Dragon Ball Z: Burst Limit - General Discussion

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

Moderators: Kanzenshuu Staff, General Help

User avatar
Herms
Kanzenshuu Admin Emeritus
Posts: 10550
Joined: Thu Oct 21, 2004 6:40 pm
Location: Jupiter
Contact:

Post by Herms » Sat Apr 19, 2008 4:37 pm

Marty Kirra wrote:Now, I know my DBZ stuff, but it looks like Trunks goes SSJ2 in that video. I'm aware that he doesn't ever go into that form, but it definitely doesn't look like USSJ. Any thoughts?
If I recall correctly, he also had an SSJ2 transformation in Budokai 3. I guess it's another way this game is an updated version Budokai series.Woo!
First post.
Well come!
Kanzenshuu: Is that place still around?
Sometimes, I tweet things
We might, if they screamed all the time, for no good reason.

User avatar
Vegeta Jr
Regular
Posts: 712
Joined: Tue Apr 15, 2008 4:39 pm
Location: Manchester, England

Post by Vegeta Jr » Sat Apr 19, 2008 4:44 pm

Actually It is more likely that because he has short hair in that outfit that the USSJ transformation just looks different, whereas in the Saiyan Armour his hair resembles Broly.

User avatar
Marty Kirra
Not-So-Newbie
Posts: 93
Joined: Sat Apr 19, 2008 4:28 pm
Location: Robot Mountain
Contact:

Post by Marty Kirra » Sat Apr 19, 2008 4:49 pm

Actually, I believe it was Budokai 1. But, I can't be too sure, I've been busy with BT3 :lol:

I'm sure there are going to be some what-ifs in this game, but this is quite a stretch...the SSJ2 form that Trunks had was just a typo, if I remember right. But this one looks like it's intentional.

Hm, food for thought.

User avatar
Rory
I Live Here
Posts: 2773
Joined: Fri Feb 03, 2006 5:15 pm
Location: United Kingdom

Post by Rory » Sat Apr 19, 2008 4:59 pm

Marty Kirra wrote:Actually, I believe it was Budokai 1. But, I can't be too sure, I've been busy with BT3 :lol: .
Your still playing that?

User avatar
Marty Kirra
Not-So-Newbie
Posts: 93
Joined: Sat Apr 19, 2008 4:28 pm
Location: Robot Mountain
Contact:

Post by Marty Kirra » Sat Apr 19, 2008 5:05 pm

Haha, believe it or not, yes. It's the first Sparking game I've picked up and I'm enjoying it quite a bit. However, Budokai is more my league, so I'm really looking forward to Burst Limit. :)

User avatar
Vegeta Jr
Regular
Posts: 712
Joined: Tue Apr 15, 2008 4:39 pm
Location: Manchester, England

Post by Vegeta Jr » Sat Apr 19, 2008 6:05 pm

Hasn't Trunks always had a SSJ2 transformation in the Budokai games for some reason? But i still stand by because of the costume it looks different due to shorter hair than we originally see it. Reminds me of his hair when he goes back to the future to destroy the Androids and Cell.
Last edited by Vegeta Jr on Sat Apr 19, 2008 6:17 pm, edited 1 time in total.

User avatar
sangofe
Kicks it Old-School
Posts: 7940
Joined: Sun Feb 15, 2004 3:39 pm

Post by sangofe » Sat Apr 19, 2008 6:15 pm

Taku128 wrote:Trunks vs. Freeza.
That's some... disturbing music.

User avatar
Marty Kirra
Not-So-Newbie
Posts: 93
Joined: Sat Apr 19, 2008 4:28 pm
Location: Robot Mountain
Contact:

Post by Marty Kirra » Sat Apr 19, 2008 6:29 pm

If you listen closely, it's like some sort of overlay track. You can hear the actual music in the background O_o

User avatar
Taku128
I'm, pretty, cozy, here...
Posts: 1675
Joined: Thu Aug 03, 2006 1:22 am

Post by Taku128 » Sat Apr 19, 2008 7:00 pm

Marty Kirra wrote:If you listen closely, it's like some sort of overlay track. You can hear the actual music in the background O_o
Atari does some wierd stuff in their trailers.
­

User avatar
Rory
I Live Here
Posts: 2773
Joined: Fri Feb 03, 2006 5:15 pm
Location: United Kingdom

Post by Rory » Sat Apr 19, 2008 7:42 pm

Vegeta Jr wrote:Hasn't Trunks always had a SSJ2 transformation in the Budokai games for some reason? But i still stand by because of the costume it looks different due to shorter hair than we originally see it. Reminds me of his hair when he goes back to the future to destroy the Androids and Cell.
It was always the whole " He went Super Saiya-Jin 2! " argument, when he didn't, he just went Asscended Super Saiya-Jin 2.. whether Dimps gave us a What-If, or were confused about the situation, its never really been officially stated.
But it doesn't matter, as a What-If or a fuck up, SSJ2 Trunks is badass as shit.

User avatar
Kaboom
Moderator
Posts: 14473
Joined: Mon Jan 09, 2006 6:07 pm

Post by Kaboom » Sat Apr 19, 2008 8:12 pm

Rory wrote: But it doesn't matter, as a What-If or a fudge-up, SSJ2 Trunks is badass as shit.
Hear, hear. Best game "mistake" ever.
[ BlueSky | Bsky: DBS Plots | DeviantArt | Twitter (Depreciated) ]

[PSN/Steam: KaboomKrusader | Switch FC: SW-4304-7361-2824 | ACNH Dream Address: DA-1637-4046-7415 ("SlamZone") ]

User avatar
Raki
I Live Here
Posts: 2719
Joined: Fri Aug 31, 2007 12:50 pm
Location: USA
Contact:

Post by Raki » Sat Apr 19, 2008 8:56 pm

Taku128 wrote:Trunks vs. Freeza.

That's some... interesting music.
That fight was boring. Did Donny Clay play that round?
The series doesn't start with the arrival of Raditz. Stop being lazy and watch Dragonball.

User avatar
Vegeta Jr
Regular
Posts: 712
Joined: Tue Apr 15, 2008 4:39 pm
Location: Manchester, England

Post by Vegeta Jr » Sun Apr 20, 2008 7:23 pm

Anyone got any ideas on what Ultimate moves #17 will have as we haven't exactly got a lot to go off from the manga or the anime.

User avatar
Herms
Kanzenshuu Admin Emeritus
Posts: 10550
Joined: Thu Oct 21, 2004 6:40 pm
Location: Jupiter
Contact:

Post by Herms » Sun Apr 20, 2008 7:53 pm

Vegeta Jr wrote:Anyone got any ideas on what Ultimate moves #17 will have as we haven't exactly got a lot to go off from the manga or the anime.
Probably the same sorts of things he gets in the other games. I think in Budokai he would team up with No.18 to attack the enemy. Since Burst Limit seems to largely be an up-date of the Budokai series, he might have something similiar.

I can't remember what he had in the Sparking! series.
Kanzenshuu: Is that place still around?
Sometimes, I tweet things
We might, if they screamed all the time, for no good reason.

User avatar
Onikage725
I'm, pretty, cozy, here...
Posts: 1502
Joined: Wed Feb 01, 2006 7:00 pm
Location: Outer Heaven
Contact:

Post by Onikage725 » Sun Apr 20, 2008 7:53 pm

Vegeta Jr wrote:Anyone got any ideas on what Ultimate moves #17 will have as we haven't exactly got a lot to go off from the manga or the anime.
A combo, or team combo with 18 maybe? Creative offensive use of his barrier? Generic ki city destroying ki blast (charges up, switch to pan out view of dome of ki erupting)?

It'd be awesome if he just hopped in a car and busted a cap in your ass.
Herms wrote: I can't remember what he had in the Sparking! series.
In 3 he has the anti-Gohan combo. 18 comes in, they lay into the opponent, then fly above and do a barrage of blasts.
Last edited by Onikage725 on Sun Apr 20, 2008 7:57 pm, edited 1 time in total.
To show my appreciation, I'll only beat them half to death.

User avatar
Vegeta Jr
Regular
Posts: 712
Joined: Tue Apr 15, 2008 4:39 pm
Location: Manchester, England

Post by Vegeta Jr » Sun Apr 20, 2008 7:57 pm

I was thinking about a combo with 18 but this game appears to be more Shin Budokai style and 18 in those games had accel dance but there were no 17 to team up with, would he have the same but with no 18?

User avatar
SSJ2bardock
I Live Here
Posts: 2592
Joined: Sun Apr 20, 2008 1:10 am
Location: Chicago

Post by SSJ2bardock » Sun Apr 20, 2008 10:22 pm

This game looks like its essentialy the same as the Budokai series, but ill probably still buy it anyway.

User avatar
Rory
I Live Here
Posts: 2773
Joined: Fri Feb 03, 2006 5:15 pm
Location: United Kingdom

Post by Rory » Mon Apr 21, 2008 1:06 pm

SSJ2bardock wrote:This game looks like its essentialy the same as the Budokai series, but ill probably still buy it anyway.
You say that like its a bad thing..?

User avatar
Marty Kirra
Not-So-Newbie
Posts: 93
Joined: Sat Apr 19, 2008 4:28 pm
Location: Robot Mountain
Contact:

Post by Marty Kirra » Mon Apr 21, 2008 2:38 pm

lol, completely off-topic(ish), but on Atari's official Burst Limit site, they use a Dragonball to indicate the loading times. When it's almost done, it becomes a Nine-star Dragonball o_O

User avatar
Vegeta Jr
Regular
Posts: 712
Joined: Tue Apr 15, 2008 4:39 pm
Location: Manchester, England

Post by Vegeta Jr » Wed Apr 23, 2008 12:22 pm

http://www.youtube.com/watch?v=8xjLOJ8b7c0

Newest Japanese trailer, this game just keeps looking better and better.

Post Reply