wa (which itself is more dragonball-esque in battle) to help with Go!Pri; it's really paying off. :3
Who are you talking about? I can't recall anyone from Futari wa PreCure returning. Toei Animation did bring in a new series director, though, Tanaka Yuuta. Tanaka directed some fan favorite episodes of previous series.
Takashi Washio. I heard they brought him in to help with Go!Pri in come capacity.
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Re: So, Quality control at Toei is not a thing?

Post by JulieYBM » Mon Apr 27, 2015 4:08 pm

coola wrote:Out of curiosity, what is BANK animation?
'BANK Animation' is the term that refers to stock animation. The staff literally call it 'BANK' because you go back to the bank [of resources] to reuse it. This refers to transformation animation and attack animation. In Pocket Monster is refers to the attacks, too. The BANK animation for Pikachuu's Thunderbolt or Iron Tail can be seen used multiple times throughout an episode, for example.
Chuquita wrote:
JulieYBM wrote:
Chuquita wrote:Because of how poorly HaCha did, Toei decided to bring back one of their guys from the original Futari Wa (which itself is more dragonball-esque in battle) to help with Go!Pri; it's really paying off. :3
Who are you talking about? I can't recall anyone from Futari wa PreCure returning. Toei Animation did bring in a new series director, though, Tanaka Yuuta. Tanaka directed some fan favorite episodes of previous series.
Takashi Washio. I heard they brought him in to help with Go!Pri in come capacity.
Ah, he was a producer. Washio was producing Majin Bone, which Tanaka Yuuta worked on before taking on the role of series director for Go! Princess PreCure.
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Re: So, Quality control at Toei is not a thing?

Post by SingleFringe&Sparks » Mon Apr 27, 2015 8:40 pm

eledoremassis02 wrote:Animation wise, Sailor moon does have it a lot worse. But I think TOEI's doing a lot of things on the cheap these days.
I knew the animation was really going down hill after seeing:
https://youtu.be/ynKQ_LAvSto?t=31s

Then theres the brief exchange between Goku & Pre-Gold Freeza in that leaked clip. The choreography was just so disconnected connected and the movement looked so suggish. Funny enough that Goku's fight with Beerus actually looked up to DB (Not Z's) acceptable standard.
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