The opening as Goku flies into the camera is really cool. Goku's body kinda tilts as he comes towards the lens, and as he reaches it, the eye distorts and bulges right up close before it cuts. It's got real flare.
That's a very common animation technique. Sure it was done well but it's so minor. It's been done a lot in Super just as good as this.
In the long shot after #17 jumps into sky, Tate manages to convey so much emotion from that distance through body language alone. Goku zooms forwards, halts, steps back, registers what's happened, then reacts. All of that in a long shot with a character's back turned is not something to sniff at, that's for sure.
Well, I thought it looked really awkward: Goku's poses and the way he moved like he was drunk and it was simply weird, not to mention the art that looked nothing like Goku and it was poorly drawn even for a zoom out shot. I will say though that I like the fluidity and high frame rate.
As #17 flies further up into sky, you get a trait that's pretty clear throughout most of this cut - exaggerated limbs that kinda 'ping' characters into action. It's a great way of maintaining energy from cut to cut.
Yes I agree that it's a good way of maintaining energy from cut to cut but can you call that quality animation? It's still looping frames with art that really lacks details, it looks cheap as hell. Nothing great about that. I don't dislike it, it's just not great.
#17 throws his punch and you get this incredible exaggerated angle much like the opening. #17's eye is way forward and distorted before his fist comes flying past. Again, this is really creative work that separates a fantastic animator from a mediocre one.
The angle is indeed good except the way it's drawn is just ugly. They are too skinny and lack details. Just compare it to Genos vs Deep Sea King from OPM and you'll see how it's done right. He sure is creative, never said he wasn't. That punch with the fist close up was actually really nice, I agree with you about that. Still a very minor scene and to be honest it's a close up without that much of complexity.
At 0:24, the scene becomes far more complex; Tate's now animating the ocean intensifying around the battle happening on top of it. It's short, but again, it's an added layer of complexity that really lends itself to the stunning art direction here.
Those water effects were good, but this is something so casual in an anime like this even in the BOG arc when Vegeta fights Beerus. And here it lasts for like a second. The angle was neat too but it all falls apart when you look at how 17 and Goku are animated. I've seen DBZ and DBS and I know how good looking repeated frames look like, this is not good with those ridiculously extended limbs and the ugly motion blur that Tate really likes to use.
My favourite part's right at the end, at around 0:47. #17 comes flying through the clouds and as he hits the camera, his face distorts. This follows with the coolest part - he pings into Goku, but Goku dodges, and smears back into the screen showcasing one heck of a kick. The timing here is just nuts. There's so much power conveyed. Absolutely great stuff.
I agree, it was well done with the timing. Too bad the characters looked almost like stick figures though. It has great timing and a cool close up but it's too short.
claims that it's 'nothing special' are a little unfounded
Why? Most of it is repeated frames. Yes, repeated frames can't fit into "something special", it's cheap and conservative and not done that well here. Next, we have some very basic effects work, water effects that last for one second, some smoke effects that lack details (smoke effects like Golden Frieza being kicked to a ground wall by Vegeta in ROF is a good looking smoke effect). We have one fight sequence with complext movements that was really good looking, very poweful and Tate's timing is great throughout this cut, but it bothered me that it barely had details and the art was jarring. The rest is just more rough art with awakward poses.
Overall: It's intense due to the timing and it's fast paced which is good, but that's it. It's not that special. IMO there are much better pieces of animation in Super.
verging on ignorance, if that's not too harsh to say.
Yes it is.