What Infinite World has:
- A game engine pretty much identical to Budokai 3, with a few improvements making it identical to the Burst Limit and Shin Budokai series.
- Taking some elements from Budokai 3 out (Uub, DB Kid Goku, Tournament mode, beam struggles)
- The Capsule system returns
Now for Raging Blast:
- From what we've seen in gameplay Videos, this game looks like Sparking! METEOR with slightly improved Graphics. And slower powering up to the next level of Super Saiyajin.
- Has the same fighting style (Fly to other side of Arena, charge up Ki, fire Ki blasts at opponent and try to stay alive.) Some additions, like the "fast moving" fighting in battles.
So what I'm getting at is that these games are pretty much re-hashes of Budokai 3 and METEOR, just with a few minor gameplay additions, removals, graphics update, etc. Is Namco-Bandai running out of ideas to the extent of re-releasing games, just with minor updates? I hope that made coherent sense, it's 4:29 as I type this, and I'm Semi-watching DBZ movie 13, as well.

