Pros and Cons of recent games...

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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goku the krump dancer
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Pros and Cons of recent games...

Post by goku the krump dancer » Wed Apr 07, 2010 11:39 pm

Just basically state what you feel are the pros and cons of the recent Console games the earliest being Tenkaichi 3..So anyway

Tenkaichi 3

Pros: Good amount of characters, wide variety of stages, all three dragons(Parunga,regular and red Shenlong), and interesting items that you could use to jazz up your favorite characters...oh also
what-if characters( Great ape Nappa, Radditz etc).

Cons: Some characters had too many not needed variants like Goku-early, mid, end and same with Vegeta-scouter,mid,majin,end, and SSj4..Even though I delt with it and still enjoyed the game it still was not very cool..I know I said I liked the what if characters but the story scenarios were crap, also everyone only had three special moves..

Burst Limit

Pros: Good graphics, quick combos, some what dramatic transformations..some of the drama pieces were good too.

Cons:basicaly was Shin budokai with a graphic boost all finishers and some combos were the exact ssame thing just with a little impact scene at the end..action scenes became repetative after about the fight with Ginyu, the roster was too small I didnt really mind it going only up to Cell arc but if they werent going to add the Buu saga then they could have added more movie characters prior to the Buu arc and also the remainder of the Ginyu Force as well as Gero, 19, Zarbon and Dodoria..There were only like five stages 10 if you count destroyed versions and no real intro it was just clips from the story mode...also the voices were not in sync.

Infinite World

Pros: Combos were improved(kinda like BL), more characters(even though they were ripped from Carddass), good story mode, many games, cutscenes, and a good customization system..

Cons:no dragon rush, pointless hyper mode, took away Kid Goku(DB) Supreame Kai and I think Ubb, no beam struggles, no burst mode(trading blows or what ever you wanna call it), and that it was on the PS2.

Raging Blast

Pros: Good graphics that were very close to capturing the look of the anime, custom soundtrack, new super moves that were actually done in the show, SSj3 Vegeta and Broly, really good customization, no unnecessary chracter variants accept for Majin,SSj3 &Scouter vegeta, SSj3 Broly, Gogeta,Vegetto, and Gotenks, also it had a good and lengthly story mode.

Cons: the combos were toned down, no planet destruction, not many stages, the story for the new characters was really stupid more like a wet dream for Vegeta and Broly was in it for no reason at all(Dragon Battlers story for the ladder seems to be much more entertaning), no Ultimate Gohan or Dabura, also only two movie characters made the cut, also the special effects looked sorta cheap...
Last edited by goku the krump dancer on Thu Apr 08, 2010 9:13 pm, edited 1 time in total.
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Re: Pros and Cons of recent games...

Post by Piccolo Daimaoh » Thu Apr 08, 2010 1:37 am

Tenkaichi 3

Pros

- Gigantic character roster

- Lots of stages

- Gameplay improvement over BT2

Cons

- Short story mode

- Repetitve music

Burst Limit

Pros

- Great Graphics

- Massive gameplay improvement over B3

- Awesome opening song

Cons

- Small character roster

- Small amount of stages

- Short story mode

- The addition of "Drama Pieces"

Raging Blast

Pros

- Awesome story mode with cutscenes

- The inclusion of "What-if stories"

- Simplified fighting engine from BT3

Cons

- Glitchy gameplay

- Reduced character roster from BT3

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