So, Quality control at Toei is not a thing?
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Re: So, Quality control at Toei is not a thing?
It's just much less detailed compared to previous movies. If your a big Dragon Ball fan and have seen the movies many many times, the quality really stands out. Try comparing the new animation to "Yo! the return of son goku and friends".
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Re: So, Quality control at Toei is not a thing?
Detailed key animation drawings does not good animation make. Good animation is in the timing. Good filmmaking is in the layouts, very little of which the trailers has shown to be good.
Re: So, Quality control at Toei is not a thing?
Obviously, people talk about "animation" as a broader term to include everything visual. No need to nitpick the terms.
Re: So, Quality control at Toei is not a thing?
No need to use the English language a pinch more accurately and thus actually contribute something of value to the discussion?rereboy wrote:Obviously, people talk about "animation" as a broader term to include everything visual. No need to nitpick the terms.
Re: So, Quality control at Toei is not a thing?
Not really since most people are aware of the difference but just refer to animation for simplicity's sake. But whatever, I was just pointing it out.JulieYBM wrote:No need to use the English language a pinch more accurately and thus actually contribute something of value to the discussion?rereboy wrote:Obviously, people talk about "animation" as a broader term to include everything visual. No need to nitpick the terms.
Re: So, Quality control at Toei is not a thing?
You don't need to pause to notice.sintzu wrote:People around here for some reason will stop the trailer or episode every second and pick out things that no one can notice unless they do the same which is something I doubt 99% of people watching will even think of doing.ss4songoku wrote:Where is all this negativity regarding the quality of the animation coming from ?
Not negative, just criticism from my part. It's a fact that animation isn't as good as hand-drawn animation from the 90s. The colors are too bright. Animation does not always move fluently, and bucket painted animation without many details. People at Disney figured that out too that 2D is done best with pencil and paper.
Spoiler:
Re: So, Quality control at Toei is not a thing?
'People from Disney' gave up on hand drawn animation and whenever they do dabble back in it only ever repeat themselves artistically without improving their draftsmanship or filmmaking skills. Besides, most Japanese animation is still hand drawn with pencil and paper. I can't think of a single web gen animator who has worked on modern Dragon Ball. Even so, drawing using a stylus and pad onto a computer does not look too shabby when the person drawing can actually, y'know, draw. Ryoo-Chimo was one of the first web generation animators to join the industry professionally after industry professionals took notice of the gif animations he was animating and uploading to the internet. He now typically animates using Flash. This fight scene shows off superb draftsmanship and layout. There's no background, but because of how the action is framed the characters always look as if they are drawn three dimensionally.
Here's another scene Chimo animated using Flash.
Then you have guys like Yamashita Shingo who have pushed Flash even further.
In other words, just because digital age Dragon Ball has a lot of shitty directing and animators involved it doesn't mean digital animation wouldn't look good. It just means folks need to watch cartoons other than Dragon Ball.
Here's another scene Chimo animated using Flash.
Then you have guys like Yamashita Shingo who have pushed Flash even further.
In other words, just because digital age Dragon Ball has a lot of shitty directing and animators involved it doesn't mean digital animation wouldn't look good. It just means folks need to watch cartoons other than Dragon Ball.

Re: So, Quality control at Toei is not a thing?
The difference is that other companies will alocate more resources to their biggest brands to retain quality and expand even more. Toei treats everything the same way. Dragon Bal and Sailor Moon get as thin budgets as Toei's biggest flopssintzu wrote:This is how every company is.FortuneSSJ wrote:Toei doesn't love Dragon Ball.Toei loves the money they earn with Dragon Ball.
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Re: So, Quality control at Toei is not a thing?
Until you watch an anime film like Red Line or Cowboy Bebop.rereboy wrote:Its not like the animation has very noticeable flaws or anything... Its the people who are negative...
My favourite art style (and animation) outside Toriyama who worked on Dragon Ball: Katsuyoshi Nakatsuru, Masaki Satō, Minoru Maeda, Takeo Ide, Hisashi Eguchi, Katsumi Aoshima, Tomekichi Takeuchi, Masahiro Shimanuki, Kazuya Hisada
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Re: So, Quality control at Toei is not a thing?
Cowboy Bebop is an anime film?!Attitudefan wrote:Until you watch an anime film like Red Line or Cowboy Bebop.rereboy wrote:Its not like the animation has very noticeable flaws or anything... Its the people who are negative...

fadeddreams5 wrote:Goku didn't die in GT. The show sucked him off so much, it was impossible to keep him in the world of the living, so he ascended beyond mortality.DBZGTKOSDH wrote:... Haven't we already gotten these in GT? Goku dies, the DBs go away, and the Namekian DBs most likely won't be used again because of the Evil Dragons.
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I always side eye the people who say "Now my kids/today's kids can experience what I did as a child!" Nigga, who gives a fuck about your childhood? You're an adult now and it was at least 15 years ago. Let the kids have their own experience instead of picking at a corpse.
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Re: So, Quality control at Toei is not a thing?
I think he's referring to Cowboy Bebop: The Movie, which was release in 2001. And yes, the animation was stunning in that movie.DBZAOTA482 wrote:Cowboy Bebop is an anime film?!Attitudefan wrote:Until you watch an anime film like Red Line or Cowboy Bebop.rereboy wrote:Its not like the animation has very noticeable flaws or anything... Its the people who are negative...
Spoiler:
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Re: So, Quality control at Toei is not a thing?
Yes I am, and the animation is stunning. Glad they retained doing cel animation over digital despite the year, 2001, when it was released.Lord Beerus wrote:I think he's referring to Cowboy Bebop: The Movie, which was release in 2001. And yes, the animation was stunning in that movie.DBZAOTA482 wrote:Cowboy Bebop is an anime film?!Attitudefan wrote: Until you watch an anime film like Red Line or Cowboy Bebop.
The series is beautiful, but the movie's visuals are even better.
My favourite art style (and animation) outside Toriyama who worked on Dragon Ball: Katsuyoshi Nakatsuru, Masaki Satō, Minoru Maeda, Takeo Ide, Hisashi Eguchi, Katsumi Aoshima, Tomekichi Takeuchi, Masahiro Shimanuki, Kazuya Hisada
Re: So, Quality control at Toei is not a thing?
I must apologise for what i said about Toei, i don't know much about sales, but it seems that Precure is really one of their most popular franchises nowadays, because they really bring their A game with it, so far every single Princess Precure episode is really well animated, that part even had some DBZ vibe to it
http://sakuga.yshi.org/post/show/15286/ ... cess_precu

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Re: So, Quality control at Toei is not a thing?
Those cuts were key animated by Itaoka Nishiki, who is an employee of Studio Live. Studio Live worked on the first three Dragon Ball series. Itaoka is from this generation, but his work is definitely high-quality. He seems to make PreCure his life's ambition as he is always drawing luscious illustrations and uploading them to his Twitter account. According to the Studio Live website his goal is to be able to do 150 cuts (half an episode) in six weeks. I believe he also wants to do a solo PreCure episode some day. For the time being he seems to be the franchise's main animator, doing most of the big battle scenes and BANK animation.coola wrote:I must apologise for what i said about Toei, i don't know much about sales, but it seems that Precure is really one of their most popular franchises nowadays, because they really bring their A game with it, so far every single Princess Precure episode is really well animated, that part even had some DBZ vibe to ithttp://sakuga.yshi.org/post/show/15286/ ... cess_precu
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Re: So, Quality control at Toei is not a thing?
Because of how poorly HaCha did, Toei decided to bring back one of their guys from the original Futari Wa (which itself is more dragonball-esque in battle) to help with Go!Pri; it's really paying off. :3
Re: So, Quality control at Toei is not a thing?
Who are you talking about? I can't recall anyone from Futari wa PreCure returning. Toei Animation did bring in a new series director, though, Tanaka Yuuta. Tanaka directed some fan favorite episodes of previous series.Chuquita wrote:Because of how poorly HaCha did, Toei decided to bring back one of their guys from the original Futari Wa (which itself is more dragonball-esque in battle) to help with Go!Pri; it's really paying off. :3
Re: So, Quality control at Toei is not a thing?
Out of curiosity, what is BANK animation?JulieYBM wrote:Those cuts were key animated by Itaoka Nishiki, who is an employee of Studio Live. Studio Live worked on the first three Dragon Ball series. Itaoka is from this generation, but his work is definitely high-quality. He seems to make PreCure his life's ambition as he is always drawing luscious illustrations and uploading them to his Twitter account. According to the Studio Live website his goal is to be able to do 150 cuts (half an episode) in six weeks. I believe he also wants to do a solo PreCure episode some day. For the time being he seems to be the franchise's main animator, doing most of the big battle scenes and BANK animation.coola wrote:I must apologise for what i said about Toei, i don't know much about sales, but it seems that Precure is really one of their most popular franchises nowadays, because they really bring their A game with it, so far every single Princess Precure episode is really well animated, that part even had some DBZ vibe to ithttp://sakuga.yshi.org/post/show/15286/ ... cess_precu
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Re: So, Quality control at Toei is not a thing?
Takashi Washio. I heard they brought him in to help with Go!Pri in come capacity.JulieYBM wrote:Who are you talking about? I can't recall anyone from Futari wa PreCure returning. Toei Animation did bring in a new series director, though, Tanaka Yuuta. Tanaka directed some fan favorite episodes of previous series.Chuquita wrote:Because of how poorly HaCha did, Toei decided to bring back one of their guys from the original Futari Wa (which itself is more dragonball-esque in battle) to help with Go!Pri; it's really paying off. :3
Re: So, Quality control at Toei is not a thing?
'BANK Animation' is the term that refers to stock animation. The staff literally call it 'BANK' because you go back to the bank [of resources] to reuse it. This refers to transformation animation and attack animation. In Pocket Monster is refers to the attacks, too. The BANK animation for Pikachuu's Thunderbolt or Iron Tail can be seen used multiple times throughout an episode, for example.coola wrote:Out of curiosity, what is BANK animation?
Ah, he was a producer. Washio was producing Majin Bone, which Tanaka Yuuta worked on before taking on the role of series director for Go! Princess PreCure.Chuquita wrote:Takashi Washio. I heard they brought him in to help with Go!Pri in come capacity.JulieYBM wrote:Who are you talking about? I can't recall anyone from Futari wa PreCure returning. Toei Animation did bring in a new series director, though, Tanaka Yuuta. Tanaka directed some fan favorite episodes of previous series.Chuquita wrote:Because of how poorly HaCha did, Toei decided to bring back one of their guys from the original Futari Wa (which itself is more dragonball-esque in battle) to help with Go!Pri; it's really paying off. :3
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Re: So, Quality control at Toei is not a thing?
I knew the animation was really going down hill after seeing:eledoremassis02 wrote:Animation wise, Sailor moon does have it a lot worse. But I think TOEI's doing a lot of things on the cheap these days.
https://youtu.be/ynKQ_LAvSto?t=31s
Then theres the brief exchange between Goku & Pre-Gold Freeza in that leaked clip. The choreography was just so disconnected connected and the movement looked so suggish. Funny enough that Goku's fight with Beerus actually looked up to DB (Not Z's) acceptable standard.
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