The Hyper Dimension Dilemma

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
dexterp
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The Hyper Dimension Dilemma

Post by dexterp » Thu Jan 12, 2012 3:18 pm

I was lucky enough to be able to get a hold of a brand new (never opened) copy of Dragonball Z Hyper Dimension for the Super Nintendo.

My question to everyone is: do I open this baby up and play it, or is this a real rarity I should box up and hide for a few years?

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ThunderPX
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Re: The Hyper Dimension Dilemma

Post by ThunderPX » Thu Jan 12, 2012 3:45 pm

Well, sealed copies of just about anything are going to be worth quite a bit. Personally, I don't see the appeal of collecting a game you're not gonna play, but on the other hand, I'm guessing you paid a pretty penny for this. Maybe you could buy an extra cart for somewhat cheaper and use that to play instead. :P
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TRL
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Re: The Hyper Dimension Dilemma

Post by TRL » Thu Jan 12, 2012 6:51 pm

Or you could "emulate" the experience.

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Re: The Hyper Dimension Dilemma

Post by Haji » Thu Jan 12, 2012 7:19 pm

Yeah i remember when i got Super Butouden 1,2 and 3. Super Butouden 3 was sealed and i didn't know if i should open it or not, but i did open it and it was awesome, but the collector side of me now would say emulate it! but if you don't have a computer controller or a good computer, just open it. that was why i got the Super Butouden series.

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Rocketman
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Re: The Hyper Dimension Dilemma

Post by Rocketman » Thu Jan 12, 2012 8:22 pm

Can you sell it for lots of money? If so, don't open it.

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Re: The Hyper Dimension Dilemma

Post by dbboxkaifan » Thu Jan 12, 2012 8:51 pm

Haji wrote:Yeah i remember when i got Super Butouden 1,2 and 3. Super Butouden 3 was sealed and i didn't know if i should open it or not, but i did open it and it was awesome, but the collector side of me now would say emulate it! but if you don't have a computer controller or a good computer, just open it. that was why i got the Super Butouden series.
It's a 2D fighting style game, so it works perfectly with a keyboard.

For a 3D fighting game like Sparking / Budokai Tenkaichi, I tried it and couldn't get used to the controls.

I've got my own Dragon Ball Collection, and collect other stuff (games, DVDs, Blu-rays, etc) but sell it? Nah.
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray

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Haji
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Re: The Hyper Dimension Dilemma

Post by Haji » Thu Jan 12, 2012 10:45 pm

I'm not a gaming keyboard person, I used emulators for years and the keyboard is a strain, for me.

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Re: The Hyper Dimension Dilemma

Post by dexterp » Fri Jan 13, 2012 5:21 am

It's nice to know I own something this rare, so I've decided to not open it.

I really wonder what the value of this is; Dragonbox 2 value?

http://entertainment.webshots.com/album/580079193fogqiC

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Re: The Hyper Dimension Dilemma

Post by oldboy88 » Fri Jan 13, 2012 10:47 pm

hmn, a sealed hyper dimension ... keep it sealed,
if your dont own a japanese superfamicom you cant play it either if i remember it right,
even if you try to play it with an Converter, it wont work on a NTSC/PAL Super Nintendo ...

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Re: The Hyper Dimension Dilemma

Post by cloud1414 » Sat Jan 14, 2012 2:53 am

oldboy88 wrote:hmn, a sealed hyper dimension ... keep it sealed,
if your dont own a japanese superfamicom you cant play it either if i remember it right,
even if you try to play it with an Converter, it wont work on a NTSC/PAL Super Nintendo ...
You can always remove the tabs inside the NTSC SNES to play imports.

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Akumaito Beam
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Re: The Hyper Dimension Dilemma

Post by Akumaito Beam » Sat Jan 14, 2012 4:19 am

cloud1414 wrote:
oldboy88 wrote:hmn, a sealed hyper dimension ... keep it sealed,
if your dont own a japanese superfamicom you cant play it either if i remember it right,
even if you try to play it with an Converter, it wont work on a NTSC/PAL Super Nintendo ...
You can always remove the tabs inside the NTSC SNES to play imports.
Hell yeah, sweetest hard mod I ever did.

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dario03
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Re: The Hyper Dimension Dilemma

Post by dario03 » Sat Jan 14, 2012 4:28 am

Akumaito Beam wrote:
cloud1414 wrote:
oldboy88 wrote:hmn, a sealed hyper dimension ... keep it sealed,
if your dont own a japanese superfamicom you cant play it either if i remember it right,
even if you try to play it with an Converter, it wont work on a NTSC/PAL Super Nintendo ...
You can always remove the tabs inside the NTSC SNES to play imports.
Hell yeah, sweetest hard mod I ever did.
I recall that mod for making a NTSC console play NTSC-J games but wouldn't the PAL console also have issue with the refresh rate being different (50hz for pal, 60hz for us/jap)? And possibly a region lock?

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Akumaito Beam
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Re: The Hyper Dimension Dilemma

Post by Akumaito Beam » Sat Jan 14, 2012 4:37 am

I completely forgot about that. Wasn't the UK's Sonic 1 soundtrack vastly different because of the general video game slowdown over there? I just know how to rip out plastic tabs man. :oops:

Edit

On topic, play that shit. The game is boss. Have a blast, there's nothing like a good SNES fighter. Even if Boo's candy beam is obnoxious and cheap and you never got past that fight in story mode...what? I would literally recommend you buy another unsealed copy that's how hot I am for HD. This game and Legends used to be THE DBZ games before the Budokai era. Assuming you get this PAL junk sorted out of course.

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dario03
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Re: The Hyper Dimension Dilemma

Post by dario03 » Sat Jan 14, 2012 6:30 am

Akumaito Beam wrote:I completely forgot about that. Wasn't the UK's Sonic 1 soundtrack vastly different because of the general video game slowdown over there? I just know how to rip out plastic tabs man. :oops:

Edit

On topic, play that shit. The game is boss. Have a blast, there's nothing like a good SNES fighter. Even if Boo's candy beam is obnoxious and cheap and you never got past that fight in story mode...what? I would literally recommend you buy another unsealed copy that's how hot I am for HD. This game and Legends used to be THE DBZ games before the Budokai era. Assuming you get this PAL junk sorted out of course.
Well thats if he has a PAL system. It was another guy that brought up PAL. But even if he does have a PAL system they have convertors and emulators. And I guess newer PAL TV's do come with 60hz modes (but there would still be the region lock).

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Re: The Hyper Dimension Dilemma

Post by MCDaveG » Sat Jan 14, 2012 6:46 am

F**k collectors, play it!!! I don't have any old cartgridge games, but when Iw as importing original PS2 games from Japan, nothing beats up that feeling, when you are popping the disc in and play the content on it + the case with artwork and manual.
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ThunderPX
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Re: The Hyper Dimension Dilemma

Post by ThunderPX » Sat Jan 14, 2012 12:30 pm

dario03 wrote:
Akumaito Beam wrote:I completely forgot about that. Wasn't the UK's Sonic 1 soundtrack vastly different because of the general video game slowdown over there? I just know how to rip out plastic tabs man. :oops:

Edit

On topic, play that shit. The game is boss. Have a blast, there's nothing like a good SNES fighter. Even if Boo's candy beam is obnoxious and cheap and you never got past that fight in story mode...what? I would literally recommend you buy another unsealed copy that's how hot I am for HD. This game and Legends used to be THE DBZ games before the Budokai era. Assuming you get this PAL junk sorted out of course.
Well thats if he has a PAL system. It was another guy that brought up PAL. But even if he does have a PAL system they have convertors and emulators. And I guess newer PAL TV's do come with 60hz modes (but there would still be the region lock).
Modding a PAL SNES is a bit more difficult, because you need to actually open up the system and add switches to alternate between the 50Hz/60Hz modes and Japanese/English modes.
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dario03
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Re: The Hyper Dimension Dilemma

Post by dario03 » Sat Jan 14, 2012 1:06 pm

ThunderPX wrote:
dario03 wrote:
Akumaito Beam wrote:I completely forgot about that. Wasn't the UK's Sonic 1 soundtrack vastly different because of the general video game slowdown over there? I just know how to rip out plastic tabs man. :oops:

Edit

On topic, play that shit. The game is boss. Have a blast, there's nothing like a good SNES fighter. Even if Boo's candy beam is obnoxious and cheap and you never got past that fight in story mode...what? I would literally recommend you buy another unsealed copy that's how hot I am for HD. This game and Legends used to be THE DBZ games before the Budokai era. Assuming you get this PAL junk sorted out of course.
Well thats if he has a PAL system. It was another guy that brought up PAL. But even if he does have a PAL system they have convertors and emulators. And I guess newer PAL TV's do come with 60hz modes (but there would still be the region lock).
Modding a PAL SNES is a bit more difficult, because you need to actually open up the system and add switches to alternate between the 50Hz/60Hz modes and Japanese/English modes.
Yeah, I worded that last part bad. What I meant is that you could use a convertor on a PAL system or some newer PAL TV's have a 60hz mode so someone that lives in a PAL region could now just get a NTSC/NTSC-J SNES to play those games on their PAL TV.

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Re: The Hyper Dimension Dilemma

Post by Saiyajin no Tatsujin » Sun Jan 22, 2012 12:57 am

Keep it sealed, and buy yourself a loose cart to play. That's what I'd do. I wish I would've held onto my used copy of HD.

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Re: The Hyper Dimension Dilemma

Post by Tanooki Kuribo » Sun Jan 22, 2012 3:38 am

dexterp wrote:I was lucky enough to be able to get a hold of a brand new (never opened) copy of Dragonball Z Hyper Dimension for the Super Nintendo.

My question to everyone is: do I open this baby up and play it, or is this a real rarity I should box up and hide for a few years?
Since Super Famicom games don't come sealed, you could just open the box carefully and you should be OK. Don't deprive yourself of playing this great game! It's actually my favorite Dragon Ball game of all time.

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xzero
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Re: The Hyper Dimension Dilemma

Post by xzero » Sun Jan 22, 2012 10:06 pm

Keep it sealed and the seal unbroken. The game is my personal favorite DBZ game. Super Famicom games play in the slim US Snes with a minor modification that takes just a set of pliers to pull off. I'd suggest getting a cartridge only copy of the game. I go to trade shows once or twice a year and there's almost always a $15-20 copy at them.

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