"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Tue Nov 29, 2016 10:36 am

Dbzfan94 wrote:125 is the max with the bonus from Guru
I know that bit, but is it actually worthwhile to dump a whole 125 points in any area, or does it kind of stop being super effective to pump more points into something after a certain point?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by DBZAOTA482 » Tue Nov 29, 2016 1:23 pm

TheSaiyajin2 gave his two cents on the Xenoverse series.

Dude makes some real good points:

https://www.youtube.com/watch?v=KSYnxF-F4SI
fadeddreams5 wrote:
DBZGTKOSDH wrote:... Haven't we already gotten these in GT? Goku dies, the DBs go away, and the Namekian DBs most likely won't be used again because of the Evil Dragons.
Goku didn't die in GT. The show sucked him off so much, it was impossible to keep him in the world of the living, so he ascended beyond mortality.
jjgp1112 wrote: Sat Jul 18, 2020 6:31 am I'm just about done with the concept of reboots and making shows that were products of their time and impactful "new and sexy" and in line with modern tastes and sensibilities. Let stuff stay in their era and give today's kids their own shit to watch.

I always side eye the people who say "Now my kids/today's kids can experience what I did as a child!" Nigga, who gives a fuck about your childhood? You're an adult now and it was at least 15 years ago. Let the kids have their own experience instead of picking at a corpse.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by nato25 » Tue Nov 29, 2016 5:55 pm

DBZAOTA482 wrote:TheSaiyajin2 gave his two cents on the Xenoverse series.

Dude makes some real good points:

https://www.youtube.com/watch?v=KSYnxF-F4SI
My only problem with this guy is he is clearly bias towards wanting a more traditional fighting game akin to Budokai. I personally don't want a return to the 2D fighters but just like him that is opinion. What can't be argued is that Xenoverse 2 fighting engine is roughly a 50% improvement on the first which is pretty good. It definitely had problems but it's no doubt improved, which this guy doesn't seem to think so.

Feel free to check out my full review if you're interested. Huge DBZ fan and a long time player of the games since roughly the PS1 era. We actually hit on the same areas in a few sections such as the dodgy impact animations.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by DBZAOTA482 » Tue Nov 29, 2016 7:55 pm

nato25 wrote:
DBZAOTA482 wrote:TheSaiyajin2 gave his two cents on the Xenoverse series.

Dude makes some real good points:

https://www.youtube.com/watch?v=KSYnxF-F4SI
My only problem with this guy is he is clearly bias towards wanting a more traditional fighting game akin to Budokai. I personally don't want a return to the 2D fighters but just like him that is opinion. What can't be argued is that Xenoverse 2 fighting engine is roughly a 50% improvement on the first which is pretty good. It definitely had problems but it's no doubt improved, which this guy doesn't seem to think so.

Feel free to check out my full review if you're interested. Huge DBZ fan and a long time player of the games since roughly the PS1 era. We actually hit on the same areas in a few sections such as the dodgy impact animations.
Yeah, but only if you check my review of the game.
fadeddreams5 wrote:
DBZGTKOSDH wrote:... Haven't we already gotten these in GT? Goku dies, the DBs go away, and the Namekian DBs most likely won't be used again because of the Evil Dragons.
Goku didn't die in GT. The show sucked him off so much, it was impossible to keep him in the world of the living, so he ascended beyond mortality.
jjgp1112 wrote: Sat Jul 18, 2020 6:31 am I'm just about done with the concept of reboots and making shows that were products of their time and impactful "new and sexy" and in line with modern tastes and sensibilities. Let stuff stay in their era and give today's kids their own shit to watch.

I always side eye the people who say "Now my kids/today's kids can experience what I did as a child!" Nigga, who gives a fuck about your childhood? You're an adult now and it was at least 15 years ago. Let the kids have their own experience instead of picking at a corpse.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by EXBadguy » Tue Nov 29, 2016 8:23 pm

*smh* Honestly, as much as I enjoy some of TheSaiyajin2's combo videos, he really needs to drop it and move on to other fighting games, cuz he sounds like one of those desperate Budokai/FGC fanboys who'd look down on folks who enjoy simulators. This is one of the reasons why I play 2-D fighters casually, cuz I don't wanna end up like those FGC fools who have a superiority complex.

And no, I'm not ignoring the Tenkaichi fanboys, they are just as bad.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by nato25 » Tue Nov 29, 2016 8:51 pm

DBZAOTA482 wrote:
nato25 wrote:
DBZAOTA482 wrote:TheSaiyajin2 gave his two cents on the Xenoverse series.

Dude makes some real good points:

https://www.youtube.com/watch?v=KSYnxF-F4SI
My only problem with this guy is he is clearly bias towards wanting a more traditional fighting game akin to Budokai. I personally don't want a return to the 2D fighters but just like him that is opinion. What can't be argued is that Xenoverse 2 fighting engine is roughly a 50% improvement on the first which is pretty good. It definitely had problems but it's no doubt improved, which this guy doesn't seem to think so.

Feel free to check out my full review if you're interested. Huge DBZ fan and a long time player of the games since roughly the PS1 era. We actually hit on the same areas in a few sections such as the dodgy impact animations.
Yeah, but only if you check my review of the game.
Forgot to post my review link lol

http://www.capsulecomputers.com.au/drag ... -2-review/

Sure man I would love to read your opinions, link us up.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Dbzfan94 » Tue Nov 29, 2016 11:01 pm

Gyt Kaliba wrote:
Dbzfan94 wrote:125 is the max with the bonus from Guru
I know that bit, but is it actually worthwhile to dump a whole 125 points in any area, or does it kind of stop being super effective to pump more points into something after a certain point?
I think you can put 125 into one skill and make the rest even for example, but it all depends on your play style i guess.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Tue Nov 29, 2016 11:42 pm

Hmm...my new build is working well enough for me at any rate, I'll probably stick with it until we get the level boosts to 99 (that I assume will happen eventually, anyway), and then I might re-distribute again to get more points into certain areas. I know my main areas of focus (at least for my male Saiyan) are health, basic attacks, and ki supers, though I also need a decent amount of ki to make that all work too (about six bars seems to help me out the most, I think).

I'll have to tinker with that differently for different races and maybe even the genders though. If I remember right, the Namekian transformation is tied to stamina, right? That might be the only race where I actually would want a ton more stamina.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by nato25 » Wed Nov 30, 2016 12:12 am

Once I've finished Z-ranking the game I'm going to build a really bulky Namek. What would be the ideal build for that? Max height, max weight then max HP obviously. Then keep stamina low so you can easily keep it at max via a health regen z soul? Is Namek the best race if you just want to build the ultimate tank?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by GTx10 » Wed Nov 30, 2016 9:44 am

nato25 wrote:Once I've finished Z-ranking the game I'm going to build a really bulky Namek. What would be the ideal build for that? Max height, max weight then max HP obviously. Then keep stamina low so you can easily keep it at max via a health regen z soul? Is Namek the best race if you just want to build the ultimate tank?
I have a Namekian character and they were tanks before the update happened. Giant Namekian was broken and it was great. So now I'd say slap Potential Unlocked on your Namekian and build him even. Maybe throw extra points into his physical attacks and that's it.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Quebaz » Wed Nov 30, 2016 2:03 pm

EXBadguy wrote:*smh* Honestly, as much as I enjoy some of TheSaiyajin2's combo videos, he really needs to drop it and move on to other fighting games, cuz he sounds like one of those desperate Budokai/FGC fanboys who'd look down on folks who enjoy simulators. This is one of the reasons why I play 2-D fighters casually, cuz I don't wanna end up like those FGC fools who have a superiority complex.

And no, I'm not ignoring the Tenkaichi fanboys, they are just as bad.
Heh, he just sounds like someone who isn't satisfied by the direction these games took and would rather go back. That said you can tell he doesn't have a clue of what he's talking about when he says XV2 only has o
9 strings and that most characters are clones.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Wed Nov 30, 2016 2:59 pm

I don't think I'll be able to get 50,000 points, but I want Tights' hat so much! :x

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by nato25 » Wed Nov 30, 2016 4:19 pm

The officiak site now says damage not points. Shouldn't damage be fairly easy to rack up?

One health bar is at least a 1000 right

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by DBZAOTA482 » Wed Nov 30, 2016 6:50 pm

Quebaz wrote:
EXBadguy wrote:*smh* Honestly, as much as I enjoy some of TheSaiyajin2's combo videos, he really needs to drop it and move on to other fighting games, cuz he sounds like one of those desperate Budokai/FGC fanboys who'd look down on folks who enjoy simulators. This is one of the reasons why I play 2-D fighters casually, cuz I don't wanna end up like those FGC fools who have a superiority complex.

And no, I'm not ignoring the Tenkaichi fanboys, they are just as bad.
Heh, he just sounds like someone who isn't satisfied by the direction these games took and would rather go back. That said you can tell he doesn't have a clue of what he's talking about when he says XV2 only has o
9 strings and that most characters are clones.
Yeah, he must have the game taken for Tenkaichi or something.
fadeddreams5 wrote:
DBZGTKOSDH wrote:... Haven't we already gotten these in GT? Goku dies, the DBs go away, and the Namekian DBs most likely won't be used again because of the Evil Dragons.
Goku didn't die in GT. The show sucked him off so much, it was impossible to keep him in the world of the living, so he ascended beyond mortality.
jjgp1112 wrote: Sat Jul 18, 2020 6:31 am I'm just about done with the concept of reboots and making shows that were products of their time and impactful "new and sexy" and in line with modern tastes and sensibilities. Let stuff stay in their era and give today's kids their own shit to watch.

I always side eye the people who say "Now my kids/today's kids can experience what I did as a child!" Nigga, who gives a fuck about your childhood? You're an adult now and it was at least 15 years ago. Let the kids have their own experience instead of picking at a corpse.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by BlazingBarrrager » Wed Nov 30, 2016 10:03 pm

nato25 wrote:The officiak site now says damage not points. Shouldn't damage be fairly easy to rack up?

One health bar is at least a 1000 right
I think so. Regardless, you'll be able to get Tight's hat easily if you just keep going at it...even if the servers start screwing up again.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Wed Nov 30, 2016 11:08 pm

Wait, Tights' hat is in the game? Where do you get that at?

Also, just noticed that while my PQ Quest Completion is at 100% (still having to beat more of them to get the other skills and items, but I've at least 'beaten' them all once), my Time Patrol Quest Completion is only at 91%. That's the story mode, isn't it? I've...already done everything there. Unless the last 7% is just from getting the other ending to that final story bit, where you beat Mira without Goku's Dragon Fist?

It's not one of the items you can currently only get in Raids, is it? Speaking of which, have they said if any of those items (like Janemba's sword) will eventually be made available to offline players via the TP shop or something?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Wed Nov 30, 2016 11:39 pm

I prefer to think that the missing percentage is about the outcomes from the secret "arc", since those two options didn't lead us to anywhere, maybe it will come via DLC and hopefully a free one.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by nato25 » Thu Dec 01, 2016 12:26 am

Isnt the remaining percent confirmed to be the paths from each race? So for example if you werent Frieza race you dont get the full extent of his training and thats like 3% of the story.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Dbzfan94 » Thu Dec 01, 2016 1:04 am

nato25 wrote:Isnt the remaining percent confirmed to be the paths from each race? So for example if you werent Frieza race you dont get the full extent of his training and thats like 3% of the story.
Well that makes sense but if thats true that's gonna eat away at my OCD

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Thu Dec 01, 2016 1:08 am

Didn't even think of that, I guess that'd make sense. No wonder people want a patch so that you don't have to replay everything in the story again when starting up another character.

Which, how far exactly does that extend? You only have to play the story missions again, right, not re-do every PQ and re-unlock all skills or whatever, right? Cuz assuming you can skip cutscenes, that would be at least a slight headache, but not be too bad, just doing the story again and the specific race areas again.
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