DragonBall Z Abridged

Any general discussion regarding fan-created works of the Dragon Ball franchise, including AMVs, fan-art, fan-fiction, etc.
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Re: DragonBall Z Abridged

Post by Soppa Saia People » Fri Jan 06, 2017 4:30 am

Danfun64 wrote:
Kanassa wrote:
Polyphase Avatron wrote:
What about SammyClassicSonicFan?
Never heard of him.
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SammyClassicSonicFan was known for his horrifying temper and looking and acting younger than he really was. One of his most infamous videos demanded the viewer to "WHIKESONICWHIKESONICWHIKESONICWHIKESONICWHIKE!SONIC! *takes deep breaths* ROAAAAAAR!"

If he realm has become a lot calmer, nicer, and more in touch with reality, good for him. I hope his mind continues to go in that direction rather than how his younger, scarier, weirder self acted.
If I recall, he was trying to be like the NC. An a exaggeration of their real life opinions. Unfortunately, the internet will only recognized stuff like that if it's pointed out.
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Re: DragonBall Z Abridged

Post by Danfun64 » Fri Jan 06, 2017 4:22 pm

I've never heard that his behavior was just an act before.

Obviously the Nostalgia Critic is an act. Less obviously but easy to find out if you do your research, the Angry German Kid is also an act.

If SammyClassicSonicFan was an act, did he ever say so in his videos before the negative press, and why did he close his account if there was any way to prove it was all fake?
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Re: DragonBall Z Abridged

Post by rereboy » Fri Jan 06, 2017 5:00 pm

Basically, we should always assume it's an act/fake. The internet is too random and trollish for us to take things seriously and assume them to be true at face value.

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Re: DragonBall Z Abridged

Post by MarCas92 » Fri Jan 06, 2017 5:30 pm

I know they were building up to Broly for Christmas so they HAD to release something. However, I much would've preferred to wait an extra month for the whole thing. Also, I wish they would AT LEAST have given a date for part II. Oh well, at least it's more than 50% done! :D
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Re: DragonBall Z Abridged

Post by Noah » Fri Jan 06, 2017 6:12 pm

MarCas92 wrote: Oh well, at least it's more than 50% done! :D
That bar on their website is for the next episode, not Broly Part 2, I think
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Re: DragonBall Z Abridged

Post by Boo Machine » Fri Jan 06, 2017 7:36 pm

Noah wrote:
MarCas92 wrote: Oh well, at least it's more than 50% done! :D
That bar on their website is for the next episode, not Broly Part 2, I think
Does the bar not count the movies? I always just assumed it kept track of the progress of whatever was coming next.
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Re: DragonBall Z Abridged

Post by Gog » Sun Jan 08, 2017 4:51 am

I'm baffled about all the hate of Maggie, I don't even watch the streams, but you shouldn't be capable of hating a pokemon that much. Also whats with this talk of turning of an exp share

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Re: DragonBall Z Abridged

Post by TekTheNinja » Sun Jan 08, 2017 9:03 pm

Gog wrote:whats with this talk of turning of an exp share
In the newer Pokemon games (ever since X and Y) the exp share works differently than it used to. It give exp to every team member and generally makes the game too easy since you level up way too fast.

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Re: DragonBall Z Abridged

Post by Noah » Sun Jan 08, 2017 9:46 pm

TekTheNinja wrote:In the newer Pokemon games (ever since X and Y) the exp share works differently than it used to. It give exp to every team member and generally makes the game too easy since you level up way too fast.
I saw that they had now a easy method of obtaining EVs and IVs that I don't really complain about it cause, those were kinda boring to train.
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Re: DragonBall Z Abridged

Post by BlazingBarrrager » Sun Jan 08, 2017 10:32 pm

Noah wrote:
TekTheNinja wrote:In the newer Pokemon games (ever since X and Y) the exp share works differently than it used to. It give exp to every team member and generally makes the game too easy since you level up way too fast.
I saw that they had now a easy method of obtaining EVs and IVs that I don't really complain about it cause, those were kinda boring to train.
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Re: DragonBall Z Abridged

Post by Chuquita » Sun Jan 08, 2017 10:32 pm

I adored that giant CGI cup of bits that Kirran and Grant had on last Friday's stream; is that going to be in more streams? Will there be additional CGI stuff they can put in their room?
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Re: DragonBall Z Abridged

Post by Vegard Aune » Mon Jan 09, 2017 8:04 am

Gog wrote:I'm baffled about all the hate of Maggie, I don't even watch the streams, but you shouldn't be capable of hating a pokemon that much. Also whats with this talk of turning of an exp share
Well it's quite simple; When they fought Totem Mimikyu, who is considered one of the toughest bosses in the game, Maggie was like nine levels above it and so there was essentially no tension in the fight. Though I would also say using anything but Maggie would have been an absolutely stupid and self-sabotaging move considering Totem Mimikyu's weaknesses (Ghost and Steel... and since it also knows Ghost moves itself, sending out something like Sito against it would have been an astonishingly stupid move), but having them basically steamroll one of the hardest bosses in the game simply because they've overused that one Magneton so much is pretty damn anticlimactic.

As for the Exp. Share, others already explained it, but I would like to point out that the Exp. yield system has been changed in Sun and Moon so that the experience gained scales itself depending on the level difference between the player's Pokémon and the opponent. Basically, a lv5 Pokémon would gain way more experience from defeating a lv10 opponent than a lv30 Pokémon would beating the exact same opponent. The fact that Maggie and Mr. Magoo are still so far ahead of the level-curve even with this system in place kinda speaks to just how overused those two are (and how they fought way too many wild Pokémon that they could have just ignored earlier in the game. Thankfully they seem to have reached the same conclusion themselves).
Chuquita wrote:I adored that giant CGI cup of bits that Kirran and Grant had on last Friday's stream; is that going to be in more streams? Will there be additional CGI stuff they can put in their room?
I understand that's just a thing Twitch partners get, I've seen it in other streams too. It's probably there to stay. Which thankfully seems to have ultimately not been the case for the Head-Cha-La jingle every time someone subscribed. Like, it was funny the first three times but it got annoying real fast, and quite a few people (myself included) have remarked that this latest stream was borderline unwatchable until they turned it off. Granted, the fact that they didn't get a new subscriber they had to shoutout to every two seconds later in the stream also helped.

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Re: DragonBall Z Abridged

Post by Gog » Mon Jan 09, 2017 8:12 am

Vegard Aune wrote:
Gog wrote:I'm baffled about all the hate of Maggie, I don't even watch the streams, but you shouldn't be capable of hating a pokemon that much. Also whats with this talk of turning of an exp share
Well it's quite simple; When they fought Totem Mimikyu, who is considered one of the toughest bosses in the game, Maggie was like nine levels above it and so there was essentially no tension in the fight. Though I would also say using anything but Maggie would have been an absolutely stupid and self-sabotaging move considering Totem Mimikyu's weaknesses (Ghost and Steel... and since it also knows Ghost moves itself, sending out something like Sito against it would have been an astonishingly stupid move), but having them basically steamroll one of the hardest bosses in the game simply because they've overused that one Magneton so much is pretty damn anticlimactic.

As for the Exp. Share, others already explained it, but I would like to point out that the Exp. yield system has been changed in Sun and Moon so that the experience gained scales itself depending on the level difference between the player's Pokémon and the opponent. Basically, a lv5 Pokémon would gain way more experience from defeating a lv10 opponent than a lv30 Pokémon would beating the exact same opponent. The fact that Maggie and Mr. Magoo are still so far ahead of the level-curve even with this system in place kinda speaks to just how overused those two are (and how they fought way too many wild Pokémon that they could have just ignored earlier in the game. Thankfully they seem to have reached the same conclusion themselves).
:) Thanks for clarifying why people hate Maggie, and Mr Magoo, they take the fun and tension away from the nuzlocke apparently, that seems to be the reason why people despise those two.

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Re: DragonBall Z Abridged

Post by Lek » Mon Jan 09, 2017 8:51 am

They could just bank the higher level ones until everyone on the team is on par and then switch back to their favourites.
This could also be prevented by a level clause. I understand that the trial levels were not known when they started, but by now there are plenty of guides so that Grant could establish a level cap that must not be broken.

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Re: DragonBall Z Abridged

Post by Vegard Aune » Mon Jan 09, 2017 10:46 am

Lek wrote:They could just bank the higher level ones until everyone on the team is on par and then switch back to their favourites.
This could also be prevented by a level clause. I understand that the trial levels were not known when they started, but by now there are plenty of guides so that Grant could establish a level cap that must not be broken.
Kirran actually did that for a bit in this stream. He took them back out again for the Totem battle but then boxed them again afterwards. And for what it's worth, the levels are gonna start shooting up pretty fast after this point so if they do just keep Maggie off the team for a bit, they might actually be at a reasonable level compared to the opposition again. But for now... Maggie is roughly on par with the boss after the next major boss they'll be fighting. So if they keep her off the team until they reach Island #4, she will no longer be overleveled.

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Re: DragonBall Z Abridged

Post by Fionordequester » Mon Jan 09, 2017 3:56 pm

TekTheNinja wrote: In the newer Pokemon games (ever since X and Y) the exp share works differently than it used to. It give exp to every team member and generally makes the game too easy since you level up way too fast.
Now see, is that the EXP Share's fault for being too powerful? Or is that Gamefreak's fault for not making enemy trainers hard enough? Cuz I'd think being able to train your team that quickly would allow the designers to create MUCH harder battles than they could in the past.
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Re: DragonBall Z Abridged

Post by TekTheNinja » Mon Jan 09, 2017 7:59 pm

Fionordequester wrote:
TekTheNinja wrote: In the newer Pokemon games (ever since X and Y) the exp share works differently than it used to. It give exp to every team member and generally makes the game too easy since you level up way too fast.
Now see, is that the EXP Share's fault for being too powerful? Or is that Gamefreak's fault for not making enemy trainers hard enough? Cuz I'd think being able to train your team that quickly would allow the designers to create MUCH harder battles than they could in the past.
No, I'm pretty sure it's there for the kids and is able to be turned off for people who want at least a bit of a challenge. Turning it off makes the game feel like how it's actually meant to be played.

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Re: DragonBall Z Abridged

Post by Noah » Mon Jan 09, 2017 8:17 pm

It would be nice if Gamefreak made a game aiming to young adults as audience, you could experience a hard Pokémon game with much of the aspects of the metagame present in Smogon e.g.
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Re: DragonBall Z Abridged

Post by Captain-Sora » Tue Jan 10, 2017 6:57 am

TekTheNinja wrote:No, I'm pretty sure it's there for the kids.
I believe it's more to do with streamlining/casualizing games than trying to make things easier for kids. In this day and age where gaming has become a lot more prominent and isn't really seen as childish anymore, devs probably take into account the fact that a lot of gamers have grown up or are older people getting into gaming. Most adolescents/adults don't have as much time to waste as children do, so they simplify things and/or make things less tedious to try and ensure they remain accessible to all audiences. The online component most likely plays a part too. Competitive play has become a lot more common now and most players don't want to take forever to build their teams anymore, so things are made simpler for that too.

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Re: DragonBall Z Abridged

Post by Gog » Tue Jan 10, 2017 7:27 am

This should be put in the unpopular opinion, but I'm a Takito.
So I naturally think that taka and Zito are just more entertain then there alternate counterparts Lani, Grant and his stand Kirran. I don't know why I prefer those two over the three, maybe its their chemistry? Maybe their incredibly different style of jokes.

I just don't know?

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