Ultimate Blast/Tenkaichi Game Play (Post-Release Discussion)

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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by Rukura » Wed Jun 13, 2012 5:57 pm

dbboxkaifan wrote:Yeah, it's still subjective despite all negativity for a small percent of gamers and fans it's a great game.
The right answer is no. Dragon Ball games are already as niche as they can be. Nobody will focus on pleasing the very small percentage of people that are both Dragon Ball fans and fans of this gameplay.
dbboxkaifan wrote:I played a couple months back BT3 and all special attacks or however you call them felt the same for pretty much all characters
While that is true, it at least lets you what you want, and do the combos you want, when you want to. And that's a whole hell of a lot more than what can be said for Ultimate Tenkaichi.
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by Rostir » Wed Jun 13, 2012 6:00 pm

InfernalVegito wrote:And that's deserved. The game simply fucking sucks.
lol
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by Saiga » Thu Jun 14, 2012 12:03 am

Rukura wrote: Does that fact that it's subjective matter when 95% of the fans share the same opinion?
Yes.

It doesn't matter how many people share an opinion, that doesn't make it right.
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by Rukura » Thu Jun 14, 2012 3:09 am

The fact that it isn't right doesn't change the fact that if almost nobody liked it, there's not a big enough audience to cater to going forward.
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by dbboxkaifan » Thu Jun 14, 2012 7:12 am

Oddly I've seen some people on YouTube commenting "I want Ultimate Tenkaichi 2!!!" well, for an ultimate there should only be one, oh.. Naruto games have broken the exclusivity of the word 'ultimate'. :P

But yeah, this is one of its kind, Spike will either go back to the BT/RB engine or lord knows what.. A DB RPG game by Spike? It'd be a cool experiment! :)
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by Jaruka » Thu Jun 14, 2012 12:20 pm

goku the krump dancer wrote:Tenkaichi 2 and 3 were simply better games. Sure, Spike's DBZ games aren't known for depth but at least with the BT series, characters had a mild variety of combos and some even differentiated depending on the weight/size class. Broly and #13 had unique combos that were different from Goku and Vegeta's unique combos who's were different from Kid Boo and Goten's unique combos.

In Ultimate Blast EVERYONE had what 5 combos tops all being exactly the same.

One thing I will give UB is that the new supers were cool.
That's the thing that people here are failing to realise. There's more to this than just what you prefer and just because most people agree with you doesn't make you right. If 1,000,000 people suddenly said the sky was actually a giant cloak they wouldn't be right, would they?

The thing is, Spike's games have always been simple. Raging Blast 2 was the best game as far as actually fighting goes, it had the smoothest and best-looking combinations that almost made you believe they were deeper than they were. Here's the thing though, that's not all there is to the game. Ultimate Tenkaichi essentially plays the same as every Spike game, you hit five times, press a directional button and square or triangle and you deliver a attack. There was one thing Ultimate Tenkaichi did better though, the execution. Playing Ultimate Tenkaichi I actually feel powerful, I feel like a Super Saiyan and every blow looks painful, Super Attacks are amazing to watch and fun to pull off. Ultimate Attacks have such a gratuitous feel to them and the tactics behind the game are simple but still leave you with that "Dammit, I got caught out!" feeling when you almost win but you're out of ki and they launch a super attack. Ultimate Tenkaichi FEELS like Dragonball Z and I love it for that.

Oh and it has the best Story mode for a long time not to mention the new Hero Mode, which rocks. Another thing is that it still outsold the best Tenkaichi-styled game, Raging Blast 2. Anyone who says Tenkaichi 3 was better just proves to me that these days all people care about is the roster and nostalgia.
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by InfernalVegito » Thu Jun 14, 2012 1:01 pm

Jaruka wrote: Anyone who says Tenkaichi 3 was better just proves to me that these days all people care about is the roster and nostalgia.
Yeah because the roster is the only thing that counts. (sarcasm)
No apart from the roster, which should be reasonably big anyway, the gameplay needs to be engaging as well and UT didn't cut it for me at all. BT3 gives you freedom of control and you can do what you want and not be guided by the game which tells you what you can do and when you can do it. That's restrictive as hell and the way to pull off attacks by sheer luck is insulting for someone who wants to play a damn game and not be confined by such a primitive mechanism. To this day BT3 provides a lot of fun and adrenalin.

In the end I don't care because it's subjective if you like the game and you have my blessings. The game still sucks, though.
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by goku the krump dancer » Thu Jun 14, 2012 5:10 pm

Raging Blast 2 was definitely better than BT3 in terms of fluidity, supers and a sensible character roster (combing the clones minus scouter Vegeta and Ultimate Gohan). Yet when it comes to the fighting I still feel like there were more combos at your disposal with the BT2/3.

What irritates me the most about Ultimate Blast is that it could have been a slightly above average DBZ, had they just improved the fighting from RB2 by adding combos and some diversity between them and more Gt characters While still keeping Hero mode and the story mode.
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by Saimaroimaru » Sat Jun 16, 2012 8:31 am

Rukura wrote:The fact that it isn't right doesn't change the fact that if almost nobody liked it, there's not a big enough audience to cater to going forward.
Enough for it to get a Kinect clone. This one game I am not getting. I have RROD, so that would require me to go pay MS $100 or get get another 360, then go by Kinect and then the game itself that I have little positive opinions of.

I think this game might sell well. Those who own Kinect might just get this for the heck of it since I hear that many of the Kinect games are kiddish.

As for BT3, I dislike it for bloating its roster like with Goku; early, mid, end. RB series fixed that which I am grateful.

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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by Rostir » Sat Jun 16, 2012 10:58 am

I don't think my admiration for BT3 is due to nostalgia, however I will agree that people put on nostalgia goggles a lot when mentioning past games. Especially Budokai 3, the game gets praised a ton, by people that I don't think have played the game since the year it came out. I really like Raging Blast 2, I was actually ready for Raging Blast 3. In my opinion, if they were to basically combine the gameplay mechanics of BT3 and RB2, I would buy that game day one. I'll take it back though, neither game is better than the other.
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by Akumaito Beam » Sat Jun 16, 2012 1:00 pm

Rostir wrote: Especially Budokai 3, the game gets praised a ton, by people that I don't think have played the game since the year it came out.
I fell into that category for the longest time, I would have sworn up and down that B3 was the best Dragon Ball game ever created and a fantastic fighting game in itself. Then I went back and played it this past month. That map system is the WORST thing. It is the most unbearably redundant affair in a video game outside of level grinding. What is with them tossing you out of the conversation back into the over-world only for the next spot to be right where you're standing? I also love how you need to play through the same Saiyan-Boo story at least 22 times to get everything. Then there's the obscure shit you need to find to unlock characters (with zero map indication of where these story points might be.) Don't get me started on Dragon Rush, at least this game's designed around Rock Paper Scissors and it wasn't just some bullshit mechanic with the same 4 or 5 recycled animation loops tossed in the middle of a 'dial a combo' fighter. Oh and let's not forget the BRILLIANT way you have to unlock the Saibaimen and Cell Jrs, that was LOADS of fun. I can TOTALLY see how that was supposed to thrill me into a good time. It's like there was one lone game designer that made nothing but low effort Famicom JRPGS in his youth.

I don't mean to hijack this thread but seriously, fuck Budokai 3.

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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by dbboxkaifan » Sat Jun 16, 2012 3:55 pm

Budokai 1 and Budokai 2 PAL releases both had the Japanese cast but as for Budokai 3 they made the Japanese voices of an "exclusive" on the Collector's Edition. :|

P.S.: I know the fans chose the title "Ultimate Tenkaichi" for the international version but there really isn't any Tenkaichi-ness in the game. Ultimate Blast would've suited it much better.
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by Hellspawn28 » Sat Jun 16, 2012 4:53 pm

BT3 only came out five years ago. Who the hell has nostalgia for something that came out in 2007?
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by Saiga » Sat Jun 16, 2012 7:51 pm

Hellspawn28 wrote:BT3 only came out five years ago. Who the hell has nostalgia for something that came out in 2007?
People who haven't played it in 3-5 years. :P

I still think B3 is the best, but it's not nostalgia. I still play it even recently.
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by Hellspawn28 » Sat Jun 16, 2012 9:18 pm

I don't know about you but I tend to get nostalgic if something from my childhood from the 90's up to the early 00's (Like 2001 or 2002). I was like 16 when BT3 came and I was already a junior in High School. I personally have no nostalgia to those games and I doubt most do too unless you where really young in 2005-2007.
Rostir wrote:I don't think my admiration for BT3 is due to nostalgia, however I will agree that people put on nostalgia goggles a lot when mentioning past games. Especially Budokai 3, the game gets praised a ton, by people that I don't think have played the game since the year it came out.
Budokai 3 does have the highest DBZ game rating on places like Meta Critic, so critically speaking it's the best DBZ game when it comes to gameplay. I think the RB games are the best current DBZ games when it comes to fanservice since RB2 does have a good character section and decent online play. Too bad the gameplay in both games have nothing really new to ofter and I give Ultimate Blast credit for doing something new.
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by dario03 » Sun Jun 17, 2012 12:46 am

Jaruka wrote:Oh and it has the best Story mode for a long time not to mention the new Hero Mode, which rocks. Another thing is that it still outsold the best Tenkaichi-styled game, Raging Blast 2. Anyone who says Tenkaichi 3 was better just proves to me that these days all people care about is the roster and nostalgia.
[/quote]

I don't care about nostalgia and I definitely don't care about copy and paste style roster bloating but for me

B3>BT2>BT3>RB2>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Ultimate Tenkaichi

Though I don't have much time into RB2 so maybe I'll like it more when I get some more time into it. And I was playing B3 and BT3 a lot up until 2009 and a little into 2010.

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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by dbboxkaifan » Mon Jun 18, 2012 6:39 pm

For PS3 owners, did anyone swap the game case of Dragon Ball Ultimate Blast (Ultimate Tenkaichi) for a blue Blu-ray case?

This game feels a bit more like an interactive game with optimum cutscenes so a blue Blu-ray case suits it perfectly!

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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by American Pelican » Mon Jun 18, 2012 10:32 pm

dbboxkaifan wrote:Budokai 1 and Budokai 2 PAL releases both had the Japanese cast but as for Budokai 3 they made the Japanese voices of an "exclusive" on the Collector's Edition. :|
I know that's the case for the PAL Gamecube version of Budokai 2 but I'm pretty sure the PAL PS2 version uses the Funimation cast exclusively.
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by dbboxkaifan » Thu Jun 21, 2012 7:15 am

TheHut/Zavvi have decreased their prices for Dragon Ball Ultimate Blast once again, now it's currentlly at £14.95

http://www.thehut.com/games/platforms/x ... 34114.html
http://www.zavvi.com/games/platforms/xb ... 34114.html

The day when this'll be at £9.95 might be close.
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Re: Ultimate Blast/Tenkaichi Game Play (Post-Release Discuss

Post by DBZGTKOSDH » Thu Jul 05, 2012 7:01 am

So, I finally got the game, and I like it a lot actually! Seems like I'm the freak of this forum, since I also liked Raging Blast 2 and the story modes of Shin Budokai 1 & 2... :lol:
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